mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-21 00:07:30 +00:00
API added, fixed server starting issues
This commit is contained in:
parent
fe574af170
commit
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3
README
3
README
@ -28,10 +28,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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\ | /
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Github repo: https://github.com/shoghicp/Pocket-Minecraft-PHP
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Server (and client) Minecraft Pocket Edition library written in PHP.
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Currently a work in progress, and used to document http://www.wiki.vg/Pocket_Minecraft_Protocol
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How to connect to internet servers: http://www.minecraftforum.net/topic/1256915-legit-minecraftpe-online-multiplayer/
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Video-Tutorial made by ChrisMCMine: http://www.youtube.com/watch?v=GC9MBVaHge0
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User-made program to merge server I/O: https://github.com/filfat/MCPES_CPP_INPUT/
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241
classes/API/ConsoleAPI.php
Normal file
241
classes/API/ConsoleAPI.php
Normal file
@ -0,0 +1,241 @@
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<?php
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/*
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-
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/ \
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/ \
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/ POCKET \
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/ MINECRAFT PHP \
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|\ @shoghicp /|
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|. \ / .|
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| .. \ / .. |
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| .. | .. |
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| .. | .. |
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\ | /
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\ | /
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\ | /
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\ | /
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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*/
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class ConsoleAPI{
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private $input, $server, $event;
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function __construct($server){
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$this->server = $server;
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$this->input = fopen(FILE_PATH."console.in", "w+b");
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$this->event = $this->server->event("onTick", array($this, "handle"));
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}
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function __destroy(){
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$this->server->deleteEvent("onTick", $this->event);
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fclose($this->input);
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}
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public function handle(){
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while(($line = fgets($this->input)) !== false){
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$line = trim($line);
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if($line === ""){
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continue;
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}
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$params = explode(" ", $line);
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$cmd = strtolower(array_shift($params));
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console("[INFO] Issued server command: /$cmd ".implode(" ", $params));
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switch($cmd){
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case "stop":
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console("[INFO] Stopping server...");
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$this->server->close();
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break;
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case "banip":
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$p = strtolower(array_shift($params));
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switch($p){
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case "pardon":
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case "remove":
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$ip = trim(implode($params));
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$new = array();
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foreach(explode("\n", str_replace(array("\r","\t"), "", file_get_contents(FILE_PATH."banned-ips.txt"))) as $i){
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if($i == $ip){
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console("[INFO] IP \"$ip\" removed from ban list");
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continue;
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}
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$new[$i] = $i;
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}
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file_put_contents(FILE_PATH."banned-ips.txt", implode("\r\n", $new));
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$this->server->reloadConfig();
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break;
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case "add":
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case "ban":
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$ip = trim(implode($params));
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file_put_contents(FILE_PATH."banned-ips.txt", "\r\n".$ip, FILE_APPEND);
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console("[INFO] IP \"$ip\" added to ban list");
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$this->server->reloadConfig();
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break;
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case "reload":
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$this->server->reloadConfig();
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break;
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case "list":
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console("[INFO] IP ban list: ".implode(", ", explode("\n", str_replace(array("\t","\r"), "", file_get_contents(FILE_PATH."banned-ips.txt")))));
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break;
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default:
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console("[INFO] Usage: /banip <add | remove | list | reload> [IP]");
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break;
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}
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break;
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case "gamemode":
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$s = trim(array_shift($params));
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if($s == "" or (((int) $s) !== 0 and ((int) $s) !== 1)){
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console("[INFO] Usage: /gamemode <0 | 1>");
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break;
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}
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$this->server->api->setProperty("gamemode", (int) $s);
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console("[INFO] Gamemode changed to ".$this->server->gamemode);
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break;
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case "difficulty":
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$s = trim(array_shift($params));
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if($s == "" or (((int) $s) !== 0 and ((int) $s) !== 1)){
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console("[INFO] Usage: /difficulty <0 | 1>");
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break;
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}
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$this->server->api->setProperty("difficulty", (int) $s);
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console("[INFO] Difficulty changed to ".$this->server->difficulty);
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loadConfig(true);
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break;
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case "say":
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$s = implode(" ", $params);
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if(trim($s) == ""){
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console("[INFO] Usage: /say <message>");
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break;
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}
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$this->server->chat(false, $s);
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break;
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case "time":
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$p = strtolower(array_shift($params));
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switch($p){
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case "check":
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$time = abs($this->server->time) % 19200;
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$hour = str_pad(strval((floor($time /800) + 6) % 24), 2, "0", STR_PAD_LEFT).":".str_pad(strval(floor(($time % 800) / 13.33)), 2, "0", STR_PAD_LEFT);
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if($time < 9500){
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$time = "daytime";
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}elseif($time < 10900){
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$time = "sunset";
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}elseif($time < 17800){
