mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
Added network components for skins, to collect instead of throw out data
This commit is contained in:
@ -27,6 +27,7 @@ namespace pocketmine\network\mcpe\protocol;
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use pocketmine\network\mcpe\NetworkSession;
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use pocketmine\network\mcpe\protocol\types\SkinData;
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use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
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use function count;
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@ -81,7 +82,7 @@ class PlayerListPacket extends DataPacket{
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$this->putString($entry->xboxUserId);
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$this->putString($entry->platformChatId);
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$this->putLInt($entry->buildPlatform);
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$this->putSkin($entry->skin);
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$this->putSkin($entry->skinData);
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$this->putBool($entry->isTeacher);
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$this->putBool($entry->isHost);
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}else{
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@ -25,8 +25,8 @@ namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\entity\Skin;
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use pocketmine\network\mcpe\NetworkSession;
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use pocketmine\network\mcpe\protocol\types\SkinData;
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use pocketmine\utils\UUID;
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class PlayerSkinPacket extends DataPacket{
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@ -38,7 +38,7 @@ class PlayerSkinPacket extends DataPacket{
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public $oldSkinName = "";
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/** @var string */
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public $newSkinName = "";
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/** @var Skin */
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/** @var SkinData */
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public $skin;
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protected function decodePayload(){
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@ -0,0 +1,37 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol\types;
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use pocketmine\entity\Skin;
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class LegacySkinAdapter implements SkinAdapter{
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public function toSkinData(Skin $skin) : SkinData{
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return new SkinData($skin->getSkinId(), $skin->getGeometryName(), SkinImage::fromLegacy($skin->getSkinData()), [], new SkinImage(32, 64, $skin->getCapeData()), $skin->getGeometryData());
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}
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public function fromSkinData(SkinData $data) : Skin{
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return new Skin($data->skinId, $data->skinImage->getData(), $data->capeImage->getData(), $data->resourcePatch, $data->geometryData);
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}
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}
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@ -34,8 +34,8 @@ class PlayerListEntry{
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public $entityUniqueId;
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/** @var string */
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public $username;
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/** @var Skin */
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public $skin;
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/** @var SkinData */
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public $skinData;
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/** @var string */
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public $xboxUserId;
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/** @var string */
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@ -54,12 +54,12 @@ class PlayerListEntry{
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return $entry;
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}
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public static function createAdditionEntry(UUID $uuid, int $entityUniqueId, string $username, Skin $skin, string $xboxUserId = "", string $platformChatId = "", int $buildPlatform = -1, bool $isTeacher = false, bool $isHost = false) : PlayerListEntry{
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public static function createAdditionEntry(UUID $uuid, int $entityUniqueId, string $username, SkinData $skinData, string $xboxUserId = "", string $platformChatId = "", int $buildPlatform = -1, bool $isTeacher = false, bool $isHost = false) : PlayerListEntry{
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$entry = new PlayerListEntry();
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$entry->uuid = $uuid;
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$entry->entityUniqueId = $entityUniqueId;
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$entry->username = $username;
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$entry->skin = $skin;
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$entry->skinData = $skinData;
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$entry->xboxUserId = $xboxUserId;
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$entry->platformChatId = $platformChatId;
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$entry->buildPlatform = $buildPlatform;
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33
src/pocketmine/network/mcpe/protocol/types/SkinAdapter.php
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33
src/pocketmine/network/mcpe/protocol/types/SkinAdapter.php
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@ -0,0 +1,33 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol\types;
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use pocketmine\entity\Skin;
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interface SkinAdapter{
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public function toSkinData(Skin $skin) : SkinData;
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public function fromSkinData(SkinData $data) : Skin;
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}
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@ -0,0 +1,40 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol\types;
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class SkinAdapterSingleton{
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private static $skinAdapter = null;
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public static function get() : SkinAdapter{
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if(self::$skinAdapter === null){
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self::$skinAdapter = new LegacySkinAdapter();
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}
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return self::$skinAdapter;
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}
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public static function set(SkinAdapter $adapter){
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self::$skinAdapter = $adapter;
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}
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}
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64
src/pocketmine/network/mcpe/protocol/types/SkinData.php
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64
src/pocketmine/network/mcpe/protocol/types/SkinData.php
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@ -0,0 +1,64 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol\types;
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class SkinData{
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/** @var string */
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public $skinId;
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/** @var string */
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public $resourcePatch;
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/** @var SkinImage */
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public $skinImage;
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/** @var SkinAnimation[] */
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public $animations;
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/** @var SkinImage */
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public $capeImage;
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/** @var string */
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public $geometryData;
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/** @var string */
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public $animationData;
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/** @var bool */
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public $persona;
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/** @var bool */
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public $premium;
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/** @var bool */
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public $capeOnClassic;
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/** @var string */
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public $capeId;
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public function __construct(string $skinId, string $resourcePatch, SkinImage $skinImage, array $animations = [], SkinImage $capeImage = null, string $geometryData = "", string $animationData = "", bool $premium = false, bool $persona = false, bool $capeOnClassic = false, string $capeId = ""){
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$this->skinId = $skinId;
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$this->resourcePatch = $resourcePatch;
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$this->skinImage = $skinImage;
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$this->animations = $animations;
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$this->capeImage = $capeImage;
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$this->geometryData = $geometryData;
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$this->animationData = $animationData;
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$this->premium = $premium;
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$this->persona = $persona;
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$this->capeOnClassic = $capeOnClassic;
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$this->capeId = $capeId;
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}
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}
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