Protocol update for 1.0.0.1

Added PlayerFallPacket
This commit is contained in:
Dylan K. Taylor
2016-12-08 12:34:31 +00:00
parent adabd7ef65
commit cc9736314e
4 changed files with 88 additions and 46 deletions

View File

@ -66,6 +66,7 @@ use pocketmine\network\protocol\MobEquipmentPacket;
use pocketmine\network\protocol\MoveEntityPacket;
use pocketmine\network\protocol\MovePlayerPacket;
use pocketmine\network\protocol\PlayerActionPacket;
use pocketmine\network\protocol\PlayerFallPacket;
use pocketmine\network\protocol\PlayerInputPacket;
use pocketmine\network\protocol\PlayerListPacket;
use pocketmine\network\protocol\PlayStatusPacket;
@ -341,6 +342,7 @@ class Network{
$this->registerPacket(ProtocolInfo::MOVE_ENTITY_PACKET, MoveEntityPacket::class);
$this->registerPacket(ProtocolInfo::MOVE_PLAYER_PACKET, MovePlayerPacket::class);
$this->registerPacket(ProtocolInfo::PLAYER_ACTION_PACKET, PlayerActionPacket::class);
$this->registerPacket(ProtocolInfo::PLAYER_FALL_PACKET, PlayerFallPacket::class);
$this->registerPacket(ProtocolInfo::PLAYER_INPUT_PACKET, PlayerInputPacket::class);
$this->registerPacket(ProtocolInfo::PLAYER_LIST_PACKET, PlayerListPacket::class);
$this->registerPacket(ProtocolInfo::PLAY_STATUS_PACKET, PlayStatusPacket::class);