diff --git a/src/pocketmine/network/mcpe/handler/NetworkHandler.php b/src/pocketmine/network/mcpe/handler/NetworkHandler.php deleted file mode 100644 index 19661f55e..000000000 --- a/src/pocketmine/network/mcpe/handler/NetworkHandler.php +++ /dev/null @@ -1,564 +0,0 @@ -handle($this); - } - - public function handleLogin(LoginPacket $packet) : bool{ - return false; - } - - public function handlePlayStatus(PlayStatusPacket $packet) : bool{ - return false; - } - - public function handleServerToClientHandshake(ServerToClientHandshakePacket $packet) : bool{ - return false; - } - - public function handleClientToServerHandshake(ClientToServerHandshakePacket $packet) : bool{ - return false; - } - - public function handleDisconnect(DisconnectPacket $packet) : bool{ - return false; - } - - public function handleResourcePacksInfo(ResourcePacksInfoPacket $packet) : bool{ - return false; - } - - public function handleResourcePackStack(ResourcePackStackPacket $packet) : bool{ - return false; - } - - public function handleResourcePackClientResponse(ResourcePackClientResponsePacket $packet) : bool{ - return false; - } - - public function handleText(TextPacket $packet) : bool{ - return false; - } - - public function handleSetTime(SetTimePacket $packet) : bool{ - return false; - } - - public function handleStartGame(StartGamePacket $packet) : bool{ - return false; - } - - public function handleAddPlayer(AddPlayerPacket $packet) : bool{ - return false; - } - - public function handleAddEntity(AddEntityPacket $packet) : bool{ - return false; - } - - public function handleRemoveEntity(RemoveEntityPacket $packet) : bool{ - return false; - } - - public function handleAddItemEntity(AddItemEntityPacket $packet) : bool{ - return false; - } - - public function handleAddHangingEntity(AddHangingEntityPacket $packet) : bool{ - return false; - } - - public function handleTakeItemEntity(TakeItemEntityPacket $packet) : bool{ - return false; - } - - public function handleMoveEntity(MoveEntityPacket $packet) : bool{ - return false; - } - - public function handleMovePlayer(MovePlayerPacket $packet) : bool{ - return false; - } - - public function handleRiderJump(RiderJumpPacket $packet) : bool{ - return false; - } - - public function handleUpdateBlock(UpdateBlockPacket $packet) : bool{ - return false; - } - - public function handleAddPainting(AddPaintingPacket $packet) : bool{ - return false; - } - - public function handleExplode(ExplodePacket $packet) : bool{ - return false; - } - - public function handleLevelSoundEvent(LevelSoundEventPacket $packet) : bool{ - return false; - } - - public function handleLevelEvent(LevelEventPacket $packet) : bool{ - return false; - } - - public function handleBlockEvent(BlockEventPacket $packet) : bool{ - return false; - } - - public function handleEntityEvent(EntityEventPacket $packet) : bool{ - return false; - } - - public function handleMobEffect(MobEffectPacket $packet) : bool{ - return false; - } - - public function handleUpdateAttributes(UpdateAttributesPacket $packet) : bool{ - return false; - } - - public function handleInventoryTransaction(InventoryTransactionPacket $packet) : bool{ - return false; - } - - public function handleMobEquipment(MobEquipmentPacket $packet) : bool{ - return false; - } - - public function handleMobArmorEquipment(MobArmorEquipmentPacket $packet) : bool{ - return false; - } - - public function handleInteract(InteractPacket $packet) : bool{ - return false; - } - - public function handleBlockPickRequest(BlockPickRequestPacket $packet) : bool{ - return false; - } - - public function handleEntityPickRequest(EntityPickRequestPacket $packet) : bool{ - return false; - } - - public function handlePlayerAction(PlayerActionPacket $packet) : bool{ - return false; - } - - public function handleEntityFall(EntityFallPacket $packet) : bool{ - return false; - } - - public function handleHurtArmor(HurtArmorPacket $packet) : bool{ - return false; - } - - public function handleSetEntityData(SetEntityDataPacket $packet) : bool{ - return false; - } - - public function handleSetEntityMotion(SetEntityMotionPacket $packet) : bool{ - return false; - } - - public function handleSetEntityLink(SetEntityLinkPacket $packet) : bool{ - return false; - } - - public function handleSetHealth(SetHealthPacket $packet) : bool{ - return false; - } - - public function handleSetSpawnPosition(SetSpawnPositionPacket $packet) : bool{ - return false; - } - - public function handleAnimate(AnimatePacket $packet) : bool{ - return false; - } - - public function handleRespawn(RespawnPacket $packet) : bool{ - return false; - } - - public function handleContainerOpen(ContainerOpenPacket $packet) : bool{ - return false; - } - - public function handleContainerClose(ContainerClosePacket $packet) : bool{ - return false; - } - - public function handlePlayerHotbar(PlayerHotbarPacket $packet) : bool{ - return false; - } - - public function handleInventoryContent(InventoryContentPacket $packet) : bool{ - return false; - } - - public function handleInventorySlot(InventorySlotPacket $packet) : bool{ - return false; - } - - public function handleContainerSetData(ContainerSetDataPacket $packet) : bool{ - return false; - } - - public function handleCraftingData(CraftingDataPacket $packet) : bool{ - return