diff --git a/classes/API/ServerAPI.php b/classes/API/ServerAPI.php index b74b2ba30..999209fb8 100644 --- a/classes/API/ServerAPI.php +++ b/classes/API/ServerAPI.php @@ -150,24 +150,24 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run } private function loadProperties(){ - if(is_object($server)){ - $server->setType($this->config["server-type"]); - $server->timePerSecond = $this->config["time-per-second"]; - $server->maxClients = $this->config["max-players"]; - $server->description = $this->config["description"]; - $server->motd = $this->config["motd"]; - $server->gamemode = $this->config["gamemode"]; - $server->difficulty = $this->config["difficulty"]; - $server->spawn = $this->config["spawn"]; - $server->whitelist = $this->config["white-list"]; + if(is_object($this->server)){ + $this->server->setType($this->config["server-type"]); + $this->server->timePerSecond = $this->config["time-per-second"]; + $this->server->maxClients = $this->config["max-players"]; + $this->server->description = $this->config["description"]; + $this->server->motd = $this->config["motd"]; + $this->server->gamemode = $this->config["gamemode"]; + $this->server->difficulty = $this->config["difficulty"]; + $this->server->spawn = $this->config["spawn"]; + $this->server->whitelist = $this->config["white-list"]; $this->server->reloadConfig(); } } private function writeProperties(){ - if(is_object($server)){ - $this->config["seed"] = $server->seed; - $this->config["server-id"] = $server->serverID; + if(is_object($this->server)){ + $this->config["seed"] = $this->server->seed; + $this->config["server-id"] = $this->server->serverID; } $this->config["regenerate-config"] = "false"; $this->config["white-list"] = $this->config["white-list"] === true ? "true":"false";