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Protocol changes for 1.12.0.28
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@ -47,7 +47,7 @@ use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\network\mcpe\protocol\AddPlayerPacket;
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use pocketmine\network\mcpe\protocol\EntityEventPacket;
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use pocketmine\network\mcpe\protocol\ActorEventPacket;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\PlayerListPacket;
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@ -754,7 +754,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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$this->addEffect(new EffectInstance(Effect::getEffect(Effect::FIRE_RESISTANCE), 40 * 20, 1));
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$this->addEffect(new EffectInstance(Effect::getEffect(Effect::ABSORPTION), 5 * 20, 1));
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$this->broadcastEntityEvent(EntityEventPacket::CONSUME_TOTEM);
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$this->broadcastEntityEvent(ActorEventPacket::CONSUME_TOTEM);
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$this->level->broadcastLevelEvent($this->add(0, $this->eyeHeight, 0), LevelEventPacket::EVENT_SOUND_TOTEM);
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$hand = $this->inventory->getItemInHand();
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