Add blocks interfaces for commons properties (#6639)

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Hugo_ 2025-07-31 08:48:47 +02:00 committed by GitHub
parent 5bfa02716d
commit cc17e68072
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106 changed files with 652 additions and 94 deletions

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@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\utils\RailPoweredByRedstoneTrait;
class ActivatorRail extends StraightOnlyRail{
class ActivatorRail extends StraightOnlyRail implements PoweredByRedstone{
use RailPoweredByRedstoneTrait;
//TODO

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@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AmethystTrait;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\FortuneDropHelper;
use pocketmine\block\utils\SupportType;
@ -38,7 +39,7 @@ use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
final class AmethystCluster extends Transparent{
final class AmethystCluster extends Transparent implements AnyFacing{
use AmethystTrait;
use AnyFacingTrait;

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@ -26,6 +26,7 @@ namespace pocketmine\block;
use pocketmine\block\inventory\AnvilInventory;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -41,7 +42,7 @@ use pocketmine\world\sound\AnvilFallSound;
use pocketmine\world\sound\Sound;
use function round;
class Anvil extends Transparent implements Fallable{
class Anvil extends Transparent implements Fallable, HorizontalFacing{
use FallableTrait;
use HorizontalFacingTrait;

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@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Barrel as TileBarrel;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -33,7 +34,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function abs;
class Barrel extends Opaque{
class Barrel extends Opaque implements AnyFacing{
use AnyFacingTrait;
protected bool $open = false;

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@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\Banner as TileBanner;
use pocketmine\block\utils\BannerPatternLayer;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Banner as ItemBanner;
@ -36,7 +37,7 @@ use pocketmine\world\BlockTransaction;
use function assert;
use function count;
abstract class BaseBanner extends Transparent{
abstract class BaseBanner extends Transparent implements Colored{
use ColoredTrait;
/**

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\event\block\StructureGrowEvent;
@ -33,7 +34,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
abstract class BaseBigDripleaf extends Transparent{
abstract class BaseBigDripleaf extends Transparent implements HorizontalFacing{
use HorizontalFacingTrait;
abstract protected function isHead() : bool;

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@ -24,12 +24,13 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CoralMaterial;
use pocketmine\block\utils\CoralTypeTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use function mt_rand;
abstract class BaseCoral extends Transparent{
abstract class BaseCoral extends Transparent implements CoralMaterial{
use CoralTypeTrait;
public function onNearbyBlockChange() : void{

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@ -27,6 +27,7 @@ use pocketmine\block\tile\Sign as TileSign;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\SignText;
use pocketmine\block\utils\SupportType;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodType;
use pocketmine\block\utils\WoodTypeTrait;
use pocketmine\color\Color;
@ -44,7 +45,7 @@ use function array_map;
use function assert;
use function strlen;
abstract class BaseSign extends Transparent{
abstract class BaseSign extends Transparent implements WoodMaterial{
use WoodTypeTrait;
protected SignText $text;

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@ -24,8 +24,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Bed as TileBed;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -41,7 +43,7 @@ use pocketmine\utils\TextFormat;
use pocketmine\world\BlockTransaction;
use pocketmine\world\World;
class Bed extends Transparent{
class Bed extends Transparent implements Colored, HorizontalFacing{
use ColoredTrait;
use HorizontalFacingTrait;

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@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\Bell as TileBell;
use pocketmine\block\utils\BellAttachmentType;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -38,7 +39,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\BellRingSound;
final class Bell extends Transparent{
final class Bell extends Transparent implements HorizontalFacing{
use HorizontalFacingTrait;
private BellAttachmentType $attachmentType = BellAttachmentType::FLOOR;

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@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PillarRotation;
use pocketmine\block\utils\PillarRotationTrait;
class BoneBlock extends Opaque{
class BoneBlock extends Opaque implements PillarRotation{
use PillarRotationTrait;
}

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -33,7 +34,7 @@ use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\RedstonePowerOffSound;
use pocketmine\world\sound\RedstonePowerOnSound;
abstract class Button extends Flowable{
abstract class Button extends Flowable implements AnyFacing{
use AnyFacingTrait;
protected bool $pressed = false;

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\StaticSupportTrait;
@ -33,7 +34,7 @@ use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
class Cactus extends Transparent{
class Cactus extends Transparent implements Ageable{
use AgeableTrait;
use StaticSupportTrait;

