From ba18a81e88d8e46e29cd36f82ca28f7fac620125 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Fri, 13 Jan 2023 15:28:03 +0000 Subject: [PATCH] NetworkSession: fixed rate limit getting exhausted after 2.5 seconds during PvP --- src/network/mcpe/NetworkSession.php | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/network/mcpe/NetworkSession.php b/src/network/mcpe/NetworkSession.php index be2158f55..22c84844a 100644 --- a/src/network/mcpe/NetworkSession.php +++ b/src/network/mcpe/NetworkSession.php @@ -148,7 +148,7 @@ use const SORT_NUMERIC; class NetworkSession{ private const INCOMING_PACKET_BATCH_PER_TICK = 2; //usually max 1 per tick, but transactions may arrive separately - private const INCOMING_PACKET_BATCH_MAX_BUDGET = 100; //enough to account for a 5-second lag spike + private const INCOMING_PACKET_BATCH_MAX_BUDGET = 100 * self::INCOMING_PACKET_BATCH_PER_TICK; //enough to account for a 5-second lag spike /** * At most this many more packets can be received. If this reaches zero, any additional packets received will cause