Merge remote-tracking branch 'upstream/minor-next' into feat/anvil

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ShockedPlot7560 2024-12-14 15:16:39 +01:00
commit b3f0ed23ca
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254 changed files with 7470 additions and 3406 deletions

1
.github/CODEOWNERS vendored Normal file
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@ -0,0 +1 @@
* @pmmp/server-developers

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@ -7,13 +7,13 @@ assignees: ''
---
<!--- tell us what you want -->
## Description
<!--- Describe the problem you want to solve -->
## Problem description
<!--- explain why you want this and why it's a good idea -->
## Justification
<!--- Describe what changes you want to make to solve this problem -->
## Proposed solution
<!--- (optional) describe alternative methods you've explored to achieve your goal -->
## Alternative methods
## Alternative solutions that don't require API changes

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@ -3,9 +3,6 @@ contact_links:
- name: Help & support on Discord
url: https://discord.gg/bmSAZBG
about: We don't accept support requests on the issue tracker. Please try asking on Discord instead.
- name: Help & support on forums
url: https://forums.pmmp.io
about: We don't accept support requests on the issue tracker. Please try asking on forums instead.
- name: Documentation
url: https://pmmp.rtfd.io
about: PocketMine-MP documentation

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@ -1,43 +1,32 @@
## Introduction
<!-- Summarize your PR here. Keep it short and simple. -->
<!-- Explain existing problems or why this pull request is necessary -->
### Relevant issues
<!-- List relevant issues here -->
### Related issues & PRs
<!--
* Fixes #1
* Fixes #2
* Related to #2
-->
## Changes
### API changes
<!-- Any additions to the API that should be documented in release notes? -->
<!-- If not, you can delete this section -->
### Behavioural changes
<!-- Any change in how the server behaves, or its performance? -->
<!-- If not, you can delete this section -->
## Backwards compatibility
<!-- Any possible backwards incompatible changes? How are they solved, or how can they be solved? -->
<!-- If not, you can delete this section -->
## Follow-up
<!-- Suggest any actions to be done before/after merging this pull request -->
<!--
Requires translations:
| Name | Value in eng.ini |
| :--: | :---: |
| `foo.bar` | `Foo bar` |
-->
<!-- For example, future changes that this PR lays the groundwork for -->
## Tests
<!--
PRs which have not been tested MUST be marked as draft.
If this PR affects gameplay or user experience in some way, it must be manually tested.
Include any screenshots or videos of manual testing here.
Any test plugin code should also be pasted here if it can't be adapted to a PHPUnit test.
-->
I tested this PR by doing the following (tick all that apply):
- [ ] Writing PHPUnit tests (commit these in the `tests/phpunit` folder)
- [ ] Playtesting using a Minecraft client (provide screenshots or a video)
- [ ] Writing a test plugin (provide the code and sample output)
- [ ] Other (provide details)

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@ -37,4 +37,7 @@ updates:
- package-ecosystem: github-actions
directory: "/"
schedule:
interval: weekly
interval: monthly
groups:
github-actions:
patterns: ["*"]

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@ -53,7 +53,7 @@ jobs:
run: echo NAME=$(echo "${GITHUB_REPOSITORY,,}") >> $GITHUB_OUTPUT
- name: Build image for tag
uses: docker/build-push-action@v6.6.1
uses: docker/build-push-action@v6.10.0
with:
push: true
context: ./pocketmine-mp
@ -66,7 +66,7 @@ jobs:
- name: Build image for major tag
if: steps.channel.outputs.CHANNEL == 'stable'
uses: docker/build-push-action@v6.6.1
uses: docker/build-push-action@v6.10.0
with:
push: true
context: ./pocketmine-mp
@ -79,7 +79,7 @@ jobs:
- name: Build image for minor tag
if: steps.channel.outputs.CHANNEL == 'stable'
uses: docker/build-push-action@v6.6.1
uses: docker/build-push-action@v6.10.0
with:
push: true
context: ./pocketmine-mp
@ -92,7 +92,7 @@ jobs:
- name: Build image for latest tag
if: steps.channel.outputs.CHANNEL == 'stable'
uses: docker/build-push-action@v6.6.1
uses: docker/build-push-action@v6.10.0
with:
push: true
context: ./pocketmine-mp

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@ -0,0 +1,111 @@
name: Release PR checks
on:
#do checks on every PR update
pull_request:
branches:
- stable
- minor-next
- major-next
- "legacy/*"
paths:
- "src/VersionInfo.php"
#allow this workflow to be invoked on PR merge, prior to creating the release
workflow_call:
outputs:
valid:
description: Whether this commit is valid for release
value: ${{ jobs.check-intent.outputs.valid && jobs.check-validity.result == 'success' }}
permissions:
contents: read #for user access check
jobs:
check-intent:
name: Check release trigger
runs-on: ubuntu-20.04
outputs:
valid: ${{ steps.validate.outputs.DEV_BUILD == 'false' }}
steps:
- uses: actions/checkout@v4
- name: Check IS_DEVELOPMENT_BUILD flag
id: validate
run: |
echo DEV_BUILD=$(sed -n "s/^\s*public const IS_DEVELOPMENT_BUILD = \(true\|false\);$/\1/p" src/VersionInfo.php) >> $GITHUB_OUTPUT
check-validity:
name: Validate release info
needs: [check-intent]
#don't do these checks if this isn't a release - we don't want to generate unnecessary failed statuses
if: needs.check-intent.outputs.valid == 'true'
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v4
- name: Setup PHP
uses: shivammathur/setup-php@2.31.1
with:
php-version: 8.2
- name: Restore Composer package cache
uses: actions/cache@v4
with:
path: |
~/.cache/composer/files
~/.cache/composer/vcs
key: "composer-v2-cache-${{ hashFiles('./composer.lock') }}"
restore-keys: |
composer-v2-cache-
- name: Install Composer dependencies
run: composer install --no-dev --prefer-dist --no-interaction --ignore-platform-reqs
- name: Check author permissions
id: check-permission
uses: actions-cool/check-user-permission@v2
with:
token: ${{ secrets.GITHUB_TOKEN }}
require: write
username: ${{ github.event.pull_request.user.login }}
#technically this would be fine for dependabot but generally bots don't count as team members
check-bot: true
- name: Abort if user permissions are insufficient
#user doesn't have permission or is a bot
if: steps.check-permission.outputs.require-result != 'true' || steps.check-permission.outputs.check-result != 'false'
run: |
echo "::error::This user is not authorized to trigger releases"
exit 1
- name: Check changelog file is present
id: file-presence
run: |
CHANGELOG_FILE="changelogs/$(php build/dump-version-info.php changelog_file_name)"
if [ ! -f "${{ github.workspace }}/$CHANGELOG_FILE" ]; then
echo "::error::$CHANGELOG_FILE does not exist"
exit 1
fi
echo FILE="$CHANGELOG_FILE" >> $GITHUB_OUTPUT
- name: Check header is present in changelog file
run: |
FILE="${{ steps.file-presence.outputs.FILE }}"
VERSION="$(php build/dump-version-info.php base_version)"
if ! grep -Fqx "# $VERSION" "${{ github.workspace }}/$FILE"; then
echo "::error::Header for $VERSION not found in $FILE"
exit 1
fi
- name: Check version is valid for the selected channel
run: |
CHANNEL="$(php build/dump-version-info.php channel)"
if [ "$(php build/dump-version-info.php suffix_valid)" != "true" ]; then
echo "::error::Version $(php build/dump-version-info.php base_version) is not allowed on the $CHANNEL channel"
exit 1
fi

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@ -1,18 +1,85 @@
name: Draft release
on:
#presume that pull_request_target is safe at this point, since the PR was approved and merged
#we need write access to prepare the release & create comments
pull_request_target:
types:
- closed
branches:
- stable
- minor-next
- major-next
- "legacy/*"
paths:
- "src/VersionInfo.php"
push:
tags: "*"
tags:
- "*"
env:
PHP_VERSION: "8.2"
jobs:
skip:
name: Check whether to ignore this tag
runs-on: ubuntu-20.04
outputs:
skip: ${{ steps.exists.outputs.exists == 'true' }}
steps:
- name: Check if release already exists
id: exists
env:
GH_TOKEN: ${{ github.token }}
run: |
exists=false
if [[ "${{ github.ref_type }}" == "tag" ]]; then
tag="$(echo "${{ github.ref }}" | cut -d/ -f3-)"
if gh release view "$tag" --repo "${{ github.repository }}"; then
exists=true
fi
fi
echo exists=$exists >> $GITHUB_OUTPUT
check:
needs: [skip]
if: needs.skip.outputs.skip != 'true'
name: Check release
uses: ./.github/workflows/draft-release-pr-check.yml
trigger-post-release-workflow:
name: Trigger post-release RestrictedActions workflow
needs: [check]
if: needs.check.outputs.valid == 'true' && github.ref_type != 'tag' #can't do post-commit for a tag
runs-on: ubuntu-20.04
steps:
- name: Generate access token
id: generate-token
uses: actions/create-github-app-token@v1
with:
app-id: ${{ vars.RESTRICTED_ACTIONS_DISPATCH_ID }}
private-key: ${{ secrets.RESTRICTED_ACTIONS_DISPATCH_KEY }}
owner: ${{ github.repository_owner }}
repositories: RestrictedActions
- name: Dispatch post-release restricted action
uses: peter-evans/repository-dispatch@v3
with:
token: ${{ steps.generate-token.outputs.token }}
repository: ${{ github.repository_owner }}/RestrictedActions
event-type: pocketmine_mp_post_release
client-payload: '{"branch": "${{ github.ref }}"}'
draft:
name: Create GitHub draft release
if: "startsWith(github.event.head_commit.message, 'Release ')"
needs: [check]
if: needs.check.outputs.valid == 'true' || github.ref_type == 'tag' #ignore validity check for tags
runs-on: ubuntu-20.04
strategy:
fail-fast: false
matrix:
php-version: [8.2]
steps:
- uses: actions/checkout@v4
@ -22,7 +89,7 @@ jobs:
- name: Setup PHP
uses: shivammathur/setup-php@2.31.1
with:
php-version: ${{ matrix.php-version }}
php-version: ${{ env.PHP_VERSION }}
- name: Restore Composer package cache
uses: actions/cache@v4
@ -40,7 +107,7 @@ jobs:
- name: Calculate build number
id: build-number
run: |
BUILD_NUMBER=$((2000+$GITHUB_RUN_NUMBER)) #to stay above jenkins
BUILD_NUMBER=$((2300+$GITHUB_RUN_NUMBER)) #to stay above jenkins
echo "Build number: $BUILD_NUMBER"
echo BUILD_NUMBER=$BUILD_NUMBER >> $GITHUB_OUTPUT
@ -53,23 +120,31 @@ jobs:
- name: Get PocketMine-MP release version
id: get-pm-version
run: |
echo PM_VERSION=$(php -r 'require "vendor/autoload.php"; echo \pocketmine\VersionInfo::BASE_VERSION;') >> $GITHUB_OUTPUT
echo MCPE_VERSION=$(php -r 'require "vendor/autoload.php"; echo \pocketmine\network\mcpe\protocol\ProtocolInfo::MINECRAFT_VERSION_NETWORK;') >> $GITHUB_OUTPUT
echo PM_VERSION_SHORT=$(php -r 'require "vendor/autoload.php"; $v = explode(".", \pocketmine\VersionInfo::BASE_VERSION); array_pop($v); echo implode(".", $v);') >> $GITHUB_OUTPUT
echo PM_VERSION_MD=$(php -r 'require "vendor/autoload.php"; echo str_replace(".", "", \pocketmine\VersionInfo::BASE_VERSION);') >> $GITHUB_OUTPUT
echo CHANGELOG_SUFFIX=$(php -r 'require "vendor/autoload.php"; echo \pocketmine\VersionInfo::BUILD_CHANNEL === "stable" ? "" : "-" . \pocketmine\VersionInfo::BUILD_CHANNEL;') >> $GITHUB_OUTPUT
echo PRERELEASE=$(php -r 'require "vendor/autoload.php"; echo \pocketmine\VersionInfo::BUILD_CHANNEL === "stable" ? "false" : "true";') >> $GITHUB_OUTPUT
PM_VERSION=$(php build/dump-version-info.php base_version)
echo PM_VERSION=$PM_VERSION >> $GITHUB_OUTPUT
echo PM_MAJOR=$(php build/dump-version-info.php major_version) >> $GITHUB_OUTPUT
echo MCPE_VERSION=$(php build/dump-version-info.php mcpe_version) >> $GITHUB_OUTPUT
echo CHANGELOG_FILE_NAME=$(php build/dump-version-info.php changelog_file_name) >> $GITHUB_OUTPUT
echo CHANGELOG_MD_HEADER=$(php build/dump-version-info.php changelog_md_header) >> $GITHUB_OUTPUT
echo PRERELEASE=$(php build/dump-version-info.php prerelease) >> $GITHUB_OUTPUT
if [[ "${{ github.ref }}" == "refs/tags/"* ]]; then
tag="$(echo "${{ github.ref }}" | cut -d/ -f3-)"
else
tag="$PM_VERSION"
fi
echo TAG_NAME=$tag >> $GITHUB_OUTPUT
- name: Generate PHP binary download URL
id: php-binary-url
run: |
echo PHP_BINARY_URL="${{ github.server_url }}/${{ github.repository_owner }}/PHP-Binaries/releases/tag/php-${{ matrix.php-version }}-latest" >> $GITHUB_OUTPUT
echo PHP_BINARY_URL="${{ github.server_url }}/${{ github.repository_owner }}/PHP-Binaries/releases/tag/pm${{ steps.get-pm-version.outputs.PM_MAJOR }}-php-${{ env.PHP_VERSION }}-latest" >> $GITHUB_OUTPUT
- name: Generate build info
run: |
php build/generate-build-info-json.php \
${{ github.sha }} \
${{ steps.get-pm-version.outputs.PM_VERSION }} \
${{ steps.get-pm-version.outputs.TAG_NAME }} \
${{ github.repository }} \
${{ steps.build-number.outputs.BUILD_NUMBER }} \
${{ github.run_id }} \
@ -91,17 +166,24 @@ jobs:
- name: Create draft release
uses: ncipollo/release-action@v1.14.0
id: create-draft
with:
artifacts: ${{ github.workspace }}/PocketMine-MP.phar,${{ github.workspace }}/start.*,${{ github.workspace }}/build_info.json,${{ github.workspace }}/core-permissions.rst
commit: ${{ github.sha }}
draft: true
prerelease: ${{ steps.get-pm-version.outputs.PRERELEASE }}
name: PocketMine-MP ${{ steps.get-pm-version.outputs.PM_VERSION }}
tag: ${{ steps.get-pm-version.outputs.PM_VERSION }}
tag: ${{ steps.get-pm-version.outputs.TAG_NAME }}
token: ${{ secrets.GITHUB_TOKEN }}
body: |
**For Minecraft: Bedrock Edition ${{ steps.get-pm-version.outputs.MCPE_VERSION }}**
Please see the [changelogs](${{ github.server_url }}/${{ github.repository }}/blob/${{ steps.get-pm-version.outputs.PM_VERSION }}/changelogs/${{ steps.get-pm-version.outputs.PM_VERSION_SHORT }}${{ steps.get-pm-version.outputs.CHANGELOG_SUFFIX }}.md#${{ steps.get-pm-version.outputs.PM_VERSION_MD }}) for details.
Please see the [changelogs](${{ github.server_url }}/${{ github.repository }}/blob/${{ steps.get-pm-version.outputs.PM_VERSION }}/changelogs/${{ steps.get-pm-version.outputs.CHANGELOG_FILE_NAME }}#${{ steps.get-pm-version.outputs.CHANGELOG_MD_HEADER }}) for details.
:information_source: Download the recommended PHP binary [here](${{ steps.php-binary-url.outputs.PHP_BINARY_URL }}).
- name: Post draft release URL on PR
if: github.event_name == 'pull_request_target'
uses: thollander/actions-comment-pull-request@v3
with:
message: "[Draft release ${{ steps.get-pm-version.outputs.PM_VERSION }}](${{ steps.create-draft.outputs.html_url }}) has been created for commit ${{ github.sha }}. Please review and publish it."

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@ -30,7 +30,7 @@ jobs:
- uses: actions/checkout@v4
- name: Setup PHP
uses: pmmp/setup-php-action@3.1.0
uses: pmmp/setup-php-action@3.2.0
with:
php-version: ${{ inputs.php }}
install-path: "./bin"
@ -62,7 +62,7 @@ jobs:
- uses: actions/checkout@v4
- name: Setup PHP
uses: pmmp/setup-php-action@3.1.0
uses: pmmp/setup-php-action@3.2.0
with:
php-version: ${{ inputs.php }}
install-path: "./bin"
@ -96,7 +96,7 @@ jobs:
submodules: true
- name: Setup PHP
uses: pmmp/setup-php-action@3.1.0
uses: pmmp/setup-php-action@3.2.0
with:
php-version: ${{ inputs.php }}
install-path: "./bin"
@ -128,7 +128,7 @@ jobs:
- uses: actions/checkout@v4
- name: Setup PHP
uses: pmmp/setup-php-action@3.1.0
uses: pmmp/setup-php-action@3.2.0
with:
php-version: ${{ inputs.php }}
install-path: "./bin"

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@ -37,3 +37,15 @@ jobs:
- name: Run PHP-CS-Fixer
run: php-cs-fixer fix --dry-run --diff --ansi
shellcheck:
name: ShellCheck
runs-on: ubuntu-20.04
strategy:
fail-fast: false
steps:
- uses: actions/checkout@v4
- name: Run ShellCheck
uses: ludeeus/action-shellcheck@2.0.0

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@ -0,0 +1,33 @@
name: Remove waiting label from PRs
on:
pull_request_target:
types: synchronize
jobs:
delabel:
name: Remove label
runs-on: ubuntu-latest
steps:
- name: Remove label
uses: actions/github-script@v7
with:
github-token: ${{ github.token }}
script: |
const [owner, repo] = context.payload.repository.full_name.split('/');
try {
await github.rest.issues.removeLabel({
owner: owner,
repo: repo,
issue_number: context.payload.number,
name: "Status: Waiting on Author",
});
} catch (error) {
if (error.status === 404) {
//probably label wasn't set on the issue
console.log('Failed to remove label (probably label isn\'t on the PR): ' + error.message);
} else {
throw error;
}
}

29
.github/workflows/pr-stale.yml vendored Normal file
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@ -0,0 +1,29 @@
name: 'Clean up stale PRs'
on:
schedule:
- cron: '30 1 * * *'
jobs:
stale:
runs-on: ubuntu-latest
steps:
- uses: actions/stale@v9
with:
days-before-issue-stale: -1
days-before-issue-close: -1
stale-pr-message: |
This PR has been marked as "Waiting on Author", but we haven't seen any activity in 7 days.
If there is no further activity, it will be closed in 28 days.
Note for maintainers: Adding an assignee to the PR will prevent it from being marked as stale.
close-pr-message: |
As this PR hasn't been updated for a while, unfortunately we'll have to close it.
days-before-pr-stale: 7
days-before-pr-close: 28
only-labels: "Status: Waiting on Author"
close-pr-label: "Resolution: Abandoned"
exempt-all-assignees: true

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@ -9,34 +9,30 @@ on:
pull_request_target:
types:
- opened
- synchronize
- reopened
- ready_for_review
permissions:
pull-requests: write
- synchronize
jobs:
approve:
name: Auto approve
dispatch:
name: Request approval
runs-on: ubuntu-latest
if: '! github.event.pull_request.draft'
steps:
- name: Check if PR author has write access
id: check-permission
uses: actions-cool/check-user-permission@v2
- name: Generate access token
id: generate-token
uses: actions/create-github-app-token@v1
with:
token: ${{ secrets.GITHUB_TOKEN }}
require: write
username: ${{ github.event.pull_request.user.login }}
#technically this would be fine for dependabot but generally bots don't count as team members
check-bot: true
app-id: ${{ vars.RESTRICTED_ACTIONS_DISPATCH_ID }}
private-key: ${{ secrets.RESTRICTED_ACTIONS_DISPATCH_KEY }}
owner: ${{ github.repository_owner }}
repositories: RestrictedActions
#TODO: Some way to avoid unnecessary repeated reviews would be nice here
- name: Approve PR if authorized
if: steps.check-permission.outputs.require-result == 'true' && steps.check-permission.outputs.check-result == 'false'
uses: juliangruber/approve-pull-request-action@v2
- name: Dispatch restricted action
uses: peter-evans/repository-dispatch@v3
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
number: ${{ github.event.pull_request.number }}
token: ${{ steps.generate-token.outputs.token }}
repository: ${{ github.repository_owner }}/RestrictedActions
event-type: auto_approve_collaborator_pr
client-payload: '{"repo": "${{ github.repository }}", "pull_request_id": "${{ github.event.pull_request.number }}", "reviewer_id": "0" }'

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@ -123,7 +123,7 @@ The following are required as a minimum for pull requests. PRs that don't meet t
- Remember, PRs with small diffs are much easier to review. Small PRs are generally reviewed and merged much faster than large ones.
- **Start small.** Try fixing minor bugs or doing something isolated (e.g. adding a new block or item) before attempting larger changes.
- This helps you get familiar with the codebase, the contribution process, and the expectations of maintainers.
- Check out the [issues page]() for something that you could tackle without too much effort.
- Check out ["Easy task" issues](https://github.com/pmmp/PocketMine-MP/issues?q=is%3Aissue+is%3Aopen+label%3A%22Easy+task%22) on the issues page for something that you could tackle without too much effort.
- **Do not copy-paste other people's code**. Many PRs involve discussion about the changes, and changes are often requested by reviewers. If you don't understand the code you're copy-pasting, your PR is likely to fail.
- **Do not edit code directly on github.com.** We recommend learning how to use [`git`](https://git-scm.com). `git` allows you to "clone" a repository onto your computer, so that you can make changes using an IDE.
- **Use an IDE, not a text editor.** We recommend PhpStorm or VSCode.