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@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CandleTrait;
use pocketmine\block\utils\Lightable;
use pocketmine\entity\Living;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
@ -31,7 +32,7 @@ use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class CakeWithCandle extends BaseCake{
class CakeWithCandle extends BaseCake implements Lightable{
use CandleTrait {
onInteract as onInteractCandle;
}

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@ -23,10 +23,11 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
class CakeWithDyedCandle extends CakeWithCandle{
class CakeWithDyedCandle extends CakeWithCandle implements Colored{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){

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@ -25,7 +25,9 @@ namespace pocketmine\block;
use pocketmine\block\inventory\CampfireInventory;
use pocketmine\block\tile\Campfire as TileCampfire;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\LightableTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\crafting\FurnaceRecipe;
@ -59,7 +61,7 @@ use function count;
use function min;
use function mt_rand;
class Campfire extends Transparent{
class Campfire extends Transparent implements Lightable, HorizontalFacing{
use HorizontalFacingTrait{
HorizontalFacingTrait::describeBlockOnlyState as encodeFacingState;
}

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@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CandleTrait;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -35,7 +36,7 @@ use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
class Candle extends Transparent{
class Candle extends Transparent implements Lightable{
use CandleTrait {
describeBlockOnlyState as encodeLitState;
getLightLevel as getBaseLightLevel;

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@ -23,12 +23,13 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
class Carpet extends Flowable{
class Carpet extends Flowable implements Colored{
use ColoredTrait;
use StaticSupportTrait;

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@ -24,7 +24,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
class CarvedPumpkin extends Opaque{
class CarvedPumpkin extends Opaque implements HorizontalFacing{
use FacesOppositePlacingPlayerTrait;
}

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\StaticSupportTrait;
@ -39,7 +40,7 @@ use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\GlowBerriesPickSound;
use function mt_rand;
class CaveVines extends Flowable{
class CaveVines extends Flowable implements Ageable{
use AgeableTrait;
use StaticSupportTrait;

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@ -23,13 +23,14 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PillarRotation;
use pocketmine\block\utils\PillarRotationTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
final class Chain extends Transparent{
final class Chain extends Transparent implements PillarRotation{
use PillarRotationTrait;
public function getSupportType(int $facing) : SupportType{

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@ -24,11 +24,12 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
final class ChemistryTable extends Opaque{
final class ChemistryTable extends Opaque implements HorizontalFacing{
use FacesOppositePlacingPlayerTrait;
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{

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@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\Chest as TileChest;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\SupportType;
use pocketmine\event\block\ChestPairEvent;
use pocketmine\item\Item;
@ -33,7 +34,7 @@ use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class Chest extends Transparent{
class Chest extends Transparent implements HorizontalFacing{
use FacesOppositePlacingPlayerTrait;
protected function recalculateCollisionBoxes() : array{

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@ -26,6 +26,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\ChiseledBookshelf as TileChiseledBookshelf;
use pocketmine\block\utils\ChiseledBookshelfSlot;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Book;
@ -38,7 +39,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function spl_object_id;
class ChiseledBookshelf extends Opaque{
class ChiseledBookshelf extends Opaque implements HorizontalFacing{
use HorizontalFacingTrait;
use FacesOppositePlacingPlayerTrait;

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\entity\projectile\Projectile;
@ -40,7 +41,7 @@ use function array_rand;
use function min;
use function mt_rand;
final class ChorusFlower extends Flowable{
final class ChorusFlower extends Flowable implements Ageable{
use AgeableTrait;
use StaticSupportTrait;

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@ -23,8 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\WoodType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -39,7 +41,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function mt_rand;
class CocoaBlock extends Flowable{
class CocoaBlock extends Flowable implements Ageable, HorizontalFacing{
use HorizontalFacingTrait;
use AgeableTrait;

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@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
class Concrete extends Opaque{
class Concrete extends Opaque implements Colored{
use ColoredTrait;
}

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@ -24,12 +24,13 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\math\Facing;
class ConcretePowder extends Opaque implements Fallable{
class ConcretePowder extends Opaque implements Fallable, Colored{
use ColoredTrait;
use FallableTrait {
onNearbyBlockChange as protected startFalling;

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@ -26,11 +26,13 @@ namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\CopperTrait;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\LightableTrait;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
class CopperBulb extends Opaque implements CopperMaterial{
class CopperBulb extends Opaque implements CopperMaterial, Lightable, PoweredByRedstone{
use CopperTrait;
use PoweredByRedstoneTrait;
use LightableTrait{

