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Improved flat world initial chunk generation speed by ~50%
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@ -118,8 +118,18 @@ class Flat extends Generator{
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for($Z = 0; $Z < 16; ++$Z){
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for($X = 0; $X < 16; ++$X){
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$this->chunk->setBiomeId($X, $Z, $biome);
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for($y = 0; $y < 256 and isset($this->structure[$y]); ++$y){
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$this->chunk->setBlock($X, $y, $Z, ...$this->structure[$y]);
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}
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}
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for($sy = 0; $sy < 256; $sy += 16){
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$subchunk = $this->chunk->getSubChunk($sy >> 4, true);
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for($y = 0; $y < 16 and isset($this->structure[$y | $sy]); ++$y){
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list($id, $meta) = $this->structure[$y | $sy];
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for($Z = 0; $Z < 16; ++$Z){
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for($X = 0; $X < 16; ++$X){
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$subchunk->setBlock($X, $y, $Z, $id, $meta);
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}
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}
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}
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}
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