From c494af618cb5af06482b8172ded8c8bdbe3df272 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Fri, 4 Nov 2016 21:46:14 +0000 Subject: [PATCH] Clean up some old code --- src/pocketmine/Server.php | 62 --------------------------------------- 1 file changed, 62 deletions(-) diff --git a/src/pocketmine/Server.php b/src/pocketmine/Server.php index 339c97aa4..4c081cf26 100644 --- a/src/pocketmine/Server.php +++ b/src/pocketmine/Server.php @@ -750,56 +750,6 @@ class Server{ $nbt->Motion->setTagType(NBT::TAG_Double); $nbt->Rotation->setTagType(NBT::TAG_Float); - if(file_exists($path . "$name.yml")){ //Importing old PocketMine-MP files - $data = new Config($path . "$name.yml", Config::YAML, []); - $nbt["playerGameType"] = (int) $data->get("gamemode"); - $nbt["Level"] = $data->get("position")["level"]; - $nbt["Pos"][0] = $data->get("position")["x"]; - $nbt["Pos"][1] = $data->get("position")["y"]; - $nbt["Pos"][2] = $data->get("position")["z"]; - $nbt["SpawnLevel"] = $data->get("spawn")["level"]; - $nbt["SpawnX"] = (int) $data->get("spawn")["x"]; - $nbt["SpawnY"] = (int) $data->get("spawn")["y"]; - $nbt["SpawnZ"] = (int) $data->get("spawn")["z"]; - $this->logger->notice($this->getLanguage()->translateString("pocketmine.data.playerOld", [$name])); - foreach($data->get("inventory") as $slot => $item){ - if(count($item) === 3){ - $nbt->Inventory[$slot + 9] = new CompoundTag("", [ - new ShortTag("id", $item[0]), - new ShortTag("Damage", $item[1]), - new ByteTag("Count", $item[2]), - new ByteTag("Slot", $slot + 9), - new ByteTag("TrueSlot", $slot + 9) - ]); - } - } - foreach($data->get("hotbar") as $slot => $itemSlot){ - if(isset($nbt->Inventory[$itemSlot + 9])){ - $item = $nbt->Inventory[$itemSlot + 9]; - $nbt->Inventory[$slot] = new CompoundTag("", [ - new ShortTag("id", $item["id"]), - new ShortTag("Damage", $item["Damage"]), - new ByteTag("Count", $item["Count"]), - new ByteTag("Slot", $slot), - new ByteTag("TrueSlot", $item["TrueSlot"]) - ]); - } - } - foreach($data->get("armor") as $slot => $item){ - if(count($item) === 2){ - $nbt->Inventory[$slot + 100] = new CompoundTag("", [ - new ShortTag("id", $item[0]), - new ShortTag("Damage", $item[1]), - new ByteTag("Count", 1), - new ByteTag("Slot", $slot + 100) - ]); - } - } - foreach($data->get("achievements") as $achievement => $status){ - $nbt->Achievements[$achievement] = new ByteTag($achievement, $status == true ? 1 : 0); - } - unlink($path . "$name.yml"); - } $this->saveOfflinePlayerData($name, $nbt); return $nbt; @@ -1025,10 +975,6 @@ class Server{ return false; } - //$entities = new Config($path."entities.yml", Config::YAML); - //if(file_exists($path . "tileEntities.yml")){ - // @rename($path . "tileEntities.yml", $path . "tiles.yml"); - //} try{ $level = new Level($this, $name, $path, $provider); @@ -1142,14 +1088,6 @@ class Server{ if(LevelProviderManager::getProvider($path) === null){ return false; } - /*if(file_exists($path)){ - $level = new LevelImport($path); - if($level->import() === false){ //Try importing a world - return false; - } - }else{ - return false; - }*/ } return true;