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$time = "night";
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}else{
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$time = "sunrise";
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}
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console("[INFO] Time: $hour, $time (".$this->server->time.")");
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break;
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case "add":
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$t = (int) array_shift($params);
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$this->server->time += $t;
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break;
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case "set":
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$t = (int) array_shift($params);
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$this->server->time = $t;
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break;
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case "sunrise":
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$this->server->time = 17800;
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break;
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case "day":
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$this->server->time = 0;
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break;
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case "sunset":
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$this->server->time = 9500;
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break;
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case "night":
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$this->server->time = 10900;
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break;
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default:
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console("[INFO] Usage: /time <check | set | add | sunrise | day | sunset | night> [time]");
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break;
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}
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break;
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case "whitelist":
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$p = strtolower(array_shift($params));
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switch($p){
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case "remove":
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$user = trim(implode(" ", $params));
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$new = array();
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foreach(explode("\n", str_replace(array("\r","\t"), "", file_get_contents(FILE_PATH."white-list.txt"))) as $u){
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if($u == $user){
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console("[INFO] Player \"$user\" removed from white-list");
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continue;
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}
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$new[$u] = $u;
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}
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file_put_contents(FILE_PATH."white-list.txt", implode("\r\n", $new));
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$this->server->reloadConfig();
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break;
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case "add":
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$user = trim(implode(" ", $params));
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file_put_contents(FILE_PATH."white-list.txt", "\r\n".$user, FILE_APPEND);
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console("[INFO] Player \"$user\" added to white-list");
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$this->server->reloadConfig();
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break;
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case "reload":
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$this->server->reloadConfig();
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break;
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case "list":
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console("[INFO] White-list: ".implode(", ", explode("\n", str_replace(array("\t","\r"), "", file_get_contents(FILE_PATH."white-list.txt")))));
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break;
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case "on":
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case "true":
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case "1":
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console("[INFO] White-list turned on");
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$this->server->api->setProperty("white-list", true);
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break;
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case "off":
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case "false":
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case "0":
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console("[INFO] White-list turned off");
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$this->server->api->setProperty("white-list", false);
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break;
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default:
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console("[INFO] Usage: /whitelist <on | off | add | reload | list> [username]");
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break;
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}
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break;
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case "save-all":
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$this->server->save();
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break;
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case "block":
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foreach($this->server->clients as $client){
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$b = $this->server->map->getBlock($client->entity->position["x"], $client->entity->position["y"] - 2, $client->entity->position["z"]);
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console("[INFO] EID ".$client->eid." is over block ".$b[0].":".$b[1]);
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}
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break;
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case "list":
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console("[INFO] Player list:");
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foreach($this->server->clients as $c){
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console("[INFO] ".$c->username." (".$c->ip.":".$c->port."), ClientID ".$c->clientID);
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}
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break;
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case "help":
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case "?":
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console("[INFO] /help: Show available commands");
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console("[INFO] /gamemode: Changes default gamemode");
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console("[INFO] /difficulty: Changes difficulty");
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console("[INFO] /say: Broadcasts mesages");
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console("[INFO] /time: Manages time");
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console("[INFO] /list: Lists online users");
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console("[INFO] /save-all: Saves pending changes");
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console("[INFO] /whitelist: Manages whitelisting");
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console("[INFO] /banip: Manages IP ban");
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console("[INFO] /stop: Stops the server");
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break;
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default:
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console("[ERROR] Command doesn't exist! Use /help");
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break;
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}
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}
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ftruncate($this->input, 0);
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fseek($this->input, 0);
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}
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}
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236
classes/API/ServerAPI.php
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236
classes/API/ServerAPI.php
Normal file
@ -0,0 +1,236 @@
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<?php
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/*
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-
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/ \
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/ \
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/ POCKET \
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/ MINECRAFT PHP \
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|\ @shoghicp /|
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|. \ / .|
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| .. \ / .. |
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| .. | .. |
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| .. | .. |
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\ | /
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\ | /
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\ | /
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\ | /
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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*/
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class ServerAPI extends stdClass{ //Yay! I can add anything to this class in runtime!
