pocketmine.yml: raise default population-queue-size to 32

the old limit was made in the php5 days when performance was far worse and it was much more costly to generate chunks that weren't needed. Now it's significantly less and having a higher limit allows terrain to be sent more quickly in new worlds and to fast-moving players.
This limit really ought to go away completely but considering the technical barriers in the way it'll have to stay for now.
This commit is contained in:
Dylan K. Taylor 2020-05-31 16:58:53 +01:00
parent 42e14f749e
commit c4ad390463

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@ -130,7 +130,7 @@ chunk-ticking:
chunk-generation:
#Max. amount of chunks in the waiting queue to be populated
population-queue-size: 8
population-queue-size: 32
ticks-per:
autosave: 6000