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@ -24,11 +24,12 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CoralMaterial;
use pocketmine\block\utils\CoralTypeTrait;
use pocketmine\item\Item;
use function mt_rand;
final class CoralBlock extends Opaque{
final class CoralBlock extends Opaque implements CoralMaterial{
use CoralTypeTrait;
public function onNearbyBlockChange() : void{

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CropGrowthHelper;
@ -34,7 +35,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function mt_rand;
abstract class Crops extends Flowable{
abstract class Crops extends Flowable implements Ageable{
use AgeableTrait;
use StaticSupportTrait;

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnalogRedstoneSignalEmitter;
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -36,7 +37,7 @@ use function max;
use function round;
use const M_PI;
class DaylightSensor extends Transparent{
class DaylightSensor extends Transparent implements AnalogRedstoneSignalEmitter{
use AnalogRedstoneSignalEmitterTrait;
protected bool $inverted = false;

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -34,7 +35,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DoorSound;
class Door extends Transparent{
class Door extends Transparent implements HorizontalFacing{
use HorizontalFacingTrait;
protected bool $top = false;

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\CropGrowthHelper;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -37,7 +38,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class DoublePitcherCrop extends DoublePlant{
final class DoublePitcherCrop extends DoublePlant implements Ageable{
use AgeableTrait {
describeBlockOnlyState as describeAge;
}

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@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
class DyedCandle extends Candle{
class DyedCandle extends Candle implements Colored{
use ColoredTrait;
protected function getCandleIfCompatibleType(Block $block) : ?Candle{

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@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
final class DyedShulkerBox extends ShulkerBox{
final class DyedShulkerBox extends ShulkerBox implements Colored{
use ColoredTrait;
}

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@ -24,11 +24,12 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
class EndPortalFrame extends Opaque{
class EndPortalFrame extends Opaque implements HorizontalFacing{
use FacesOppositePlacingPlayerTrait;
protected bool $eye = false;

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\Axis;
@ -32,7 +33,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class EndRod extends Flowable{
class EndRod extends Flowable implements AnyFacing{
use AnyFacingTrait;
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{

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@ -26,6 +26,7 @@ namespace pocketmine\block;
use pocketmine\block\inventory\EnderChestInventory;
use pocketmine\block\tile\EnderChest as TileEnderChest;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
@ -33,7 +34,7 @@ use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class EnderChest extends Transparent{
class EnderChest extends Transparent implements HorizontalFacing{
use FacesOppositePlacingPlayerTrait;
public function getLightLevel() : int{

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@ -23,8 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -35,7 +37,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DoorSound;
class FenceGate extends Transparent{
class FenceGate extends Transparent implements HorizontalFacing, WoodMaterial{
use WoodTypeTrait;
use HorizontalFacingTrait;

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\SupportType;
@ -35,7 +36,7 @@ use function max;
use function min;
use function mt_rand;
class Fire extends BaseFire{
class Fire extends BaseFire implements Ageable{
use AgeableTrait;
public const MAX_AGE = 15;

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SignLikeRotation;
use pocketmine\block\utils\SignLikeRotationTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
@ -30,7 +31,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class FloorBanner extends BaseBanner{
final class FloorBanner extends BaseBanner implements SignLikeRotation{
use SignLikeRotationTrait;
protected function getSupportingFace() : int{

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@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SignLikeRotation;
use pocketmine\block\utils\SignLikeRotationTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
@ -30,7 +31,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class FloorSign extends BaseSign{
final class FloorSign extends BaseSign implements SignLikeRotation{
use SignLikeRotationTrait;
protected function getSupportingFace() : int{

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@ -23,11 +23,12 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use function mt_rand;
class FrostedIce extends Ice{
class FrostedIce extends Ice implements Ageable{
use AgeableTrait;
public const MAX_AGE = 3;

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@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\Furnace as TileFurnace;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\LightableTrait;
use pocketmine\crafting\FurnaceType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -33,7 +34,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function mt_rand;
class Furnace extends Opaque{
class Furnace extends Opaque implements Lightable{
use FacesOppositePlacingPlayerTrait;
use LightableTrait;

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@ -23,10 +23,12 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
class GlazedTerracotta extends Opaque{
class GlazedTerracotta extends Opaque implements Colored, HorizontalFacing{
use ColoredTrait;
use FacesOppositePlacingPlayerTrait;
}

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@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\MultiAnySupportTrait;
use pocketmine\block\utils\MultiFacing;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
@ -35,7 +36,7 @@ use pocketmine\world\World;
use function count;
use function shuffle;
class GlowLichen extends Transparent{
class GlowLichen extends Transparent implements MultiFacing{
use MultiAnySupportTrait;
public function getLightLevel() : int{