false; - } - - public function handleCraftingEvent(CraftingEventPacket $packet) : bool{ - return false; - } - - public function handleGuiDataPickItem(GuiDataPickItemPacket $packet) : bool{ - return false; - } - - public function handleAdventureSettings(AdventureSettingsPacket $packet) : bool{ - return false; - } - - public function handleBlockEntityData(BlockEntityDataPacket $packet) : bool{ - return false; - } - - public function handlePlayerInput(PlayerInputPacket $packet) : bool{ - return false; - } - - public function handleFullChunkData(FullChunkDataPacket $packet) : bool{ - return false; - } - - public function handleSetCommandsEnabled(SetCommandsEnabledPacket $packet) : bool{ - return false; - } - - public function handleSetDifficulty(SetDifficultyPacket $packet) : bool{ - return false; - } - - public function handleChangeDimension(ChangeDimensionPacket $packet) : bool{ - return false; - } - - public function handleSetPlayerGameType(SetPlayerGameTypePacket $packet) : bool{ - return false; - } - - public function handlePlayerList(PlayerListPacket $packet) : bool{ - return false; - } - - public function handleSimpleEvent(SimpleEventPacket $packet) : bool{ - return false; - } - - public function handleEvent(EventPacket $packet) : bool{ - return false; - } - - public function handleSpawnExperienceOrb(SpawnExperienceOrbPacket $packet) : bool{ - return false; - } - - public function handleClientboundMapItemData(ClientboundMapItemDataPacket $packet) : bool{ - return false; - } - - public function handleMapInfoRequest(MapInfoRequestPacket $packet) : bool{ - return false; - } - - public function handleRequestChunkRadius(RequestChunkRadiusPacket $packet) : bool{ - return false; - } - - public function handleChunkRadiusUpdated(ChunkRadiusUpdatedPacket $packet) : bool{ - return false; - } - - public function handleItemFrameDropItem(ItemFrameDropItemPacket $packet) : bool{ - return false; - } - - public function handleGameRulesChanged(GameRulesChangedPacket $packet) : bool{ - return false; - } - - public function handleCamera(CameraPacket $packet) : bool{ - return false; - } - - public function handleBossEvent(BossEventPacket $packet) : bool{ - return false; - } - - public function handleShowCredits(ShowCreditsPacket $packet) : bool{ - return false; - } - - public function handleAvailableCommands(AvailableCommandsPacket $packet) : bool{ - return false; - } - - public function handleCommandRequest(CommandRequestPacket $packet) : bool{ - return false; - } - - public function handleCommandBlockUpdate(CommandBlockUpdatePacket $packet) : bool{ - return false; - } - - public function handleCommandOutput(CommandOutputPacket $packet) : bool{ - return false; - } - - public function handleUpdateTrade(UpdateTradePacket $packet) : bool{ - return false; - } - - public function handleUpdateEquip(UpdateEquipPacket $packet) : bool{ - return false; - } - - public function handleResourcePackDataInfo(ResourcePackDataInfoPacket $packet) : bool{ - return false; - } - - public function handleResourcePackChunkData(ResourcePackChunkDataPacket $packet) : bool{ - return false; - } - - public function handleResourcePackChunkRequest(ResourcePackChunkRequestPacket $packet) : bool{ - return false; - } - - public function handleTransfer(TransferPacket $packet) : bool{ - return false; - } - - public function handlePlaySound(PlaySoundPacket $packet) : bool{ - return false; - } - - public function handleStopSound(StopSoundPacket $packet) : bool{ - return false; - } - - public function handleSetTitle(SetTitlePacket $packet) : bool{ - return false; - } - - public function handleAddBehaviorTree(AddBehaviorTreePacket $packet) : bool{ - return false; - } - - public function handleStructureBlockUpdate(StructureBlockUpdatePacket $packet) : bool{ - return false; - } - - public function handleShowStoreOffer(ShowStoreOfferPacket $packet) : bool{ - return false; - } - - public function handlePurchaseReceipt(PurchaseReceiptPacket $packet) : bool{ - return false; - } - - public function handlePlayerSkin(PlayerSkinPacket $packet) : bool{ - return false; - } - - public function handleSubClientLogin(SubClientLoginPacket $packet) : bool{ - return false; - } - - public function handleWSConnect(WSConnectPacket $packet) : bool{ - return false; - } - - public function handleSetLastHurtBy(SetLastHurtByPacket $packet) : bool{ - return false; - } - - public function handleBookEdit(BookEditPacket $packet) : bool{ - return false; - } - - public function handleNpcRequest(NpcRequestPacket $packet) : bool{ - return false; - } - - public function handlePhotoTransfer(PhotoTransferPacket $packet) : bool{ - return false; - } - - public function handleModalFormRequest(ModalFormRequestPacket $packet) : bool{ - return false; - } - - public function handleModalFormResponse(ModalFormResponsePacket $packet) : bool{ - return false; - } - - public function handleServerSettingsRequest(ServerSettingsRequestPacket $packet) : bool{ - return false; - } - - public function handleServerSettingsResponse(ServerSettingsResponsePacket $packet) : bool{ - return false; - } - - public function handleShowProfile(ShowProfilePacket $packet) : bool{ - return false; - } - - public function handleSetDefaultGameType(SetDefaultGameTypePacket $packet) : bool{ - return false; - } -}