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@ -0,0 +1,87 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\VersionInfo;
require dirname(__DIR__) . '/vendor/autoload.php';
/*
* Dumps version info in a machine-readable format for use in GitHub Actions workflows
*/
/**
* @var string[]|\Closure[] $options
* @phpstan-var array<string, string|\Closure() : string> $options
*/
$options = [
"base_version" => VersionInfo::BASE_VERSION,
"major_version" => fn() => explode(".", VersionInfo::BASE_VERSION)[0],
"mcpe_version" => ProtocolInfo::MINECRAFT_VERSION_NETWORK,
"is_dev" => VersionInfo::IS_DEVELOPMENT_BUILD,
"changelog_file_name" => function() : string{
$version = VersionInfo::VERSION();
$result = $version->getMajor() . "." . $version->getMinor();
$suffix = $version->getSuffix();
if($suffix !== ""){
if(preg_match('/^([A-Za-z]+)(\d+)$/', $suffix, $matches) !== 1){
fwrite(STDERR, "error: invalid current version suffix \"$suffix\"; aborting" . PHP_EOL);
exit(1);
}
$baseSuffix = $matches[1];
$result .= "-" . strtolower($baseSuffix);
}
return $result . ".md";
},
"changelog_md_header" => fn() : string => str_replace(".", "", VersionInfo::BASE_VERSION),
"prerelease" => fn() : bool => VersionInfo::VERSION()->getSuffix() !== "",
"channel" => VersionInfo::BUILD_CHANNEL,
"suffix_valid" => function() : bool{
//TODO: maybe this should be put into its own script?
$suffix = VersionInfo::VERSION()->getSuffix();
if(VersionInfo::BUILD_CHANNEL === "stable"){
//stable builds may not have suffixes
return $suffix === "";
}
if(VersionInfo::BUILD_CHANNEL === "alpha" || VersionInfo::BUILD_CHANNEL === "beta"){
$upperChannel = strtoupper(VersionInfo::BUILD_CHANNEL);
$upperSuffix = strtoupper($suffix);
return str_starts_with($upperSuffix, $upperChannel) && is_numeric(substr($upperSuffix, strlen($upperChannel)));
}
return true;
}
];
if(count($argv) !== 2 || !isset($options[$argv[1]])){
fwrite(STDERR, "Please provide an option (one of: " . implode(", ", array_keys($options)) . PHP_EOL);
exit(1);
}
$result = $options[$argv[1]];
if($result instanceof Closure){
$result = $result();
}
if(is_bool($result)){
echo $result ? "true" : "false";
}else{
echo $result;
}

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@ -122,7 +122,7 @@ if(!is_array($ids)){
throw new \RuntimeException("Invalid biome ID map, expected array for root JSON object");
}
$cleanedIds = [];
foreach($ids as $name => $id){
foreach(Utils::promoteKeys($ids) as $name => $id){
if(!is_string($name) || !is_int($id)){
throw new \RuntimeException("Invalid biome ID map, expected string => int map");
}

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@ -42,7 +42,7 @@ $constants = [];
* @phpstan-param-out array<string, string> $constants
*/
function collectProperties(string $prefix, array $properties, array &$constants) : void{
foreach($properties as $propertyName => $property){
foreach(Utils::promoteKeys($properties) as $propertyName => $property){
$fullPropertyName = ($prefix !== "" ? $prefix . "." : "") . $propertyName;
$constName = str_replace([".", "-"], "_", strtoupper($fullPropertyName));

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\build\update_registry_annotations;
use pocketmine\utils\Utils;
use function basename;
use function class_exists;
use function count;
@ -48,6 +49,7 @@ if(count($argv) !== 2){
/**
* @param object[] $members
* @phpstan-param array<string, object> $members
*/
function generateMethodAnnotations(string $namespaceName, array $members) : string{
$selfName = basename(__FILE__);
@ -60,7 +62,7 @@ function generateMethodAnnotations(string $namespaceName, array $members) : stri
static $lineTmpl = " * @method static %2\$s %s()";
$memberLines = [];
foreach($members as $name => $member){
foreach(Utils::stringifyKeys($members) as $name => $member){
$reflect = new \ReflectionClass($member);
while($reflect !== false && $reflect->isAnonymous()){
$reflect = $reflect->getParentClass();

View File

@ -1,164 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\build\make_release;
use pocketmine\utils\Filesystem;
use pocketmine\utils\Utils;
use pocketmine\utils\VersionString;
use pocketmine\VersionInfo;
use function array_keys;
use function array_map;
use function dirname;
use function fgets;
use function file_put_contents;
use function fwrite;
use function getopt;
use function is_string;
use function max;
use function preg_match;
use function preg_replace;
use function sprintf;
use function str_pad;
use function strlen;
use function strtolower;
use function system;
use const STDERR;
use const STDIN;
use const STDOUT;
use const STR_PAD_LEFT;
require_once dirname(__DIR__) . '/vendor/autoload.php';
function replaceVersion(string $versionInfoPath, string $newVersion, bool $isDev, string $channel) : void{
$versionInfo = Filesystem::fileGetContents($versionInfoPath);
$versionInfo = preg_replace(
$pattern = '/^([\t ]*public )?const BASE_VERSION = "(\d+)\.(\d+)\.(\d+)(?:-(.*))?";$/m',
'$1const BASE_VERSION = "' . $newVersion . '";',
$versionInfo
);
$versionInfo = preg_replace(
'/^([\t ]*public )?const IS_DEVELOPMENT_BUILD = (?:true|false);$/m',
'$1const IS_DEVELOPMENT_BUILD = ' . ($isDev ? 'true' : 'false') . ';',
$versionInfo
);
$versionInfo = preg_replace(
'/^([\t ]*public )?const BUILD_CHANNEL = ".*";$/m',
'$1const BUILD_CHANNEL = "' . $channel . '";',
$versionInfo
);
file_put_contents($versionInfoPath, $versionInfo);
}
const ACCEPTED_OPTS = [
"current" => "Version to insert and tag",
"next" => "Version to put in the file after tagging",
"channel" => "Release channel to post this build into"
];
function systemWrapper(string $command, string $errorMessage) : void{
system($command, $result);
if($result !== 0){
echo "error: $errorMessage; aborting\n";
exit(1);
}
}
function main() : void{
$filteredOpts = [];
foreach(Utils::stringifyKeys(getopt("", ["current:", "next:", "channel:", "help"])) as $optName => $optValue){
if($optName === "help"){
fwrite(STDOUT, "Options:\n");
$maxLength = max(array_map(fn(string $str) => strlen($str), array_keys(ACCEPTED_OPTS)));
foreach(ACCEPTED_OPTS as $acceptedName => $description){
fwrite(STDOUT, str_pad("--$acceptedName", $maxLength + 4, " ", STR_PAD_LEFT) . ": $description\n");
}
exit(0);
}
if(!is_string($optValue)){
fwrite(STDERR, "--$optName expects exactly 1 value\n");
exit(1);
}
$filteredOpts[$optName] = $optValue;
}
$channel = $filteredOpts["channel"] ?? null;
if(isset($filteredOpts["current"])){
$currentVer = new VersionString($filteredOpts["current"]);
}else{
$currentVer = new VersionString(VersionInfo::BASE_VERSION);
}
$nextVer = isset($filteredOpts["next"]) ? new VersionString($filteredOpts["next"]) : null;
$suffix = $currentVer->getSuffix();
if($suffix !== ""){
if($channel === "stable"){
fwrite(STDERR, "error: cannot release a suffixed build into the stable channel\n");
exit(1);
}
if(preg_match('/^([A-Za-z]+)(\d+)$/', $suffix, $matches) !== 1){
echo "error: invalid current version suffix \"$suffix\"; aborting\n";
exit(1);
}
$nextVer ??= new VersionString(sprintf(
"%u.%u.%u-%s%u",
$currentVer->getMajor(),
$currentVer->getMinor(),
$currentVer->getPatch(),
$matches[1],
((int) $matches[2]) + 1
));
$channel ??= strtolower($matches[1]);
}else{
$nextVer ??= new VersionString(sprintf(
"%u.%u.%u",
$currentVer->getMajor(),
$currentVer->getMinor(),
$currentVer->getPatch() + 1
));
$channel ??= "stable";
}
echo "About to tag version $currentVer. Next version will be $nextVer.\n";
echo "$currentVer will be published on release channel \"$channel\".\n";
echo "please add appropriate notes to the changelog and press enter...";
fgets(STDIN);
systemWrapper('git add "' . dirname(__DIR__) . '/changelogs"', "failed to stage changelog changes");
system('git diff --cached --quiet "' . dirname(__DIR__) . '/changelogs"', $result);
if($result === 0){
echo "error: no changelog changes detected; aborting\n";
exit(1);
}
$versionInfoPath = dirname(__DIR__) . '/src/VersionInfo.php';
replaceVersion($versionInfoPath, $currentVer->getBaseVersion(), false, $channel);
systemWrapper('git commit -m "Release ' . $currentVer->getBaseVersion() . '" --include "' . $versionInfoPath . '"', "failed to create release commit");
systemWrapper('git tag ' . $currentVer->getBaseVersion(), "failed to create release tag");
replaceVersion($versionInfoPath, $nextVer->getBaseVersion(), true, $channel);
systemWrapper('git add "' . $versionInfoPath . '"', "failed to stage changes for post-release commit");
systemWrapper('git commit -m "' . $nextVer->getBaseVersion() . ' is next" --include "' . $versionInfoPath . '"', "failed to create post-release commit");
}
main();

@ -1 +1 @@
Subproject commit 084822aa9e381ca05591e902a2613fe971dff3fd
Subproject commit 5016e0a3d54c714c12b331ea0474a6f500ffc0a3

View File

@ -25,6 +25,7 @@ namespace pocketmine\server_phar_stub;
use function clearstatcache;
use function copy;
use function define;
use function fclose;
use function fflush;
use function flock;
@ -165,4 +166,5 @@ $start = hrtime(true);
$cacheName = preparePharCache($tmpDir, __FILE__);
echo "Cache ready at $cacheName in " . number_format((hrtime(true) - $start) / 1e9, 2) . "s\n";
define('pocketmine\ORIGINAL_PHAR_PATH', __FILE__);
require 'phar://' . str_replace(DIRECTORY_SEPARATOR, '/', $cacheName) . '/src/PocketMine.php';

View File

@ -17,3 +17,14 @@ Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if
## Fixes
- Use `VISIBLE_MOB_EFFECTS` actor metadata property to send effect bubbles, this fixes effect bubbles not showing
# 5.18.1
Released 3rd September 2024.
## Fixes
- Fixed shift-crafting.
- Blue Ice block no longer emits light & it's now dropped when mined with a tool with silk touch enchantment.
## Internals
- Pull Requests from team members now get an approval automatically. This means that if a team member makes a PR, only one other approval should be needed.
- Added [ShellCheck](https://github.com/koalaman/shellcheck) to the CI tests.

16
changelogs/5.19.md Normal file
View File

@ -0,0 +1,16 @@
# 5.19.0
Released 21st September 2024.
**For Minecraft: Bedrock Edition 1.21.30**
This is a support release for Minecraft: Bedrock Edition 1.21.30.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- Added support for Minecraft: Bedrock Edition 1.21.30.
- Removed support for earlier versions.

25
changelogs/5.20.md Normal file
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@ -0,0 +1,25 @@
# 5.20.0
Released 26th October 2024.
**For Minecraft: Bedrock Edition 1.21.40**
This is a support release for Minecraft: Bedrock Edition 1.21.40.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- Added support for Minecraft: Bedrock Edition 1.21.40.
- Removed support for earlier versions.
## Fixes
- Fixed a bug in `tools/generate-blockstate-upgrade-schema.php` that caused it to fail on 1.21.40 with the new mushroom block changes.
# 5.20.1
Released 31st October 2024.
## Fixes
- Workaround old mob heads in world saves not being upgraded correctly and causing crashes.

128
changelogs/5.21.md Normal file
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@ -0,0 +1,128 @@
# 5.21.0
Released 3rd November 2024.
This is a minor feature release, including gameplay features and minor internals improvements.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## Gameplay
- Added the following new blocks:
- Campfire
- Chiseled Copper
- Chiseled Tuff
- Chiseled Tuff Bricks
- Copper Bulb
- Copper Door
- Copper Grate
- Copper Trapdoor
- Polished Tuff, Slabs, Stairs and Walls
- Soul Campfire
- Tuff Bricks, Slabs, Stairs and Walls
- Tuff Slab, Stairs and Walls
- Added the following new types of painting:
- backyard
- baroque
- bouquet
- cavebird
- changing
- cotan
- endboss
- fern
- finding
- humble
- lowmist
- meditative
- orb
- owlemons
- passage
- pond
- prairie_ride
- sunflowers
- tides
- unpacked
- Armor slots are now properly restricted (on the server side) to only contain the appropriate type of armor or headwear.
- Implemented Aqua Affinity enchantment. Since the server doesn't currently enforce any movement restrictions in water, this enchantment works based on client-side behaviour only.
## API
### `pocketmine\block`
- The following new API methods have been added:
- `public ChiseledBookshelf->getLastInteractedSlot() : ?ChiseledBookshelfSlot`
- `public ChiseledBookshelf->setLastInteractedSlot(?ChiseledBookshelfSlot $lastInteractedSlot) : $this`
- The following new classes have been added:
- `utils\CopperMaterial` - interface implemented by all copper-like blocks with oxidation and waxed properties
- `CopperBulb`
- `CopperDoor`
- `CopperGrate`
- `CopperTrapdoor`
- `SoulCampfire`
- `Campfire`
- The following enums have new cases:
- `utils\BannerPatternType` has new cases `FLOW` and `GUSTER`
### `pocketmine\crafting`
- The following enums have new cases:
- `FurnaceType` has new cases `CAMPFIRE` and `SOUL_CAMPFIRE`
### `pocketmine\event`
- The following new classes have been added:
- `block\CampfireCookEvent` - called when a campfire finishes cooking an item
### `pocketmine\inventory`
- Added support for slot validators, which permit restricting the types of items a player can put into an inventory slot.
- The following new classes have been added:
- `transaction\action\SlotValidator` - interface
- `transaction\action\CallbackSlotValidator` - class allowing a closure to be used for slot content validation
- `SlotValidatedInventory` - implemented by inventories which support the use of slot validators
### `pocketmine\item`
- The following new API methods have been added:
- `public Item->getCooldownTag() : ?string` - returns the cooldown group this item belongs to, used for ensuring that, for example, different types of goat horns all respect a general horn cooldown
- The following new classes have been added:
- `ItemCooldownTags` - list of cooldown group tags used by PocketMine-MP
### `pocketmine\world\sound`
- The following new classes have been added
- `CampfireSound` - sound made by campfires while lit
## Tools
- `tools/blockstate-upgrade-schema-utils.php` (formerly `generate-blockstate-upgrade-schema.php`) has several improvements:
- Support for generating `flattenedProperties` rules as per [BedrockBlockUpgradeSchema 5.0.0](https://github.com/pmmp/BedrockBlockUpgradeSchema/releases/tag/5.0.0)
- Improved criteria for flattened property selection to minimize the amount of rules required
- Several subcommands are now available:
- `generate` - generates a schema from provided data
- `update` - regenerates an existing schema in a newer format
- `update-all` - regenerates a folder of existing schemas in a newer format (useful for updating `BedrockBlockUpgradeSchema` en masse)
- `test` - verifies that a schema produces the results expected by provided data
## Internals
- Fixed incorrect visibility of `createEntity` in spawn eggs.
- Added support for newer `BedrockBlockUpgradeSchema` in `BlockStateUpgrader`.
# 5.21.1
Released 12th November 2024.
## Fixes
- Fixed server crash when applying a cooldown to an item with 1 count.
- Fixed garbage collector cycle count increase on player disconnect.
- Fixed weakness effect being applied to all attack types, causing damage splash potions to become weaker.
- Fixed Enchanted Golden Apple regeneration effect amplifier to match vanilla.
# 5.21.2
Released 29th November 2024.
## Fixes
- Fixed blocks destroyable by water being able to be placed inside water.
- Fixed deprecation warnings about nullable typehints on PHP 8.4.
- Fixed `Utils::getNiceClosureName()` not working correctly on PHP 8.4.
- Fixed incorrect break animations when breaking the block behind an instantly-breakable block like a torch.
- Fixed candle extinguish logic.
- Fixed various documentation issues around array key types.
- Introduced a new PHPStan rule along with `Utils::promoteKeys()` to improve PHPStan error reporting around unspecified array key types. Previously, some errors were missed due to PHPStan's BenevolentUnionType.
## DevOps
- `pmmp/server-developers` team is now automatically requested for review on any new PR.
- `Status: Waiting on Author` label is now automatically removed from PRs when they are updated.

16
changelogs/5.22.md Normal file
View File

@ -0,0 +1,16 @@
# 5.22.0
Released 4th December 2024.
**For Minecraft: Bedrock Edition 1.21.50**
This is a support release for Minecraft: Bedrock Edition 1.21.50.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- Added support for Minecraft: Bedrock Edition 1.21.50.
- Removed support for earlier versions.

129
changelogs/5.23.md Normal file
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@ -0,0 +1,129 @@
# 5.23.0
Released 5th December 2024.
This is a minor feature release, including new gameplay features, internals improvements, API additions and
deprecations, and improvements to timings.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- `/timings` now supports collecting timings from async task workers. These new timings will be shown alongside `Full Server Tick` timings, but will not be counted in total load.
- Added `/xp` command.
- `start.sh` will now emit warnings when the server process exits with an unusual exit code. This helps to detect unexpected segmentation faults and other kinds of native errors.
## Gameplay
- Added the following new items:
- End Crystal
- Goat Horn (all variants)
- Ice Bomb (from Education Edition)
- Recovery Compass
- Added the following enchantments:
- Frost Walker
- Sugarcane now self-destructs when there is no water adjacent to the base block.
- Added basic support for middle-clicking on entities to get their spawn eggs.
- Added sounds when drinking potions.
- Eating food is now allowed in creative mode and in peaceful difficulty.
## API
### `pocketmine\block`
- Extracted `MultiAnyFacingTrait` and `MultiAnySupportTrait` from `GlowLichen` to enable reuse in other blocks.
- The following API methods have been deprecated:
- `Campfire->getInventory()` - this was added by mistake and can't be well-supported given the way that blocks work
### `pocketmine\command`
- The following classes have been added:
- `ClosureCommand` - allows registering a closure to execute a command
### `pocketmine\event`
- Added APIs to `PlayerInteractEvent` to allow toggling item and block interactions.
- This allows various customisations, such as allowing interactions when sneaking, selectively disabling item or block reactions, etc.
- If both item and block interactions are disabled, the event is **not** cancelled (blocks can still be placed).
- The following API methods have been added:
- `public PlayerInteractEvent->setUseBlock(bool $useBlock) : void`
- `public PlayerInteractEvent->setUseItem(bool $useItem) : void`
- `public PlayerInteractEvent->useBlock() : bool` - returns whether the block can respond to the interaction (toggling levers, opening/closing doors, etc).
- `public PlayerInteractEvent->useItem() : bool` - returns whether the item can respond to the interaction (spawn eggs, flint & steel, etc).
- The following new classes have been added:
- `player\PlayerEntityPickEvent` - called when a player middle-clicks on an entity
### `pocketmine\inventory\transaction`
- The following API methods have been deprecated:
- `InventoryAction->onAddToTransaction()`
### `pocketmine\permission`
- The following API methods have been deprecated:
- `PermissionManager->getPermissionSubscriptions()`
- `PermissionManager->subscribeToPermission()`
- `PermissionManager->unsubscribeFromAllPermissions()`
- `PermissionManager->unsubscribeFromPermission()`
### `pocketmine\plugin`
- The following classes have been deprecated:
- `DiskResourceProvider`
- `ResourceProvider`
### `pocketmine\promise`
- `Promise::all()` now accepts zero promises. This will return an already-resolved promise with an empty array.
### `pocketmine\scheduler`
- Added PHPStan generic types to `TaskHandler` and related APIs in `TaskScheduler` and `Task`.
- The following API methods have been deprecated
- `AsyncTask->publishProgress()`
- `AsyncTask->onProgressUpdate()`
### `pocketmine\timings`
- Timings can now notify other code when timings are enabled/disabled, reloaded, or collected.
- The intent of this is to facilitate timings usage on other threads, and have the results collected into a single timings report.
- Timings cannot directly control timings on other threads, so these callbacks allow plugins to use custom mechanisms to toggle, reset and collect timings.
- PocketMine-MP currently uses this to collect timings from async task workers. More internal threads may be supported in the future.
- The following API methods have been added:
- `public static TimingsHandler::getCollectCallbacks() : ObjectSet<\Closure() : list<Promise<list<string>>>` - callbacks for (asynchronously) collecting timings (typically from other threads). The returned promises should be resolved with the result of `TimingsHandler::printCurrentThreadRecords()`.
- `public static TimingsHandler::getReloadCallbacks() : ObjectSet<\Closure() : void>` - callbacks called when timings are reset
- `public static TimingsHandler::getToggleCallbacks() : ObjectSet<\Closure(bool $enable) : void>` - callbacks called when timings are enabled/disabled
- `public static TimingsHandler::requestPrintTimings() : Promise<list<string>>` - asynchronously collects timing results from all threads and assembles them into a single report
- The following API methods have been deprecated:
- `TimingsHandler::printTimings()` - this function cannot support async timings collection. Use `TimingsHandler::requestPrintTimings()` instead.
- `Timings::getAsyncTaskErrorTimings()` - internal method that is no longer needed
- The following constants have been deprecated:
- `Timings::GROUP_BREAKDOWN` - no longer used
### `pocketmine\utils`
- The following API methods have been added:
- `public static Utils::getRandomFloat() : float` - returns a random float between 0 and 1. Drop-in replacement for `lcg_value()` in PHP 8.4.
## Internals
- Blocks are now always synced with the client during a right-click-block interaction. This clears mispredictions on the client in case the new `PlayerInteractEvent` flags were customized by plugins.
- `VanillaBlocks` and `VanillaItems` now use reflection to lookup TypeId constants by registration name, instead of requiring TypeIds to be manually specified.
- While this is obviously a hack, it prevents incorrect constants from being used when adding new blocks, and guarantees that the names of constants in `BlockTypeIds` and `ItemTypeIds` will match their corresponding entries in `VanillaBlocks` and `VanillaItems` respectively.
- It also significantly improves readability of `VanillaBlocks` and `VanillaItems`, as well as eliminating ugly code like `WoodLikeBlockIdHelper`.
- In PM6, the team is exploring options to redesign `VanillaBlocks` and `VanillaItems` to eliminate the need for defining separate TypeIds entirely.
- `ConsoleReader` now uses socket support in `proc_open()` to transmit IPC messages to the server process. Previously, a temporary socket server was used, which was unreliable in some conditions.
- Event handler tests have been converted to PHPUnit tests by mocking `Server` and `Plugin` instances. Previously, these required integration tests for these dependencies.
- Fixed various deprecation warnings in PHP 8.4.
- `netresearch/jsonmapper` is now used at `5.0.0`. The PMMP fork of this library has been removed, as it is no longer needed.
# 5.23.1
Released 5th December 2024.
## Fixes
- Fixed signs not creating a tile when placed.
## Internals
- Improved blockstate consistency check to detect tiles disappearing during refactors.
# 5.23.2
Released 9th December 2024.
## General
- Updated translations for Russian and Korean.
## Fixes
- Fixed server build number.
- Fixed some crashes being misreported as plugin-involved.
## Internals
- Removed legacy `build/make-release.php` script. This script is no longer used, as all releases should now follow the PR workflow.

