From b7d8956f233e786b6f03626eee00e7997bfa4702 Mon Sep 17 00:00:00 2001 From: Intyre Date: Tue, 26 Jan 2016 23:43:54 +0100 Subject: [PATCH] Use ingredient damage to check inventory items on crafting event --- src/pocketmine/Player.php | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pocketmine/Player.php b/src/pocketmine/Player.php index 72f7648c3..819949329 100644 --- a/src/pocketmine/Player.php +++ b/src/pocketmine/Player.php @@ -2655,7 +2655,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade foreach($ingredients as $ingredient){ $slot = -1; foreach($this->inventory->getContents() as $index => $i){ - if($ingredient->getId() !== 0 and $ingredient->deepEquals($i, $i->getDamage() !== null) and ($i->getCount() - $used[$index]) >= 1){ + if($ingredient->getId() !== 0 and $ingredient->deepEquals($i, $ingredient->getDamage() !== null) and ($i->getCount() - $used[$index]) >= 1){ $slot = $index; $used[$index]++; break;