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Added sound when picking sweet berries (#6287)
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@ -36,6 +36,7 @@ use pocketmine\item\VanillaItems;
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use pocketmine\math\Facing;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\player\Player;
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use pocketmine\world\sound\SweetBerriesPickSound;
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use function mt_rand;
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use function mt_rand;
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class SweetBerryBush extends Flowable{
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class SweetBerryBush extends Flowable{
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@ -81,6 +82,7 @@ class SweetBerryBush extends Flowable{
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}elseif(($dropAmount = $this->getBerryDropAmount()) > 0){
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}elseif(($dropAmount = $this->getBerryDropAmount()) > 0){
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$world->setBlock($this->position, $this->setAge(self::STAGE_BUSH_NO_BERRIES));
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$world->setBlock($this->position, $this->setAge(self::STAGE_BUSH_NO_BERRIES));
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$world->dropItem($this->position, $this->asItem()->setCount($dropAmount));
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$world->dropItem($this->position, $this->asItem()->setCount($dropAmount));
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$world->addSound($this->position, new SweetBerriesPickSound());
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}
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}
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return true;
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return true;
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35
src/world/sound/SweetBerriesPickSound.php
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35
src/world/sound/SweetBerriesPickSound.php
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@ -0,0 +1,35 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\world\sound;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
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class SweetBerriesPickSound implements Sound{
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public function encode(Vector3 $pos) : array{
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return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BLOCK_SWEET_BERRY_BUSH_PICK, $pos, false)];
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}
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}
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