mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 01:46:04 +00:00
Removed restart command due to a huge memory leak
... Caused by free'd objects looped looping around itself calling each one and become HAL
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@ -48,11 +48,11 @@ class ConsoleAPI{
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console("[INFO] Stopping the server...");
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$this->server->close();
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break;
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case "restart":
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/*case "restart":
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console("[INFO] Restarting the server...");
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$this->server->api->restart = true;
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$this->server->close();
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break;
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break;*/
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case "banip":
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$p = strtolower(array_shift($params));
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switch($p){
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@ -179,7 +179,7 @@ class ConsoleAPI{
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console("[INFO] /whitelist: Manages whitelisting");
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console("[INFO] /banip: Manages IP ban");
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console("[INFO] /stop: Stops the server");
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console("[INFO] /restart: Restarts the server");
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//console("[INFO] /restart: Restarts the server");
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foreach($this->help as $c => $h){
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console("[INFO] /$c: ".$h[0]);
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}
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@ -260,6 +260,8 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run
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public function start(){
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$this->server->start();
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unregister_tick_function(array($this->server, "tick"));
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unset($this->server);
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return $this->restart;
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}
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@ -242,7 +242,7 @@ class PocketMinecraftServer extends stdClass{
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public function start(){
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declare(ticks=15);
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register_tick_function(array($this, "tick"));
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$this->event("onTick", "tickerFunction", true);
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$this->event("onTick", array($this, "tickerFunction"));
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$this->event("onReceivedPacket", "packetHandler", true);
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register_shutdown_function(array($this, "close"));
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$this->loadMap();
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