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var $server;
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private $config;
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function __construct(){
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console("[INFO] Starting ServerAPI server handler...");
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file_put_contents("packets.log", "");
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file_put_contents("console.in", "");
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if(!file_exists(FILE_PATH."white-list.txt")){
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console("[NOTICE] No white-list.txt found, creating blank file");
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file_put_contents(FILE_PATH."white-list.txt", "");
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}
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if(!file_exists(FILE_PATH."banned-ips.txt")){
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console("[NOTICE] No banned-ips.txt found, creating blank file");
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file_put_contents(FILE_PATH."banned-ips.txt", "");
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}
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if(!file_exists(FILE_PATH."server.properties")){
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console("[NOTICE] No server.properties found, using default settings");
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copy(FILE_PATH."common/default.properties", FILE_PATH."server.properties");
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}
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console("[DEBUG] Checking data folders...", true, true, 2);
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@mkdir(FILE_PATH."data/players/", 0777, true);
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@mkdir(FILE_PATH."data/maps/", 0777);
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@mkdir(FILE_PATH."data/plugins/", 0777);
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console("[DEBUG] Loading server.properties...", true, true, 2);
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$this->parseProperties();
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define("DEBUG", $this->config["debug"]);
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$this->server = new PocketMinecraftServer($this->getProperty("server-name"), $this->getProperty("gamemode"), $this->getProperty("seed"), $this->getProperty("protocol"), $this->getProperty("port"), $this->getProperty("server-id"));
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$this->server->api = $this;
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if(file_exists(FILE_PATH."data/maps/level.dat")){
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console("[NOTICE] Detected unimported map data. Importing...");
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$this->importMap(FILE_PATH."data/maps/", true);
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}
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$this->server->mapName = $this->getProperty("level-name");
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$this->server->mapDir = FILE_PATH."data/maps/".$this->getProperty("level-name")."/";
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$this->loadProperties();
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//Autoload all default APIs
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console("[INFO] Loading default APIs");
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$dir = dir(FILE_PATH."classes/API/");
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while(false !== ($file = $dir->read())){
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if($file !== "." and $file !== ".."){
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$API = basename($file, ".php");
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if(strtolower($API) !== "serverapi"){
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$name = strtolower(substr($API, 0, -3));
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$this->loadAPI($name, $API);
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}
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}
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}
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}
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public function loadAPI($name, $class, $dir = false){
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if($dir === false){
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$dir = FILE_PATH."classes/API/";
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}
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$file = $dir.$class.".php";
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if(!file_exists($file)){
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console("[ERROR] API ".$name." [".$class."] in ".$dir." doesn't exist", true, true, 0);
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return false;
