mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-07-07 02:21:46 +00:00
Player: explicitly load chunk for player to spawn, fixes #2115
this is an ugly fix, but it'll do for now...
This commit is contained in:
parent
2b37b4a659
commit
be7c27f60d
@ -2072,6 +2072,10 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected function completeLoginSequence(){
|
protected function completeLoginSequence(){
|
||||||
|
/** @var float[] $pos */
|
||||||
|
$pos = $this->namedtag->getListTag("Pos")->getAllValues();
|
||||||
|
$this->level->registerChunkLoader($this, ((int) floor($pos[0])) >> 4, ((int) floor($pos[2])) >> 4, true);
|
||||||
|
|
||||||
parent::__construct($this->level, $this->namedtag);
|
parent::__construct($this->level, $this->namedtag);
|
||||||
$this->server->getPluginManager()->callEvent($ev = new PlayerLoginEvent($this, "Plugin reason"));
|
$this->server->getPluginManager()->callEvent($ev = new PlayerLoginEvent($this, "Plugin reason"));
|
||||||
if($ev->isCancelled()){
|
if($ev->isCancelled()){
|
||||||
|
Loading…
x
Reference in New Issue
Block a user