Timings: rename core timers to remove 'timer' from the names

this makes them shorter and more consistent.
This commit is contained in:
Dylan K. Taylor
2020-12-23 17:52:25 +00:00
parent 1d7b65e0c2
commit bcc3e87730
14 changed files with 160 additions and 160 deletions

View File

@ -787,7 +787,7 @@ class World implements ChunkManager{
$this->timings->entityTick->startTiming();
//Update entities that need update
Timings::$tickEntityTimer->startTiming();
Timings::$tickEntity->startTiming();
foreach($this->updateEntities as $id => $entity){
if($entity->isClosed() or !$entity->onUpdate($currentTick)){
unset($this->updateEntities[$id]);
@ -796,7 +796,7 @@ class World implements ChunkManager{
$entity->close();
}
}
Timings::$tickEntityTimer->stopTiming();
Timings::$tickEntity->stopTiming();
$this->timings->entityTick->stopTiming();
$this->timings->doTickTiles->startTiming();
@ -1039,7 +1039,7 @@ class World implements ChunkManager{
}
public function saveChunks() : void{
$this->timings->syncChunkSaveTimer->startTiming();
$this->timings->syncChunkSave->startTiming();
try{
foreach($this->chunks as $chunkHash => $chunk){
if($chunk->isDirty()){
@ -1049,7 +1049,7 @@ class World implements ChunkManager{
}
}
}finally{
$this->timings->syncChunkSaveTimer->stopTiming();
$this->timings->syncChunkSave->stopTiming();
}
}
@ -1997,7 +1997,7 @@ class World implements ChunkManager{
}
public function generateChunkCallback(int $x, int $z, ?Chunk $chunk) : void{
Timings::$generationCallbackTimer->startTiming();
Timings::$generationCallback->startTiming();
if(isset($this->chunkPopulationQueue[$index = World::chunkHash($x, $z)])){
for($xx = -1; $xx <= 1; ++$xx){
for($zz = -1; $zz <= 1; ++$zz){
@ -2025,7 +2025,7 @@ class World implements ChunkManager{
}elseif($chunk !== null){
$this->setChunk($x, $z, $chunk, false);
}
Timings::$generationCallbackTimer->stopTiming();
Timings::$generationCallback->stopTiming();
}
/**
@ -2303,11 +2303,11 @@ class World implements ChunkManager{
return $this->chunks[$chunkHash];
}
$this->timings->syncChunkLoadTimer->startTiming();
$this->timings->syncChunkLoad->startTiming();
$this->cancelUnloadChunkRequest($x, $z);
$this->timings->syncChunkLoadDataTimer->startTiming();
$this->timings->syncChunkLoadData->startTiming();
$chunk = null;
@ -2317,10 +2317,10 @@ class World implements ChunkManager{
$this->logger->critical("Failed to load chunk x=$x z=$z: " . $e->getMessage());
}
$this->timings->syncChunkLoadDataTimer->stopTiming();
$this->timings->syncChunkLoadData->stopTiming();
if($chunk === null){
$this->timings->syncChunkLoadTimer->stopTiming();
$this->timings->syncChunkLoad->stopTiming();
return null;
}
@ -2339,14 +2339,14 @@ class World implements ChunkManager{
$listener->onChunkLoaded($x, $z, $chunk);
}
$this->timings->syncChunkLoadTimer->stopTiming();
$this->timings->syncChunkLoad->stopTiming();
return $chunk;
}
private function initChunk(int $chunkX, int $chunkZ, Chunk $chunk) : void{
if($chunk->NBTentities !== null){
$this->timings->syncChunkLoadEntitiesTimer->startTiming();
$this->timings->syncChunkLoadEntities->startTiming();
$entityFactory = EntityFactory::getInstance();
foreach($chunk->NBTentities as $nbt){
try{
@ -2370,10 +2370,10 @@ class World implements ChunkManager{
$chunk->setDirtyFlag(Chunk::DIRTY_FLAG_ENTITIES, true);
$chunk->NBTentities = null;
$this->timings->syncChunkLoadEntitiesTimer->stopTiming();
$this->timings->syncChunkLoadEntities->stopTiming();
}
if($chunk->NBTtiles !== null){
$this->timings->syncChunkLoadTileEntitiesTimer->startTiming();
$this->timings->syncChunkLoadTileEntities->startTiming();
$tileFactory = TileFactory::getInstance();
foreach($chunk->NBTtiles as $nbt){
if(($tile = $tileFactory->createFromData($this, $nbt)) !== null){
@ -2386,7 +2386,7 @@ class World implements ChunkManager{
$chunk->setDirtyFlag(Chunk::DIRTY_FLAG_TILES, true);
$chunk->NBTtiles = null;
$this->timings->syncChunkLoadTileEntitiesTimer->stopTiming();
$this->timings->syncChunkLoadTileEntities->stopTiming();
}
}
@ -2433,11 +2433,11 @@ class World implements ChunkManager{
}
if($trySave and $this->getAutoSave() and $chunk->isDirty()){
$this->timings->syncChunkSaveTimer->startTiming();
$this->timings->syncChunkSave->startTiming();
try{
$this->provider->saveChunk($x, $z, $chunk);
}finally{
$this->timings->syncChunkSaveTimer->stopTiming();
$this->timings->syncChunkSave->stopTiming();
}
}
@ -2632,7 +2632,7 @@ class World implements ChunkManager{
$chunk = $this->loadChunk($x, $z);
if($chunk === null || !$chunk->isPopulated()){
Timings::$populationTimer->startTiming();
Timings::$population->startTiming();
$this->chunkPopulationQueue[$index] = true;
for($xx = -1; $xx <= 1; ++$xx){
@ -2648,7 +2648,7 @@ class World implements ChunkManager{
}
$this->workerPool->submitTaskToWorker($task, $workerId);
Timings::$populationTimer->stopTiming();
Timings::$population->stopTiming();
return false;
}