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}
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require_once($file);
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$this->$name = new $class($this->server);
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console("[INFO] API ".$name." [".$class."] loaded");
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}
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public function importMap($dir, $remove = false){
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if(file_exists($dir."level.dat")){
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$nbt = new NBT();
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$level = parseNBTData($nbt->loadFile($dir."level.dat"));
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console("[DEBUG] Importing map \"".$level["LevelName"]."\" gamemode ".$level["GameType"]." with seed ".$level["RandomSeed"], true, true, 2);
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unset($level["Player"]);
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$lvName = $level["LevelName"]."/";
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@mkdir(FILE_PATH."data/maps/".$lvName, 0777);
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file_put_contents(FILE_PATH."data/maps/".$lvName."level.dat", serialize($level));
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$entities = parseNBTData($nbt->loadFile($dir."entities.dat"));
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file_put_contents(FILE_PATH."data/maps/".$lvName."entities.dat", serialize($entities["Entities"]));
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if(!isset($entities["TileEntities"])){
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$entities["TileEntities"] = array();
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}
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file_put_contents(FILE_PATH."data/maps/".$lvName."tileEntities.dat", serialize($entities["TileEntities"]));
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console("[DEBUG] Imported ".count($entities["Entities"])." Entities and ".count($entities["TileEntities"])." TileEntities", true, true, 2);
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if($remove === true){
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rename($dir."chunks.dat", FILE_PATH."data/maps/".$lvName."chunks.dat");
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unlink($dir."level.dat");
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@unlink($dir."level.dat_old");
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@unlink($dir."player.dat");
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unlink($dir."entities.dat");
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}else{
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copy($dir."chunks.dat", FILE_PATH."data/maps/".$lvName."chunks.dat");
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}
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if($this->getProperty("level-name") === false){
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console("[INFO] Setting default level to \"".$level["LevelName"]."\"");
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$this->setProperty("level-name", $level["LevelName"]);
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$this->setProperty("gamemode", $level["GameType"]);
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$this->server->seed = $level["RandomSeed"];
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$this->setProperty("spawn", array("x" => $level["SpawnX"], "y" => $level["SpawnY"], "z" => $level["SpawnZ"]));
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$this->config["spawn"] = array("x" => $level["SpawnX"], "y" => $level["SpawnY"], "z" => $level["SpawnZ"]);
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$this->writeProperties();
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}
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console("[INFO] Map \"".$level["LevelName"]."\" importing done!");
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unset($level, $entities, $nbt);
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return true;
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}
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return false;
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}
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public function getProperty($name){
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if(isset($this->config[$name])){
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return $this->config[$name];
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}
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return false;
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}
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public function setProperty($name, $value){
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$this->config[$name] = $value;
