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Some cleanup to how tiles are created
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@ -26,10 +26,6 @@ namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\Tool;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\Player;
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use pocketmine\tile\Furnace as TileFurnace;
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@ -68,25 +64,8 @@ class BurningFurnace extends Solid{
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];
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$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
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$this->getLevel()->setBlock($blockReplace, $this, true, true);
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$nbt = new CompoundTag("", [
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new ListTag("Items", [], NBT::TAG_Compound),
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new StringTag("id", Tile::FURNACE),
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new IntTag("x", $this->x),
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new IntTag("y", $this->y),
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new IntTag("z", $this->z)
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]);
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if($item->hasCustomName()){
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$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
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}
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if($item->hasCustomBlockData()){
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foreach($item->getCustomBlockData() as $key => $v){
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$nbt->{$key} = $v;
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}
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}
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Tile::createTile("Furnace", $this->getLevel(), $nbt);
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Tile::createTile(Tile::FURNACE, $this->getLevel(), TileFurnace::createNBT($this, $face, $item, $player));
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return true;
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}
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@ -95,15 +74,7 @@ class BurningFurnace extends Solid{
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if($player instanceof Player){
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$furnace = $this->getLevel()->getTile($this);
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if(!($furnace instanceof TileFurnace)){
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$nbt = new CompoundTag("", [
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new ListTag("Items", [], NBT::TAG_Compound),
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new StringTag("id", Tile::FURNACE),
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new IntTag("x", $this->x),
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new IntTag("y", $this->y),
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new IntTag("z", $this->z)
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]);
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$furnace = Tile::createTile("Furnace", $this->getLevel(), $nbt);
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$furnace = Tile::createTile(Tile::FURNACE, $this->getLevel(), TileFurnace::createNBT($this));
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}
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if(isset($furnace->namedtag->Lock) and $furnace->namedtag->Lock instanceof StringTag){
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