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Fixed Ice converting to water on creative
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@ -25,7 +25,11 @@ class IceBlock extends TransparentBlock{
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}
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public function onBreak(Item $item, Player $player){
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$this->level->setBlock($this, new WaterBlock());
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if(($player->gamemode & 0x01) === 0){
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$this->level->setBlock($this, new WaterBlock(), true, false, true);
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}else{
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$this->level->setBlock($this, new AirBlock(), true, false, true);
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}
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return true;
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}
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