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$this->writeProperties();
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$this->loadProperties();
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}
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private function loadProperties(){
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if(is_object($server)){
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$server->setType($this->config["server-type"]);
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$server->timePerSecond = $this->config["time-per-second"];
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$server->maxClients = $this->config["max-players"];
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$server->description = $this->config["description"];
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$server->motd = $this->config["motd"];
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$server->gamemode = $this->config["gamemode"];
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$server->difficulty = $this->config["difficulty"];
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$server->spawn = $this->config["spawn"];
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$server->whitelist = $this->config["white-list"];
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$this->server->reloadConfig();
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}
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}
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private function writeProperties(){
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if(is_object($server)){
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$this->config["seed"] = $server->seed;
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$this->config["server-id"] = $server->serverID;
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}
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$this->config["regenerate-config"] = "false";
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$this->config["white-list"] = $this->config["white-list"] === true ? "true":"false";
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$prop = "#Pocket Minecraft PHP server properties\r\n#".date("D M j H:i:s T Y")."\r\n";
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foreach($this->config as $n => $v){
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if($n == "spawn"){
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$v = implode(";", $v);
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}
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$prop .= $n."=".$v."\r\n";
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}
|
||||
file_put_contents(FILE_PATH."server.properties", $prop);
|
||||
}
|
||||
|
||||
private function parseProperties(){
|
||||
$prop = file_get_contents(FILE_PATH."server.properties");
|
||||
$prop = explode("\n", str_replace("\r", "", $prop));
|
||||
$this->config = array();
|
||||
foreach($prop as $line){
|
||||
if(trim($line) == "" or $line{0} == "#"){
|
||||
continue;
|
||||
}
|
||||
$d = explode("=", $line);
|
||||
$n = strtolower(array_shift($d));
|
||||
$v = implode("=", $d);
|
||||
switch($n){
|
||||
case "protocol":
|
||||
if(trim($v) == "CURRENT"){
|
||||
$v = CURRENT_PROTOCOL;
|
||||
break;
|
||||
}
|
||||
case "gamemode":
|
||||
case "max-players":
|
||||
case "port":
|
||||
case "debug":
|
||||
case "difficulty":
|
||||
case "time-per-second":
|
||||
$v = (int) $v;
|
||||
break;
|
||||
case "seed":
|
||||
case "server-id":
|
||||
$v = trim($v);
|
||||
$v = $v == "false" ? false:(preg_match("/[^0-9\-]/", $v) > 0 ? Utils::readInt(substr(md5($v, true), 0, 4)):$v);
|
||||
break;
|
||||
case "level-name":
|
||||
$v = trim($v);
|
||||
$v = $v == "false" ? false:$v;
|
||||
break;
|
||||
case "spawn":
|
||||
$v = explode(";", $v);
|
||||
$v = array("x" => floatval($v[0]), "y" => floatval($v[1]), "z" => floatval($v[2]));
|
||||
break;
|
||||
case "white-list":
|
||||
case "regenerate-config":
|
||||
$v = trim($v) == "true" ? true:false;
|
||||
break;
|
||||
}
|
||||
$this->config[$n] = $v;
|
||||
}
|
||||
}
|
||||
|
||||
public function start(){
|
||||
$this->server->start();
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -27,11 +27,12 @@ the Free Software Foundation, either version 3 of the License, or
|
||||
|
||||
require_once("classes/Session.class.php");
|
||||
|
||||
class PocketMinecraftServer{
|
||||
class PocketMinecraftServer extends stdClass{
|
||||
var $seed, $protocol, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $timePerSecond, $responses, $spawn, $entities, $mapDir, $mapName, $map, $level, $tileEntities;
|
||||
private $database, $interface, $cnt, $events, $version, $serverType, $lastTick;
|
||||
function __construct($name, $gamemode = 1, $seed = false, $protocol = CURRENT_PROTOCOL, $port = 19132, $serverID = false, $version = CURRENT_VERSION){
|
||||
$this->port = (int) $port;
|
||||
console("[INFO] Pocket-Minecraft-PHP by @shoghicp, LGPL License. http://bit.ly/RE7uaW", true, true, 0);
|
||||
console("[INFO] Starting Minecraft PE Server at *:".$this->port);
