Timings: rename core timers to remove 'timer' from the names

this makes them shorter and more consistent.
This commit is contained in:
Dylan K. Taylor
2020-12-23 17:52:25 +00:00
parent 1d7b65e0c2
commit bcc3e87730
14 changed files with 160 additions and 160 deletions

View File

@ -38,76 +38,76 @@ abstract class Timings{
private static $initialized = false;
/** @var TimingsHandler */
public static $fullTickTimer;
public static $fullTick;
/** @var TimingsHandler */
public static $serverTickTimer;
public static $serverTick;
/** @var TimingsHandler */
public static $memoryManagerTimer;
public static $memoryManager;
/** @var TimingsHandler */
public static $garbageCollectorTimer;
public static $garbageCollector;
/** @var TimingsHandler */
public static $titleTickTimer;
public static $titleTick;
/** @var TimingsHandler */
public static $playerNetworkSendTimer;
public static $playerNetworkSend;
/** @var TimingsHandler */
public static $playerNetworkSendCompressTimer;
public static $playerNetworkSendCompress;
/** @var TimingsHandler */
public static $playerNetworkSendEncryptTimer;
public static $playerNetworkSendEncrypt;
/** @var TimingsHandler */
public static $playerNetworkReceiveTimer;
public static $playerNetworkReceive;
/** @var TimingsHandler */
public static $playerNetworkReceiveDecompressTimer;
public static $playerNetworkReceiveDecompress;
/** @var TimingsHandler */
public static $playerNetworkReceiveDecryptTimer;
public static $playerNetworkReceiveDecrypt;
/** @var TimingsHandler */
public static $playerChunkOrderTimer;
public static $playerChunkOrder;
/** @var TimingsHandler */
public static $playerChunkSendTimer;
public static $playerChunkSend;
/** @var TimingsHandler */
public static $connectionTimer;
public static $connection;
/** @var TimingsHandler */
public static $schedulerTimer;
public static $scheduler;
/** @var TimingsHandler */
public static $serverCommandTimer;
public static $serverCommand;
/** @var TimingsHandler */
public static $worldLoadTimer;
public static $worldLoad;
/** @var TimingsHandler */
public static $worldSaveTimer;
public static $worldSave;
/** @var TimingsHandler */
public static $populationTimer;
public static $population;
/** @var TimingsHandler */
public static $generationCallbackTimer;
public static $generationCallback;
/** @var TimingsHandler */
public static $permissibleCalculationTimer;
public static $permissibleCalculation;
/** @var TimingsHandler */
public static $permissibleCalculationDiffTimer;
public static $permissibleCalculationDiff;
/** @var TimingsHandler */
public static $permissibleCalculationCallbackTimer;
public static $permissibleCalculationCallback;
/** @var TimingsHandler */
public static $entityMoveTimer;
public static $entityMove;
/** @var TimingsHandler */
public static $playerCheckNearEntitiesTimer;
public static $playerCheckNearEntities;
/** @var TimingsHandler */
public static $tickEntityTimer;
public static $tickEntity;
/** @var TimingsHandler */
public static $tickTileEntityTimer;
public static $tickTileEntity;
/** @var TimingsHandler */
public static $timerEntityBaseTick;
public static $entityBaseTick;
/** @var TimingsHandler */
public static $timerLivingEntityBaseTick;
public static $livingEntityBaseTick;
/** @var TimingsHandler */
public static $schedulerSyncTimer;
public static $schedulerSync;
/** @var TimingsHandler */
public static $schedulerAsyncTimer;
public static $schedulerAsync;
/** @var TimingsHandler */
public static $playerCommandTimer;
public static $playerCommand;
/** @var TimingsHandler */
public static $craftingDataCacheRebuildTimer;
public static $craftingDataCacheRebuild;
/** @var TimingsHandler */
public static $syncPlayerDataLoad;
@ -134,51 +134,51 @@ abstract class Timings{
}
self::$initialized = true;
self::$fullTickTimer = new TimingsHandler("Full Server Tick");
self::$serverTickTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Full Server Tick", self::$fullTickTimer);
self::$memoryManagerTimer = new TimingsHandler("Memory Manager");
self::$garbageCollectorTimer = new TimingsHandler("Garbage Collector", self::$memoryManagerTimer);
self::$titleTickTimer = new TimingsHandler("Console Title Tick");
self::$fullTick = new TimingsHandler("Full Server Tick");
self::$serverTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Full Server Tick", self::$fullTick);
self::$memoryManager = new TimingsHandler("Memory Manager");
self::$garbageCollector = new TimingsHandler("Garbage Collector", self::$memoryManager);
self::$titleTick = new TimingsHandler("Console Title Tick");
self::$playerNetworkSendTimer = new TimingsHandler("Player Network Send");
self::$playerNetworkSendCompressTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Compression", self::$playerNetworkSendTimer);
self::$playerNetworkSendEncryptTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Encryption", self::$playerNetworkSendTimer);
self::$playerNetworkSend = new TimingsHandler("Player Network Send");
self::$playerNetworkSendCompress = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Compression", self::$playerNetworkSend);
self::$playerNetworkSendEncrypt = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Encryption", self::$playerNetworkSend);
self::$playerNetworkReceiveTimer = new TimingsHandler("Player Network Receive");
self::$playerNetworkReceiveDecompressTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Receive - Decompression", self::$playerNetworkReceiveTimer);
self::$playerNetworkReceiveDecryptTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Receive - Decryption", self::$playerNetworkReceiveTimer);
self::$playerNetworkReceive = new TimingsHandler("Player Network Receive");
self::$playerNetworkReceiveDecompress = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Receive - Decompression", self::$playerNetworkReceive);
self::$playerNetworkReceiveDecrypt = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Receive - Decryption", self::$playerNetworkReceive);
self::$broadcastPackets = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Broadcast Packets", self::$playerNetworkSendTimer);
self::$broadcastPackets = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Broadcast Packets", self::$playerNetworkSend);
self::$playerChunkOrderTimer = new TimingsHandler("Player Order Chunks");
self::$playerChunkSendTimer = new TimingsHandler("Player Send Chunks");
self::$connectionTimer = new TimingsHandler("Connection Handler");
self::$schedulerTimer = new TimingsHandler("Scheduler");