View File

@ -32,16 +32,16 @@
"ext-zlib": ">=1.2.11",
"composer-runtime-api": "^2.0",
"adhocore/json-comment": "~1.2.0",
"pocketmine/netresearch-jsonmapper": "~v4.4.999",
"pocketmine/bedrock-block-upgrade-schema": "~4.3.0+bedrock-1.21.20",
"pocketmine/bedrock-data": "~2.12.0+bedrock-1.21.20",
"pocketmine/bedrock-item-upgrade-schema": "~1.11.0+bedrock-1.21.20",
"pocketmine/bedrock-protocol": "~33.0.0+bedrock-1.21.20",
"netresearch/jsonmapper": "~v5.0.0",
"pocketmine/bedrock-block-upgrade-schema": "~5.0.0+bedrock-1.21.40",
"pocketmine/bedrock-data": "~2.15.0+bedrock-1.21.50",
"pocketmine/bedrock-item-upgrade-schema": "~1.14.0+bedrock-1.21.50",
"pocketmine/bedrock-protocol": "~35.0.0+bedrock-1.21.50",
"pocketmine/binaryutils": "^0.2.1",
"pocketmine/callback-validator": "^1.0.2",
"pocketmine/color": "^0.3.0",
"pocketmine/errorhandler": "^0.7.0",
"pocketmine/locale-data": "~2.19.0",
"pocketmine/locale-data": "~2.22.0",
"pocketmine/log": "^0.4.0",
"pocketmine/math": "~1.0.0",
"pocketmine/nbt": "~1.0.0",
@ -52,7 +52,7 @@
"symfony/filesystem": "~6.4.0"
},
"require-dev": {
"phpstan/phpstan": "1.11.10",
"phpstan/phpstan": "1.11.11",
"phpstan/phpstan-phpunit": "^1.1.0",
"phpstan/phpstan-strict-rules": "^1.2.0",
"phpunit/phpunit": "^10.5.24"

345
composer.lock generated
View File

@ -4,7 +4,7 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
"This file is @generated automatically"
],
"content-hash": "fab1e131dfd049da39a87d4e562f1870",
"content-hash": "732102eca72dc1d29e7b67dfbce07653",
"packages": [
{
"name": "adhocore/json-comment",
@ -126,17 +126,68 @@
"time": "2023-11-29T23:19:16+00:00"
},
{
"name": "pocketmine/bedrock-block-upgrade-schema",
"version": "4.3.0",
"name": "netresearch/jsonmapper",
"version": "v5.0.0",
"source": {
"type": "git",
"url": "https://github.com/pmmp/BedrockBlockUpgradeSchema.git",
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},
"autoload": {
@ -1614,7 +1611,7 @@
"support": {
"issues": "https://github.com/sebastianbergmann/php-code-coverage/issues",
"security": "https://github.com/sebastianbergmann/php-code-coverage/security/policy",
"source": "https://github.com/sebastianbergmann/php-code-coverage/tree/10.1.15"
"source": "https://github.com/sebastianbergmann/php-code-coverage/tree/10.1.16"
},
"funding": [
{
@ -1622,7 +1619,7 @@
"type": "github"
}
],
"time": "2024-06-29T08:25:15+00:00"
"time": "2024-08-22T04:31:57+00:00"
},
{
"name": "phpunit/php-file-iterator",
@ -1869,16 +1866,16 @@
},
{
"name": "phpunit/phpunit",
"version": "10.5.24",
"version": "10.5.38",
"source": {
"type": "git",
"url": "https://github.com/sebastianbergmann/phpunit.git",
"reference": "5f124e3e3e561006047b532fd0431bf5bb6b9015"
"reference": "a86773b9e887a67bc53efa9da9ad6e3f2498c132"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/phpunit/zipball/5f124e3e3e561006047b532fd0431bf5bb6b9015",
"reference": "5f124e3e3e561006047b532fd0431bf5bb6b9015",
"url": "https://api.github.com/repos/sebastianbergmann/phpunit/zipball/a86773b9e887a67bc53efa9da9ad6e3f2498c132",
"reference": "a86773b9e887a67bc53efa9da9ad6e3f2498c132",
"shasum": ""
},
"require": {
@ -1888,26 +1885,26 @@
"ext-mbstring": "*",
"ext-xml": "*",
"ext-xmlwriter": "*",
"myclabs/deep-copy": "^1.10.1",
"phar-io/manifest": "^2.0.3",
"phar-io/version": "^3.0.2",
"myclabs/deep-copy": "^1.12.0",
"phar-io/manifest": "^2.0.4",
"phar-io/version": "^3.2.1",
"php": ">=8.1",
"phpunit/php-code-coverage": "^10.1.5",
"phpunit/php-file-iterator": "^4.0",
"phpunit/php-invoker": "^4.0",
"phpunit/php-text-template": "^3.0",
"phpunit/php-timer": "^6.0",
"sebastian/cli-parser": "^2.0",
"sebastian/code-unit": "^2.0",
"sebastian/comparator": "^5.0",
"sebastian/diff": "^5.0",
"sebastian/environment": "^6.0",
"sebastian/exporter": "^5.1",
"sebastian/global-state": "^6.0.1",
"sebastian/object-enumerator": "^5.0",
"sebastian/recursion-context": "^5.0",
"sebastian/type": "^4.0",
"sebastian/version": "^4.0"
"phpunit/php-code-coverage": "^10.1.16",
"phpunit/php-file-iterator": "^4.1.0",
"phpunit/php-invoker": "^4.0.0",
"phpunit/php-text-template": "^3.0.1",
"phpunit/php-timer": "^6.0.0",
"sebastian/cli-parser": "^2.0.1",
"sebastian/code-unit": "^2.0.0",
"sebastian/comparator": "^5.0.3",
"sebastian/diff": "^5.1.1",
"sebastian/environment": "^6.1.0",
"sebastian/exporter": "^5.1.2",
"sebastian/global-state": "^6.0.2",
"sebastian/object-enumerator": "^5.0.0",
"sebastian/recursion-context": "^5.0.0",
"sebastian/type": "^4.0.0",
"sebastian/version": "^4.0.1"
},
"suggest": {
"ext-soap": "To be able to generate mocks based on WSDL files"
@ -1950,7 +1947,7 @@
"support": {
"issues": "https://github.com/sebastianbergmann/phpunit/issues",
"security": "https://github.com/sebastianbergmann/phpunit/security/policy",
"source": "https://github.com/sebastianbergmann/phpunit/tree/10.5.24"
"source": "https://github.com/sebastianbergmann/phpunit/tree/10.5.38"
},
"funding": [
{
@ -1966,7 +1963,7 @@
"type": "tidelift"
}
],
"time": "2024-06-20T13:09:54+00:00"
"time": "2024-10-28T13:06:21+00:00"
},
{
"name": "sebastian/cli-parser",
@ -2138,16 +2135,16 @@
},
{
"name": "sebastian/comparator",
"version": "5.0.1",
"version": "5.0.3",
"source": {
"type": "git",
"url": "https://github.com/sebastianbergmann/comparator.git",
"reference": "2db5010a484d53ebf536087a70b4a5423c102372"
"reference": "a18251eb0b7a2dcd2f7aa3d6078b18545ef0558e"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/comparator/zipball/2db5010a484d53ebf536087a70b4a5423c102372",
"reference": "2db5010a484d53ebf536087a70b4a5423c102372",
"url": "https://api.github.com/repos/sebastianbergmann/comparator/zipball/a18251eb0b7a2dcd2f7aa3d6078b18545ef0558e",
"reference": "a18251eb0b7a2dcd2f7aa3d6078b18545ef0558e",
"shasum": ""
},
"require": {
@ -2158,7 +2155,7 @@
"sebastian/exporter": "^5.0"
},
"require-dev": {
"phpunit/phpunit": "^10.3"
"phpunit/phpunit": "^10.5"
},
"type": "library",
"extra": {
@ -2203,7 +2200,7 @@
"support": {
"issues": "https://github.com/sebastianbergmann/comparator/issues",
"security": "https://github.com/sebastianbergmann/comparator/security/policy",
"source": "https://github.com/sebastianbergmann/comparator/tree/5.0.1"
"source": "https://github.com/sebastianbergmann/comparator/tree/5.0.3"
},
"funding": [
{
@ -2211,7 +2208,7 @@
"type": "github"
}
],
"time": "2023-08-14T13:18:12+00:00"
"time": "2024-10-18T14:56:07+00:00"
},
{
"name": "sebastian/complexity",

View File

@ -40,6 +40,7 @@ parameters:
- build/php
dynamicConstantNames:
- pocketmine\VersionInfo::IS_DEVELOPMENT_BUILD
- pocketmine\VersionInfo::BUILD_CHANNEL
- pocketmine\DEBUG
- pocketmine\IS_DEVELOPMENT_BUILD
stubFiles:
@ -47,8 +48,6 @@ parameters:
- tests/phpstan/stubs/leveldb.stub
- tests/phpstan/stubs/pmmpthread.stub
reportUnmatchedIgnoredErrors: false #no other way to silence platform-specific non-warnings
staticReflectionClassNamePatterns:
- "#^COM$#"
typeAliases:
#variadics don't work for this - mixed probably shouldn't work either, but for now it does
#what we actually need is something that accepts an infinite number of parameters, but in the absence of that,

View File

@ -332,7 +332,7 @@ class MemoryManager{
continue;
}
$methodStatics = [];
foreach($method->getStaticVariables() as $name => $variable){
foreach(Utils::promoteKeys($method->getStaticVariables()) as $name => $variable){
$methodStatics[$name] = self::continueDump($variable, $objects, $refCounts, 0, $maxNesting, $maxStringSize);
}
if(count($methodStatics) > 0){
@ -360,7 +360,7 @@ class MemoryManager{
'_SESSION' => true
];
foreach($GLOBALS as $varName => $value){
foreach(Utils::promoteKeys($GLOBALS) as $varName => $value){
if(isset($ignoredGlobals[$varName])){
continue;
}
@ -376,7 +376,7 @@ class MemoryManager{
$reflect = new \ReflectionFunction($function);
$vars = [];
foreach($reflect->getStaticVariables() as $varName => $variable){
foreach(Utils::promoteKeys($reflect->getStaticVariables()) as $varName => $variable){
$vars[$varName] = self::continueDump($variable, $objects, $refCounts, 0, $maxNesting, $maxStringSize);
}
if(count($vars) > 0){
@ -416,7 +416,7 @@ class MemoryManager{
$info["this"] = self::continueDump($closureThis, $objects, $refCounts, 0, $maxNesting, $maxStringSize);
}
foreach($reflect->getStaticVariables() as $name => $variable){
foreach(Utils::promoteKeys($reflect->getStaticVariables()) as $name => $variable){
$info["referencedVars"][$name] = self::continueDump($variable, $objects, $refCounts, 0, $maxNesting, $maxStringSize);
}
}else{
@ -499,7 +499,7 @@ class MemoryManager{
}
$data = [];
$numeric = 0;
foreach($from as $key => $value){
foreach(Utils::promoteKeys($from) as $key => $value){
$data[$numeric] = [
"k" => self::continueDump($key, $objects, $refCounts, $recursion + 1, $maxNesting, $maxStringSize),
"v" => self::continueDump($value, $objects, $refCounts, $recursion + 1, $maxNesting, $maxStringSize),

View File

@ -282,6 +282,11 @@ JIT_WARNING
exit(0);
}
if(defined('pocketmine\ORIGINAL_PHAR_PATH')){
//if we're inside a phar cache, \pocketmine\PATH will not include the original phar
Filesystem::addCleanedPath(ORIGINAL_PHAR_PATH, Filesystem::CLEAN_PATH_SRC_PREFIX);
}
$cwd = Utils::assumeNotFalse(realpath(Utils::assumeNotFalse(getcwd())));
$dataPath = getopt_string(BootstrapOptions::DATA) ?? $cwd;
$pluginPath = getopt_string(BootstrapOptions::PLUGINS) ?? $cwd . DIRECTORY_SEPARATOR . "plugins";

View File

@ -89,6 +89,8 @@ use pocketmine\promise\Promise;
use pocketmine\promise\PromiseResolver;
use pocketmine\resourcepacks\ResourcePackManager;
use pocketmine\scheduler\AsyncPool;
use pocketmine\scheduler\TimingsCollectionTask;
use pocketmine\scheduler\TimingsControlTask;
use pocketmine\snooze\SleeperHandler;
use pocketmine\stats\SendUsageTask;
use pocketmine\thread\log\AttachableThreadSafeLogger;
@ -736,12 +738,15 @@ class Server{
/**
* @return string[][]
* @phpstan-return array<string, list<string>>
*/
public function getCommandAliases() : array{
$section = $this->configGroup->getProperty(Yml::ALIASES);
$result = [];
if(is_array($section)){
foreach($section as $key => $value){
foreach(Utils::promoteKeys($section) as $key => $value){
//TODO: more validation needed here
//key might not be a string, value might not be list<string>
$commands = [];
if(is_array($value)){
$commands = $value;
@ -749,7 +754,7 @@ class Server{
$commands[] = (string) $value;
}
$result[$key] = $commands;
$result[(string) $key] = $commands;
}
}
@ -891,7 +896,36 @@ class Server{
$poolSize = max(1, (int) $poolSize);
}
TimingsHandler::setEnabled($this->configGroup->getPropertyBool(Yml::SETTINGS_ENABLE_PROFILING, false));
$this->profilingTickRate = $this->configGroup->getPropertyInt(Yml::SETTINGS_PROFILE_REPORT_TRIGGER, self::TARGET_TICKS_PER_SECOND);
$this->asyncPool = new AsyncPool($poolSize, max(-1, $this->configGroup->getPropertyInt(Yml::MEMORY_ASYNC_WORKER_HARD_LIMIT, 256)), $this->autoloader, $this->logger, $this->tickSleeper);
$this->asyncPool->addWorkerStartHook(function(int $i) : void{
if(TimingsHandler::isEnabled()){
$this->asyncPool->submitTaskToWorker(TimingsControlTask::setEnabled(true), $i);
}
});
TimingsHandler::getToggleCallbacks()->add(function(bool $enable) : void{
foreach($this->asyncPool->getRunningWorkers() as $workerId){
$this->asyncPool->submitTaskToWorker(TimingsControlTask::setEnabled($enable), $workerId);
}
});
TimingsHandler::getReloadCallbacks()->add(function() : void{
foreach($this->asyncPool->getRunningWorkers() as $workerId){
$this->asyncPool->submitTaskToWorker(TimingsControlTask::reload(), $workerId);
}
});
TimingsHandler::getCollectCallbacks()->add(function() : array{
$promises = [];
foreach($this->asyncPool->getRunningWorkers() as $workerId){
$resolver = new PromiseResolver();
$this->asyncPool->submitTaskToWorker(new TimingsCollectionTask($resolver), $workerId);
$promises[] = $resolver->getPromise();
}
return $promises;
});
$netCompressionThreshold = -1;
if($this->configGroup->getPropertyInt(Yml::NETWORK_BATCH_THRESHOLD, 256) >= 0){
@ -965,9 +999,6 @@ class Server{
)));
$this->logger->info($this->language->translate(KnownTranslationFactory::pocketmine_server_license($this->getName())));
TimingsHandler::setEnabled($this->configGroup->getPropertyBool(Yml::SETTINGS_ENABLE_PROFILING, false));
$this->profilingTickRate = $this->configGroup->getPropertyInt(Yml::SETTINGS_PROFILE_REPORT_TRIGGER, self::TARGET_TICKS_PER_SECOND);
DefaultPermissions::registerCorePermissions();
$this->commandMap = new SimpleCommandMap($this);
@ -1094,7 +1125,11 @@ class Server{
$anyWorldFailedToLoad = false;
foreach((array) $this->configGroup->getProperty(Yml::WORLDS, []) as $name => $options){
foreach(Utils::promoteKeys((array) $this->configGroup->getProperty(Yml::WORLDS, [])) as $name => $options){
if(!is_string($name)){
//TODO: this probably should be an error
continue;
}
if($options === null){
$options = [];
}elseif(!is_array($options)){

View File

@ -31,7 +31,7 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "5.18.1";
public const BASE_VERSION = "5.23.3";
public const IS_DEVELOPMENT_BUILD = true;
public const BUILD_CHANNEL = "stable";

View File

@ -35,10 +35,10 @@ use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\Utils;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\AnvilFallSound;
use pocketmine\world\sound\Sound;
use function lcg_value;
use function round;
class Anvil extends Transparent implements Fallable{
@ -97,7 +97,7 @@ class Anvil extends Transparent implements Fallable{
}
public function onHitGround(FallingBlock $blockEntity) : bool{
if(lcg_value() < 0.05 + (round($blockEntity->getFallDistance()) - 1) * 0.05){
if(Utils::getRandomFloat() < 0.05 + (round($blockEntity->getFallDistance()) - 1) * 0.05){
if($this->damage !== self::VERY_DAMAGED){
$this->damage = $this->damage + 1;
}else{

View File

@ -362,6 +362,8 @@ class Block{
*
* A replacement block may be returned. This is useful if the block type changed due to reading of world data (e.g.
* data from a block entity).
*
* @phpstan-impure
*/
public function readStateFromWorld() : Block{
return $this;

View File

@ -760,8 +760,34 @@ final class BlockTypeIds{
public const POLISHED_TUFF_SLAB = 10730;
public const POLISHED_TUFF_STAIRS = 10731;
public const POLISHED_TUFF_WALL = 10732;
public const COPPER_BULB = 10733;
public const COPPER_DOOR = 10734;
public const COPPER_TRAPDOOR = 10735;
public const CHISELED_COPPER = 10736;
public const COPPER_GRATE = 10737;
public const PALE_OAK_BUTTON = 10738;
public const PALE_OAK_DOOR = 10739;
public const PALE_OAK_FENCE = 10740;
public const PALE_OAK_FENCE_GATE = 10741;
public const PALE_OAK_LEAVES = 10742;
public const PALE_OAK_LOG = 10743;
public const PALE_OAK_PLANKS = 10744;
public const PALE_OAK_PRESSURE_PLATE = 10745;
public const PALE_OAK_SIGN = 10746;
public const PALE_OAK_SLAB = 10747;
public const PALE_OAK_STAIRS = 10748;
public const PALE_OAK_TRAPDOOR = 10749;
public const PALE_OAK_WALL_SIGN = 10750;
public const PALE_OAK_WOOD = 10751;
public const RESIN = 10752;
public const RESIN_BRICK_SLAB = 10753;
public const RESIN_BRICK_STAIRS = 10754;
public const RESIN_BRICK_WALL = 10755;
public const RESIN_BRICKS = 10756;
public const RESIN_CLUMP = 10757;
public const CHISELED_RESIN_BRICKS = 10758;
public const FIRST_UNUSED_BLOCK_ID = 10733;
public const FIRST_UNUSED_BLOCK_ID = 10759;
private static int $nextDynamicId = self::FIRST_UNUSED_BLOCK_ID;

View File

@ -27,10 +27,6 @@ use pocketmine\item\Item;
class BlueIce extends Opaque{
public function getLightLevel() : int{
return 1;
}
public function getFrictionFactor() : float{
return 0.99;
}
@ -38,4 +34,8 @@ class BlueIce extends Opaque{
public function getDropsForCompatibleTool(Item $item) : array{
return [];
}
public function isAffectedBySilkTouch() : bool{
return true;
}
}

View File

@ -52,6 +52,9 @@ class CakeWithCandle extends BaseCake{
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($this->lit && $face !== Facing::UP){
return true;
}
if($this->onInteractCandle($item, $face, $clickVector, $player, $returnedItems)){
return true;
}

View File

@ -69,6 +69,10 @@ class Campfire extends Transparent{
private const UPDATE_INTERVAL_TICKS = 10;
/**
* @deprecated This was added by mistake. It can't be relied on as the inventory won't be initialized if this block
* has never been set in the world.
*/
protected CampfireInventory $inventory;
/**
@ -129,6 +133,10 @@ class Campfire extends Transparent{
return [AxisAlignedBB::one()->trim(Facing::UP, 9 / 16)];
}
/**
* @deprecated This was added by mistake. It can't be relied on as the inventory won't be initialized if this block
* has never been set in the world.
*/
public function getInventory() : CampfireInventory{
return $this->inventory;
}

View File

@ -48,11 +48,32 @@ class ChiseledBookshelf extends Opaque{
*/
private array $slots = [];
private ?ChiseledBookshelfSlot $lastInteractedSlot = null;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->enumSet($this->slots, ChiseledBookshelfSlot::cases());
}
public function readStateFromWorld() : Block{
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileChiseledBookshelf){
$this->lastInteractedSlot = $tile->getLastInteractedSlot();
}else{
$this->lastInteractedSlot = null;
}
return $this;
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileChiseledBookshelf){
$tile->setLastInteractedSlot($this->lastInteractedSlot);
}
}
/**
* Returns whether the given slot is displayed as occupied.
* This doesn't guarantee that there is or isn't a book in the bookshelf's inventory.
@ -92,6 +113,23 @@ class ChiseledBookshelf extends Opaque{
return $this->slots;
}
/**
* Returns the last slot interacted by a player or null if no slot has been interacted with yet.
*/
public function getLastInteractedSlot() : ?ChiseledBookshelfSlot{
return $this->lastInteractedSlot;
}
/**
* Sets the last slot interacted by a player.
*
* @return $this
*/
public function setLastInteractedSlot(?ChiseledBookshelfSlot $lastInteractedSlot) : self{
$this->lastInteractedSlot = $lastInteractedSlot;
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($face !== $this->facing){
return false;
@ -112,10 +150,12 @@ class ChiseledBookshelf extends Opaque{
$returnedItems[] = $inventory->getItem($slot->value);
$inventory->clear($slot->value);
$this->setSlot($slot, false);
$this->lastInteractedSlot = $slot;
}elseif($item instanceof WritableBookBase || $item instanceof Book || $item instanceof EnchantedBook){
//TODO: type tags like blocks would be better for this
$inventory->setItem($slot->value, $item->pop());
$this->setSlot($slot, true);
$this->lastInteractedSlot = $slot;
}else{
return true;
}

View File

@ -23,9 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
use pocketmine\block\utils\ICopper;
class Copper extends Opaque implements ICopper{
class Copper extends Opaque implements CopperMaterial{
use CopperTrait;
}

69
src/block/CopperBulb.php Normal file
View File

@ -0,0 +1,69 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\CopperTrait;
use pocketmine\block\utils\LightableTrait;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
class CopperBulb extends Opaque implements CopperMaterial{
use CopperTrait;
use PoweredByRedstoneTrait;
use LightableTrait{
describeBlockOnlyState as encodeLitState;
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$this->encodeLitState($w);
$w->bool($this->powered);
}
/** @return $this */
public function togglePowered(bool $powered) : self{
if($powered === $this->powered){
return $this;
}
if ($powered) {
$this->setLit(!$this->lit);
}
$this->setPowered($powered);
return $this;
}
public function getLightLevel() : int{
if ($this->lit) {
return match($this->oxidation){
CopperOxidation::NONE => 15,
CopperOxidation::EXPOSED => 12,
CopperOxidation::WEATHERED => 8,
CopperOxidation::OXIDIZED => 4,
};
}
return 0;
}
}

53
src/block/CopperDoor.php Normal file
View File

@ -0,0 +1,53 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class CopperDoor extends Door implements CopperMaterial{
use CopperTrait{
onInteract as onInteractCopper;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if ($player !== null && $player->isSneaking() && $this->onInteractCopper($item, $face, $clickVector, $player, $returnedItems)) {
//copy copper properties to other half
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
$world = $this->position->getWorld();
if ($other instanceof CopperDoor) {
$other->setOxidation($this->oxidation);
$other->setWaxed($this->waxed);
$world->setBlock($other->position, $other);
}
return true;
}
return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);
}
}

33
src/block/CopperGrate.php Normal file
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@ -0,0 +1,33 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
class CopperGrate extends Transparent implements CopperMaterial{
use CopperTrait;
//TODO: waterlogging!
}

View File

@ -23,9 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
use pocketmine\block\utils\ICopper;
class CopperSlab extends Slab implements ICopper{
class CopperSlab extends Slab implements CopperMaterial{
use CopperTrait;
}

View File

@ -23,9 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
use pocketmine\block\utils\ICopper;
class CopperStairs extends Stair implements ICopper{
class CopperStairs extends Stair implements CopperMaterial{
use CopperTrait;
}

View File

@ -0,0 +1,44 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class CopperTrapdoor extends Trapdoor implements CopperMaterial{
use CopperTrait{
onInteract as onInteractCopper;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if ($player !== null && $player->isSneaking() && $this->onInteractCopper($item, $face, $clickVector, $player, $returnedItems)) {
return true;
}
return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);
}
}

View File

@ -31,8 +31,8 @@ use pocketmine\event\entity\EntityTrampleFarmlandEvent;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\utils\Utils;
use function intdiv;
use function lcg_value;
class Farmland extends Transparent{
public const MAX_WETNESS = 7;
@ -148,7 +148,7 @@ class Farmland extends Transparent{
}
public function onEntityLand(Entity $entity) : ?float{
if($entity instanceof Living && lcg_value() < $entity->getFallDistance() - 0.5){
if($entity instanceof Living && Utils::getRandomFloat() < $entity->getFallDistance() - 0.5){
$ev = new EntityTrampleFarmlandEvent($entity, $this);
$ev->call();
if(!$ev->isCancelled()){