View File

@ -23,10 +23,11 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PillarRotation;
use pocketmine\block\utils\PillarRotationTrait;
use pocketmine\entity\Entity;
class HayBale extends Opaque{
class HayBale extends Opaque implements PillarRotation{
use PillarRotationTrait;
public function getFlameEncouragement() : int{

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Hopper as TileHopper;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -34,7 +35,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Hopper extends Transparent{
class Hopper extends Transparent implements PoweredByRedstone{
use PoweredByRedstoneTrait;
private int $facing = Facing::DOWN;

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\ItemFrame as TileItemFrame;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -39,7 +40,7 @@ use pocketmine\world\sound\ItemFrameRotateItemSound;
use function is_infinite;
use function is_nan;
class ItemFrame extends Flowable{
class ItemFrame extends Flowable implements AnyFacing{
use AnyFacingTrait;
public const ROTATIONS = 8;

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\entity\Entity;
@ -35,7 +36,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Ladder extends Transparent{
class Ladder extends Transparent implements HorizontalFacing{
use HorizontalFacingTrait;
public function hasEntityCollision() : bool{

View File

@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\Lectern as TileLectern;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -36,7 +37,7 @@ use pocketmine\player\Player;
use pocketmine\world\sound\LecternPlaceBookSound;
use function count;
class Lectern extends Transparent{
class Lectern extends Transparent implements HorizontalFacing{
use FacesOppositePlacingPlayerTrait;
protected int $viewedPage = 0;

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\Axis;
@ -32,7 +33,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class LightningRod extends Transparent{
final class LightningRod extends Transparent implements AnyFacing{
use AnyFacingTrait;
protected function recalculateCollisionBoxes() : array{

View File

@ -25,11 +25,12 @@ namespace pocketmine\block;
use pocketmine\block\inventory\LoomInventory;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
final class Loom extends Opaque{
final class Loom extends Opaque implements HorizontalFacing{
use FacesOppositePlacingPlayerTrait;
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\FortuneDropHelper;
use pocketmine\block\utils\StaticSupportTrait;
@ -41,7 +42,7 @@ use function mt_rand;
/**
* This class is used for Weeping & Twisting vines, because they have same behaviour
*/
class NetherVines extends Flowable{
class NetherVines extends Flowable implements Ageable{
use AgeableTrait;
use StaticSupportTrait;

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\FortuneDropHelper;
@ -31,7 +32,7 @@ use pocketmine\item\Item;
use pocketmine\math\Facing;
use function mt_rand;
class NetherWartPlant extends Flowable{
class NetherWartPlant extends Flowable implements Ageable{
use AgeableTrait;
use StaticSupportTrait;

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -34,7 +35,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class PinkPetals extends Flowable{
class PinkPetals extends Flowable implements HorizontalFacing{
use HorizontalFacingTrait;
use StaticSupportTrait {
canBePlacedAt as supportedWhenPlacedAt;

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CropGrowthHelper;
@ -38,7 +39,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class PitcherCrop extends Flowable{
final class PitcherCrop extends Flowable implements Ageable{
use AgeableTrait;
use StaticSupportTrait;

View File

@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
class Planks extends Opaque{
class Planks extends Opaque implements WoodMaterial{
use WoodTypeTrait;
public function getFuelTime() : int{

View File

@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\utils\RailPoweredByRedstoneTrait;
class PoweredRail extends StraightOnlyRail{
class PoweredRail extends StraightOnlyRail implements PoweredByRedstone{
use RailPoweredByRedstoneTrait;
}

View File

@ -24,8 +24,11 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Comparator;
use pocketmine\block\utils\AnalogRedstoneSignalEmitter;
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\block\utils\SupportType;
@ -38,7 +41,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function assert;
class RedstoneComparator extends Flowable{
class RedstoneComparator extends Flowable implements AnalogRedstoneSignalEmitter, PoweredByRedstone, HorizontalFacing{
use HorizontalFacingTrait;
use AnalogRedstoneSignalEmitterTrait;
use PoweredByRedstoneTrait;

View File

@ -23,10 +23,11 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
class RedstoneLamp extends Opaque{
class RedstoneLamp extends Opaque implements PoweredByRedstone{
use PoweredByRedstoneTrait;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\FortuneDropHelper;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\LightableTrait;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
@ -31,7 +32,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function mt_rand;
class RedstoneOre extends Opaque{
class RedstoneOre extends Opaque implements Lightable{
use LightableTrait;
public function getLightLevel() : int{

