mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
Protocol changes for 1.9.0
This commit is contained in:
@ -28,19 +28,37 @@ namespace pocketmine\network\mcpe\protocol;
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use pocketmine\network\mcpe\NetworkSession;
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class AddPaintingPacket extends AddHangingEntityPacket{
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class AddPaintingPacket extends DataPacket{
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public const NETWORK_ID = ProtocolInfo::ADD_PAINTING_PACKET;
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/** @var string */
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public $title;
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/** @var int */
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public $entityRuntimeId;
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/** @var int */
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public $x;
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/** @var int|null */
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public $entityUniqueId = null;
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/** @var int */
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public $y;
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/** @var int */
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public $z;
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/** @var int */
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public $direction;
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protected function decodePayload(){
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parent::decodePayload();
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$this->entityUniqueId = $this->getEntityUniqueId();
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$this->entityRuntimeId = $this->getEntityRuntimeId();
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$this->getBlockPosition($this->x, $this->y, $this->z);
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$this->direction = $this->getVarInt();
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$this->title = $this->getString();
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}
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protected function encodePayload(){
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parent::encodePayload();
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$this->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
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$this->putEntityRuntimeId($this->entityRuntimeId);
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$this->putBlockPosition($this->x, $this->y, $this->z);
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$this->putVarInt($this->direction);
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$this->putString($this->title);
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}
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File diff suppressed because one or more lines are too long
@ -299,7 +299,7 @@ class LevelSoundEventPacket extends DataPacket{
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public $disableRelativeVolume = false;
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protected function decodePayload(){
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$this->sound = $this->getByte();
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$this->sound = $this->getUnsignedVarInt();
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$this->position = $this->getVector3();
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$this->extraData = $this->getVarInt();
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$this->entityType = $this->getString();
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@ -308,7 +308,7 @@ class LevelSoundEventPacket extends DataPacket{
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}
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protected function encodePayload(){
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$this->putByte($this->sound);
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$this->putUnsignedVarInt($this->sound);
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$this->putVector3($this->position);
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$this->putVarInt($this->extraData);
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$this->putString($this->entityType);
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@ -25,39 +25,47 @@ namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\NetworkSession;
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class AddHangingEntityPacket extends DataPacket{
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public const NETWORK_ID = ProtocolInfo::ADD_HANGING_ENTITY_PACKET;
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/**
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* Useless leftover from a 1.9 refactor, does nothing
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*/
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class LevelSoundEventPacketV2 extends DataPacket{
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public const NETWORK_ID = ProtocolInfo::LEVEL_SOUND_EVENT_PACKET_V2;
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/** @var int|null */
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public $entityUniqueId = null;
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/** @var int */
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public $entityRuntimeId;
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public $sound;
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/** @var Vector3 */
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public $position;
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/** @var int */
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public $x;
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/** @var int */
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public $y;
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/** @var int */
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public $z;
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/** @var int */
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public $direction;
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public $extraData = -1;
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/** @var string */
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public $entityType = ":"; //???
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/** @var bool */
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public $isBabyMob = false; //...