View File

@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\utils\SupportType;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
/**
* "Flowable" blocks are destroyed if water flows into the same space as the block. These blocks usually don't have any
@ -40,6 +41,11 @@ abstract class Flowable extends Transparent{
return false;
}
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
return (!$this->canBeFlowedInto() || !$blockReplace instanceof Liquid) &&
parent::canBePlacedAt($blockReplace, $clickVector, $face, $isClickedBlock);
}
/**
* @return AxisAlignedBB[]
*/

View File

@ -24,60 +24,20 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\MultiAnySupportTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\World;
use function array_key_first;
use function count;
use function shuffle;
class GlowLichen extends Transparent{
/** @var int[] */
protected array $faces = [];
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->facingFlags($this->faces);
}
/** @return int[] */
public function getFaces() : array{ return $this->faces; }
public function hasFace(int $face) : bool{
return isset($this->faces[$face]);
}
/**
* @param int[] $faces
* @return $this
*/
public function setFaces(array $faces) : self{
$uniqueFaces = [];
foreach($faces as $face){
Facing::validate($face);
$uniqueFaces[$face] = $face;
}
$this->faces = $uniqueFaces;
return $this;
}
/** @return $this */
public function setFace(int $face, bool $value) : self{
Facing::validate($face);
if($value){
$this->faces[$face] = $face;
}else{
unset($this->faces[$face]);
}
return $this;
}
use MultiAnySupportTrait;
public function getLightLevel() : int{
return 7;
@ -102,39 +62,11 @@ class GlowLichen extends Transparent{
return true;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->faces = $blockReplace instanceof GlowLichen ? $blockReplace->faces : [];
$availableFaces = $this->getAvailableFaces();
if(count($availableFaces) === 0){
return false;
}
$opposite = Facing::opposite($face);
$placedFace = isset($availableFaces[$opposite]) ? $opposite : array_key_first($availableFaces);
$this->faces[$placedFace] = $placedFace;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
$changed = false;
foreach($this->faces as $face){
if($this->getAdjacentSupportType($face) !== SupportType::FULL){
unset($this->faces[$face]);
$changed = true;
}
}
if($changed){
$world = $this->position->getWorld();
if(count($this->faces) === 0){
$world->useBreakOn($this->position);
}else{
$world->setBlock($this->position, $this);
}
}
/**
* @return int[]
*/
protected function getInitialPlaceFaces(Block $blockReplace) : array{
return $blockReplace instanceof GlowLichen ? $blockReplace->faces : [];
}
private function getSpreadBlock(Block $replace, int $spreadFace) : ?Block{
@ -261,17 +193,4 @@ class GlowLichen extends Transparent{
public function getFlammability() : int{
return 100;
}
/**
* @return array<int, int> $faces
*/
private function getAvailableFaces() : array{
$faces = [];
foreach(Facing::ALL as $face){
if(!$this->hasFace($face) && $this->getAdjacentSupportType($face) === SupportType::FULL){
$faces[$face] = $face;
}
}
return $faces;
}
}

View File

@ -31,13 +31,13 @@ use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\Utils;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\ItemFrameAddItemSound;
use pocketmine\world\sound\ItemFrameRemoveItemSound;
use pocketmine\world\sound\ItemFrameRotateItemSound;
use function is_infinite;
use function is_nan;
use function lcg_value;
class ItemFrame extends Flowable{
use AnyFacingTrait;
@ -154,7 +154,7 @@ class ItemFrame extends Flowable{
return false;
}
$world = $this->position->getWorld();
if(lcg_value() <= $this->itemDropChance){
if(Utils::getRandomFloat() <= $this->itemDropChance){
$world->dropItem($this->position->add(0.5, 0.5, 0.5), clone $this->framedItem);
$world->addSound($this->position, new ItemFrameRemoveItemSound());
}
@ -185,7 +185,7 @@ class ItemFrame extends Flowable{
public function getDropsForCompatibleTool(Item $item) : array{
$drops = parent::getDropsForCompatibleTool($item);
if($this->framedItem !== null && lcg_value() <= $this->itemDropChance){
if($this->framedItem !== null && Utils::getRandomFloat() <= $this->itemDropChance){
$drops[] = clone $this->framedItem;
}

View File

@ -157,6 +157,7 @@ class Leaves extends Transparent{
LeavesType::MANGROVE, //TODO: mangrove propagule
LeavesType::AZALEA, LeavesType::FLOWERING_AZALEA => null, //TODO: azalea
LeavesType::CHERRY => null, //TODO: cherry
LeavesType::PALE_OAK => null, //TODO: pale oak
})?->asItem();
if($sapling !== null){
$drops[] = $sapling;

View File

@ -33,9 +33,9 @@ use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\utils\Utils;
use pocketmine\world\sound\FizzSound;
use pocketmine\world\sound\Sound;
use function lcg_value;
abstract class Liquid extends Transparent{
public const MAX_DECAY = 7;
@ -368,7 +368,7 @@ abstract class Liquid extends Transparent{
protected function liquidCollide(Block $cause, Block $result) : bool{
if(BlockEventHelper::form($this, $result, $cause)){
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), new FizzSound(2.6 + (lcg_value() - lcg_value()) * 0.8));
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), new FizzSound(2.6 + (Utils::getRandomFloat() - Utils::getRandomFloat()) * 0.8));
}
return true;
}

View File

@ -39,7 +39,7 @@ class Magma extends Opaque{
}
public function onEntityInside(Entity $entity) : bool{
if($entity instanceof Living && !$entity->isSneaking()){
if($entity instanceof Living && !$entity->isSneaking() && $entity->getFrostWalkerLevel() === 0){
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
$entity->attack($ev);
}

54
src/block/ResinClump.php Normal file
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@ -0,0 +1,54 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\MultiAnySupportTrait;
use pocketmine\block\utils\SupportType;
final class ResinClump extends Transparent{
use MultiAnySupportTrait;
public function isSolid() : bool{
return false;
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
public function canBeReplaced() : bool{
return true;
}
/**
* @return int[]
*/
protected function getInitialPlaceFaces(Block $blockReplace) : array{
return $blockReplace instanceof ResinClump ? $blockReplace->faces : [];
}
protected function recalculateCollisionBoxes() : array{
return [];
}
}

View File

@ -132,6 +132,7 @@ class RuntimeBlockStateRegistry{
/**
* @return Block[]
* @phpstan-return array<int, Block>
*/
public function getAllKnownStates() : array{
return $this->fullList;

View File

@ -36,7 +36,9 @@ use pocketmine\world\Position;
class Sugarcane extends Flowable{
use AgeableTrait;
use StaticSupportTrait;
use StaticSupportTrait {
onNearbyBlockChange as onSupportBlockChange;
}
public const MAX_AGE = 15;
@ -97,7 +99,13 @@ class Sugarcane extends Flowable{
}
public function onRandomTick() : void{
if(!$this->getSide(Facing::DOWN)->hasSameTypeId($this)){
$down = $this->getSide(Facing::DOWN);
if(!$down->hasSameTypeId($this)){
if(!$this->hasNearbyWater($down)){
$this->position->getWorld()->useBreakOn($this->position, createParticles: true);
return;
}
if($this->age === self::MAX_AGE){
$this->grow($this->position);
}else{
@ -123,4 +131,23 @@ class Sugarcane extends Flowable{
return false;
}
private function hasNearbyWater(Block $down) : bool{
foreach($down->getHorizontalSides() as $sideBlock){
$blockId = $sideBlock->getTypeId();
if($blockId === BlockTypeIds::WATER || $blockId === BlockTypeIds::FROSTED_ICE){
return true;
}
}
return false;
}
public function onNearbyBlockChange() : void{
$down = $this->getSide(Facing::DOWN);
if(!$down->hasSameTypeId($this) && !$this->hasNearbyWater($down)){
$this->position->getWorld()->useBreakOn($this->position, createParticles: true);
}else{
$this->onSupportBlockChange();
}
}
}

File diff suppressed because it is too large Load Diff

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@ -1,263 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\BlockIdentifier as BID;
use pocketmine\block\BlockTypeIds as Ids;
use pocketmine\block\tile\Sign as TileSign;
use pocketmine\block\utils\LeavesType;
use pocketmine\block\utils\SaplingType;
use pocketmine\block\utils\WoodType;
use pocketmine\item\VanillaItems;
/**
* All wood-like blocks have different IDs for different wood types.
*
* We can't make these dynamic, because some types of wood have different type properties (e.g. crimson and warped planks
* are not flammable, but all other planks are).
*
* In the future, it's entirely within the realm of reason that the other types of wood may differ in other ways, such
* as flammability, hardness, required tool tier, etc.
* Therefore, to stay on the safe side of Mojang, wood-like blocks have static types. This does unfortunately generate
* a lot of ugly code.
*
* @internal
*/
final class WoodLikeBlockIdHelper{
public static function getPlanksIdentifier(WoodType $type) : BID{
return new BID(match($type){
WoodType::OAK => Ids::OAK_PLANKS,
WoodType::SPRUCE => Ids::SPRUCE_PLANKS,
WoodType::BIRCH => Ids::BIRCH_PLANKS,
WoodType::JUNGLE => Ids::JUNGLE_PLANKS,
WoodType::ACACIA => Ids::ACACIA_PLANKS,
WoodType::DARK_OAK => Ids::DARK_OAK_PLANKS,
WoodType::MANGROVE => Ids::MANGROVE_PLANKS,
WoodType::CRIMSON => Ids::CRIMSON_PLANKS,
WoodType::WARPED => Ids::WARPED_PLANKS,
WoodType::CHERRY => Ids::CHERRY_PLANKS,
});
}
public static function getFenceIdentifier(WoodType $type) : BID{
return new BID(match($type){
WoodType::OAK => Ids::OAK_FENCE,
WoodType::SPRUCE => Ids::SPRUCE_FENCE,
WoodType::BIRCH => Ids::BIRCH_FENCE,
WoodType::JUNGLE => Ids::JUNGLE_FENCE,
WoodType::ACACIA => Ids::ACACIA_FENCE,
WoodType::DARK_OAK => Ids::DARK_OAK_FENCE,
WoodType::MANGROVE => Ids::MANGROVE_FENCE,
WoodType::CRIMSON => Ids::CRIMSON_FENCE,
WoodType::WARPED => Ids::WARPED_FENCE,
WoodType::CHERRY => Ids::CHERRY_FENCE,
});
}
public static function getSlabIdentifier(WoodType $type) : BID{
return new BID(match($type){
WoodType::OAK => Ids::OAK_SLAB,
WoodType::SPRUCE => Ids::SPRUCE_SLAB,
WoodType::BIRCH => Ids::BIRCH_SLAB,
WoodType::JUNGLE => Ids::JUNGLE_SLAB,
WoodType::ACACIA => Ids::ACACIA_SLAB,
WoodType::DARK_OAK => Ids::DARK_OAK_SLAB,
WoodType::MANGROVE => Ids::MANGROVE_SLAB,
WoodType::CRIMSON => Ids::CRIMSON_SLAB,
WoodType::WARPED => Ids::WARPED_SLAB,
WoodType::CHERRY => Ids::CHERRY_SLAB,
});
}
public static function getLogIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_LOG,
WoodType::SPRUCE => Ids::SPRUCE_LOG,
WoodType::BIRCH => Ids::BIRCH_LOG,
WoodType::JUNGLE => Ids::JUNGLE_LOG,
WoodType::ACACIA => Ids::ACACIA_LOG,
WoodType::DARK_OAK => Ids::DARK_OAK_LOG,
WoodType::MANGROVE => Ids::MANGROVE_LOG,
WoodType::CRIMSON => Ids::CRIMSON_STEM,
WoodType::WARPED => Ids::WARPED_STEM,
WoodType::CHERRY => Ids::CHERRY_LOG,
});
}
public static function getAllSidedLogIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_WOOD,
WoodType::SPRUCE => Ids::SPRUCE_WOOD,
WoodType::BIRCH => Ids::BIRCH_WOOD,
WoodType::JUNGLE => Ids::JUNGLE_WOOD,
WoodType::ACACIA => Ids::ACACIA_WOOD,
WoodType::DARK_OAK => Ids::DARK_OAK_WOOD,
WoodType::MANGROVE => Ids::MANGROVE_WOOD,
WoodType::CRIMSON => Ids::CRIMSON_HYPHAE,
WoodType::WARPED => Ids::WARPED_HYPHAE,
WoodType::CHERRY => Ids::CHERRY_WOOD,
});
}
public static function getLeavesIdentifier(LeavesType $leavesType) : BID{
return new BID(match($leavesType){
LeavesType::OAK => Ids::OAK_LEAVES,
LeavesType::SPRUCE => Ids::SPRUCE_LEAVES,
LeavesType::BIRCH => Ids::BIRCH_LEAVES,
LeavesType::JUNGLE => Ids::JUNGLE_LEAVES,
LeavesType::ACACIA => Ids::ACACIA_LEAVES,
LeavesType::DARK_OAK => Ids::DARK_OAK_LEAVES,
LeavesType::MANGROVE => Ids::MANGROVE_LEAVES,
LeavesType::AZALEA => Ids::AZALEA_LEAVES,
LeavesType::FLOWERING_AZALEA => Ids::FLOWERING_AZALEA_LEAVES,
LeavesType::CHERRY => Ids::CHERRY_LEAVES,
});
}
public static function getSaplingIdentifier(SaplingType $treeType) : BID{
return new BID(match($treeType){
SaplingType::OAK => Ids::OAK_SAPLING,
SaplingType::SPRUCE => Ids::SPRUCE_SAPLING,
SaplingType::BIRCH => Ids::BIRCH_SAPLING,
SaplingType::JUNGLE => Ids::JUNGLE_SAPLING,
SaplingType::ACACIA => Ids::ACACIA_SAPLING,
SaplingType::DARK_OAK => Ids::DARK_OAK_SAPLING,
});
}
/**
* @return BID[]|\Closure[]
* @phpstan-return array{BID, BID, \Closure() : \pocketmine\item\Item}
*/
public static function getSignInfo(WoodType $treeType) : array{
$make = fn(int $floorId, int $wallId, \Closure $getItem) => [
new BID($floorId, TileSign::class),
new BID($wallId, TileSign::class),
$getItem
];
return match($treeType){
WoodType::OAK => $make(Ids::OAK_SIGN, Ids::OAK_WALL_SIGN, fn() => VanillaItems::OAK_SIGN()),
WoodType::SPRUCE => $make(Ids::SPRUCE_SIGN, Ids::SPRUCE_WALL_SIGN, fn() => VanillaItems::SPRUCE_SIGN()),
WoodType::BIRCH => $make(Ids::BIRCH_SIGN, Ids::BIRCH_WALL_SIGN, fn() => VanillaItems::BIRCH_SIGN()),
WoodType::JUNGLE => $make(Ids::JUNGLE_SIGN, Ids::JUNGLE_WALL_SIGN, fn() => VanillaItems::JUNGLE_SIGN()),
WoodType::ACACIA => $make(Ids::ACACIA_SIGN, Ids::ACACIA_WALL_SIGN, fn() => VanillaItems::ACACIA_SIGN()),
WoodType::DARK_OAK => $make(Ids::DARK_OAK_SIGN, Ids::DARK_OAK_WALL_SIGN, fn() => VanillaItems::DARK_OAK_SIGN()),
WoodType::MANGROVE => $make(Ids::MANGROVE_SIGN, Ids::MANGROVE_WALL_SIGN, fn() => VanillaItems::MANGROVE_SIGN()),
WoodType::CRIMSON => $make(Ids::CRIMSON_SIGN, Ids::CRIMSON_WALL_SIGN, fn() => VanillaItems::CRIMSON_SIGN()),
WoodType::WARPED => $make(Ids::WARPED_SIGN, Ids::WARPED_WALL_SIGN, fn() => VanillaItems::WARPED_SIGN()),
WoodType::CHERRY => $make(Ids::CHERRY_SIGN, Ids::CHERRY_WALL_SIGN, fn() => VanillaItems::CHERRY_SIGN()),
};
}
public static function getTrapdoorIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_TRAPDOOR,
WoodType::SPRUCE => Ids::SPRUCE_TRAPDOOR,
WoodType::BIRCH => Ids::BIRCH_TRAPDOOR,
WoodType::JUNGLE => Ids::JUNGLE_TRAPDOOR,
WoodType::ACACIA => Ids::ACACIA_TRAPDOOR,
WoodType::DARK_OAK => Ids::DARK_OAK_TRAPDOOR,
WoodType::MANGROVE => Ids::MANGROVE_TRAPDOOR,
WoodType::CRIMSON => Ids::CRIMSON_TRAPDOOR,
WoodType::WARPED => Ids::WARPED_TRAPDOOR,
WoodType::CHERRY => Ids::CHERRY_TRAPDOOR,
});
}
public static function getButtonIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_BUTTON,
WoodType::SPRUCE => Ids::SPRUCE_BUTTON,
WoodType::BIRCH => Ids::BIRCH_BUTTON,
WoodType::JUNGLE => Ids::JUNGLE_BUTTON,
WoodType::ACACIA => Ids::ACACIA_BUTTON,
WoodType::DARK_OAK => Ids::DARK_OAK_BUTTON,
WoodType::MANGROVE => Ids::MANGROVE_BUTTON,
WoodType::CRIMSON => Ids::CRIMSON_BUTTON,
WoodType::WARPED => Ids::WARPED_BUTTON,
WoodType::CHERRY => Ids::CHERRY_BUTTON,
});
}
public static function getPressurePlateIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_PRESSURE_PLATE,
WoodType::SPRUCE => Ids::SPRUCE_PRESSURE_PLATE,
WoodType::BIRCH => Ids::BIRCH_PRESSURE_PLATE,
WoodType::JUNGLE => Ids::JUNGLE_PRESSURE_PLATE,
WoodType::ACACIA => Ids::ACACIA_PRESSURE_PLATE,
WoodType::DARK_OAK => Ids::DARK_OAK_PRESSURE_PLATE,
WoodType::MANGROVE => Ids::MANGROVE_PRESSURE_PLATE,
WoodType::CRIMSON => Ids::CRIMSON_PRESSURE_PLATE,
WoodType::WARPED => Ids::WARPED_PRESSURE_PLATE,
WoodType::CHERRY => Ids::CHERRY_PRESSURE_PLATE,
});
}
public static function getDoorIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_DOOR,
WoodType::SPRUCE => Ids::SPRUCE_DOOR,
WoodType::BIRCH => Ids::BIRCH_DOOR,
WoodType::JUNGLE => Ids::JUNGLE_DOOR,
WoodType::ACACIA => Ids::ACACIA_DOOR,
WoodType::DARK_OAK => Ids::DARK_OAK_DOOR,
WoodType::MANGROVE => Ids::MANGROVE_DOOR,
WoodType::CRIMSON => Ids::CRIMSON_DOOR,
WoodType::WARPED => Ids::WARPED_DOOR,
WoodType::CHERRY => Ids::CHERRY_DOOR,
});
}
public static function getFenceGateIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_FENCE_GATE,
WoodType::SPRUCE => Ids::SPRUCE_FENCE_GATE,
WoodType::BIRCH => Ids::BIRCH_FENCE_GATE,
WoodType::JUNGLE => Ids::JUNGLE_FENCE_GATE,
WoodType::ACACIA => Ids::ACACIA_FENCE_GATE,
WoodType::DARK_OAK => Ids::DARK_OAK_FENCE_GATE,
WoodType::MANGROVE => Ids::MANGROVE_FENCE_GATE,
WoodType::CRIMSON => Ids::CRIMSON_FENCE_GATE,
WoodType::WARPED => Ids::WARPED_FENCE_GATE,
WoodType::CHERRY => Ids::CHERRY_FENCE_GATE,
});
}
public static function getStairsIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_STAIRS,
WoodType::SPRUCE => Ids::SPRUCE_STAIRS,
WoodType::BIRCH => Ids::BIRCH_STAIRS,
WoodType::JUNGLE => Ids::JUNGLE_STAIRS,
WoodType::ACACIA => Ids::ACACIA_STAIRS,
WoodType::DARK_OAK => Ids::DARK_OAK_STAIRS,
WoodType::MANGROVE => Ids::MANGROVE_STAIRS,
WoodType::CRIMSON => Ids::CRIMSON_STAIRS,
WoodType::WARPED => Ids::WARPED_STAIRS,
WoodType::CHERRY => Ids::CHERRY_STAIRS,
});
}
}

View File

@ -39,7 +39,10 @@ class EnchantInventory extends SimpleInventory implements BlockInventory, Tempor
public const SLOT_INPUT = 0;
public const SLOT_LAPIS = 1;
/** @var EnchantingOption[] $options */
/**
* @var EnchantingOption[] $options
* @phpstan-var list<EnchantingOption>
*/
private array $options = [];
public function __construct(Position $holder){

View File

@ -40,8 +40,12 @@ use function count;
class ChiseledBookshelf extends Tile implements Container{
use ContainerTrait;
private const TAG_LAST_INTERACTED_SLOT = "LastInteractedSlot"; //TAG_Int
private SimpleInventory $inventory;
private ?ChiseledBookshelfSlot $lastInteractedSlot = null;
public function __construct(World $world, Vector3 $pos){
parent::__construct($world, $pos);
$this->inventory = new SimpleInventory(count(ChiseledBookshelfSlot::cases()));
@ -55,12 +59,30 @@ class ChiseledBookshelf extends Tile implements Container{
return $this->inventory;
}
public function getLastInteractedSlot() : ?ChiseledBookshelfSlot{
return $this->lastInteractedSlot;
}
public function setLastInteractedSlot(?ChiseledBookshelfSlot $lastInteractedSlot) : void{
$this->lastInteractedSlot = $lastInteractedSlot;
}
public function readSaveData(CompoundTag $nbt) : void{
$this->loadItems($nbt);
$lastInteractedSlot = $nbt->getInt(self::TAG_LAST_INTERACTED_SLOT, 0);
if($lastInteractedSlot !== 0){
$this->lastInteractedSlot = ChiseledBookshelfSlot::tryFrom($lastInteractedSlot - 1);
}
}
protected function writeSaveData(CompoundTag $nbt) : void{
$this->saveItems($nbt);
$nbt->setInt(self::TAG_LAST_INTERACTED_SLOT, $this->lastInteractedSlot !== null ?
$this->lastInteractedSlot->value + 1 :
0
);
}
protected function loadItems(CompoundTag $tag) : void{

View File

@ -26,13 +26,13 @@ namespace pocketmine\block\utils;
/**
* Represents copper blocks that have oxidized and waxed variations.
*/
interface ICopper{
interface CopperMaterial{
public function getOxidation() : CopperOxidation;
public function setOxidation(CopperOxidation $oxidation) : ICopper;
public function setOxidation(CopperOxidation $oxidation) : CopperMaterial;
public function isWaxed() : bool;
public function setWaxed(bool $waxed) : ICopper;
public function setWaxed(bool $waxed) : CopperMaterial;
}

View File

@ -53,6 +53,7 @@ enum LeavesType{
case AZALEA;
case FLOWERING_AZALEA;
case CHERRY;
case PALE_OAK;
public function getDisplayName() : string{
return match($this){
@ -65,7 +66,8 @@ enum LeavesType{
self::MANGROVE => "Mangrove",
self::AZALEA => "Azalea",
self::FLOWERING_AZALEA => "Flowering Azalea",
self::CHERRY => "Cherry"
self::CHERRY => "Cherry",
self::PALE_OAK => "Pale Oak",
};
}
}

View File

@ -0,0 +1,72 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\math\Facing;
/**
* Used by blocks that can have multiple target faces in the area of one solid block, such as covering three sides of a corner.
*/
trait MultiAnyFacingTrait{
/** @var int[] */
protected array $faces = [];
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->facingFlags($this->faces);
}
/** @return int[] */
public function getFaces() : array{ return $this->faces; }
public function hasFace(int $face) : bool{
return isset($this->faces[$face]);
}
/**
* @param int[] $faces
* @return $this
*/
public function setFaces(array $faces) : self{
$uniqueFaces = [];
foreach($faces as $face){
Facing::validate($face);
$uniqueFaces[$face] = $face;
}
$this->faces = $uniqueFaces;
return $this;
}
/** @return $this */
public function setFace(int $face, bool $value) : self{
Facing::validate($face);
if($value){
$this->faces[$face] = $face;
}else{
unset($this->faces[$face]);
}
return $this;
}
}