View File

@ -23,7 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\PoweredByRedstone;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\block\utils\SupportType;
@ -35,7 +37,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class RedstoneRepeater extends Flowable{
class RedstoneRepeater extends Flowable implements PoweredByRedstone, HorizontalFacing{
use HorizontalFacingTrait;
use PoweredByRedstoneTrait;
use StaticSupportTrait;

View File

@ -23,10 +23,11 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Lightable;
use pocketmine\block\utils\LightableTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
class RedstoneTorch extends Torch{
class RedstoneTorch extends Torch implements Lightable{
use LightableTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){

View File

@ -23,13 +23,14 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnalogRedstoneSignalEmitter;
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Facing;
class RedstoneWire extends Flowable{
class RedstoneWire extends Flowable implements AnalogRedstoneSignalEmitter{
use AnalogRedstoneSignalEmitterTrait;
use StaticSupportTrait;

View File

@ -24,9 +24,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\MultiAnySupportTrait;
use pocketmine\block\utils\MultiFacing;
use pocketmine\block\utils\SupportType;
final class ResinClump extends Transparent{
final class ResinClump extends Transparent implements MultiFacing{
use MultiAnySupportTrait;
public function isSolid() : bool{

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\ShulkerBox as TileShulkerBox;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -32,7 +33,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class ShulkerBox extends Opaque{
class ShulkerBox extends Opaque implements AnyFacing{
use AnyFacingTrait;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{

View File

@ -23,12 +23,13 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PillarRotation;
use pocketmine\block\utils\PillarRotationTrait;
/**
* @internal This class provides a general base for pillar-like blocks. It **should not** be used for contract binding
* in APIs, because not all pillar-like blocks extend this class.
*/
class SimplePillar extends Opaque{
class SimplePillar extends Opaque implements PillarRotation{
use PillarRotationTrait;
}

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -36,7 +37,7 @@ use pocketmine\world\BlockTransaction;
use pocketmine\world\Position;
use function mt_rand;
class SmallDripleaf extends Transparent{
class SmallDripleaf extends Transparent implements HorizontalFacing{
use HorizontalFacingTrait;
protected bool $top = false;

View File

@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
final class StainedGlass extends Glass{
final class StainedGlass extends Glass implements Colored{
use ColoredTrait;
}

View File

@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
final class StainedGlassPane extends GlassPane{
final class StainedGlassPane extends GlassPane implements Colored{
use ColoredTrait;
}

View File

@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
final class StainedHardenedClay extends HardenedClay{
final class StainedHardenedClay extends HardenedClay implements Colored{
use ColoredTrait;
}

View File

@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
final class StainedHardenedGlass extends HardenedGlass{
final class StainedHardenedGlass extends HardenedGlass implements Colored{
use ColoredTrait;
}

View File

@ -23,8 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
final class StainedHardenedGlassPane extends HardenedGlassPane{
final class StainedHardenedGlassPane extends HardenedGlassPane implements Colored{
use ColoredTrait;
}

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\StairShape;
use pocketmine\block\utils\SupportType;
@ -35,7 +36,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Stair extends Transparent{
class Stair extends Transparent implements HorizontalFacing{
use HorizontalFacingTrait;
protected bool $upsideDown = false;

View File

@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\inventory\StonecutterInventory;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
@ -32,7 +33,7 @@ use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class Stonecutter extends Transparent{
class Stonecutter extends Transparent implements HorizontalFacing{
use FacesOppositePlacingPlayerTrait;
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\StaticSupportTrait;
@ -34,7 +35,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\Position;
class Sugarcane extends Flowable{
class Sugarcane extends Flowable implements Ageable{
use AgeableTrait;
use StaticSupportTrait {
onNearbyBlockChange as onSupportBlockChange;

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Ageable;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\FortuneDropHelper;
@ -39,7 +40,7 @@ use pocketmine\player\Player;
use pocketmine\world\sound\SweetBerriesPickSound;
use function mt_rand;
class SweetBerryBush extends Flowable{
class SweetBerryBush extends Flowable implements Ageable{
use AgeableTrait;
use StaticSupportTrait;

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
@ -34,7 +35,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DoorSound;
class Trapdoor extends Transparent{
class Trapdoor extends Transparent implements HorizontalFacing{
use HorizontalFacingTrait;
protected bool $open = false;

