Some cleanup to how tiles are created

This commit is contained in:
Dylan K. Taylor
2017-10-11 18:07:20 +01:00
parent be2d134994
commit b7a9e10d49
17 changed files with 155 additions and 205 deletions

View File

@ -35,6 +35,7 @@ use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
@ -287,4 +288,12 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
$nbt->CustomName = $this->namedtag->CustomName;
}
}
protected static function createAdditionalNBT(CompoundTag $nbt, Vector3 $pos, ?int $face = null, ?Item $item = null, ?Player $player = null) : void{
$nbt->Items = new ListTag("Items", [], NBT::TAG_Compound);
if($item !== null and $item->hasCustomName()){
$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
}
}
}