View File

@ -0,0 +1,96 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\block\Block;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function array_key_first;
use function count;
/**
* Used by blocks that have multiple support requirements in the area of one solid block, such as covering three sides of a corner.
* Prevents placement if support isn't available and automatically destroys a block side if it's support is removed.
*/
trait MultiAnySupportTrait{
use MultiAnyFacingTrait;
/**
* Returns a list of faces that block should already have when placed.
*
* @return int[]
*/
abstract protected function getInitialPlaceFaces(Block $blockReplace) : array;
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->faces = $this->getInitialPlaceFaces($blockReplace);
$availableFaces = $this->getAvailableFaces();
if(count($availableFaces) === 0){
return false;
}
$opposite = Facing::opposite($face);
$placedFace = isset($availableFaces[$opposite]) ? $opposite : array_key_first($availableFaces);
$this->faces[$placedFace] = $placedFace;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
$changed = false;
foreach($this->faces as $face){
if($this->getAdjacentSupportType($face) !== SupportType::FULL){
unset($this->faces[$face]);
$changed = true;
}
}
if($changed){
$world = $this->position->getWorld();
if(count($this->faces) === 0){
$world->useBreakOn($this->position);
}else{
$world->setBlock($this->position, $this);
}
}
}
/**
* @return array<int, int> $faces
*/
private function getAvailableFaces() : array{
$faces = [];
foreach(Facing::ALL as $face){
if(!$this->hasFace($face) && $this->getAdjacentSupportType($face) === SupportType::FULL){
$faces[$face] = $face;
}
}
return $faces;
}
}

View File

@ -59,11 +59,15 @@ enum RecordType{
case DISK_CAT;
case DISK_BLOCKS;
case DISK_CHIRP;
case DISK_CREATOR;
case DISK_CREATOR_MUSIC_BOX;
case DISK_FAR;
case DISK_MALL;
case DISK_MELLOHI;
case DISK_OTHERSIDE;
case DISK_PIGSTEP;
case DISK_PRECIPICE;
case DISK_RELIC;
case DISK_STAL;
case DISK_STRAD;
case DISK_WARD;
@ -83,11 +87,15 @@ enum RecordType{
self::DISK_CAT => ["C418 - cat", LevelSoundEvent::RECORD_CAT, KnownTranslationFactory::item_record_cat_desc()],
self::DISK_BLOCKS => ["C418 - blocks", LevelSoundEvent::RECORD_BLOCKS, KnownTranslationFactory::item_record_blocks_desc()],
self::DISK_CHIRP => ["C418 - chirp", LevelSoundEvent::RECORD_CHIRP, KnownTranslationFactory::item_record_chirp_desc()],
self::DISK_CREATOR => ["Lena Raine - Creator", LevelSoundEvent::RECORD_CREATOR, KnownTranslationFactory::item_record_creator_desc()],
self::DISK_CREATOR_MUSIC_BOX => ["Lena Raine - Creator (Music Box)", LevelSoundEvent::RECORD_CREATOR_MUSIC_BOX, KnownTranslationFactory::item_record_creator_music_box_desc()],
self::DISK_FAR => ["C418 - far", LevelSoundEvent::RECORD_FAR, KnownTranslationFactory::item_record_far_desc()],
self::DISK_MALL => ["C418 - mall", LevelSoundEvent::RECORD_MALL, KnownTranslationFactory::item_record_mall_desc()],
self::DISK_MELLOHI => ["C418 - mellohi", LevelSoundEvent::RECORD_MELLOHI, KnownTranslationFactory::item_record_mellohi_desc()],
self::DISK_OTHERSIDE => ["Lena Raine - otherside", LevelSoundEvent::RECORD_OTHERSIDE, KnownTranslationFactory::item_record_otherside_desc()],
self::DISK_PIGSTEP => ["Lena Raine - Pigstep", LevelSoundEvent::RECORD_PIGSTEP, KnownTranslationFactory::item_record_pigstep_desc()],
self::DISK_PRECIPICE => ["Aaron Cherof - Precipice", LevelSoundEvent::RECORD_PRECIPICE, KnownTranslationFactory::item_record_precipice_desc()],
self::DISK_RELIC => ["Aaron Cherof - Relic", LevelSoundEvent::RECORD_RELIC, KnownTranslationFactory::item_record_relic_desc()],
self::DISK_STAL => ["C418 - stal", LevelSoundEvent::RECORD_STAL, KnownTranslationFactory::item_record_stal_desc()],
self::DISK_STRAD => ["C418 - strad", LevelSoundEvent::RECORD_STRAD, KnownTranslationFactory::item_record_strad_desc()],
self::DISK_WARD => ["C418 - ward", LevelSoundEvent::RECORD_WARD, KnownTranslationFactory::item_record_ward_desc()],

View File

@ -36,13 +36,17 @@ use function str_contains;
class SignText{
public const LINE_COUNT = 4;
/** @var string[] */
/**
* @var string[]
* @phpstan-var array{0: string, 1: string, 2: string, 3: string}
*/
private array $lines;
private Color $baseColor;
private bool $glowing;
/**
* @param string[]|null $lines index-sensitive; keys 0-3 will be used, regardless of array order
* @phpstan-param array{0?: string, 1?: string, 2?: string, 3?: string}|null $lines
*
* @throws \InvalidArgumentException if the array size is greater than 4
* @throws \InvalidArgumentException if invalid keys (out of bounds or string) are found in the array
@ -82,6 +86,7 @@ class SignText{
* Returns an array of lines currently on the sign.
*
* @return string[]
* @phpstan-return array{0: string, 1: string, 2: string, 3: string}
*/
public function getLines() : array{
return $this->lines;

View File

@ -53,6 +53,7 @@ enum WoodType{
case CRIMSON;
case WARPED;
case CHERRY;
case PALE_OAK;
public function getDisplayName() : string{
return match($this){
@ -66,6 +67,7 @@ enum WoodType{
self::CRIMSON => "Crimson",
self::WARPED => "Warped",
self::CHERRY => "Cherry",
self::PALE_OAK => "Pale Oak",
};
}

View File

@ -0,0 +1,60 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\command;
use pocketmine\lang\Translatable;
use pocketmine\utils\Utils;
/**
* @phpstan-type Execute \Closure(CommandSender $sender, Command $command, string $commandLabel, list<string> $args) : mixed
*/
final class ClosureCommand extends Command{
/** @phpstan-var Execute */
private \Closure $execute;
/**
* @param string[] $permissions
* @phpstan-param Execute $execute
*/
public function __construct(
string $name,
\Closure $execute,
array $permissions,
Translatable|string $description = "",
Translatable|string|null $usageMessage = null,
array $aliases = []
){
Utils::validateCallableSignature(
fn(CommandSender $sender, Command $command, string $commandLabel, array $args) : mixed => 1,
$execute,
);
$this->execute = $execute;
parent::__construct($name, $description, $usageMessage, $aliases);
$this->setPermissions($permissions);
}
public function execute(CommandSender $sender, string $commandLabel, array $args){
return ($this->execute)($sender, $this, $commandLabel, $args);
}
}

View File

@ -44,10 +44,16 @@ abstract class Command{
private string $nextLabel;
private string $label;
/** @var string[] */
/**
* @var string[]
* @phpstan-var list<string>
*/
private array $aliases = [];
/** @var string[] */
/**
* @var string[]
* @phpstan-var list<string>
*/
private array $activeAliases = [];
private ?CommandMap $commandMap = null;
@ -62,6 +68,7 @@ abstract class Command{
/**
* @param string[] $aliases
* @phpstan-param list<string> $aliases
*/
public function __construct(string $name, Translatable|string $description = "", Translatable|string|null $usageMessage = null, array $aliases = []){
$this->name = $name;
@ -182,6 +189,7 @@ abstract class Command{
/**
* @return string[]
* @phpstan-return list<string>
*/
public function getAliases() : array{
return $this->activeAliases;
@ -201,6 +209,7 @@ abstract class Command{
/**
* @param string[] $aliases
* @phpstan-param list<string> $aliases
*/
public function setAliases(array $aliases) : void{
$this->aliases = $aliases;

View File

@ -64,12 +64,14 @@ use pocketmine\command\defaults\TransferServerCommand;
use pocketmine\command\defaults\VanillaCommand;
use pocketmine\command\defaults\VersionCommand;
use pocketmine\command\defaults\WhitelistCommand;
use pocketmine\command\defaults\XpCommand;
use pocketmine\command\utils\CommandStringHelper;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\Server;
use pocketmine\timings\Timings;
use pocketmine\utils\TextFormat;
use pocketmine\utils\Utils;
use function array_shift;
use function count;
use function implode;
@ -80,7 +82,10 @@ use function trim;
class SimpleCommandMap implements CommandMap{
/** @var Command[] */
/**
* @var Command[]
* @phpstan-var array<string, Command>
*/
protected array $knownCommands = [];
public function __construct(private Server $server){
@ -128,7 +133,8 @@ class SimpleCommandMap implements CommandMap{
new TitleCommand(),
new TransferServerCommand(),
new VersionCommand(),
new WhitelistCommand()
new WhitelistCommand(),
new XpCommand(),
]);
}
@ -169,7 +175,7 @@ class SimpleCommandMap implements CommandMap{
}
public function unregister(Command $command) : bool{
foreach($this->knownCommands as $lbl => $cmd){
foreach(Utils::promoteKeys($this->knownCommands) as $lbl => $cmd){
if($cmd === $command){
unset($this->knownCommands[$lbl]);
}
@ -237,6 +243,7 @@ class SimpleCommandMap implements CommandMap{
/**
* @return Command[]
* @phpstan-return array<string, Command>
*/
public function getCommands() : array{
return $this->knownCommands;
@ -245,7 +252,7 @@ class SimpleCommandMap implements CommandMap{
public function registerServerAliases() : void{
$values = $this->server->getCommandAliases();
foreach($values as $alias => $commandStrings){
foreach(Utils::stringifyKeys($values) as $alias => $commandStrings){
if(str_contains($alias, ":")){
$this->server->getLogger()->warning($this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_command_alias_illegal($alias)));
continue;

View File

@ -26,28 +26,28 @@ namespace pocketmine\command\defaults;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\errorhandler\ErrorToExceptionHandler;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\permission\DefaultPermissionNames;
use pocketmine\player\Player;
use pocketmine\scheduler\BulkCurlTask;
use pocketmine\scheduler\BulkCurlTaskOperation;
use pocketmine\timings\TimingsHandler;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\utils\InternetException;
use pocketmine\utils\InternetRequestResult;
use pocketmine\utils\Utils;
use pocketmine\YmlServerProperties;
use Symfony\Component\Filesystem\Path;
use function count;
use function fclose;
use function file_exists;
use function fopen;
use function fseek;
use function fwrite;
use function http_build_query;
use function implode;
use function is_array;
use function json_decode;
use function mkdir;
use function stream_get_contents;
use function strtolower;
use const CURLOPT_AUTOREFERER;
use const CURLOPT_FOLLOWLOCATION;
@ -101,82 +101,91 @@ class TimingsCommand extends VanillaCommand{
TimingsHandler::reload();
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_reset());
}elseif($mode === "merged" || $mode === "report" || $paste){
$timings = "";
if($paste){
$fileTimings = Utils::assumeNotFalse(fopen("php://temp", "r+b"), "Opening php://temp should never fail");
}else{
$index = 0;
$timingFolder = Path::join($sender->getServer()->getDataPath(), "timings");
if(!file_exists($timingFolder)){
mkdir($timingFolder, 0777);
}
$timings = Path::join($timingFolder, "timings.txt");
while(file_exists($timings)){
$timings = Path::join($timingFolder, "timings" . (++$index) . ".txt");
}
$fileTimings = fopen($timings, "a+b");
}
$lines = TimingsHandler::printTimings();
foreach($lines as $line){
fwrite($fileTimings, $line . PHP_EOL);
}
if($paste){
fseek($fileTimings, 0);
$data = [
"browser" => $agent = $sender->getServer()->getName() . " " . $sender->getServer()->getPocketMineVersion(),
"data" => $content = stream_get_contents($fileTimings)
];
fclose($fileTimings);
$host = $sender->getServer()->getConfigGroup()->getPropertyString(YmlServerProperties::TIMINGS_HOST, "timings.pmmp.io");
$sender->getServer()->getAsyncPool()->submitTask(new BulkCurlTask(
[new BulkCurlTaskOperation(
"https://$host?upload=true",
10,
[],
[
CURLOPT_HTTPHEADER => [
"User-Agent: $agent",
"Content-Type: application/x-www-form-urlencoded"
],
CURLOPT_POST => true,
CURLOPT_POSTFIELDS => http_build_query($data),
CURLOPT_AUTOREFERER => false,
CURLOPT_FOLLOWLOCATION => false
]
)],
function(array $results) use ($sender, $host) : void{
/** @phpstan-var array<InternetRequestResult|InternetException> $results */
if($sender instanceof Player && !$sender->isOnline()){ // TODO replace with a more generic API method for checking availability of CommandSender
return;
}
$result = $results[0];
if($result instanceof InternetException){
$sender->getServer()->getLogger()->logException($result);
return;
}
$response = json_decode($result->getBody(), true);
if(is_array($response) && isset($response["id"])){
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_timingsRead(
"https://" . $host . "/?id=" . $response["id"]));
}else{
$sender->getServer()->getLogger()->debug("Invalid response from timings server (" . $result->getCode() . "): " . $result->getBody());
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_pasteError());
}
}
));
}else{
fclose($fileTimings);
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_timingsWrite($timings));
}
$timingsPromise = TimingsHandler::requestPrintTimings();
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_collect());
$timingsPromise->onCompletion(
fn(array $lines) => $paste ? $this->uploadReport($lines, $sender) : $this->createReportFile($lines, $sender),
fn() => throw new AssumptionFailedError("This promise is not expected to be rejected")
);
}else{
throw new InvalidCommandSyntaxException();
}
return true;
}
/**
* @param string[] $lines
* @phpstan-param list<string> $lines
*/
private function createReportFile(array $lines, CommandSender $sender) : void{
$index = 0;
$timingFolder = Path::join($sender->getServer()->getDataPath(), "timings");
if(!file_exists($timingFolder)){
mkdir($timingFolder, 0777);
}
$timings = Path::join($timingFolder, "timings.txt");
while(file_exists($timings)){
$timings = Path::join($timingFolder, "timings" . (++$index) . ".txt");
}
$fileTimings = ErrorToExceptionHandler::trapAndRemoveFalse(fn() => fopen($timings, "a+b"));
foreach($lines as $line){
fwrite($fileTimings, $line . PHP_EOL);
}
fclose($fileTimings);
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_timingsWrite($timings));
}
/**
* @param string[] $lines
* @phpstan-param list<string> $lines
*/
private function uploadReport(array $lines, CommandSender $sender) : void{
$data = [
"browser" => $agent = $sender->getServer()->getName() . " " . $sender->getServer()->getPocketMineVersion(),
"data" => implode("\n", $lines)
];
$host = $sender->getServer()->getConfigGroup()->getPropertyString(YmlServerProperties::TIMINGS_HOST, "timings.pmmp.io");
$sender->getServer()->getAsyncPool()->submitTask(new BulkCurlTask(
[new BulkCurlTaskOperation(
"https://$host?upload=true",
10,
[],
[
CURLOPT_HTTPHEADER => [
"User-Agent: $agent",
"Content-Type: application/x-www-form-urlencoded"
],
CURLOPT_POST => true,
CURLOPT_POSTFIELDS => http_build_query($data),
CURLOPT_AUTOREFERER => false,
CURLOPT_FOLLOWLOCATION => false
]
)],
function(array $results) use ($sender, $host) : void{
/** @phpstan-var array<InternetRequestResult|InternetException> $results */
if($sender instanceof Player && !$sender->isOnline()){ // TODO replace with a more generic API method for checking availability of CommandSender
return;
}
$result = $results[0];
if($result instanceof InternetException){
$sender->getServer()->getLogger()->logException($result);
return;
}
$response = json_decode($result->getBody(), true);
if(is_array($response) && isset($response["id"])){
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_timingsRead(
"https://" . $host . "/?id=" . $response["id"]));
}else{
$sender->getServer()->getLogger()->debug("Invalid response from timings server (" . $result->getCode() . "): " . $result->getBody());
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_pasteError());
}
}
));
}
}

View File

@ -0,0 +1,89 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\entity\Attribute;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\permission\DefaultPermissionNames;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\utils\Limits;
use pocketmine\utils\TextFormat;
use function abs;
use function count;
use function str_ends_with;
use function substr;
class XpCommand extends VanillaCommand{
public function __construct(){
parent::__construct(
"xp",
KnownTranslationFactory::pocketmine_command_xp_description(),
KnownTranslationFactory::pocketmine_command_xp_usage()
);
$this->setPermissions([
DefaultPermissionNames::COMMAND_XP_SELF,
DefaultPermissionNames::COMMAND_XP_OTHER
]);
}
public function execute(CommandSender $sender, string $commandLabel, array $args){
if(count($args) < 1){
throw new InvalidCommandSyntaxException();
}
$player = $this->fetchPermittedPlayerTarget($sender, $args[1] ?? null, DefaultPermissionNames::COMMAND_XP_SELF, DefaultPermissionNames::COMMAND_XP_OTHER);
if($player === null){
return true;
}
$xpManager = $player->getXpManager();
if(str_ends_with($args[0], "L")){
$xpLevelAttr = $player->getAttributeMap()->get(Attribute::EXPERIENCE_LEVEL) ?? throw new AssumptionFailedError();
$maxXpLevel = (int) $xpLevelAttr->getMaxValue();
$currentXpLevel = $xpManager->getXpLevel();
$xpLevels = $this->getInteger($sender, substr($args[0], 0, -1), -$currentXpLevel, $maxXpLevel - $currentXpLevel);
if($xpLevels >= 0){
$xpManager->addXpLevels($xpLevels, false);
$sender->sendMessage(KnownTranslationFactory::commands_xp_success_levels((string) $xpLevels, $player->getName()));
}else{
$xpLevels = abs($xpLevels);
$xpManager->subtractXpLevels($xpLevels);
$sender->sendMessage(KnownTranslationFactory::commands_xp_success_negative_levels((string) $xpLevels, $player->getName()));
}
}else{
$xp = $this->getInteger($sender, $args[0], max: Limits::INT32_MAX);
if($xp < 0){
$sender->sendMessage(KnownTranslationFactory::commands_xp_failure_widthdrawXp()->prefix(TextFormat::RED));
}else{
$xpManager->addXp($xp, false);
$sender->sendMessage(KnownTranslationFactory::commands_xp_success((string) $xp, $player->getName()));
}
}
return true;
}
}

View File

@ -29,23 +29,21 @@ use pocketmine\utils\Process;
use function cli_set_process_title;
use function count;
use function dirname;
use function feof;
use function fwrite;
use function stream_socket_client;
use function is_numeric;
use const PHP_EOL;
use const STDOUT;
if(count($argv) !== 2 || !is_numeric($argv[1])){
echo "Usage: " . $argv[0] . " <command token seed>" . PHP_EOL;
exit(1);
}
$commandTokenSeed = (int) $argv[1];
require dirname(__DIR__, 2) . '/vendor/autoload.php';
if(count($argv) !== 2){
die("Please provide a server to connect to");
}
@cli_set_process_title('PocketMine-MP Console Reader');
$errCode = null;
$errMessage = null;
$socket = stream_socket_client($argv[1], $errCode, $errMessage, 15.0);
if($socket === false){
throw new \RuntimeException("Failed to connect to server process ($errCode): $errMessage");
}
/** @phpstan-var ThreadSafeArray<int, string> $channel */
$channel = new ThreadSafeArray();
@ -75,15 +73,15 @@ $thread = new class($channel) extends NativeThread{
};
$thread->start(NativeThread::INHERIT_NONE);
while(!feof($socket)){
while(true){
$line = $channel->synchronized(function() use ($channel) : ?string{
if(count($channel) === 0){
$channel->wait(1_000_000);
}
$line = $channel->shift();
return $line;
return $channel->shift();
});
if(@fwrite($socket, ($line ?? "") . "\n") === false){
$message = $line !== null ? ConsoleReaderChildProcessUtils::createMessage($line, $commandTokenSeed) : "";
if(@fwrite(STDOUT, $message . "\n") === false){
//Always send even if there's no line, to check if the parent is alive
//If the parent process was terminated forcibly, it won't close the connection properly, so feof() will return
//false even though the connection is actually broken. However, fwrite() will fail.

