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https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-09 15:29:47 +00:00
Clean up handling of armour sync
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parent
cd103cefcc
commit
bca0833035
@ -33,6 +33,8 @@ use pocketmine\event\entity\EntityDeathEvent;
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use pocketmine\event\entity\EntityEffectAddEvent;
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use pocketmine\event\entity\EntityEffectRemoveEvent;
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use pocketmine\inventory\ArmorInventory;
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use pocketmine\inventory\CallbackInventoryChangeListener;
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use pocketmine\inventory\Inventory;
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use pocketmine\item\Armor;
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use pocketmine\item\Consumable;
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use pocketmine\item\Durable;
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@ -94,6 +96,13 @@ abstract class Living extends Entity implements Damageable{
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$this->armorInventory = new ArmorInventory($this);
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//TODO: load/save armor inventory contents
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$this->armorInventory->addChangeListeners(CallbackInventoryChangeListener::onAnyChange(
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function(Inventory $unused) : void{
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foreach($this->getViewers() as $viewer){
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$viewer->getNetworkSession()->onMobArmorChange($this);
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}
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}
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));
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$health = $this->getMaxHealth();
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@ -25,10 +25,6 @@ namespace pocketmine\inventory;
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use pocketmine\entity\Living;
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use pocketmine\item\Item;
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use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket;
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use pocketmine\Player;
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use function array_merge;
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use function array_search;
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class ArmorInventory extends BaseInventory{
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public const SLOT_HEAD = 0;
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@ -79,51 +75,4 @@ class ArmorInventory extends BaseInventory{
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public function setBoots(Item $boots) : bool{
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return $this->setItem(self::SLOT_FEET, $boots);
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}
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public function sendSlot(int $index, $target) : void{
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if($target instanceof Player){
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$target = [$target];
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}
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/** @var Player[] $target */
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if(($k = array_search($this->holder, $target, true)) !== false){
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$target[$k]->getNetworkSession()->syncInventorySlot($this, $index);
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unset($target[$k]);
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}
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if(!empty($target)){
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//TODO: this should be handled by change listeners
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$pk = new MobArmorEquipmentPacket();
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$pk->entityRuntimeId = $this->getHolder()->getId();
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$pk->slots = $this->getContents(true);
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$this->holder->getWorld()->getServer()->broadcastPacket($target, $pk);
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}
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}
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public function sendContents($target) : void{
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if($target instanceof Player){
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$target = [$target];
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}
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$armor = $this->getContents(true);
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if(($k = array_search($this->holder, $target, true)) !== false){
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$target[$k]->getNetworkSession()->syncInventoryContents($this);
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unset($target[$k]);
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}
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if(!empty($target)){
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//TODO: this should be handled by change listeners
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$pk = new MobArmorEquipmentPacket();
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$pk->entityRuntimeId = $this->getHolder()->getId();
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$pk->slots = $armor;
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$this->holder->getWorld()->getServer()->broadcastPacket($target, $pk);
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}
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}
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/**
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* @return Player[]
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*/
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public function getViewers() : array{
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return array_merge(parent::getViewers(), $this->holder->getViewers());
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}
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}
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@ -48,6 +48,7 @@ use pocketmine\network\mcpe\protocol\ClientboundPacket;
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use pocketmine\network\mcpe\protocol\DisconnectPacket;
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use pocketmine\network\mcpe\protocol\InventoryContentPacket;
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use pocketmine\network\mcpe\protocol\InventorySlotPacket;
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use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket;
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use pocketmine\network\mcpe\protocol\MobEffectPacket;
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use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
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use pocketmine\network\mcpe\protocol\MovePlayerPacket;
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@ -817,6 +818,13 @@ class NetworkSession{
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}
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}
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public function onMobArmorChange(Living $mob) : void{
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$pk = new MobArmorEquipmentPacket();
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$pk->entityRuntimeId = $mob->getId();
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$pk->slots = $mob->getArmorInventory()->getContents(true); //beware this order might change in the future
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$this->sendDataPacket($pk);
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}
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public function tick() : bool{
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if($this->handler instanceof LoginSessionHandler){
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if(time() >= $this->connectTime + 10){
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