diff --git a/src/pocketmine/network/mcpe/NetworkSession.php b/src/pocketmine/network/mcpe/NetworkSession.php index ba9e465b0..8f307bb28 100644 --- a/src/pocketmine/network/mcpe/NetworkSession.php +++ b/src/pocketmine/network/mcpe/NetworkSession.php @@ -34,12 +34,12 @@ use pocketmine\math\Vector3; use pocketmine\network\BadPacketException; use pocketmine\network\mcpe\handler\DeathSessionHandler; use pocketmine\network\mcpe\handler\HandshakeSessionHandler; +use pocketmine\network\mcpe\handler\InGameSessionHandler; use pocketmine\network\mcpe\handler\LoginSessionHandler; use pocketmine\network\mcpe\handler\NullSessionHandler; use pocketmine\network\mcpe\handler\PreSpawnSessionHandler; use pocketmine\network\mcpe\handler\ResourcePacksSessionHandler; use pocketmine\network\mcpe\handler\SessionHandler; -use pocketmine\network\mcpe\handler\SimpleSessionHandler; use pocketmine\network\mcpe\protocol\AdventureSettingsPacket; use pocketmine\network\mcpe\protocol\AvailableCommandsPacket; use pocketmine\network\mcpe\protocol\ChunkRadiusUpdatedPacket; @@ -569,7 +569,7 @@ class NetworkSession{ } public function onSpawn() : void{ - $this->setHandler(new SimpleSessionHandler($this->player, $this)); + $this->setHandler(new InGameSessionHandler($this->player, $this)); } public function onDeath() : void{ @@ -577,7 +577,7 @@ class NetworkSession{ } public function onRespawn() : void{ - $this->setHandler(new SimpleSessionHandler($this->player, $this)); + $this->setHandler(new InGameSessionHandler($this->player, $this)); } public function syncMovement(Vector3 $pos, ?float $yaw = null, ?float $pitch = null, int $mode = MovePlayerPacket::MODE_NORMAL) : void{ diff --git a/src/pocketmine/network/mcpe/handler/SimpleSessionHandler.php b/src/pocketmine/network/mcpe/handler/InGameSessionHandler.php similarity index 99% rename from src/pocketmine/network/mcpe/handler/SimpleSessionHandler.php rename to src/pocketmine/network/mcpe/handler/InGameSessionHandler.php index ea0cf0c9c..df32be217 100644 --- a/src/pocketmine/network/mcpe/handler/SimpleSessionHandler.php +++ b/src/pocketmine/network/mcpe/handler/InGameSessionHandler.php @@ -91,10 +91,9 @@ use function preg_split; use function trim; /** - * Temporary session handler implementation - * TODO: split this up properly into different handlers + * This handler handles packets related to general gameplay. */ -class SimpleSessionHandler extends SessionHandler{ +class InGameSessionHandler extends SessionHandler{ /** @var Player */ private $player;