|
||||
console("[INFO] Loading database...");
|
||||
$this->startDatabase();
|
||||
@ -212,16 +213,18 @@ class PocketMinecraftServer{
|
||||
}else{
|
||||
$this->map->loadMap();
|
||||
}
|
||||
console("[INFO] Loading entities...");
|
||||
$entities = unserialize(file_get_contents($this->mapDir."entities.dat"));
|
||||
foreach($entities as $entity){
|
||||
$this->entities[$this->eidCnt] = new Entity($this->eidCnt, ENTITY_MOB, $entity["id"], $this);
|
||||
$this->entities[$this->eidCnt]->setPosition($entity["Pos"][0], $entity["Pos"][1], $entity["Pos"][2], $entity["Rotation"][0], $entity["Rotation"][1]);
|
||||
$this->entities[$this->eidCnt]->setHealth($entity["Health"]);
|
||||
++$this->eidCnt;
|
||||
if($this->map !== false){
|
||||
console("[INFO] Loading entities...");
|
||||
$entities = unserialize(file_get_contents($this->mapDir."entities.dat"));
|
||||
foreach($entities as $entity){
|
||||
$this->entities[$this->eidCnt] = new Entity($this->eidCnt, ENTITY_MOB, $entity["id"], $this);
|
||||
$this->entities[$this->eidCnt]->setPosition($entity["Pos"][0], $entity["Pos"][1], $entity["Pos"][2], $entity["Rotation"][0], $entity["Rotation"][1]);
|
||||
$this->entities[$this->eidCnt]->setHealth($entity["Health"]);
|
||||
++$this->eidCnt;
|
||||
}
|
||||
console("[DEBUG] Loaded ".count($this->entities)." Entities", true, true, 2);
|
||||
$this->action(1000000 * 60 * 15, '$this->chat(false, "Forcing save...");$this->save();$this->chat(false, "Done");');
|
||||
}
|
||||
console("[DEBUG] Loaded ".count($this->entities)." Entities", true, true, 2);
|
||||
$this->action(1000000 * 60 * 15, '$this->chat(false, "Forcing save...");$this->save();$this->chat(false, "Done");');
|
||||
}else{
|
||||
console("[INFO] Time: ".$this->time);
|
||||
console("[INFO] Seed: ".$this->seed);
|
||||
|
362
server.php
362
server.php
@ -27,363 +27,9 @@ the Free Software Foundation, either version 3 of the License, or
|
||||
|
||||
require_once("common/dependencies.php");
|
||||
require_once("classes/PocketMinecraftServer.class.php");
|
||||
file_put_contents("packets.log", "");
|
||||
file_put_contents("console.in", "");
|
||||
require_once("classes/API/ServerAPI.php");
|
||||
|
||||
$server = new ServerAPI();
|
||||
//You can add simple things here
|
||||
|
||||
if(!file_exists(FILE_PATH."white-list.txt")){
|
||||
console("[NOTICE] No white-list.txt found, creating blank file");
|
||||
file_put_contents(FILE_PATH."white-list.txt", "");
|
||||
}
|
||||
|
||||
if(!file_exists(FILE_PATH."banned-ips.txt")){
|
||||
console("[NOTICE] No banned-ips.txt found, creating blank file");
|
||||
file_put_contents(FILE_PATH."banned-ips.txt", "");
|
||||
}
|
||||
|
||||
if(!file_exists(FILE_PATH."server.properties")){
|
||||
console("[NOTICE] No server.properties found, using default settings");
|
||||
copy(FILE_PATH."common/default.properties", FILE_PATH."server.properties");
|
||||
}
|
||||
|
||||
@mkdir(FILE_PATH."data/players/", 0777, true);
|
||||
@mkdir(FILE_PATH."data/maps/", 0777);
|
||||
|
||||
|
||||
$prop = file_get_contents(FILE_PATH."server.properties");
|
||||
$prop = explode("\n", str_replace("\r", "", $prop));
|
||||
$config = array();
|
||||
foreach($prop as $line){
|
||||
if(trim($line) == "" or $line{0} == "#"){
|
||||
continue;
|
||||
}
|
||||
$d = explode("=", $line);
|
||||
$n = strtolower(array_shift($d));
|
||||
$v = implode("=", $d);
|
||||
switch($n){
|
||||
case "protocol":
|
||||
if(trim($v) == "CURRENT"){
|
||||
$v = CURRENT_PROTOCOL;
|
||||
break;
|
||||
}
|
||||
case "gamemode":
|
||||
case "max-players":
|
||||
case "port":
|
||||
case "debug":
|
||||
case "difficulty":
|
||||
case "time-per-second":
|
||||
$v = (int) $v;
|
||||
break;
|
||||
case "seed":
|
||||
case "server-id":
|
||||
$v = trim($v);
|
||||
$v = $v == "false" ? false:(preg_match("/[^0-9\-]/", $v) > 0 ? Utils::readInt(substr(md5($v, true), 0, 4)):$v);
|
||||
break;
|
||||
case "level-name":
|
||||
$v = trim($v);
|
||||
$v = $v == "false" ? false:$v;
|
||||
break;
|
||||
case "spawn":
|
||||
$v = explode(";", $v);
|
||||
$v = array("x" => floatval($v[0]), "y" => floatval($v[1]), "z" => floatval($v[2]));
|
||||
break;
|
||||
case "white-list":
|
||||
case "regenerate-config":
|
||||
$v = trim($v) == "true" ? true:false;
|
||||
break;
|
||||
}
|
||||
$config[$n] = $v;
|
||||
}
|
||||
define("DEBUG", $config["debug"]);
|
||||
|
||||
$server = new PocketMinecraftServer($config["server-name"], $config["gamemode"], $config["seed"], $config["protocol"], $config["port"], $config["server-id"]);
|
||||
|
||||
if(file_exists(FILE_PATH."data/maps/level.dat")){
|
||||
console("[NOTICE] Detected unimported map data. Importing...");
|
||||
$nbt = new NBT();
|
||||
$level = parseNBTData($nbt->loadFile(FILE_PATH."data/maps/level.dat"));
|
||||
console("[DEBUG] Importing map \"".$level["LevelName"]."\" gamemode ".$level["GameType"]." with seed ".$level["RandomSeed"], true, true, 2);
|
||||
unset($level["Player"]);
|
||||
$lvName = $level["LevelName"]."/";
|
||||
@mkdir(FILE_PATH."data/maps/".$lvName, 0777);
|
||||
file_put_contents(FILE_PATH."data/maps/".$lvName."level.dat", serialize($level));