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -32,7 +33,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class TripwireHook extends Flowable{
class TripwireHook extends Flowable implements HorizontalFacing{
use HorizontalFacingTrait;
protected bool $connected = false;

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\Axis;
@ -31,7 +32,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class WallBanner extends BaseBanner{
final class WallBanner extends BaseBanner implements HorizontalFacing{
use HorizontalFacingTrait;
protected function getSupportingFace() : int{

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -33,7 +34,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class WallCoralFan extends BaseCoral{
final class WallCoralFan extends BaseCoral implements HorizontalFacing{
use HorizontalFacingTrait;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacing;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\Axis;
@ -31,7 +32,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class WallSign extends BaseSign{
final class WallSign extends BaseSign implements HorizontalFacing{
use HorizontalFacingTrait;
protected function getSupportingFace() : int{

View File

@ -23,13 +23,14 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnalogRedstoneSignalEmitter;
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
use function ceil;
use function count;
use function max;
use function min;
class WeightedPressurePlate extends PressurePlate{
class WeightedPressurePlate extends PressurePlate implements AnalogRedstoneSignalEmitter{
use AnalogRedstoneSignalEmitterTrait;
private readonly float $signalStrengthFactor;

View File

@ -23,7 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PillarRotation;
use pocketmine\block\utils\PillarRotationTrait;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Axe;
@ -32,7 +34,7 @@ use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\sound\ItemUseOnBlockSound;
class Wood extends Opaque{
class Wood extends Opaque implements PillarRotation, WoodMaterial{
use PillarRotationTrait;
use WoodTypeTrait;

View File

@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
class WoodenButton extends Button{
class WoodenButton extends Button implements WoodMaterial{
use WoodTypeTrait;
protected function getActivationTime() : int{

View File

@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
class WoodenDoor extends Door{
class WoodenDoor extends Door implements WoodMaterial{
use WoodTypeTrait;
public function getFuelTime() : int{

View File

@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
class WoodenFence extends Fence{
class WoodenFence extends Fence implements WoodMaterial{
use WoodTypeTrait;
public function getFuelTime() : int{

View File

@ -23,10 +23,11 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodType;
use pocketmine\block\utils\WoodTypeTrait;
class WoodenPressurePlate extends SimplePressurePlate{
class WoodenPressurePlate extends SimplePressurePlate implements WoodMaterial{
use WoodTypeTrait;
public function __construct(

View File

@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
class WoodenSlab extends Slab{
class WoodenSlab extends Slab implements WoodMaterial{
use WoodTypeTrait;
public function getFuelTime() : int{

View File

@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
class WoodenStairs extends Stair{
class WoodenStairs extends Stair implements WoodMaterial{
use WoodTypeTrait;
public function getFuelTime() : int{

View File

@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\WoodMaterial;
use pocketmine\block\utils\WoodTypeTrait;
class WoodenTrapdoor extends Trapdoor{
class WoodenTrapdoor extends Trapdoor implements WoodMaterial{
use WoodTypeTrait;
public function getFuelTime() : int{

View File

@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Colored;
use pocketmine\block\utils\ColoredTrait;
class Wool extends Opaque{
class Wool extends Opaque implements Colored{
use ColoredTrait;
public function getFlameEncouragement() : int{

View File

@ -0,0 +1,34 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
interface Ageable{
public function getAge() : int;
/**
* @return $this
*/
public function setAge(int $age) : self;
}

View File

@ -0,0 +1,34 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
interface AnalogRedstoneSignalEmitter{
public function getOutputSignalStrength() : int;
/**
* @return $this
*/
public function setOutputSignalStrength(int $signalStrength) : self;
}

View File

@ -0,0 +1,41 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\math\Facing;
interface AnyFacing{
/**
* @see Facing
*/
public function getFacing() : int;
/**
* @return $this
*
* @see Facing
*/
public function setFacing(int $facing) : self;
}

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@ -0,0 +1,34 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
interface Colored{
public function getColor() : DyeColor;
/**
* @return $this
*/
public function setColor(DyeColor $color) : self;
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
interface CoralMaterial{
public function getCoralType() : CoralType;
/**
* @return $this
*/
public function setCoralType(CoralType $coralType) : self;
public function isDead() : bool;
/**
* @return $this
*/
public function setDead(bool $dead) : self;
}

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@ -0,0 +1,41 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\math\Facing;
interface HorizontalFacing{
/**
* @see Facing
*/
public function getFacing() : int;
/**
* @return $this
*
* @see Facing
*/
public function setFacing(int $facing) : self;
}

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