self::$serverCommandTimer = new TimingsHandler("Server Command");
self::$worldLoadTimer = new TimingsHandler("World Load");
self::$worldSaveTimer = new TimingsHandler("World Save");
self::$populationTimer = new TimingsHandler("World Population");
self::$generationCallbackTimer = new TimingsHandler("World Generation Callback");
self::$permissibleCalculationTimer = new TimingsHandler("Permissible Calculation");
self::$permissibleCalculationDiffTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Permissible Calculation - Diff", self::$permissibleCalculationTimer);
self::$permissibleCalculationCallbackTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Permissible Calculation - Callbacks", self::$permissibleCalculationTimer);
self::$playerChunkOrder = new TimingsHandler("Player Order Chunks");
self::$playerChunkSend = new TimingsHandler("Player Send Chunks");
self::$connection = new TimingsHandler("Connection Handler");
self::$scheduler = new TimingsHandler("Scheduler");
self::$serverCommand = new TimingsHandler("Server Command");
self::$worldLoad = new TimingsHandler("World Load");
self::$worldSave = new TimingsHandler("World Save");
self::$population = new TimingsHandler("World Population");
self::$generationCallback = new TimingsHandler("World Generation Callback");
self::$permissibleCalculation = new TimingsHandler("Permissible Calculation");
self::$permissibleCalculationDiff = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Permissible Calculation - Diff", self::$permissibleCalculation);
self::$permissibleCalculationCallback = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Permissible Calculation - Callbacks", self::$permissibleCalculation);
self::$syncPlayerDataLoad = new TimingsHandler("Player Data Load");
self::$syncPlayerDataSave = new TimingsHandler("Player Data Save");
self::$entityMoveTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "entityMove");
self::$playerCheckNearEntitiesTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "checkNearEntities");
self::$tickEntityTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickEntity");
self::$tickTileEntityTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickTileEntity");
self::$entityMove = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "entityMove");
self::$playerCheckNearEntities = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "checkNearEntities");
self::$tickEntity = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickEntity");
self::$tickTileEntity = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickTileEntity");
self::$timerEntityBaseTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "entityBaseTick");
self::$timerLivingEntityBaseTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "livingEntityBaseTick");
self::$entityBaseTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "entityBaseTick");
self::$livingEntityBaseTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "livingEntityBaseTick");
self::$schedulerSyncTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Scheduler - Sync Tasks");
self::$schedulerAsyncTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Scheduler - Async Tasks");
self::$schedulerSync = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Scheduler - Sync Tasks");
self::$schedulerAsync = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Scheduler - Async Tasks");
self::$playerCommandTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "playerCommand");
self::$craftingDataCacheRebuildTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "craftingDataCacheRebuild");
self::$playerCommand = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "playerCommand");
self::$craftingDataCacheRebuild = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "craftingDataCacheRebuild");
}
@ -192,7 +192,7 @@ abstract class Timings{
}
if(!isset(self::$pluginTaskTimingMap[$name])){
self::$pluginTaskTimingMap[$name] = new TimingsHandler($name, self::$schedulerSyncTimer);
self::$pluginTaskTimingMap[$name] = new TimingsHandler($name, self::$schedulerSync);
}
return self::$pluginTaskTimingMap[$name];
@ -202,9 +202,9 @@ abstract class Timings{
$entityType = (new \ReflectionClass($entity))->getShortName();
if(!isset(self::$entityTypeTimingMap[$entityType])){
if($entity instanceof Player){
self::$entityTypeTimingMap[$entityType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickEntity - EntityPlayer", self::$tickEntityTimer);
self::$entityTypeTimingMap[$entityType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickEntity - EntityPlayer", self::$tickEntity);
}else{
self::$entityTypeTimingMap[$entityType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickEntity - " . $entityType, self::$tickEntityTimer);
self::$entityTypeTimingMap[$entityType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickEntity - " . $entityType, self::$tickEntity);
}
}
@ -214,7 +214,7 @@ abstract class Timings{
public static function getTileEntityTimings(Tile $tile) : TimingsHandler{
$tileType = (new \ReflectionClass($tile))->getShortName();
if(!isset(self::$tileEntityTypeTimingMap[$tileType])){
self::$tileEntityTypeTimingMap[$tileType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickTileEntity - " . $tileType, self::$tickTileEntityTimer);
self::$tileEntityTypeTimingMap[$tileType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickTileEntity - " . $tileType, self::$tickTileEntity);
}
return self::$tileEntityTypeTimingMap[$tileType];
@ -224,7 +224,7 @@ abstract class Timings{
$pid = $pk->pid();
if(!isset(self::$packetReceiveTimingMap[$pid])){
$pkName = (new \ReflectionClass($pk))->getShortName();
self::$packetReceiveTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "receivePacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkReceiveTimer);
self::$packetReceiveTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "receivePacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkReceive);
}
return self::$packetReceiveTimingMap[$pid];
@ -234,7 +234,7 @@ abstract class Timings{
$pid = $pk->pid();
if(!isset(self::$packetSendTimingMap[$pid])){
$pkName = (new \ReflectionClass($pk))->getShortName();
self::$packetSendTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "sendPacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkSendTimer);
self::$packetSendTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "sendPacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkSend);
}
return self::$packetSendTimingMap[$pid];