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/** @var bool */
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public $disableRelativeVolume = false;
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protected function decodePayload(){
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$this->entityUniqueId = $this->getEntityUniqueId();
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$this->entityRuntimeId = $this->getEntityRuntimeId();
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$this->getBlockPosition($this->x, $this->y, $this->z);
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$this->direction = $this->getVarInt();
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$this->sound = $this->getByte();
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$this->position = $this->getVector3();
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$this->extraData = $this->getVarInt();
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$this->entityType = $this->getString();
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$this->isBabyMob = $this->getBool();
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$this->disableRelativeVolume = $this->getBool();
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}
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protected function encodePayload(){
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$this->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
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$this->putEntityRuntimeId($this->entityRuntimeId);
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$this->putBlockPosition($this->x, $this->y, $this->z);
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$this->putVarInt($this->direction);
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$this->putByte($this->sound);
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$this->putVector3($this->position);
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$this->putVarInt($this->extraData);
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$this->putString($this->entityType);
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$this->putBool($this->isBabyMob);
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$this->putBool($this->disableRelativeVolume);
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}
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public function handle(NetworkSession $session) : bool{
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return $session->handleAddHangingEntity($this);
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return $session->handleLevelSoundEventPacketV2($this);
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}
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}
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@ -32,13 +32,17 @@ class NetworkStackLatencyPacket extends DataPacket{
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/** @var int */
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public $timestamp;
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/** @var bool */
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public $needResponse;
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protected function decodePayload(){
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$this->timestamp = $this->getLLong();
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$this->needResponse = $this->getBool();
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}
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protected function encodePayload(){
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$this->putLLong($this->timestamp);
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$this->putBool($this->needResponse);
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}
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public function handle(NetworkSession $session) : bool{
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@ -48,7 +48,6 @@ class PacketPool{
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static::registerPacket(new AddEntityPacket());
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static::registerPacket(new RemoveEntityPacket());
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static::registerPacket(new AddItemEntityPacket());
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static::registerPacket(new AddHangingEntityPacket());
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static::registerPacket(new TakeItemEntityPacket());
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static::registerPacket(new MoveEntityAbsolutePacket());
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static::registerPacket(new MovePlayerPacket());
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@ -151,9 +150,10 @@ class PacketPool{
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static::registerPacket(new ScriptCustomEventPacket());
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static::registerPacket(new SpawnParticleEffectPacket());
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static::registerPacket(new AvailableEntityIdentifiersPacket());
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static::registerPacket(new LevelSoundEventPacket());
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static::registerPacket(new LevelSoundEventPacketV2());
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static::registerPacket(new NetworkChunkPublisherUpdatePacket());
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static::registerPacket(new BiomeDefinitionListPacket());
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static::registerPacket(new LevelSoundEventPacket());
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static::registerPacket(new BatchPacket());
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}
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@ -39,15 +39,15 @@ interface ProtocolInfo{
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/**
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* Actual Minecraft: PE protocol version
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*/
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public const CURRENT_PROTOCOL = 313;
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public const CURRENT_PROTOCOL = 332;
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/**
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* Current Minecraft PE version reported by the server. This is usually the earliest currently supported version.
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*/
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public const MINECRAFT_VERSION = 'v1.8.0';
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public const MINECRAFT_VERSION = 'v1.9.0';
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/**
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* Version number sent to clients in ping responses.
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*/
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public const MINECRAFT_VERSION_NETWORK = '1.8.0';
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public const MINECRAFT_VERSION_NETWORK = '1.9.0';
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public const LOGIN_PACKET = 0x01;
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public const PLAY_STATUS_PACKET = 0x02;
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@ -64,7 +64,7 @@ interface ProtocolInfo{
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public const ADD_ENTITY_PACKET = 0x0d;
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public const REMOVE_ENTITY_PACKET = 0x0e;
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public const ADD_ITEM_ENTITY_PACKET = 0x0f;
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public const ADD_HANGING_ENTITY_PACKET = 0x10;
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public const TAKE_ITEM_ENTITY_PACKET = 0x11;
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public const MOVE_ENTITY_ABSOLUTE_PACKET = 0x12;
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public const MOVE_PLAYER_PACKET = 0x13;
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@ -168,8 +168,9 @@ interface ProtocolInfo{
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public const SCRIPT_CUSTOM_EVENT_PACKET = 0x75;
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public const SPAWN_PARTICLE_EFFECT_PACKET = 0x76;