|
||||
$entities = parseNBTData($nbt->loadFile(FILE_PATH."data/maps/entities.dat"));
|
||||
file_put_contents(FILE_PATH."data/maps/".$lvName."entities.dat", serialize($entities["Entities"]));
|
||||
if(!isset($entities["TileEntities"])){
|
||||
$entities["TileEntities"] = array();
|
||||
}
|
||||
file_put_contents(FILE_PATH."data/maps/".$lvName."tileEntities.dat", serialize($entities["TileEntities"]));
|
||||
console("[DEBUG] Imported ".count($entities["Entities"])." Entities and ".count($entities["TileEntities"])." TileEntities", true, true, 2);
|
||||
rename(FILE_PATH."data/maps/chunks.dat", FILE_PATH."data/maps/".$lvName."chunks.dat");
|
||||
unlink(FILE_PATH."data/maps/level.dat");
|
||||
@unlink(FILE_PATH."data/maps/level.dat_old");
|
||||
@unlink(FILE_PATH."data/maps/player.dat");
|
||||
unlink(FILE_PATH."data/maps/entities.dat");
|
||||
if($config["level-name"] === false){
|
||||
console("[INFO] Setting default level to \"".$level["LevelName"]."\"");
|
||||
$config["level-name"] = $level["LevelName"];
|
||||
$config["gamemode"] = $level["GameType"];
|
||||
$server->gamemode = $config["gamemode"];
|
||||
$server->seed = $level["RandomSeed"];
|
||||
$config["spawn"] = array("x" => $level["SpawnX"], "y" => $level["SpawnY"], "z" => $level["SpawnZ"]);
|
||||
$config["regenerate-config"] = true;
|
||||
}
|
||||
console("[INFO] Map \"".$level["LevelName"]."\" importing done!");
|
||||
unset($level, $entities, $nbt);
|
||||
}
|
||||
|
||||
|
||||
$server->mapName = $config["level-name"];
|
||||
$server->mapDir = FILE_PATH."data/maps/".$config["level-name"]."/";
|
||||
loadConfig();
|
||||
|
||||
|
||||
function loadConfig($regenerate = false){
|
||||
global $server, $config;
|
||||
$server->setType($config["server-type"]);
|
||||
$server->timePerSecond = $config["time-per-second"];
|
||||
$server->maxClients = $config["max-players"];
|
||||
$server->description = $config["description"];
|
||||
$server->motd = $config["motd"];
|
||||
$server->spawn = $config["spawn"];
|
||||
$server->whitelist = $config["white-list"];
|
||||
if($config["regenerate-config"] == true or $regenerate === true){
|
||||
$config["seed"] = $server->seed;
|
||||
$config["server-id"] = $server->serverID;
|
||||
$config["regenerate-config"] = "false";
|
||||
$config["white-list"] = $config["white-list"] === true ? "true":"false";
|
||||
$prop = "#Pocket Minecraft PHP server properties\r\n#".date("D M j H:i:s T Y")."\r\n";
|
||||
foreach($config as $n => $v){
|
||||
if($n == "spawn"){
|
||||
$v = implode(";", $v);
|
||||
}
|
||||
$prop .= $n."=".$v."\r\n";
|
||||
}
|
||||
file_put_contents(FILE_PATH."server.properties", $prop);
|
||||
}
|
||||
$server->reloadConfig();
|
||||
}
|
||||
|
||||
$server->event("onTick", "serverCommands");
|
||||
$commands = fopen(FILE_PATH."console.in", "w+b");
|
||||
function serverCommands(){
|
||||
global $server, $commands, $config;
|
||||
while(($line = fgets($commands)) !== false){
|
||||
$line = trim($line);
|
||||
if($line === ""){
|
||||
continue;
|
||||
}
|
||||
$params = explode(" ", $line);
|
||||
$cmd = strtolower(array_shift($params));
|
||||
console("[INFO] Issued server command: /$cmd ".implode(" ", $params));
|
||||
switch($cmd){
|
||||
case "stop":
|
||||
console("[INFO] Stopping server...");
|
||||
$server->close();
|
||||
break;
|
||||
case "banip":
|
||||
$p = strtolower(array_shift($params));
|
||||
switch($p){
|
||||
case "pardon":
|
||||
case "remove":
|
||||
$ip = trim(implode($params));
|
||||
$new = array();
|
||||
foreach(explode("\n", str_replace(array("\r","\t"), "", file_get_contents(FILE_PATH."banned-ips.txt"))) as $i){
|
||||
if($i == $ip){
|
||||
console("[INFO] IP \"$ip\" removed from ban list");
|
||||
continue;
|
||||
}
|
||||
$new[$i] = $i;
|
||||
}
|
||||
file_put_contents(FILE_PATH."banned-ips.txt", implode("\r\n", $new));
|
||||
loadConfig();
|
||||
break;
|
||||
case "add":
|
||||
case "ban":
|
||||
$ip = trim(implode($params));
|
||||
file_put_contents(FILE_PATH."banned-ips.txt", "\r\n".$ip, FILE_APPEND);
|
||||
console("[INFO] IP \"$ip\" added to ban list");
|
||||
loadConfig();
|
||||
break;
|
||||
case "reload":
|
||||
loadConfig();
|
||||
break;
|
||||
case "list":
|
||||
console("[INFO] IP ban list: ".implode(", ", explode("\n", str_replace(array("\t","\r"), "", file_get_contents(FILE_PATH."banned-ips.txt")))));
|
||||
break;
|
||||
default:
|
||||
console("[INFO] Usage: /banip <add | remove | list | reload> [IP]");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case "gamemode":
|
||||
$s = trim(array_shift($params));
|
||||
if($s == "" or (((int) $s) !== 0 and ((int) $s) !== 1)){
|
||||
console("[INFO] Usage: /gamemode <0 | 1>");
|
||||
break;
|
||||
}
|
||||
$config["gamemode"] = (int) $s;
|
||||
$server->gamemode = $config["gamemode"];
|
||||
console("[INFO] Gamemode changed to ".$server->gamemode);
|
||||
loadConfig(true);
|
||||
break;
|
||||
case "difficulty":
|
||||
$s = trim(array_shift($params));
|
||||
if($s == "" or (((int) $s) !== 0 and ((int) $s) !== 1)){
|
||||
console("[INFO] Usage: /difficulty <0 | 1>");
|
||||
break;
|
||||
