From c0dafe787277faad36b058461186d3666027d0c4 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Thu, 29 Oct 2020 13:32:56 +0000 Subject: [PATCH] Explosion: remove dead code this was needed for the old ExplodePacket, which was removed a few versions back. --- src/pocketmine/level/Explosion.php | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/pocketmine/level/Explosion.php b/src/pocketmine/level/Explosion.php index 07c82399e..066f5cdea 100644 --- a/src/pocketmine/level/Explosion.php +++ b/src/pocketmine/level/Explosion.php @@ -154,7 +154,6 @@ class Explosion{ * and creating sounds and particles. */ public function explodeB() : bool{ - $send = []; $updateBlocks = []; $source = (new Vector3($this->source->x, $this->source->y, $this->source->z))->floor(); @@ -254,7 +253,6 @@ class Explosion{ $updateBlocks[$index] = true; } } - $send[] = new Vector3($block->x - $source->x, $block->y - $source->y, $block->z - $source->z); } $this->level->addParticle(new HugeExplodeSeedParticle($source));