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public const AVAILABLE_ENTITY_IDENTIFIERS_PACKET = 0x77;
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public const LEVEL_SOUND_EVENT_PACKET = 0x78;
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public const LEVEL_SOUND_EVENT_PACKET_V2 = 0x78;
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public const NETWORK_CHUNK_PUBLISHER_UPDATE_PACKET = 0x79;
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public const BIOME_DEFINITION_LIST_PACKET = 0x7a;
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public const LEVEL_SOUND_EVENT_PACKET = 0x7b;
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}
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@ -35,6 +35,8 @@ class ResourcePacksInfoPacket extends DataPacket{
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/** @var bool */
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public $mustAccept = false; //if true, forces client to use selected resource packs
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/** @var bool */
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public $hasScripts = false; //if true, causes disconnect for any platform that doesn't support scripts yet
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/** @var ResourcePack[] */
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public $behaviorPackEntries = [];
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/** @var ResourcePack[] */
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@ -42,6 +44,7 @@ class ResourcePacksInfoPacket extends DataPacket{
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protected function decodePayload(){
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$this->mustAccept = $this->getBool();
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$this->hasScripts = $this->getBool();
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$behaviorPackCount = $this->getLShort();
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while($behaviorPackCount-- > 0){
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$this->getString();
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@ -50,6 +53,7 @@ class ResourcePacksInfoPacket extends DataPacket{
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$this->getString();
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$this->getString();
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$this->getString();
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$this->getBool();
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}
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$resourcePackCount = $this->getLShort();
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@ -60,12 +64,13 @@ class ResourcePacksInfoPacket extends DataPacket{
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$this->getString();
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$this->getString();
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$this->getString();
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$this->getBool();
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}
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}
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protected function encodePayload(){
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$this->putBool($this->mustAccept);
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$this->putBool($this->hasScripts);
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$this->putLShort(count($this->behaviorPackEntries));
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foreach($this->behaviorPackEntries as $entry){
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$this->putString($entry->getPackId());
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@ -74,6 +79,7 @@ class ResourcePacksInfoPacket extends DataPacket{
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$this->putString(""); //TODO: encryption key
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$this->putString(""); //TODO: subpack name
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$this->putString(""); //TODO: content identity
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$this->putBool(false); //TODO: has scripts (?)
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}
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$this->putLShort(count($this->resourcePackEntries));
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foreach($this->resourcePackEntries as $entry){
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@ -83,6 +89,7 @@ class ResourcePacksInfoPacket extends DataPacket{
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$this->putString(""); //TODO: encryption key
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$this->putString(""); //TODO: subpack name
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$this->putString(""); //TODO: content identity
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$this->putBool(false); //TODO: seems useless for resource packs
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}
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}
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@ -34,6 +34,8 @@ class SpawnParticleEffectPacket extends DataPacket{
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/** @var int */
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public $dimensionId = DimensionIds::OVERWORLD; //wtf mojang
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/** @var int */
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public $entityUniqueId = -1; //default none
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/** @var Vector3 */
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public $position;
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/** @var string */
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@ -41,12 +43,14 @@ class SpawnParticleEffectPacket extends DataPacket{
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protected function decodePayload(){
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$this->dimensionId = $this->getByte();
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$this->entityUniqueId = $this->getEntityUniqueId();
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$this->position = $this->getVector3();
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$this->particleName = $this->getString();
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}
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protected function encodePayload(){
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$this->putByte($this->dimensionId);
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$this->putEntityUniqueId($this->entityUniqueId);
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$this->putVector3($this->position);
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$this->putString($this->particleName);
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}
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@ -84,11 +84,15 @@ class StartGamePacket extends DataPacket{
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/** @var float */
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public $lightningLevel;
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/** @var bool */
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public $hasConfirmedPlatformLockedContent = false;
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/** @var bool */
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public $isMultiplayerGame = true;
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/** @var bool */
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public $hasLANBroadcast = true;
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/** @var bool */
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public $hasXboxLiveBroadcast = false;
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/** @var int */
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public $xboxLiveBroadcastMode = 0; //TODO: find values
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/** @var int */
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public $platformBroadcastMode = 0;
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/** @var bool */
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public $commandsEnabled;
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/** @var bool */