}
|
||||
$config["difficulty"] = (int) $s;
|
||||
$server->difficulty = $config["difficulty"];
|
||||
console("[INFO] Difficulty changed to ".$server->difficulty);
|
||||
loadConfig(true);
|
||||
break;
|
||||
case "say":
|
||||
$s = implode(" ", $params);
|
||||
if(trim($s) == ""){
|
||||
console("[INFO] Usage: /say <message>");
|
||||
break;
|
||||
}
|
||||
$server->chat(false, $s);
|
||||
break;
|
||||
case "time":
|
||||
$p = strtolower(array_shift($params));
|
||||
switch($p){
|
||||
case "check":
|
||||
$time = abs($server->time) % 19200;
|
||||
$hour = str_pad(strval((floor($time /800) + 6) % 24), 2, "0", STR_PAD_LEFT).":".str_pad(strval(floor(($time % 800) / 13.33)), 2, "0", STR_PAD_LEFT);
|
||||
if($time < 9500){
|
||||
$time = "daytime";
|
||||
}elseif($time < 10900){
|
||||
$time = "sunset";
|
||||
}elseif($time < 17800){
|
||||
$time = "night";
|
||||
}else{
|
||||
$time = "sunrise";
|
||||
}
|
||||
console("[INFO] Time: $hour, $time (".$server->time.")");
|
||||
break;
|
||||
case "add":
|
||||
$t = (int) array_shift($params);
|
||||
$server->time += $t;
|
||||
break;
|
||||
case "set":
|
||||
$t = (int) array_shift($params);
|
||||
$server->time = $t;
|
||||
break;
|
||||
case "sunrise":
|
||||
$server->time = 17800;
|
||||
break;
|
||||
case "day":
|
||||
$server->time = 0;
|
||||
break;
|
||||
case "sunset":
|
||||
$server->time = 9500;
|
||||
break;
|
||||
case "night":
|
||||
$server->time = 10900;
|
||||
break;
|
||||
default:
|
||||
console("[INFO] Usage: /time <check | set | add | sunrise | day | sunset | night> [time]");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case "whitelist":
|
||||
$p = strtolower(array_shift($params));
|
||||
switch($p){
|
||||
case "remove":
|
||||
$user = trim(implode(" ", $params));
|
||||
$new = array();
|
||||
foreach(explode("\n", str_replace(array("\r","\t"), "", file_get_contents(FILE_PATH."white-list.txt"))) as $u){
|
||||
if($u == $user){
|
||||
console("[INFO] Player \"$user\" removed from white-list");
|
||||
continue;
|
||||
}
|
||||
$new[$u] = $u;
|
||||
}
|
||||
file_put_contents(FILE_PATH."white-list.txt", implode("\r\n", $new));
|
||||
loadConfig();
|
||||
break;
|
||||
case "add":
|
||||
$user = trim(implode(" ", $params));
|
||||
file_put_contents(FILE_PATH."white-list.txt", "\r\n".$user, FILE_APPEND);
|
||||
console("[INFO] Player \"$user\" added to white-list");
|
||||
loadConfig();
|
||||
break;
|
||||
case "reload":
|
||||
loadConfig(true);
|
||||
break;
|
||||
case "list":
|
||||
console("[INFO] White-list: ".implode(", ", explode("\n", str_replace(array("\t","\r"), "", file_get_contents(FILE_PATH."white-list.txt")))));
|
||||
break;
|
||||
case "on":
|
||||
case "true":
|
||||
case "1":
|
||||
console("[INFO] White-list turned on");
|
||||
$config["white-list"] = true;
|
||||
loadConfig(true);
|
||||
break;
|
||||
case "off":
|
||||
case "false":
|
||||
case "0":
|
||||
console("[INFO] White-list turned off");
|
||||
$config["white-list"] = false;
|
||||
loadConfig(true);
|
||||
break;
|
||||
default:
|
||||
console("[INFO] Usage: /whitelist <on | off | add | reload | list> [username]");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case "save-all":
|
||||
$server->save();
|
||||
break;
|
||||
case "spawnplayer":
|
||||
foreach($server->clients as $client){
|
||||
$entity = $client->entity;
|
||||
$server->trigger("onPlayerAdd", array(
|
||||
"clientID" => Utils::readLong(Utils::getRandomBytes(8)),
|
||||
"username" => Utils::strToHex(Utils::getRandomBytes(6)),
|
||||
"eid" => $server->eidCnt++,
|
||||
"x" => $entity->position["x"],
|
||||
"y" => $entity->position["y"],
|
||||
"z" => $entity->position["z"],
|
||||
));
|
||||
}
|
||||
break;
|
||||
case "block":
|
||||
foreach($server->clients as $client){
|
||||
$b = $server->map->getBlock($client->entity->position["x"], $client->entity->position["y"] - 2, $client->entity->position["z"]);
|
||||
console("[INFO] EID ".$client->eid." is over block ".$b[0].":".$b[1]);
|
||||
}
|
||||
break;
|
||||
case "list":
|
||||
console("[INFO] Player list:");
|
||||
foreach($server->clients as $c){
|
||||
console("[INFO] ".$c->username." (".$c->ip.":".$c->port."), ClientID ".$c->clientID);
|
||||
}
|
||||
break;
|
||||
case "help":
|
||||
case "?":
|
||||
console("[INFO] /help: Show available commands");
|
||||
console("[INFO] /gamemode: Changes default gamemode");
|
||||
console("[INFO] /difficulty: Changes difficulty");
|
||||
console("[INFO] /say: Broadcasts mesages");
|
||||
console("[INFO] /time: Manages time");
|
||||
console("[INFO] /list: Lists online users");
|
||||
console("[INFO] /save-all: Saves pending changes");
|
||||
console("[INFO] /whitelist: Manages whitelisting");
|
||||
console("[INFO] /banip: Manages IP ban");
|
||||
console("[INFO] /stop: Stops the server");
|
||||
break;
|
||||
default:
|
||||
console("[ERROR] Command doesn't exist! Use /help");
|
||||
break;
|
||||
}
|
||||
}
|
||||
ftruncate($commands, 0);
|
||||
fseek($commands, 0);
|
||||
}
|
||||
|
||||
|
||||
$server->start();
|
||||
$server->start();
|
||||
|
Loading…
x
Reference in New Issue
Block a user