mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
Updated to handle more things
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@ -28,7 +28,7 @@ the Free Software Foundation, either version 3 of the License, or
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require_once("classes/Session.class.php");
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class PocketMinecraftServer{
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var $seed, $protocol, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $timePerSecond, $responses, $spawn, $entities, $mapDir, $mapParser, $map, $level, $tileEntities;
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var $seed, $protocol, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $timePerSecond, $responses, $spawn, $entities, $mapDir, $map, $level, $tileEntities;
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private $database, $interface, $cnt, $events, $version, $serverType, $lastTick;
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function __construct($name, $gamemode = 1, $seed = false, $protocol = CURRENT_PROTOCOL, $port = 19132, $serverID = false, $version = CURRENT_VERSION){
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$this->port = (int) $port;
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@ -39,7 +39,6 @@ class PocketMinecraftServer{
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$this->version = (int) $version;
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$this->name = $name;
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$this->mapDir = false;
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$this->mapParser = false;
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$this->map = false;
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$this->level = false;
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$this->tileEntities = array();
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@ -127,6 +126,7 @@ class PocketMinecraftServer{
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public function close($reason = "stop"){
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$this->chat(false, "Stopping server...");
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$this->save();
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$this->stop = true;
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$this->trigger("onClose");
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}
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@ -163,10 +163,20 @@ class PocketMinecraftServer{
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private function loadMap(){
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$this->level = unserialize(file_get_contents($this->mapDir."level.dat"));
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console("[INFO] Map: ".$this->level["LevelName"]);
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$this->seed = $this->level["RandomSeed"];
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$this->time = (int) $this->level["Time"];
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$this->level["Time"] = &$this->time;
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console("[INFO] Time: ".$this->time);
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console("[INFO] Seed: ".$this->seed);
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console("[INFO] Gamemode: ".($this->gamemode === 0 ? "survival":"creative"));
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console("[DEBUG] Loading entities...");
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console("[INFO] Loading map...");
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$this->map = new ChunkParser();
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if(!$this->map->loadFile($this->mapDir."chunks.dat")){
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console("[ERROR] Couldn't load the map \"".$this->level["LevelName"]."\"!", true, true, 0);
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$this->map = false;
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}else{
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}
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console("[INFO] Loading entities...");
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$entities = unserialize(file_get_contents($this->mapDir."entities.dat"));
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foreach($entities as $entity){
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$this->entities[$this->eidCnt] = new Entity($this->eidCnt, ENTITY_MOB, $entity["id"], $this);
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@ -175,6 +185,11 @@ class PocketMinecraftServer{
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++$this->eidCnt;
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}
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console("[DEBUG] Loaded ".count($this->entities)." Entities", true, true, 2);
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$this->action(1000000 * 60 * 15, '$this->chat(false, "Forcing save...");$this->save();$this->chat(false, "Done");');
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}
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public function save(){
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file_put_contents($this->mapDir."level.dat", serialize($this->level));
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}
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public function start(){
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