Implemented basic Ender Pearls

this doesn't have full functionality yet (like spawning endermites) because some things aren't implemented yet.
This commit is contained in:
Dylan K. Taylor
2018-03-09 19:05:14 +00:00
parent 8020780fc5
commit cc1a3d695f
4 changed files with 119 additions and 1 deletions

View File

@ -0,0 +1,74 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\entity\projectile;
use pocketmine\block\Block;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\ProjectileHitEvent;
use pocketmine\level\sound\EndermanTeleportSound;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\RayTraceResult;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
class EnderPearl extends Throwable{
public const NETWORK_ID = self::ENDER_PEARL;
protected function calculateInterceptWithBlock(Block $block, Vector3 $start, Vector3 $end) : ?RayTraceResult{
if($block->getId() !== Block::AIR and empty($block->getCollisionBoxes())){
//TODO: remove this once block collision boxes are fixed properly
$bb = new AxisAlignedBB(
$block->x,
$block->y,
$block->z,
$block->x + 1,
$block->y + 1,
$block->z + 1
);
return $bb->calculateIntercept($start, $end);
}
return parent::calculateInterceptWithBlock($block, $start, $end);
}
protected function onHit(ProjectileHitEvent $event) : void{
$owner = $this->getOwningEntity();
if($owner !== null){
//TODO: check end gateways (when they are added)
//TODO: spawn endermites at origin
$this->level->broadcastLevelEvent($owner, LevelEventPacket::EVENT_PARTICLE_ENDERMAN_TELEPORT);
$this->level->addSound(new EndermanTeleportSound($owner));
$owner->teleport($event->getRayTraceResult()->getHitVector());
$this->level->addSound(new EndermanTeleportSound($owner));
$owner->attack(new EntityDamageEvent($owner, EntityDamageEvent::CAUSE_FALL, 5));
}
parent::onHit($event);
$this->flagForDespawn();
}
}