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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
Added vertical and horizontal collision detection to Entities
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@ -37,6 +37,8 @@ abstract class Projectile extends Entity{
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public $shootingEntity = null;
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protected $damage = 0;
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private $hadCollision = false;
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protected function initEntity(){
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$this->setMaxHealth(1);
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$this->setHealth(1);
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@ -90,7 +92,9 @@ abstract class Projectile extends Entity{
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$movingObjectPosition = null;
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$this->motionY -= $this->gravity;
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if(!$this->isCollided){
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$this->motionY -= $this->gravity;
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}
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$this->keepMovement = $this->checkObstruction($this->x, ($this->boundingBox->minY + $this->boundingBox->maxY) / 2, $this->z);
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@ -159,12 +163,16 @@ abstract class Projectile extends Entity{
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$this->move($this->motionX, $this->motionY, $this->motionZ);
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if($this->onGround and ($this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0)){
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if($this->isCollided and !$this->hadCollision){
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$this->hadCollision = true;
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$this->motionX = 0;
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$this->motionY = 0;
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$this->motionZ = 0;
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$this->server->getPluginManager()->callEvent(new ProjectileHitEvent($this));
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}elseif(!$this->isCollided and !$this->hadCollision){
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$this->hadCollision = false;
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}
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if(!$this->onGround or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0){
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