View File

@ -29,19 +29,16 @@ use Symfony\Component\Filesystem\Path;
use function base64_encode;
use function fgets;
use function fopen;
use function mt_rand;
use function preg_replace;
use function proc_close;
use function proc_open;
use function proc_terminate;
use function rtrim;
use function sprintf;
use function stream_select;
use function stream_socket_accept;
use function stream_socket_get_name;
use function stream_socket_server;
use function stream_socket_shutdown;
use function trim;
use const PHP_BINARY;
use const STREAM_SHUT_RDWR;
/**
* This pile of shit exists because PHP on Windows is broken, and can't handle stream_select() on stdin or pipes
@ -58,44 +55,44 @@ use const STREAM_SHUT_RDWR;
* communication.
*/
final class ConsoleReaderChildProcessDaemon{
public const TOKEN_DELIMITER = ":";
public const TOKEN_HASH_ALGO = "xxh3";
private \PrefixedLogger $logger;
/** @var resource */
private $subprocess;
/** @var resource */
private $socket;
private int $commandTokenSeed;
public function __construct(
\Logger $logger
){
$this->logger = new \PrefixedLogger($logger, "Console Reader Daemon");
$this->commandTokenSeed = mt_rand();
$this->prepareSubprocess();
}
private function prepareSubprocess() : void{
$server = stream_socket_server("tcp://127.0.0.1:0");
if($server === false){
throw new \RuntimeException("Failed to open console reader socket server");
}
$address = Utils::assumeNotFalse(stream_socket_get_name($server, false), "stream_socket_get_name() shouldn't return false here");
//Windows sucks, and likes to corrupt UTF-8 file paths when they travel to the subprocess, so we base64 encode
//the path to avoid the problem. This is an abysmally shitty hack, but here we are :(
$sub = Utils::assumeNotFalse(proc_open(
[PHP_BINARY, '-dopcache.enable_cli=0', '-r', sprintf('require base64_decode("%s", true);', base64_encode(Path::join(__DIR__, 'ConsoleReaderChildProcess.php'))), $address],
[
PHP_BINARY,
'-dopcache.enable_cli=0',
'-r',
sprintf('require base64_decode("%s", true);', base64_encode(Path::join(__DIR__, 'ConsoleReaderChildProcess.php'))),
(string) $this->commandTokenSeed
],
[
1 => ['socket'],
2 => fopen("php://stderr", "w"),
],
$pipes
), "Something has gone horribly wrong");
$client = stream_socket_accept($server, 15);
if($client === false){
throw new AssumptionFailedError("stream_socket_accept() returned false");
}
stream_socket_shutdown($server, STREAM_SHUT_RDWR);
$this->subprocess = $sub;
$this->socket = $client;
$this->socket = $pipes[1];
}
private function shutdownSubprocess() : void{
@ -104,7 +101,6 @@ final class ConsoleReaderChildProcessDaemon{
//the first place).
proc_terminate($this->subprocess);
proc_close($this->subprocess);
stream_socket_shutdown($this->socket, STREAM_SHUT_RDWR);
}
public function readLine() : ?string{
@ -112,13 +108,27 @@ final class ConsoleReaderChildProcessDaemon{
$w = null;
$e = null;
if(stream_select($r, $w, $e, 0, 0) === 1){
$command = fgets($this->socket);
if($command === false){
$line = fgets($this->socket);
if($line === false){
$this->logger->debug("Lost connection to subprocess, restarting (maybe the child process was killed from outside?)");
$this->shutdownSubprocess();
$this->prepareSubprocess();
return null;
}
$line = rtrim($line, "\n");
if($line === ""){
//keepalive
return null;
}
$command = ConsoleReaderChildProcessUtils::parseMessage($line, $this->commandTokenSeed);
if($command === null){
//this is not a command - it may be some kind of error output from the subprocess
//write it directly to the console
$this->logger->warning("Unexpected output from child process: $line");
return null;
}
$command = preg_replace("#\\x1b\\x5b([^\\x1b]*\\x7e|[\\x40-\\x50])#", "", trim($command)) ?? throw new AssumptionFailedError("This regex is assumed to be valid");
$command = preg_replace('/[[:cntrl:]]/', '', $command) ?? throw new AssumptionFailedError("This regex is assumed to be valid");

View File

@ -0,0 +1,71 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\console;
use function hash;
use function strlen;
use function strrpos;
use function substr;
final class ConsoleReaderChildProcessUtils{
public const TOKEN_DELIMITER = ":";
public const TOKEN_HASH_ALGO = "xxh3";
private function __construct(){
}
/**
* Creates an IPC message to transmit a user's input command to the parent process.
*
* Unfortunately we can't currently provide IPC pipes other than stdout/stderr to subprocesses on Windows, so this
* adds a hash of the user input (with a counter as salt) to prevent unintended process output (like error messages)
* from being treated as user input.
*/
public static function createMessage(string $line, int &$counter) : string{
$token = hash(self::TOKEN_HASH_ALGO, $line, options: ['seed' => $counter]);
$counter++;
return $line . self::TOKEN_DELIMITER . $token;
}
/**
* Extracts a command from an IPC message from the console reader subprocess.
* Returns the user's input command, or null if this isn't a user input.
*/
public static function parseMessage(string $message, int &$counter) : ?string{
$delimiterPos = strrpos($message, self::TOKEN_DELIMITER);
if($delimiterPos !== false){
$left = substr($message, 0, $delimiterPos);
$right = substr($message, $delimiterPos + strlen(self::TOKEN_DELIMITER));
$expectedToken = hash(self::TOKEN_HASH_ALGO, $left, options: ['seed' => $counter]);
if($expectedToken === $right){
$counter++;
return $left;
}
}
return null;
}
}

View File

@ -122,14 +122,15 @@ class CraftingManager{
/**
* @param Item[] $items
* @phpstan-param list<Item> $items
*
* @return Item[]
* @phpstan-return list<Item>
*/
private static function pack(array $items) : array{
/** @var Item[] $result */
$result = [];
foreach($items as $i => $item){
foreach($items as $item){
foreach($result as $otherItem){
if($item->canStackWith($otherItem)){
$otherItem->setCount($otherItem->getCount() + $item->getCount());
@ -146,6 +147,7 @@ class CraftingManager{
/**
* @param Item[] $outputs
* @phpstan-param list<Item> $outputs
*/
private static function hashOutputs(array $outputs) : string{
$outputs = self::pack($outputs);

View File

@ -194,7 +194,7 @@ final class CraftingManagerFromDataHelper{
*/
private static function loadJsonObjectListIntoModel(\JsonMapper $mapper, string $modelClass, array $data) : array{
$result = [];
foreach($data as $i => $item){
foreach(Utils::promoteKeys($data) as $i => $item){
if(!is_object($item)){
throw new SavedDataLoadingException("Invalid entry at index $i: expected object, got " . get_debug_type($item));
}

View File

@ -30,6 +30,7 @@ interface CraftingRecipe{
* Returns a list of items needed to craft this recipe. This MUST NOT include Air items or items with a zero count.
*
* @return RecipeIngredient[]
* @phpstan-return list<RecipeIngredient>
*/
public function getIngredientList() : array;
@ -37,6 +38,7 @@ interface CraftingRecipe{
* Returns a list of results this recipe will produce when the inputs in the given crafting grid are consumed.
*
* @return Item[]
* @phpstan-return list<Item>
*/
public function getResultsFor(CraftingGrid $grid) : array;

View File

@ -32,11 +32,20 @@ use function str_contains;
use function strlen;
class ShapedRecipe implements CraftingRecipe{
/** @var string[] */
/**
* @var string[]
* @phpstan-var list<string>
*/
private array $shape = [];
/** @var RecipeIngredient[] char => RecipeIngredient map */
/**
* @var RecipeIngredient[] char => RecipeIngredient map
* @phpstan-var array<string, RecipeIngredient>
*/
private array $ingredientList = [];
/** @var Item[] */
/**
* @var Item[]
* @phpstan-var list<Item>
*/
private array $results = [];
private int $height;
@ -56,6 +65,10 @@ class ShapedRecipe implements CraftingRecipe{
* @param Item[] $results List of items that this recipe produces when crafted.
*
* Note: Recipes **do not** need to be square. Do NOT add padding for empty rows/columns.
*
* @phpstan-param list<string> $shape
* @phpstan-param array<string, RecipeIngredient> $ingredients
* @phpstan-param list<Item> $results
*/
public function __construct(array $shape, array $ingredients, array $results){
$this->height = count($shape);
@ -84,7 +97,7 @@ class ShapedRecipe implements CraftingRecipe{
$this->shape = $shape;
foreach($ingredients as $char => $i){
foreach(Utils::stringifyKeys($ingredients) as $char => $i){
if(!str_contains(implode($this->shape), $char)){
throw new \InvalidArgumentException("Symbol '$char' does not appear in the recipe shape");
}
@ -105,6 +118,7 @@ class ShapedRecipe implements CraftingRecipe{
/**
* @return Item[]
* @phpstan-return list<Item>
*/
public function getResults() : array{
return Utils::cloneObjectArray($this->results);
@ -112,6 +126,7 @@ class ShapedRecipe implements CraftingRecipe{
/**
* @return Item[]
* @phpstan-return list<Item>
*/
public function getResultsFor(CraftingGrid $grid) : array{
return $this->getResults();
@ -119,6 +134,7 @@ class ShapedRecipe implements CraftingRecipe{
/**
* @return (RecipeIngredient|null)[][]
* @phpstan-return list<list<RecipeIngredient|null>>
*/
public function getIngredientMap() : array{
$ingredients = [];
@ -132,9 +148,6 @@ class ShapedRecipe implements CraftingRecipe{
return $ingredients;
}
/**
* @return RecipeIngredient[]
*/
public function getIngredientList() : array{
$ingredients = [];
@ -157,6 +170,7 @@ class ShapedRecipe implements CraftingRecipe{
/**
* Returns an array of strings containing characters representing the recipe's shape.
* @return string[]
* @phpstan-return list<string>
*/
public function getShape() : array{
return $this->shape;

View File

@ -28,15 +28,24 @@ use pocketmine\utils\Utils;
use function count;
class ShapelessRecipe implements CraftingRecipe{
/** @var RecipeIngredient[] */
/**
* @var RecipeIngredient[]
* @phpstan-var list<RecipeIngredient>
*/
private array $ingredients = [];
/** @var Item[] */
/**
* @var Item[]
* @phpstan-var list<Item>
*/
private array $results;
private ShapelessRecipeType $type;
/**
* @param RecipeIngredient[] $ingredients No more than 9 total. This applies to sum of item stack counts, not count of array.
* @param Item[] $results List of result items created by this recipe.
*
* @phpstan-param list<RecipeIngredient> $ingredients
* @phpstan-param list<Item> $results
*/
public function __construct(array $ingredients, array $results, ShapelessRecipeType $type){
$this->type = $type;
@ -50,6 +59,7 @@ class ShapelessRecipe implements CraftingRecipe{
/**
* @return Item[]
* @phpstan-return list<Item>
*/
public function getResults() : array{
return Utils::cloneObjectArray($this->results);
@ -63,9 +73,6 @@ class ShapelessRecipe implements CraftingRecipe{
return $this->type;
}
/**
* @return RecipeIngredient[]
*/
public function getIngredientList() : array{
return $this->ingredients;
}

View File

@ -43,7 +43,10 @@ final class CrashDumpData implements \JsonSerializable{
public string $plugin = "";
/** @var string[] */
/**
* @var string[]
* @phpstan-var array<int, string>
*/
public array $code = [];
/** @var string[] */
@ -55,7 +58,10 @@ final class CrashDumpData implements \JsonSerializable{
*/
public array $plugins = [];
/** @var string[] */
/**
* @var string[]
* @phpstan-var list<string>
*/
public array $parameters = [];
public string $serverDotProperties = "";

View File

@ -35,6 +35,7 @@ final class BedrockDataFiles{
public const BIOME_DEFINITIONS_FULL_NBT = BEDROCK_DATA_PATH . '/biome_definitions_full.nbt';
public const BIOME_ID_MAP_JSON = BEDROCK_DATA_PATH . '/biome_id_map.json';
public const BLOCK_ID_TO_ITEM_ID_MAP_JSON = BEDROCK_DATA_PATH . '/block_id_to_item_id_map.json';
public const BLOCK_PROPERTIES_TABLE_JSON = BEDROCK_DATA_PATH . '/block_properties_table.json';
public const BLOCK_STATE_META_MAP_JSON = BEDROCK_DATA_PATH . '/block_state_meta_map.json';
public const CANONICAL_BLOCK_STATES_NBT = BEDROCK_DATA_PATH . '/canonical_block_states.nbt';
public const COMMAND_ARG_TYPES_JSON = BEDROCK_DATA_PATH . '/command_arg_types.json';
@ -44,6 +45,7 @@ final class BedrockDataFiles{
public const ITEM_TAGS_JSON = BEDROCK_DATA_PATH . '/item_tags.json';
public const LEVEL_SOUND_ID_MAP_JSON = BEDROCK_DATA_PATH . '/level_sound_id_map.json';
public const PARTICLE_ID_MAP_JSON = BEDROCK_DATA_PATH . '/particle_id_map.json';
public const PROTOCOL_INFO_JSON = BEDROCK_DATA_PATH . '/protocol_info.json';
public const R12_TO_CURRENT_BLOCK_MAP_BIN = BEDROCK_DATA_PATH . '/r12_to_current_block_map.bin';
public const R16_TO_CURRENT_ITEM_MAP_JSON = BEDROCK_DATA_PATH . '/r16_to_current_item_map.json';
public const REQUIRED_ITEM_LIST_JSON = BEDROCK_DATA_PATH . '/required_item_list.json';

View File

@ -122,4 +122,5 @@ final class BiomeIds{
public const DEEP_DARK = 190;
public const MANGROVE_SWAMP = 191;
public const CHERRY_GROVE = 192;
public const PALE_GARDEN = 193;
}

View File

@ -66,5 +66,7 @@ final class EnchantmentIdMap{
$this->register(EnchantmentIds::VANISHING, VanillaEnchantments::VANISHING());
$this->register(EnchantmentIds::SWIFT_SNEAK, VanillaEnchantments::SWIFT_SNEAK());
$this->register(EnchantmentIds::FROST_WALKER, VanillaEnchantments::FROST_WALKER());
}
}

View File

@ -0,0 +1,48 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\bedrock;
use pocketmine\item\GoatHornType;
use pocketmine\utils\SingletonTrait;
final class GoatHornTypeIdMap{
use SingletonTrait;
/** @phpstan-use IntSaveIdMapTrait<GoatHornType> */
use IntSaveIdMapTrait;
private function __construct(){
foreach(GoatHornType::cases() as $case){
$this->register(match($case){
GoatHornType::PONDER => GoatHornTypeIds::PONDER,
GoatHornType::SING => GoatHornTypeIds::SING,
GoatHornType::SEEK => GoatHornTypeIds::SEEK,
GoatHornType::FEEL => GoatHornTypeIds::FEEL,
GoatHornType::ADMIRE => GoatHornTypeIds::ADMIRE,
GoatHornType::CALL => GoatHornTypeIds::CALL,
GoatHornType::YEARN => GoatHornTypeIds::YEARN,
GoatHornType::DREAM => GoatHornTypeIds::DREAM
}, $case);
}
}
}

View File

@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\bedrock;
final class GoatHornTypeIds{
public const PONDER = 0;
public const SING = 1;
public const SEEK = 2;
public const FEEL = 3;
public const ADMIRE = 4;
public const CALL = 5;
public const YEARN = 6;
public const DREAM = 7;
}

View File

@ -48,7 +48,7 @@ final class ItemTagToIdMap{
throw new AssumptionFailedError("Invalid item tag map, expected array");
}
$cleanMap = [];
foreach($map as $tagName => $ids){
foreach(Utils::promoteKeys($map) as $tagName => $ids){
if(!is_string($tagName)){
throw new AssumptionFailedError("Invalid item tag name $tagName, expected string as key");
}

View File

@ -25,6 +25,7 @@ namespace pocketmine\data\bedrock;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\utils\Filesystem;
use pocketmine\utils\Utils;
use function is_array;
use function is_int;
use function is_string;
@ -43,7 +44,7 @@ abstract class LegacyToStringIdMap{
if(!is_array($stringToLegacyId)){
throw new AssumptionFailedError("Invalid format of ID map");
}
foreach($stringToLegacyId as $stringId => $legacyId){
foreach(Utils::promoteKeys($stringToLegacyId) as $stringId => $legacyId){
if(!is_string($stringId) || !is_int($legacyId)){
throw new AssumptionFailedError("ID map should have string keys and int values");
}

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@ -45,8 +45,8 @@ final class BlockStateData{
public const CURRENT_VERSION =
(1 << 24) | //major
(21 << 16) | //minor
(20 << 8) | //patch
(6); //revision
(40 << 8) | //patch
(1); //revision
public const TAG_NAME = "name";
public const TAG_STATES = "states";

View File

@ -34,7 +34,6 @@ final class BlockStateNames{
public const ACTIVE = "active";
public const AGE = "age";
public const AGE_BIT = "age_bit";
public const ALLOW_UNDERWATER_BIT = "allow_underwater_bit";
public const ATTACHED_BIT = "attached_bit";
public const ATTACHMENT = "attachment";
public const BAMBOO_LEAF_SIZE = "bamboo_leaf_size";
@ -52,10 +51,7 @@ final class BlockStateNames{
public const CAN_SUMMON = "can_summon";
public const CANDLES = "candles";
public const CAULDRON_LIQUID = "cauldron_liquid";
public const CHEMISTRY_TABLE_TYPE = "chemistry_table_type";
public const CHISEL_TYPE = "chisel_type";
public const CLUSTER_COUNT = "cluster_count";
public const COLOR_BIT = "color_bit";
public const COMPOSTER_FILL_LEVEL = "composter_fill_level";
public const CONDITIONAL_BIT = "conditional_bit";
public const CORAL_DIRECTION = "coral_direction";
@ -97,12 +93,17 @@ final class BlockStateNames{
public const MC_VERTICAL_HALF = "minecraft:vertical_half";
public const MOISTURIZED_AMOUNT = "moisturized_amount";
public const MULTI_FACE_DIRECTION_BITS = "multi_face_direction_bits";
public const NATURAL = "natural";
public const OCCUPIED_BIT = "occupied_bit";
public const OMINOUS = "ominous";
public const OPEN_BIT = "open_bit";
public const ORIENTATION = "orientation";
public const OUTPUT_LIT_BIT = "output_lit_bit";
public const OUTPUT_SUBTRACT_BIT = "output_subtract_bit";
public const PALE_MOSS_CARPET_SIDE_EAST = "pale_moss_carpet_side_east";
public const PALE_MOSS_CARPET_SIDE_NORTH = "pale_moss_carpet_side_north";
public const PALE_MOSS_CARPET_SIDE_SOUTH = "pale_moss_carpet_side_south";
public const PALE_MOSS_CARPET_SIDE_WEST = "pale_moss_carpet_side_west";
public const PERSISTENT_BIT = "persistent_bit";
public const PILLAR_AXIS = "pillar_axis";
public const PORTAL_AXIS = "portal_axis";
@ -116,13 +117,11 @@ final class BlockStateNames{
public const ROTATION = "rotation";
public const SCULK_SENSOR_PHASE = "sculk_sensor_phase";
public const SEA_GRASS_TYPE = "sea_grass_type";
public const SPONGE_TYPE = "sponge_type";
public const STABILITY = "stability";
public const STABILITY_CHECK = "stability_check";
public const STRIPPED_BIT = "stripped_bit";
public const STRUCTURE_BLOCK_TYPE = "structure_block_type";
public const STRUCTURE_VOID_TYPE = "structure_void_type";
public const SUSPENDED_BIT = "suspended_bit";
public const TIP = "tip";
public const TOGGLE_BIT = "toggle_bit";
public const TORCH_FACING_DIRECTION = "torch_facing_direction";
public const TRIAL_SPAWNER_STATE = "trial_spawner_state";
@ -134,7 +133,6 @@ final class BlockStateNames{
public const UPSIDE_DOWN_BIT = "upside_down_bit";
public const VAULT_STATE = "vault_state";
public const VINE_DIRECTION_BITS = "vine_direction_bits";
public const WALL_BLOCK_TYPE = "wall_block_type";
public const WALL_CONNECTION_TYPE_EAST = "wall_connection_type_east";
public const WALL_CONNECTION_TYPE_NORTH = "wall_connection_type_north";
public const WALL_CONNECTION_TYPE_SOUTH = "wall_connection_type_south";

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@ -52,16 +52,6 @@ final class BlockStateStringValues{
public const CAULDRON_LIQUID_POWDER_SNOW = "powder_snow";
public const CAULDRON_LIQUID_WATER = "water";
public const CHEMISTRY_TABLE_TYPE_COMPOUND_CREATOR = "compound_creator";
public const CHEMISTRY_TABLE_TYPE_ELEMENT_CONSTRUCTOR = "element_constructor";
public const CHEMISTRY_TABLE_TYPE_LAB_TABLE = "lab_table";
public const CHEMISTRY_TABLE_TYPE_MATERIAL_REDUCER = "material_reducer";
public const CHISEL_TYPE_CHISELED = "chiseled";
public const CHISEL_TYPE_DEFAULT = "default";
public const CHISEL_TYPE_LINES = "lines";
public const CHISEL_TYPE_SMOOTH = "smooth";
public const CRACKED_STATE_CRACKED = "cracked";
public const CRACKED_STATE_MAX_CRACKED = "max_cracked";
public const CRACKED_STATE_NO_CRACKS = "no_cracks";
@ -116,6 +106,22 @@ final class BlockStateStringValues{
public const ORIENTATION_UP_WEST = "up_west";
public const ORIENTATION_WEST_UP = "west_up";
public const PALE_MOSS_CARPET_SIDE_EAST_NONE = "none";
public const PALE_MOSS_CARPET_SIDE_EAST_SHORT = "short";
public const PALE_MOSS_CARPET_SIDE_EAST_TALL = "tall";
public const PALE_MOSS_CARPET_SIDE_NORTH_NONE = "none";
public const PALE_MOSS_CARPET_SIDE_NORTH_SHORT = "short";
public const PALE_MOSS_CARPET_SIDE_NORTH_TALL = "tall";
public const PALE_MOSS_CARPET_SIDE_SOUTH_NONE = "none";
public const PALE_MOSS_CARPET_SIDE_SOUTH_SHORT = "short";
public const PALE_MOSS_CARPET_SIDE_SOUTH_TALL = "tall";
public const PALE_MOSS_CARPET_SIDE_WEST_NONE = "none";
public const PALE_MOSS_CARPET_SIDE_WEST_SHORT = "short";
public const PALE_MOSS_CARPET_SIDE_WEST_TALL = "tall";
public const PILLAR_AXIS_X = "x";
public const PILLAR_AXIS_Y = "y";
public const PILLAR_AXIS_Z = "z";
@ -128,9 +134,6 @@ final class BlockStateStringValues{
public const SEA_GRASS_TYPE_DOUBLE_BOT = "double_bot";
public const SEA_GRASS_TYPE_DOUBLE_TOP = "double_top";
public const SPONGE_TYPE_DRY = "dry";
public const SPONGE_TYPE_WET = "wet";
public const STRUCTURE_BLOCK_TYPE_CORNER = "corner";
public const STRUCTURE_BLOCK_TYPE_DATA = "data";
public const STRUCTURE_BLOCK_TYPE_EXPORT = "export";
@ -138,9 +141,6 @@ final class BlockStateStringValues{
public const STRUCTURE_BLOCK_TYPE_LOAD = "load";
public const STRUCTURE_BLOCK_TYPE_SAVE = "save";
public const STRUCTURE_VOID_TYPE_AIR = "air";
public const STRUCTURE_VOID_TYPE_VOID = "void";
public const TORCH_FACING_DIRECTION_EAST = "east";
public const TORCH_FACING_DIRECTION_NORTH = "north";
public const TORCH_FACING_DIRECTION_SOUTH = "south";
@ -158,21 +158,6 @@ final class BlockStateStringValues{
public const VAULT_STATE_INACTIVE = "inactive";
public const VAULT_STATE_UNLOCKING = "unlocking";
public const WALL_BLOCK_TYPE_ANDESITE = "andesite";
public const WALL_BLOCK_TYPE_BRICK = "brick";
public const WALL_BLOCK_TYPE_COBBLESTONE = "cobblestone";
public const WALL_BLOCK_TYPE_DIORITE = "diorite";
public const WALL_BLOCK_TYPE_END_BRICK = "end_brick";
public const WALL_BLOCK_TYPE_GRANITE = "granite";
public const WALL_BLOCK_TYPE_MOSSY_COBBLESTONE = "mossy_cobblestone";
public const WALL_BLOCK_TYPE_MOSSY_STONE_BRICK = "mossy_stone_brick";
public const WALL_BLOCK_TYPE_NETHER_BRICK = "nether_brick";
public const WALL_BLOCK_TYPE_PRISMARINE = "prismarine";
public const WALL_BLOCK_TYPE_RED_NETHER_BRICK = "red_nether_brick";
public const WALL_BLOCK_TYPE_RED_SANDSTONE = "red_sandstone";
public const WALL_BLOCK_TYPE_SANDSTONE = "sandstone";
public const WALL_BLOCK_TYPE_STONE_BRICK = "stone_brick";
public const WALL_CONNECTION_TYPE_EAST_NONE = "none";
public const WALL_CONNECTION_TYPE_EAST_SHORT = "short";
public const WALL_CONNECTION_TYPE_EAST_TALL = "tall";

