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World: improve documentation of World::getPotentialBlockSkyLightAt()
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@ -1302,7 +1302,10 @@ class World implements ChunkManager{
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}
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/**
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* Gets the raw block skylight level
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* Returns the highest potential level of sky light at the target coordinates, regardless of the time of day or
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* weather conditions.
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* You usually don't want to use this for vanilla gameplay logic; prefer the real sky light instead.
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* @see World::getRealBlockSkyLightAt()
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*
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* @return int 0-15
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*/
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