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Send motion to players on downwards movement
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@ -1365,8 +1365,8 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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public function setMotion(Vector3 $mot){
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public function setMotion(Vector3 $mot){
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if(parent::setMotion($mot)){
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if(parent::setMotion($mot)){
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if($this->motionY > 0){
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$this->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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$this->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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if($this->motionY > 0)
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$this->startAirTicks = (-(log($this->gravity / ($this->gravity + $this->drag * $this->motionY))) / $this->drag) * 2 + 5;
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$this->startAirTicks = (-(log($this->gravity / ($this->gravity + $this->drag * $this->motionY))) / $this->drag) * 2 + 5;
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}
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}
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