Constify a bunch of NBT keys, pass 1

This commit is contained in:
Dylan K. Taylor
2022-12-18 22:12:15 +00:00
parent aa374083d8
commit bf44edd179
19 changed files with 257 additions and 161 deletions

View File

@ -50,6 +50,12 @@ use const M_PI;
use const PHP_INT_MAX;
abstract class Projectile extends Entity{
private const TAG_DAMAGE = "damage"; //TAG_Double
private const TAG_TILE_X = "tileX"; //TAG_Int
private const TAG_TILE_Y = "tileY"; //TAG_Int
private const TAG_TILE_Z = "tileZ"; //TAG_Int
private const TAG_BLOCK_ID = "blockId"; //TAG_Int
private const TAG_BLOCK_DATA = "blockData"; //TAG_Byte
/** @var float */
protected $damage = 0.0;
@ -75,22 +81,22 @@ abstract class Projectile extends Entity{
$this->setMaxHealth(1);
$this->setHealth(1);
$this->damage = $nbt->getDouble("damage", $this->damage);
$this->damage = $nbt->getDouble(self::TAG_DAMAGE, $this->damage);
(function() use ($nbt) : void{
if(($tileXTag = $nbt->getTag("tileX")) instanceof IntTag && ($tileYTag = $nbt->getTag("tileY")) instanceof IntTag && ($tileZTag = $nbt->getTag("tileZ")) instanceof IntTag){
if(($tileXTag = $nbt->getTag(self::TAG_TILE_X)) instanceof IntTag && ($tileYTag = $nbt->getTag(self::TAG_TILE_Y)) instanceof IntTag && ($tileZTag = $nbt->getTag(self::TAG_TILE_Z)) instanceof IntTag){
$blockPos = new Vector3($tileXTag->getValue(), $tileYTag->getValue(), $tileZTag->getValue());
}else{
return;
}
if(($blockIdTag = $nbt->getTag("blockId")) instanceof IntTag){
if(($blockIdTag = $nbt->getTag(self::TAG_BLOCK_ID)) instanceof IntTag){
$blockId = $blockIdTag->getValue();
}else{
return;
}
if(($blockDataTag = $nbt->getTag("blockData")) instanceof ByteTag){
if(($blockDataTag = $nbt->getTag(self::TAG_BLOCK_DATA)) instanceof ByteTag){
$blockData = $blockDataTag->getValue();
}else{
return;
@ -134,17 +140,17 @@ abstract class Projectile extends Entity{
public function saveNBT() : CompoundTag{
$nbt = parent::saveNBT();
$nbt->setDouble("damage", $this->damage);
$nbt->setDouble(self::TAG_DAMAGE, $this->damage);
if($this->blockHit !== null){
$pos = $this->blockHit->getPosition();
$nbt->setInt("tileX", $pos->x);
$nbt->setInt("tileY", $pos->y);
$nbt->setInt("tileZ", $pos->z);
$nbt->setInt(self::TAG_TILE_X, $pos->x);
$nbt->setInt(self::TAG_TILE_Y, $pos->y);
$nbt->setInt(self::TAG_TILE_Z, $pos->z);
//we intentionally use different ones to PC because we don't have stringy IDs
$nbt->setInt("blockId", $this->blockHit->getId());
$nbt->setByte("blockData", $this->blockHit->getMeta());
$nbt->setInt(self::TAG_BLOCK_ID, $this->blockHit->getId());
$nbt->setByte(self::TAG_BLOCK_DATA, $this->blockHit->getMeta());
}
return $nbt;