View File

@ -59,6 +59,7 @@ final class BlockTypeNames{
public const ANDESITE_DOUBLE_SLAB = "minecraft:andesite_double_slab";
public const ANDESITE_SLAB = "minecraft:andesite_slab";
public const ANDESITE_STAIRS = "minecraft:andesite_stairs";
public const ANDESITE_WALL = "minecraft:andesite_wall";
public const ANVIL = "minecraft:anvil";
public const AZALEA = "minecraft:azalea";
public const AZALEA_LEAVES = "minecraft:azalea_leaves";
@ -154,6 +155,7 @@ final class BlockTypeNames{
public const BRICK_DOUBLE_SLAB = "minecraft:brick_double_slab";
public const BRICK_SLAB = "minecraft:brick_slab";
public const BRICK_STAIRS = "minecraft:brick_stairs";
public const BRICK_WALL = "minecraft:brick_wall";
public const BROWN_CANDLE = "minecraft:brown_candle";
public const BROWN_CANDLE_CAKE = "minecraft:brown_candle_cake";
public const BROWN_CARPET = "minecraft:brown_carpet";
@ -190,8 +192,8 @@ final class BlockTypeNames{
public const CAVE_VINES_HEAD_WITH_BERRIES = "minecraft:cave_vines_head_with_berries";
public const CHAIN = "minecraft:chain";
public const CHAIN_COMMAND_BLOCK = "minecraft:chain_command_block";
public const CHALKBOARD = "minecraft:chalkboard";
public const CHEMICAL_HEAT = "minecraft:chemical_heat";
public const CHEMISTRY_TABLE = "minecraft:chemistry_table";
public const CHERRY_BUTTON = "minecraft:cherry_button";
public const CHERRY_DOOR = "minecraft:cherry_door";
public const CHERRY_DOUBLE_SLAB = "minecraft:cherry_double_slab";
@ -218,6 +220,7 @@ final class BlockTypeNames{
public const CHISELED_POLISHED_BLACKSTONE = "minecraft:chiseled_polished_blackstone";
public const CHISELED_QUARTZ_BLOCK = "minecraft:chiseled_quartz_block";
public const CHISELED_RED_SANDSTONE = "minecraft:chiseled_red_sandstone";
public const CHISELED_RESIN_BRICKS = "minecraft:chiseled_resin_bricks";
public const CHISELED_SANDSTONE = "minecraft:chiseled_sandstone";
public const CHISELED_STONE_BRICKS = "minecraft:chiseled_stone_bricks";
public const CHISELED_TUFF = "minecraft:chiseled_tuff";
@ -226,6 +229,7 @@ final class BlockTypeNames{
public const CHORUS_PLANT = "minecraft:chorus_plant";
public const CLAY = "minecraft:clay";
public const CLIENT_REQUEST_PLACEHOLDER_BLOCK = "minecraft:client_request_placeholder_block";
public const CLOSED_EYEBLOSSOM = "minecraft:closed_eyeblossom";
public const COAL_BLOCK = "minecraft:coal_block";
public const COAL_ORE = "minecraft:coal_ore";
public const COARSE_DIRT = "minecraft:coarse_dirt";
@ -239,10 +243,13 @@ final class BlockTypeNames{
public const COBBLESTONE_SLAB = "minecraft:cobblestone_slab";
public const COBBLESTONE_WALL = "minecraft:cobblestone_wall";
public const COCOA = "minecraft:cocoa";
public const COLORED_TORCH_BP = "minecraft:colored_torch_bp";
public const COLORED_TORCH_RG = "minecraft:colored_torch_rg";
public const COLORED_TORCH_BLUE = "minecraft:colored_torch_blue";
public const COLORED_TORCH_GREEN = "minecraft:colored_torch_green";
public const COLORED_TORCH_PURPLE = "minecraft:colored_torch_purple";
public const COLORED_TORCH_RED = "minecraft:colored_torch_red";
public const COMMAND_BLOCK = "minecraft:command_block";
public const COMPOSTER = "minecraft:composter";
public const COMPOUND_CREATOR = "minecraft:compound_creator";
public const CONDUIT = "minecraft:conduit";
public const COPPER_BLOCK = "minecraft:copper_block";
public const COPPER_BULB = "minecraft:copper_bulb";
@ -258,6 +265,8 @@ final class BlockTypeNames{
public const CRACKED_STONE_BRICKS = "minecraft:cracked_stone_bricks";
public const CRAFTER = "minecraft:crafter";
public const CRAFTING_TABLE = "minecraft:crafting_table";
public const CREAKING_HEART = "minecraft:creaking_heart";
public const CREEPER_HEAD = "minecraft:creeper_head";
public const CRIMSON_BUTTON = "minecraft:crimson_button";
public const CRIMSON_DOOR = "minecraft:crimson_door";
public const CRIMSON_DOUBLE_SLAB = "minecraft:crimson_double_slab";
@ -365,6 +374,8 @@ final class BlockTypeNames{
public const DEEPSLATE_TILES = "minecraft:deepslate_tiles";
public const DENY = "minecraft:deny";
public const DEPRECATED_ANVIL = "minecraft:deprecated_anvil";
public const DEPRECATED_PURPUR_BLOCK_1 = "minecraft:deprecated_purpur_block_1";
public const DEPRECATED_PURPUR_BLOCK_2 = "minecraft:deprecated_purpur_block_2";
public const DETECTOR_RAIL = "minecraft:detector_rail";
public const DIAMOND_BLOCK = "minecraft:diamond_block";
public const DIAMOND_ORE = "minecraft:diamond_ore";
@ -372,11 +383,13 @@ final class BlockTypeNames{
public const DIORITE_DOUBLE_SLAB = "minecraft:diorite_double_slab";
public const DIORITE_SLAB = "minecraft:diorite_slab";
public const DIORITE_STAIRS = "minecraft:diorite_stairs";
public const DIORITE_WALL = "minecraft:diorite_wall";
public const DIRT = "minecraft:dirt";
public const DIRT_WITH_ROOTS = "minecraft:dirt_with_roots";
public const DISPENSER = "minecraft:dispenser";
public const DOUBLE_CUT_COPPER_SLAB = "minecraft:double_cut_copper_slab";
public const DRAGON_EGG = "minecraft:dragon_egg";
public const DRAGON_HEAD = "minecraft:dragon_head";
public const DRIED_KELP_BLOCK = "minecraft:dried_kelp_block";
public const DRIPSTONE_BLOCK = "minecraft:dripstone_block";
public const DROPPER = "minecraft:dropper";
@ -499,6 +512,7 @@ final class BlockTypeNames{
public const ELEMENT_97 = "minecraft:element_97";
public const ELEMENT_98 = "minecraft:element_98";
public const ELEMENT_99 = "minecraft:element_99";
public const ELEMENT_CONSTRUCTOR = "minecraft:element_constructor";
public const EMERALD_BLOCK = "minecraft:emerald_block";
public const EMERALD_ORE = "minecraft:emerald_ore";
public const ENCHANTING_TABLE = "minecraft:enchanting_table";
@ -511,6 +525,7 @@ final class BlockTypeNames{
public const END_STONE = "minecraft:end_stone";
public const END_STONE_BRICK_DOUBLE_SLAB = "minecraft:end_stone_brick_double_slab";
public const END_STONE_BRICK_SLAB = "minecraft:end_stone_brick_slab";
public const END_STONE_BRICK_WALL = "minecraft:end_stone_brick_wall";
public const ENDER_CHEST = "minecraft:ender_chest";
public const EXPOSED_CHISELED_COPPER = "minecraft:exposed_chiseled_copper";
public const EXPOSED_COPPER = "minecraft:exposed_copper";
@ -553,6 +568,7 @@ final class BlockTypeNames{
public const GRANITE_DOUBLE_SLAB = "minecraft:granite_double_slab";
public const GRANITE_SLAB = "minecraft:granite_slab";
public const GRANITE_STAIRS = "minecraft:granite_stairs";
public const GRANITE_WALL = "minecraft:granite_wall";
public const GRASS_BLOCK = "minecraft:grass_block";
public const GRASS_PATH = "minecraft:grass_path";
public const GRAVEL = "minecraft:gravel";
@ -661,6 +677,7 @@ final class BlockTypeNames{
public const JUNGLE_WALL_SIGN = "minecraft:jungle_wall_sign";
public const JUNGLE_WOOD = "minecraft:jungle_wood";
public const KELP = "minecraft:kelp";
public const LAB_TABLE = "minecraft:lab_table";
public const LADDER = "minecraft:ladder";
public const LANTERN = "minecraft:lantern";
public const LAPIS_BLOCK = "minecraft:lapis_block";
@ -761,6 +778,7 @@ final class BlockTypeNames{
public const MANGROVE_TRAPDOOR = "minecraft:mangrove_trapdoor";
public const MANGROVE_WALL_SIGN = "minecraft:mangrove_wall_sign";
public const MANGROVE_WOOD = "minecraft:mangrove_wood";
public const MATERIAL_REDUCER = "minecraft:material_reducer";
public const MEDIUM_AMETHYST_BUD = "minecraft:medium_amethyst_bud";
public const MELON_BLOCK = "minecraft:melon_block";
public const MELON_STEM = "minecraft:melon_stem";
@ -771,9 +789,11 @@ final class BlockTypeNames{
public const MOSSY_COBBLESTONE_DOUBLE_SLAB = "minecraft:mossy_cobblestone_double_slab";
public const MOSSY_COBBLESTONE_SLAB = "minecraft:mossy_cobblestone_slab";
public const MOSSY_COBBLESTONE_STAIRS = "minecraft:mossy_cobblestone_stairs";
public const MOSSY_COBBLESTONE_WALL = "minecraft:mossy_cobblestone_wall";
public const MOSSY_STONE_BRICK_DOUBLE_SLAB = "minecraft:mossy_stone_brick_double_slab";
public const MOSSY_STONE_BRICK_SLAB = "minecraft:mossy_stone_brick_slab";
public const MOSSY_STONE_BRICK_STAIRS = "minecraft:mossy_stone_brick_stairs";
public const MOSSY_STONE_BRICK_WALL = "minecraft:mossy_stone_brick_wall";
public const MOSSY_STONE_BRICKS = "minecraft:mossy_stone_bricks";
public const MOVING_BLOCK = "minecraft:moving_block";
public const MUD = "minecraft:mud";
@ -783,12 +803,14 @@ final class BlockTypeNames{
public const MUD_BRICK_WALL = "minecraft:mud_brick_wall";
public const MUD_BRICKS = "minecraft:mud_bricks";
public const MUDDY_MANGROVE_ROOTS = "minecraft:muddy_mangrove_roots";
public const MUSHROOM_STEM = "minecraft:mushroom_stem";
public const MYCELIUM = "minecraft:mycelium";
public const NETHER_BRICK = "minecraft:nether_brick";
public const NETHER_BRICK_DOUBLE_SLAB = "minecraft:nether_brick_double_slab";
public const NETHER_BRICK_FENCE = "minecraft:nether_brick_fence";
public const NETHER_BRICK_SLAB = "minecraft:nether_brick_slab";
public const NETHER_BRICK_STAIRS = "minecraft:nether_brick_stairs";
public const NETHER_BRICK_WALL = "minecraft:nether_brick_wall";
public const NETHER_GOLD_ORE = "minecraft:nether_gold_ore";
public const NETHER_SPROUTS = "minecraft:nether_sprouts";
public const NETHER_WART = "minecraft:nether_wart";
@ -813,6 +835,7 @@ final class BlockTypeNames{
public const OBSERVER = "minecraft:observer";
public const OBSIDIAN = "minecraft:obsidian";
public const OCHRE_FROGLIGHT = "minecraft:ochre_froglight";
public const OPEN_EYEBLOSSOM = "minecraft:open_eyeblossom";
public const ORANGE_CANDLE = "minecraft:orange_candle";
public const ORANGE_CANDLE_CAKE = "minecraft:orange_candle_cake";
public const ORANGE_CARPET = "minecraft:orange_carpet";
@ -838,10 +861,31 @@ final class BlockTypeNames{
public const OXIDIZED_DOUBLE_CUT_COPPER_SLAB = "minecraft:oxidized_double_cut_copper_slab";
public const PACKED_ICE = "minecraft:packed_ice";
public const PACKED_MUD = "minecraft:packed_mud";
public const PALE_HANGING_MOSS = "minecraft:pale_hanging_moss";
public const PALE_MOSS_BLOCK = "minecraft:pale_moss_block";
public const PALE_MOSS_CARPET = "minecraft:pale_moss_carpet";
public const PALE_OAK_BUTTON = "minecraft:pale_oak_button";
public const PALE_OAK_DOOR = "minecraft:pale_oak_door";
public const PALE_OAK_DOUBLE_SLAB = "minecraft:pale_oak_double_slab";
public const PALE_OAK_FENCE = "minecraft:pale_oak_fence";
public const PALE_OAK_FENCE_GATE = "minecraft:pale_oak_fence_gate";
public const PALE_OAK_HANGING_SIGN = "minecraft:pale_oak_hanging_sign";
public const PALE_OAK_LEAVES = "minecraft:pale_oak_leaves";
public const PALE_OAK_LOG = "minecraft:pale_oak_log";
public const PALE_OAK_PLANKS = "minecraft:pale_oak_planks";
public const PALE_OAK_PRESSURE_PLATE = "minecraft:pale_oak_pressure_plate";
public const PALE_OAK_SAPLING = "minecraft:pale_oak_sapling";
public const PALE_OAK_SLAB = "minecraft:pale_oak_slab";
public const PALE_OAK_STAIRS = "minecraft:pale_oak_stairs";
public const PALE_OAK_STANDING_SIGN = "minecraft:pale_oak_standing_sign";
public const PALE_OAK_TRAPDOOR = "minecraft:pale_oak_trapdoor";
public const PALE_OAK_WALL_SIGN = "minecraft:pale_oak_wall_sign";
public const PALE_OAK_WOOD = "minecraft:pale_oak_wood";
public const PEARLESCENT_FROGLIGHT = "minecraft:pearlescent_froglight";
public const PEONY = "minecraft:peony";
public const PETRIFIED_OAK_DOUBLE_SLAB = "minecraft:petrified_oak_double_slab";
public const PETRIFIED_OAK_SLAB = "minecraft:petrified_oak_slab";
public const PIGLIN_HEAD = "minecraft:piglin_head";
public const PINK_CANDLE = "minecraft:pink_candle";
public const PINK_CANDLE_CAKE = "minecraft:pink_candle_cake";
public const PINK_CARPET = "minecraft:pink_carpet";
@ -859,6 +903,7 @@ final class BlockTypeNames{
public const PISTON_ARM_COLLISION = "minecraft:piston_arm_collision";
public const PITCHER_CROP = "minecraft:pitcher_crop";
public const PITCHER_PLANT = "minecraft:pitcher_plant";
public const PLAYER_HEAD = "minecraft:player_head";
public const PODZOL = "minecraft:podzol";
public const POINTED_DRIPSTONE = "minecraft:pointed_dripstone";
public const POLISHED_ANDESITE = "minecraft:polished_andesite";
@ -910,6 +955,7 @@ final class BlockTypeNames{
public const PRISMARINE_DOUBLE_SLAB = "minecraft:prismarine_double_slab";
public const PRISMARINE_SLAB = "minecraft:prismarine_slab";
public const PRISMARINE_STAIRS = "minecraft:prismarine_stairs";
public const PRISMARINE_WALL = "minecraft:prismarine_wall";
public const PUMPKIN = "minecraft:pumpkin";
public const PUMPKIN_STEM = "minecraft:pumpkin_stem";
public const PURPLE_CANDLE = "minecraft:purple_candle";
@ -925,6 +971,7 @@ final class BlockTypeNames{
public const PURPLE_WOOL = "minecraft:purple_wool";
public const PURPUR_BLOCK = "minecraft:purpur_block";
public const PURPUR_DOUBLE_SLAB = "minecraft:purpur_double_slab";
public const PURPUR_PILLAR = "minecraft:purpur_pillar";
public const PURPUR_SLAB = "minecraft:purpur_slab";
public const PURPUR_STAIRS = "minecraft:purpur_stairs";
public const QUARTZ_BLOCK = "minecraft:quartz_block";
@ -950,11 +997,13 @@ final class BlockTypeNames{
public const RED_NETHER_BRICK_DOUBLE_SLAB = "minecraft:red_nether_brick_double_slab";
public const RED_NETHER_BRICK_SLAB = "minecraft:red_nether_brick_slab";
public const RED_NETHER_BRICK_STAIRS = "minecraft:red_nether_brick_stairs";
public const RED_NETHER_BRICK_WALL = "minecraft:red_nether_brick_wall";
public const RED_SAND = "minecraft:red_sand";
public const RED_SANDSTONE = "minecraft:red_sandstone";
public const RED_SANDSTONE_DOUBLE_SLAB = "minecraft:red_sandstone_double_slab";
public const RED_SANDSTONE_SLAB = "minecraft:red_sandstone_slab";
public const RED_SANDSTONE_STAIRS = "minecraft:red_sandstone_stairs";
public const RED_SANDSTONE_WALL = "minecraft:red_sandstone_wall";
public const RED_SHULKER_BOX = "minecraft:red_shulker_box";
public const RED_STAINED_GLASS = "minecraft:red_stained_glass";
public const RED_STAINED_GLASS_PANE = "minecraft:red_stained_glass_pane";
@ -970,6 +1019,13 @@ final class BlockTypeNames{
public const REINFORCED_DEEPSLATE = "minecraft:reinforced_deepslate";
public const REPEATING_COMMAND_BLOCK = "minecraft:repeating_command_block";
public const RESERVED6 = "minecraft:reserved6";
public const RESIN_BLOCK = "minecraft:resin_block";
public const RESIN_BRICK_DOUBLE_SLAB = "minecraft:resin_brick_double_slab";
public const RESIN_BRICK_SLAB = "minecraft:resin_brick_slab";
public const RESIN_BRICK_STAIRS = "minecraft:resin_brick_stairs";
public const RESIN_BRICK_WALL = "minecraft:resin_brick_wall";
public const RESIN_BRICKS = "minecraft:resin_bricks";
public const RESIN_CLUMP = "minecraft:resin_clump";
public const RESPAWN_ANCHOR = "minecraft:respawn_anchor";
public const ROSE_BUSH = "minecraft:rose_bush";
public const SAND = "minecraft:sand";
@ -977,6 +1033,7 @@ final class BlockTypeNames{
public const SANDSTONE_DOUBLE_SLAB = "minecraft:sandstone_double_slab";
public const SANDSTONE_SLAB = "minecraft:sandstone_slab";
public const SANDSTONE_STAIRS = "minecraft:sandstone_stairs";
public const SANDSTONE_WALL = "minecraft:sandstone_wall";
public const SCAFFOLDING = "minecraft:scaffolding";
public const SCULK = "minecraft:sculk";
public const SCULK_CATALYST = "minecraft:sculk_catalyst";
@ -989,7 +1046,7 @@ final class BlockTypeNames{
public const SHORT_GRASS = "minecraft:short_grass";
public const SHROOMLIGHT = "minecraft:shroomlight";
public const SILVER_GLAZED_TERRACOTTA = "minecraft:silver_glazed_terracotta";
public const SKULL = "minecraft:skull";
public const SKELETON_SKULL = "minecraft:skeleton_skull";
public const SLIME = "minecraft:slime";
public const SMALL_AMETHYST_BUD = "minecraft:small_amethyst_bud";
public const SMALL_DRIPLEAF_BLOCK = "minecraft:small_dripleaf_block";
@ -1047,6 +1104,7 @@ final class BlockTypeNames{
public const STONE_BRICK_DOUBLE_SLAB = "minecraft:stone_brick_double_slab";
public const STONE_BRICK_SLAB = "minecraft:stone_brick_slab";
public const STONE_BRICK_STAIRS = "minecraft:stone_brick_stairs";
public const STONE_BRICK_WALL = "minecraft:stone_brick_wall";
public const STONE_BRICKS = "minecraft:stone_bricks";
public const STONE_BUTTON = "minecraft:stone_button";
public const STONE_PRESSURE_PLATE = "minecraft:stone_pressure_plate";
@ -1070,6 +1128,8 @@ final class BlockTypeNames{
public const STRIPPED_MANGROVE_WOOD = "minecraft:stripped_mangrove_wood";
public const STRIPPED_OAK_LOG = "minecraft:stripped_oak_log";
public const STRIPPED_OAK_WOOD = "minecraft:stripped_oak_wood";
public const STRIPPED_PALE_OAK_LOG = "minecraft:stripped_pale_oak_log";
public const STRIPPED_PALE_OAK_WOOD = "minecraft:stripped_pale_oak_wood";
public const STRIPPED_SPRUCE_LOG = "minecraft:stripped_spruce_log";
public const STRIPPED_SPRUCE_WOOD = "minecraft:stripped_spruce_wood";
public const STRIPPED_WARPED_HYPHAE = "minecraft:stripped_warped_hyphae";
@ -1108,6 +1168,7 @@ final class BlockTypeNames{
public const TUFF_WALL = "minecraft:tuff_wall";
public const TURTLE_EGG = "minecraft:turtle_egg";
public const TWISTING_VINES = "minecraft:twisting_vines";
public const UNDERWATER_TNT = "minecraft:underwater_tnt";
public const UNDERWATER_TORCH = "minecraft:underwater_torch";
public const UNDYED_SHULKER_BOX = "minecraft:undyed_shulker_box";
public const UNKNOWN = "minecraft:unknown";
@ -1192,6 +1253,7 @@ final class BlockTypeNames{
public const WEATHERED_DOUBLE_CUT_COPPER_SLAB = "minecraft:weathered_double_cut_copper_slab";
public const WEB = "minecraft:web";
public const WEEPING_VINES = "minecraft:weeping_vines";
public const WET_SPONGE = "minecraft:wet_sponge";
public const WHEAT = "minecraft:wheat";
public const WHITE_CANDLE = "minecraft:white_candle";
public const WHITE_CANDLE_CAKE = "minecraft:white_candle_cake";
@ -1206,6 +1268,7 @@ final class BlockTypeNames{
public const WHITE_TULIP = "minecraft:white_tulip";
public const WHITE_WOOL = "minecraft:white_wool";
public const WITHER_ROSE = "minecraft:wither_rose";
public const WITHER_SKELETON_SKULL = "minecraft:wither_skeleton_skull";
public const WOODEN_BUTTON = "minecraft:wooden_button";
public const WOODEN_DOOR = "minecraft:wooden_door";
public const WOODEN_PRESSURE_PLATE = "minecraft:wooden_pressure_plate";
@ -1220,4 +1283,5 @@ final class BlockTypeNames{
public const YELLOW_STAINED_GLASS_PANE = "minecraft:yellow_stained_glass_pane";
public const YELLOW_TERRACOTTA = "minecraft:yellow_terracotta";
public const YELLOW_WOOL = "minecraft:yellow_wool";
public const ZOMBIE_HEAD = "minecraft:zombie_head";
}

