Merge commit '82d9e481d2a0a389fbbc6dfd3672fc366127febc'

This commit is contained in:
Dylan K. Taylor
2019-12-11 23:06:35 +00:00
58 changed files with 2030 additions and 296 deletions

View File

@ -27,10 +27,13 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\math\Vector3;
use pocketmine\nbt\TreeRoot;
use pocketmine\nbt\tag\ListTag;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\protocol\types\PlayerPermissions;
use pocketmine\network\mcpe\protocol\types\RuntimeBlockMapping;
use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
use pocketmine\network\mcpe\serializer\NetworkNbtSerializer;
use function count;
use function file_get_contents;
use function json_decode;
@ -79,8 +82,8 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
public $hasAchievementsDisabled = true;
/** @var int */
public $time = -1;
/** @var bool */
public $eduMode = false;
/** @var int */
public $eduEditionOffer = 0;
/** @var bool */
public $hasEduFeaturesEnabled = false;
/** @var float */
@ -130,6 +133,8 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
/** @var bool */
public $onlySpawnV1Villagers = false;
/** @var string */
public $vanillaVersion = ProtocolInfo::MINECRAFT_VERSION_NETWORK;
/** @var string */
public $levelId = ""; //base64 string, usually the same as world folder name in vanilla
/** @var string */
@ -138,6 +143,8 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
public $premiumWorldTemplateId = "";
/** @var bool */
public $isTrial = false;
/** @var bool */
public $isMovementServerAuthoritative = false;
/** @var int */
public $currentTick = 0; //only used if isTrial is true
/** @var int */
@ -145,7 +152,7 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
/** @var string */
public $multiplayerCorrelationId = ""; //TODO: this should be filled with a UUID of some sort
/** @var array|null ["name" (string), "data" (int16), "legacy_id" (int16)] */
/** @var ListTag|null */
public $blockTable = null;
/** @var array|null string (name) => int16 (legacyID) */
public $itemTable = null;
@ -169,7 +176,7 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
$this->getBlockPosition($this->spawnX, $this->spawnY, $this->spawnZ);
$this->hasAchievementsDisabled = $this->getBool();
$this->time = $this->getVarInt();
$this->eduMode = $this->getBool();
$this->eduEditionOffer = $this->getVarInt();
$this->hasEduFeaturesEnabled = $this->getBool();
$this->rainLevel = $this->getLFloat();
$this->lightningLevel = $this->getLFloat();
@ -193,22 +200,22 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
$this->isWorldTemplateOptionLocked = $this->getBool();
$this->onlySpawnV1Villagers = $this->getBool();
$this->vanillaVersion = $this->getString();
$this->levelId = $this->getString();
$this->worldName = $this->getString();
$this->premiumWorldTemplateId = $this->getString();
$this->isTrial = $this->getBool();
$this->isMovementServerAuthoritative = $this->getBool();
$this->currentTick = $this->getLLong();
$this->enchantmentSeed = $this->getVarInt();
$this->blockTable = [];
for($i = 0, $count = $this->getUnsignedVarInt(); $i < $count; ++$i){
$id = $this->getString();
$data = $this->getSignedLShort();
$unknown = $this->getSignedLShort();
$this->blockTable[$i] = ["name" => $id, "data" => $data, "legacy_id" => $unknown];
$blockTable = (new NetworkNbtSerializer())->read($this->buffer, $this->offset, 512)->getTag();
if(!($blockTable instanceof ListTag)){
throw new \UnexpectedValueException("Wrong block table root NBT tag type");
}
$this->blockTable = $blockTable;
$this->itemTable = [];
for($i = 0, $count = $this->getUnsignedVarInt(); $i < $count; ++$i){
$id = $this->getString();
@ -239,7 +246,7 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
$this->putBlockPosition($this->spawnX, $this->spawnY, $this->spawnZ);
$this->putBool($this->hasAchievementsDisabled);
$this->putVarInt($this->time);
$this->putBool($this->eduMode);
$this->putVarInt($this->eduEditionOffer);
$this->putBool($this->hasEduFeaturesEnabled);
$this->putLFloat($this->rainLevel);
$this->putLFloat($this->lightningLevel);
@ -263,10 +270,12 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
$this->putBool($this->isWorldTemplateOptionLocked);
$this->putBool($this->onlySpawnV1Villagers);
$this->putString($this->vanillaVersion);
$this->putString($this->levelId);
$this->putString($this->worldName);
$this->putString($this->premiumWorldTemplateId);
$this->putBool($this->isTrial);
$this->putBool($this->isMovementServerAuthoritative);
$this->putLLong($this->currentTick);
$this->putVarInt($this->enchantmentSeed);
@ -274,11 +283,11 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
if($this->blockTable === null){
if(self::$blockTableCache === null){
//this is a really nasty hack, but it'll do for now
self::$blockTableCache = self::serializeBlockTable(RuntimeBlockMapping::getBedrockKnownStates());
self::$blockTableCache = (new NetworkNbtSerializer())->write(new TreeRoot(new ListTag(RuntimeBlockMapping::getBedrockKnownStates())));
}
$this->put(self::$blockTableCache);
}else{
$this->put(self::serializeBlockTable($this->blockTable));
$this->put((new NetworkNbtSerializer())->write(new TreeRoot($this->blockTable)));
}
if($this->itemTable === null){
if(self::$itemTableCache === null){
@ -292,17 +301,6 @@ class StartGamePacket extends DataPacket implements ClientboundPacket{
$this->putString($this->multiplayerCorrelationId);
}
private static function serializeBlockTable(array $table) : string{
$stream = new NetworkBinaryStream();
$stream->putUnsignedVarInt(count($table));
foreach($table as $v){
$stream->putString($v["name"]);
$stream->putLShort($v["data"]);
$stream->putLShort($v["legacy_id"]);
}
return $stream->getBuffer();
}
private static function serializeItemTable(array $table) : string{
$stream = new NetworkBinaryStream();
$stream->putUnsignedVarInt(count($table));