diff --git a/src/protocol/current.php b/src/protocol/current.php index 640b814b2..fbd232aa5 100644 --- a/src/protocol/current.php +++ b/src/protocol/current.php @@ -41,15 +41,14 @@ define("MC_READY", 0x84); define("MC_CHAT", 0x85); define("MC_SET_TIME", 0x86); define("MC_START_GAME", 0x87); - define("MC_ADD_MOB", 0x88); define("MC_ADD_PLAYER", 0x89); +//define("MC_REMOVE_PLAYER", 0x8a); define("MC_ADD_ENTITY", 0x8c); define("MC_REMOVE_ENTITY", 0x8d); define("MC_ADD_ITEM_ENTITY", 0x8e); define("MC_TAKE_ITEM_ENTITY", 0x8f); - define("MC_MOVE_ENTITY", 0x90); define("MC_MOVE_ENTITY_POSROT", 0x93); @@ -57,25 +56,23 @@ define("MC_MOVE_PLAYER", 0x94); define("MC_PLACE_BLOCK", 0x95); define("MC_REMOVE_BLOCK", 0x96); define("MC_UPDATE_BLOCK", 0x97); - +//define("MC_ADD_PAINTING", 0x98); define("MC_EXPLOSION", 0x99); - define("MC_LEVEL_EVENT", 0x9a); - +//define("MC_TILE_EVENT", 0x9b); define("MC_ENTITY_EVENT", 0x9c); define("MC_REQUEST_CHUNK", 0x9d); define("MC_CHUNK_DATA", 0x9e); - define("MC_PLAYER_EQUIPMENT", 0x9f); - - //define("MC_SET_ARMOR_SLOT", 0xa0); define("MC_INTERACT", 0xa1); define("MC_USE_ITEM", 0xa2); define("MC_PLAYER_ACTION", 0xa3); define("MC_SET_ENTITY_DATA", 0xa4); define("MC_SET_ENTITY_MOTION", 0xa5); - +//define("MC_UNKNOWN_A5", 0xa5); +//define("MC_UNKNOWN_A6", 0xa6); +//define("MC_UNKNOWN_A7", 0xa7); define("MC_SET_HEALTH", 0xa8); define("MC_SET_SPAWN_POSITION", 0xa9); define("MC_ANIMATE", 0xaa);