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@ -101,20 +105,12 @@ class StartGamePacket extends DataPacket{
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public $hasBonusChestEnabled = false;
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/** @var bool */
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public $hasStartWithMapEnabled = false;
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/** @var bool */
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public $hasTrustPlayersEnabled = false;
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/** @var int */
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public $defaultPlayerPermission = PlayerPermissions::MEMBER; //TODO
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/** @var int */
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public $xboxLiveBroadcastMode = 0; //TODO: find values
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/** @var int */
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public $serverChunkTickRadius = 4; //TODO (leave as default for now)
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/** @var bool */
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public $hasPlatformBroadcast = false;
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/** @var int */
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public $platformBroadcastMode = 0;
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/** @var bool */
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public $xboxLiveBroadcastIntent = false;
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/** @var bool */
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public $hasLockedBehaviorPack = false;
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/** @var bool */
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@ -166,21 +162,18 @@ class StartGamePacket extends DataPacket{
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$this->hasEduFeaturesEnabled = $this->getBool();
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$this->rainLevel = $this->getLFloat();
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$this->lightningLevel = $this->getLFloat();
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$this->hasConfirmedPlatformLockedContent = $this->getBool();
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$this->isMultiplayerGame = $this->getBool();
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$this->hasLANBroadcast = $this->getBool();
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$this->hasXboxLiveBroadcast = $this->getBool();
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$this->xboxLiveBroadcastMode = $this->getVarInt();
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$this->platformBroadcastMode = $this->getVarInt();
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$this->commandsEnabled = $this->getBool();
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$this->isTexturePacksRequired = $this->getBool();
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$this->gameRules = $this->getGameRules();
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$this->hasBonusChestEnabled = $this->getBool();
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$this->hasStartWithMapEnabled = $this->getBool();
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$this->hasTrustPlayersEnabled = $this->getBool();
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$this->defaultPlayerPermission = $this->getVarInt();
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$this->xboxLiveBroadcastMode = $this->getVarInt();
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$this->serverChunkTickRadius = $this->getLInt();
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$this->hasPlatformBroadcast = $this->getBool();
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$this->platformBroadcastMode = $this->getVarInt();
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$this->xboxLiveBroadcastIntent = $this->getBool();
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$this->hasLockedBehaviorPack = $this->getBool();
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$this->hasLockedResourcePack = $this->getBool();
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$this->isFromLockedWorldTemplate = $this->getBool();
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@ -228,21 +221,18 @@ class StartGamePacket extends DataPacket{
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$this->putBool($this->hasEduFeaturesEnabled);
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$this->putLFloat($this->rainLevel);
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$this->putLFloat($this->lightningLevel);
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$this->putBool($this->hasConfirmedPlatformLockedContent);
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$this->putBool($this->isMultiplayerGame);
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$this->putBool($this->hasLANBroadcast);
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$this->putBool($this->hasXboxLiveBroadcast);
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$this->putVarInt($this->xboxLiveBroadcastMode);
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$this->putVarInt($this->platformBroadcastMode);
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$this->putBool($this->commandsEnabled);
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$this->putBool($this->isTexturePacksRequired);
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$this->putGameRules($this->gameRules);
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$this->putBool($this->hasBonusChestEnabled);
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$this->putBool($this->hasStartWithMapEnabled);
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$this->putBool($this->hasTrustPlayersEnabled);
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$this->putVarInt($this->defaultPlayerPermission);
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$this->putVarInt($this->xboxLiveBroadcastMode);
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$this->putLInt($this->serverChunkTickRadius);
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$this->putBool($this->hasPlatformBroadcast);
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$this->putVarInt($this->platformBroadcastMode);
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$this->putBool($this->xboxLiveBroadcastIntent);
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$this->putBool($this->hasLockedBehaviorPack);
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$this->putBool($this->hasLockedResourcePack);
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$this->putBool($this->isFromLockedWorldTemplate);
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@ -41,6 +41,7 @@ class TextPacket extends DataPacket{
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public const TYPE_SYSTEM = 6;
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public const TYPE_WHISPER = 7;
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public const TYPE_ANNOUNCEMENT = 8;
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public const TYPE_JSON = 9;
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/** @var int */
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public $type;
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@ -69,6 +70,7 @@ class TextPacket extends DataPacket{
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case self::TYPE_RAW:
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case self::TYPE_TIP:
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case self::TYPE_SYSTEM:
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case self::TYPE_JSON:
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$this->message = $this->getString();
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break;
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@ -99,6 +101,7 @@ class TextPacket extends DataPacket{
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case self::TYPE_RAW:
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case self::TYPE_TIP:
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case self::TYPE_SYSTEM:
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case self::TYPE_JSON:
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$this->putString($this->message);
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break;
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