From c84ec903980b5d55e157e5bdaf2522db5b77c590 Mon Sep 17 00:00:00 2001 From: madecode15 Date: Wed, 29 Mar 2017 04:20:31 -0400 Subject: [PATCH] Set forceMovement to null when player is closed (#472) Cater for the very very very slim chance that a player could quit while teleporting, be leaked and then have their level unloaded and leak their level. --- src/pocketmine/Player.php | 1 + 1 file changed, 1 insertion(+) diff --git a/src/pocketmine/Player.php b/src/pocketmine/Player.php index f2d20d329..73f0a687d 100644 --- a/src/pocketmine/Player.php +++ b/src/pocketmine/Player.php @@ -3136,6 +3136,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade $this->loadQueue = []; $this->hasSpawned = []; $this->spawnPosition = null; + $this->forceMovement = null; } if($this->perm !== null){