View File

@ -58,8 +58,12 @@ use pocketmine\block\CocoaBlock;
use pocketmine\block\Concrete;
use pocketmine\block\ConcretePowder;
use pocketmine\block\Copper;
use pocketmine\block\CopperBulb;
use pocketmine\block\CopperDoor;
use pocketmine\block\CopperGrate;
use pocketmine\block\CopperSlab;
use pocketmine\block\CopperStairs;
use pocketmine\block\CopperTrapdoor;
use pocketmine\block\Coral;
use pocketmine\block\CoralBlock;
use pocketmine\block\DaylightSensor;
@ -117,6 +121,7 @@ use pocketmine\block\RedstoneOre;
use pocketmine\block\RedstoneRepeater;
use pocketmine\block\RedstoneTorch;
use pocketmine\block\RedstoneWire;
use pocketmine\block\ResinClump;
use pocketmine\block\RuntimeBlockStateRegistry;
use pocketmine\block\Sapling;
use pocketmine\block\SeaPickle;
@ -153,6 +158,7 @@ use pocketmine\block\utils\DripleafState;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\FroglightType;
use pocketmine\block\utils\LeverFacing;
use pocketmine\block\utils\MobHeadType;
use pocketmine\block\VanillaBlocks as Blocks;
use pocketmine\block\Vine;
use pocketmine\block\Wall;
@ -207,6 +213,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->registerFlatWoodBlockSerializers();
$this->registerLeavesSerializers();
$this->registerSaplingSerializers();
$this->registerMobHeadSerializers();
$this->registerSimpleSerializers();
$this->registerSerializers();
}
@ -626,17 +633,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapSimple(Blocks::CHERRY_PLANKS(), Ids::CHERRY_PLANKS);
$this->mapSlab(Blocks::CHERRY_SLAB(), Ids::CHERRY_SLAB, Ids::CHERRY_DOUBLE_SLAB);
$this->mapStairs(Blocks::CHERRY_STAIRS(), Ids::CHERRY_STAIRS);
$this->map(Blocks::CHERRY_WOOD(), function(Wood $block) : Writer{
//we can't use the standard method for this because cherry_wood has a useless property attached to it
if(!$block->isStripped()){
return Writer::create(Ids::CHERRY_WOOD)
->writePillarAxis($block->getAxis())
->writeBool(StateNames::STRIPPED_BIT, false); //this is useless, but it has to be written
}else{
return Writer::create(Ids::STRIPPED_CHERRY_WOOD)
->writePillarAxis($block->getAxis());
}
});
$this->mapLog(Blocks::CHERRY_WOOD(), Ids::CHERRY_WOOD, Ids::STRIPPED_CHERRY_WOOD);
$this->map(Blocks::CRIMSON_BUTTON(), fn(Button $block) => Helper::encodeButton($block, new Writer(Ids::CRIMSON_BUTTON)));
$this->map(Blocks::CRIMSON_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::CRIMSON_DOOR)));
@ -692,17 +689,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapSimple(Blocks::MANGROVE_PLANKS(), Ids::MANGROVE_PLANKS);
$this->mapSlab(Blocks::MANGROVE_SLAB(), Ids::MANGROVE_SLAB, Ids::MANGROVE_DOUBLE_SLAB);
$this->mapStairs(Blocks::MANGROVE_STAIRS(), Ids::MANGROVE_STAIRS);
$this->map(Blocks::MANGROVE_WOOD(), function(Wood $block) : Writer{
//we can't use the standard method for this because mangrove_wood has a useless property attached to it
if(!$block->isStripped()){
return Writer::create(Ids::MANGROVE_WOOD)
->writePillarAxis($block->getAxis())
->writeBool(StateNames::STRIPPED_BIT, false); //this is useless, but it has to be written
}else{
return Writer::create(Ids::STRIPPED_MANGROVE_WOOD)
->writePillarAxis($block->getAxis());
}
});
$this->mapLog(Blocks::MANGROVE_WOOD(), Ids::MANGROVE_WOOD, Ids::STRIPPED_MANGROVE_WOOD);
$this->map(Blocks::OAK_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::WOODEN_BUTTON)));
$this->map(Blocks::OAK_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::WOODEN_DOOR)));
@ -718,6 +705,20 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapSlab(Blocks::OAK_SLAB(), Ids::OAK_SLAB, Ids::OAK_DOUBLE_SLAB);
$this->mapStairs(Blocks::OAK_STAIRS(), Ids::OAK_STAIRS);
$this->map(Blocks::PALE_OAK_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::PALE_OAK_BUTTON)));
$this->map(Blocks::PALE_OAK_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::PALE_OAK_DOOR)));
$this->map(Blocks::PALE_OAK_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::PALE_OAK_FENCE_GATE)));
$this->map(Blocks::PALE_OAK_PRESSURE_PLATE(), fn(WoodenPressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::PALE_OAK_PRESSURE_PLATE)));
$this->map(Blocks::PALE_OAK_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::PALE_OAK_STANDING_SIGN)));
$this->map(Blocks::PALE_OAK_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::PALE_OAK_TRAPDOOR)));
$this->map(Blocks::PALE_OAK_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::PALE_OAK_WALL_SIGN)));
$this->mapLog(Blocks::PALE_OAK_LOG(), Ids::PALE_OAK_LOG, Ids::STRIPPED_PALE_OAK_LOG);
$this->mapLog(Blocks::PALE_OAK_WOOD(), Ids::PALE_OAK_WOOD, Ids::STRIPPED_PALE_OAK_WOOD);
$this->mapSimple(Blocks::PALE_OAK_FENCE(), Ids::PALE_OAK_FENCE);
$this->mapSimple(Blocks::PALE_OAK_PLANKS(), Ids::PALE_OAK_PLANKS);
$this->mapSlab(Blocks::PALE_OAK_SLAB(), Ids::PALE_OAK_SLAB, Ids::PALE_OAK_DOUBLE_SLAB);
$this->mapStairs(Blocks::PALE_OAK_STAIRS(), Ids::PALE_OAK_STAIRS);
$this->map(Blocks::SPRUCE_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::SPRUCE_BUTTON)));
$this->map(Blocks::SPRUCE_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::SPRUCE_DOOR)));
$this->map(Blocks::SPRUCE_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::SPRUCE_FENCE_GATE)));
@ -754,6 +755,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->map(Blocks::CHERRY_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::CHERRY_LEAVES)));
$this->map(Blocks::FLOWERING_AZALEA_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::AZALEA_LEAVES_FLOWERED)));
$this->map(Blocks::MANGROVE_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::MANGROVE_LEAVES)));
$this->map(Blocks::PALE_OAK_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::PALE_OAK_LEAVES)));
//legacy mess
$this->map(Blocks::ACACIA_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::ACACIA_LEAVES)));
@ -777,6 +779,18 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
}
}
private function registerMobHeadSerializers() : void{
$this->map(Blocks::MOB_HEAD(), fn(MobHead $block) => Writer::create(match ($block->getMobHeadType()){
MobHeadType::CREEPER => Ids::CREEPER_HEAD,
MobHeadType::DRAGON => Ids::DRAGON_HEAD,
MobHeadType::PIGLIN => Ids::PIGLIN_HEAD,
MobHeadType::PLAYER => Ids::PLAYER_HEAD,
MobHeadType::SKELETON => Ids::SKELETON_SKULL,
MobHeadType::WITHER_SKELETON => Ids::WITHER_SKELETON_SKULL,
MobHeadType::ZOMBIE => Ids::ZOMBIE_HEAD,
})->writeFacingWithoutDown($block->getFacing()));
}
private function registerSimpleSerializers() : void{
$this->mapSimple(Blocks::AIR(), Ids::AIR);
$this->mapSimple(Blocks::AMETHYST(), Ids::AMETHYST_BLOCK);
@ -797,6 +811,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapSimple(Blocks::CHISELED_NETHER_BRICKS(), Ids::CHISELED_NETHER_BRICKS);
$this->mapSimple(Blocks::CHISELED_POLISHED_BLACKSTONE(), Ids::CHISELED_POLISHED_BLACKSTONE);
$this->mapSimple(Blocks::CHISELED_RED_SANDSTONE(), Ids::CHISELED_RED_SANDSTONE);
$this->mapSimple(Blocks::CHISELED_RESIN_BRICKS(), Ids::CHISELED_RESIN_BRICKS);
$this->mapSimple(Blocks::CHISELED_SANDSTONE(), Ids::CHISELED_SANDSTONE);
$this->mapSimple(Blocks::CHISELED_STONE_BRICKS(), Ids::CHISELED_STONE_BRICKS);
$this->mapSimple(Blocks::CHISELED_TUFF(), Ids::CHISELED_TUFF);
@ -1038,6 +1053,8 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapSimple(Blocks::RED_SANDSTONE(), Ids::RED_SANDSTONE);
$this->mapSimple(Blocks::REINFORCED_DEEPSLATE(), Ids::REINFORCED_DEEPSLATE);
$this->mapSimple(Blocks::RESERVED6(), Ids::RESERVED6);
$this->mapSimple(Blocks::RESIN(), Ids::RESIN_BLOCK);
$this->mapSimple(Blocks::RESIN_BRICKS(), Ids::RESIN_BRICKS);
$this->mapSimple(Blocks::SAND(), Ids::SAND);
$this->mapSimple(Blocks::SANDSTONE(), Ids::SANDSTONE);
$this->mapSimple(Blocks::SCULK(), Ids::SCULK);
@ -1084,7 +1101,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
->writeBool(StateNames::RAIL_DATA_BIT, $block->isPowered())
->writeInt(StateNames::RAIL_DIRECTION, $block->getShape());
});
$this->map(Blocks::ALL_SIDED_MUSHROOM_STEM(), fn() => Writer::create(Ids::BROWN_MUSHROOM_BLOCK)
$this->map(Blocks::ALL_SIDED_MUSHROOM_STEM(), fn() => Writer::create(Ids::MUSHROOM_STEM)
->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_ALL_STEM));
$this->map(Blocks::AMETHYST_CLUSTER(), fn(AmethystCluster $block) => Writer::create(
match($stage = $block->getStage()){
@ -1098,7 +1115,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
);
$this->mapSlab(Blocks::ANDESITE_SLAB(), Ids::ANDESITE_SLAB, Ids::ANDESITE_DOUBLE_SLAB);
$this->map(Blocks::ANDESITE_STAIRS(), fn(Stair $block) => Helper::encodeStairs($block, new Writer(Ids::ANDESITE_STAIRS)));
$this->map(Blocks::ANDESITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_ANDESITE));
$this->map(Blocks::ANDESITE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::ANDESITE_WALL)));
$this->map(Blocks::ANVIL(), fn(Anvil $block) : Writer => Writer::create(
match($damage = $block->getDamage()){
0 => Ids::ANVIL,
@ -1175,7 +1192,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapStairs(Blocks::BLACKSTONE_STAIRS(), Ids::BLACKSTONE_STAIRS);
$this->map(Blocks::BLACKSTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::BLACKSTONE_WALL)));
$this->map(Blocks::BLAST_FURNACE(), fn(Furnace $block) => Helper::encodeFurnace($block, Ids::BLAST_FURNACE, Ids::LIT_BLAST_FURNACE));
$this->map(Blocks::BLUE_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, false, Writer::create(Ids::COLORED_TORCH_BP)));
$this->map(Blocks::BLUE_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_BLUE)));
$this->map(Blocks::BONE_BLOCK(), function(BoneBlock $block) : Writer{
return Writer::create(Ids::BONE_BLOCK)
->writeInt(StateNames::DEPRECATED, 0)
@ -1189,7 +1206,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
});
$this->mapSlab(Blocks::BRICK_SLAB(), Ids::BRICK_SLAB, Ids::BRICK_DOUBLE_SLAB);
$this->mapStairs(Blocks::BRICK_STAIRS(), Ids::BRICK_STAIRS);
$this->map(Blocks::BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_BRICK));
$this->map(Blocks::BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::BRICK_WALL)));
$this->map(Blocks::BROWN_MUSHROOM_BLOCK(), fn(BrownMushroomBlock $block) => Helper::encodeMushroomBlock($block, new Writer(Ids::BROWN_MUSHROOM_BLOCK)));
$this->map(Blocks::CACTUS(), function(Cactus $block) : Writer{
return Writer::create(Ids::CACTUS)
@ -1247,7 +1264,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->map(Blocks::COBBLED_DEEPSLATE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::COBBLED_DEEPSLATE_WALL)));
$this->mapSlab(Blocks::COBBLESTONE_SLAB(), Ids::COBBLESTONE_SLAB, Ids::COBBLESTONE_DOUBLE_SLAB);
$this->mapStairs(Blocks::COBBLESTONE_STAIRS(), Ids::STONE_STAIRS);
$this->map(Blocks::COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_COBBLESTONE));
$this->map(Blocks::COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::COBBLESTONE_WALL)));
$this->map(Blocks::COPPER(), function(Copper $block) : Writer{
$oxidation = $block->getOxidation();
return new Writer($block->isWaxed() ?
@ -1255,6 +1272,40 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
Helper::selectCopperId($oxidation, Ids::COPPER_BLOCK, Ids::EXPOSED_COPPER, Ids::WEATHERED_COPPER, Ids::OXIDIZED_COPPER)
);
});
$this->map(Blocks::CHISELED_COPPER(), function(Copper $block) : Writer{
$oxidation = $block->getOxidation();
return new Writer($block->isWaxed() ?
Helper::selectCopperId($oxidation,
Ids::WAXED_CHISELED_COPPER,
Ids::WAXED_EXPOSED_CHISELED_COPPER,
Ids::WAXED_WEATHERED_CHISELED_COPPER,
Ids::WAXED_OXIDIZED_CHISELED_COPPER
) :
Helper::selectCopperId($oxidation,
Ids::CHISELED_COPPER,
Ids::EXPOSED_CHISELED_COPPER,
Ids::WEATHERED_CHISELED_COPPER,
Ids::OXIDIZED_CHISELED_COPPER
)
);
});
$this->map(Blocks::COPPER_GRATE(), function(CopperGrate $block) : Writer{
$oxidation = $block->getOxidation();
return new Writer($block->isWaxed() ?
Helper::selectCopperId($oxidation,
Ids::WAXED_COPPER_GRATE,
Ids::WAXED_EXPOSED_COPPER_GRATE,
Ids::WAXED_WEATHERED_COPPER_GRATE,
Ids::WAXED_OXIDIZED_COPPER_GRATE
) :
Helper::selectCopperId($oxidation,
Ids::COPPER_GRATE,
Ids::EXPOSED_COPPER_GRATE,
Ids::WEATHERED_COPPER_GRATE,
Ids::OXIDIZED_COPPER_GRATE
)
);
});
$this->map(Blocks::CUT_COPPER(), function(Copper $block) : Writer{
$oxidation = $block->getOxidation();
return new Writer($block->isWaxed() ?
@ -1322,12 +1373,73 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
)
);
});
$this->map(Blocks::COPPER_BULB(), function(CopperBulb $block) : Writer{
$oxidation = $block->getOxidation();
return Writer::create($block->isWaxed() ?
Helper::selectCopperId($oxidation,
Ids::WAXED_COPPER_BULB,
Ids::WAXED_EXPOSED_COPPER_BULB,
Ids::WAXED_WEATHERED_COPPER_BULB,
Ids::WAXED_OXIDIZED_COPPER_BULB) :
Helper::selectCopperId($oxidation,
Ids::COPPER_BULB,
Ids::EXPOSED_COPPER_BULB,
Ids::WEATHERED_COPPER_BULB,
Ids::OXIDIZED_COPPER_BULB
))
->writeBool(StateNames::LIT, $block->isLit())
->writeBool(StateNames::POWERED_BIT, $block->isPowered());
});
$this->map(Blocks::COPPER_DOOR(), function(CopperDoor $block) : Writer{
$oxidation = $block->getOxidation();
return Helper::encodeDoor(
$block,
new Writer($block->isWaxed() ?
Helper::selectCopperId(
$oxidation,
Ids::WAXED_COPPER_DOOR,
Ids::WAXED_EXPOSED_COPPER_DOOR,
Ids::WAXED_WEATHERED_COPPER_DOOR,
Ids::WAXED_OXIDIZED_COPPER_DOOR
) :
Helper::selectCopperId(
$oxidation,
Ids::COPPER_DOOR,
Ids::EXPOSED_COPPER_DOOR,
Ids::WEATHERED_COPPER_DOOR,
Ids::OXIDIZED_COPPER_DOOR
)
)
);
});
$this->map(Blocks::COPPER_TRAPDOOR(), function(CopperTrapdoor $block) : Writer{
$oxidation = $block->getOxidation();
return Helper::encodeTrapdoor(
$block,
new Writer($block->isWaxed() ?
Helper::selectCopperId(
$oxidation,
Ids::WAXED_COPPER_TRAPDOOR,
Ids::WAXED_EXPOSED_COPPER_TRAPDOOR,
Ids::WAXED_WEATHERED_COPPER_TRAPDOOR,
Ids::WAXED_OXIDIZED_COPPER_TRAPDOOR
) :
Helper::selectCopperId(
$oxidation,
Ids::COPPER_TRAPDOOR,
Ids::EXPOSED_COPPER_TRAPDOOR,
Ids::WEATHERED_COPPER_TRAPDOOR,
Ids::OXIDIZED_COPPER_TRAPDOOR
)
)
);
});
$this->map(Blocks::COCOA_POD(), function(CocoaBlock $block) : Writer{
return Writer::create(Ids::COCOA)
->writeInt(StateNames::AGE, $block->getAge())
->writeLegacyHorizontalFacing(Facing::opposite($block->getFacing()));
});
$this->map(Blocks::COMPOUND_CREATOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_COMPOUND_CREATOR, new Writer(Ids::CHEMISTRY_TABLE)));
$this->map(Blocks::COMPOUND_CREATOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, Writer::create(Ids::COMPOUND_CREATOR)));
$this->mapSlab(Blocks::CUT_RED_SANDSTONE_SLAB(), Ids::CUT_RED_SANDSTONE_SLAB, Ids::CUT_RED_SANDSTONE_DOUBLE_SLAB);
$this->mapSlab(Blocks::CUT_SANDSTONE_SLAB(), Ids::CUT_SANDSTONE_SLAB, Ids::CUT_SANDSTONE_DOUBLE_SLAB);
$this->mapSlab(Blocks::DARK_PRISMARINE_SLAB(), Ids::DARK_PRISMARINE_SLAB, Ids::DARK_PRISMARINE_DOUBLE_SLAB);
@ -1354,7 +1466,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
});
$this->mapSlab(Blocks::DIORITE_SLAB(), Ids::DIORITE_SLAB, Ids::DIORITE_DOUBLE_SLAB);
$this->mapStairs(Blocks::DIORITE_STAIRS(), Ids::DIORITE_STAIRS);
$this->map(Blocks::DIORITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_DIORITE));
$this->map(Blocks::DIORITE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::DIORITE_WALL)));
$this->map(Blocks::DIRT(), function(Dirt $block) : Writer{
return Writer::create(match($block->getDirtType()){
DirtType::NORMAL => Ids::DIRT,
@ -1363,7 +1475,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
});
});
$this->map(Blocks::DOUBLE_TALLGRASS(), fn(DoubleTallGrass $block) => Helper::encodeDoublePlant($block, Writer::create(Ids::TALL_GRASS)));
$this->map(Blocks::ELEMENT_CONSTRUCTOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_ELEMENT_CONSTRUCTOR, new Writer(Ids::CHEMISTRY_TABLE)));
$this->map(Blocks::ELEMENT_CONSTRUCTOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, Writer::create(Ids::ELEMENT_CONSTRUCTOR)));
$this->map(Blocks::ENDER_CHEST(), function(EnderChest $block) : Writer{
return Writer::create(Ids::ENDER_CHEST)
->writeCardinalHorizontalFacing($block->getFacing());
@ -1379,7 +1491,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
});
$this->mapSlab(Blocks::END_STONE_BRICK_SLAB(), Ids::END_STONE_BRICK_SLAB, Ids::END_STONE_BRICK_DOUBLE_SLAB);
$this->mapStairs(Blocks::END_STONE_BRICK_STAIRS(), Ids::END_BRICK_STAIRS);
$this->map(Blocks::END_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_END_BRICK));
$this->map(Blocks::END_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::END_STONE_BRICK_WALL)));
$this->mapSlab(Blocks::FAKE_WOODEN_SLAB(), Ids::PETRIFIED_OAK_SLAB, Ids::PETRIFIED_OAK_DOUBLE_SLAB);
$this->map(Blocks::FARMLAND(), function(Farmland $block) : Writer{
return Writer::create(Ids::FARMLAND)
@ -1413,8 +1525,8 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->map(Blocks::GLOWING_ITEM_FRAME(), fn(ItemFrame $block) => Helper::encodeItemFrame($block, Ids::GLOW_FRAME));
$this->mapSlab(Blocks::GRANITE_SLAB(), Ids::GRANITE_SLAB, Ids::GRANITE_DOUBLE_SLAB);
$this->mapStairs(Blocks::GRANITE_STAIRS(), Ids::GRANITE_STAIRS);
$this->map(Blocks::GRANITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_GRANITE));
$this->map(Blocks::GREEN_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, true, Writer::create(Ids::COLORED_TORCH_RG)));
$this->map(Blocks::GRANITE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::GRANITE_WALL)));
$this->map(Blocks::GREEN_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_GREEN)));
$this->map(Blocks::HAY_BALE(), function(HayBale $block) : Writer{
return Writer::create(Ids::HAY_BLOCK)
->writeInt(StateNames::DEPRECATED, 0)
@ -1428,7 +1540,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->map(Blocks::IRON_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::IRON_DOOR)));
$this->map(Blocks::IRON_TRAPDOOR(), fn(Trapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::IRON_TRAPDOOR)));
$this->map(Blocks::ITEM_FRAME(), fn(ItemFrame $block) => Helper::encodeItemFrame($block, Ids::FRAME));
$this->map(Blocks::LAB_TABLE(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_LAB_TABLE, new Writer(Ids::CHEMISTRY_TABLE)));
$this->map(Blocks::LAB_TABLE(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, Writer::create(Ids::LAB_TABLE)));
$this->map(Blocks::LADDER(), function(Ladder $block) : Writer{
return Writer::create(Ids::LADDER)
->writeHorizontalFacing($block->getFacing());
@ -1492,28 +1604,24 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
return Writer::create(Ids::LOOM)
->writeLegacyHorizontalFacing($block->getFacing());
});
$this->map(Blocks::MATERIAL_REDUCER(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_MATERIAL_REDUCER, new Writer(Ids::CHEMISTRY_TABLE)));
$this->map(Blocks::MATERIAL_REDUCER(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, Writer::create(Ids::MATERIAL_REDUCER)));
$this->map(Blocks::MELON_STEM(), fn(MelonStem $block) => Helper::encodeStem($block, new Writer(Ids::MELON_STEM)));
$this->map(Blocks::MOB_HEAD(), function(MobHead $block) : Writer{
return Writer::create(Ids::SKULL)
->writeFacingWithoutDown($block->getFacing());
});
$this->mapSlab(Blocks::MOSSY_COBBLESTONE_SLAB(), Ids::MOSSY_COBBLESTONE_SLAB, Ids::MOSSY_COBBLESTONE_DOUBLE_SLAB);
$this->mapStairs(Blocks::MOSSY_COBBLESTONE_STAIRS(), Ids::MOSSY_COBBLESTONE_STAIRS);
$this->map(Blocks::MOSSY_COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_MOSSY_COBBLESTONE));
$this->map(Blocks::MOSSY_COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::MOSSY_COBBLESTONE_WALL)));
$this->mapSlab(Blocks::MOSSY_STONE_BRICK_SLAB(), Ids::MOSSY_STONE_BRICK_SLAB, Ids::MOSSY_STONE_BRICK_DOUBLE_SLAB);
$this->mapStairs(Blocks::MOSSY_STONE_BRICK_STAIRS(), Ids::MOSSY_STONE_BRICK_STAIRS);
$this->map(Blocks::MOSSY_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_MOSSY_STONE_BRICK));
$this->map(Blocks::MOSSY_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::MOSSY_STONE_BRICK_WALL)));
$this->mapSlab(Blocks::MUD_BRICK_SLAB(), Ids::MUD_BRICK_SLAB, Ids::MUD_BRICK_DOUBLE_SLAB);
$this->mapStairs(Blocks::MUD_BRICK_STAIRS(), Ids::MUD_BRICK_STAIRS);
$this->map(Blocks::MUD_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::MUD_BRICK_WALL)));
$this->map(Blocks::MUDDY_MANGROVE_ROOTS(), fn(SimplePillar $block) => Writer::create(Ids::MUDDY_MANGROVE_ROOTS)
->writePillarAxis($block->getAxis()));
$this->map(Blocks::MUSHROOM_STEM(), fn() => Writer::create(Ids::BROWN_MUSHROOM_BLOCK)
$this->map(Blocks::MUSHROOM_STEM(), fn() => Writer::create(Ids::MUSHROOM_STEM)
->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_STEM));
$this->mapSlab(Blocks::NETHER_BRICK_SLAB(), Ids::NETHER_BRICK_SLAB, Ids::NETHER_BRICK_DOUBLE_SLAB);
$this->mapStairs(Blocks::NETHER_BRICK_STAIRS(), Ids::NETHER_BRICK_STAIRS);
$this->map(Blocks::NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_NETHER_BRICK));
$this->map(Blocks::NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::NETHER_BRICK_WALL)));
$this->map(Blocks::NETHER_PORTAL(), function(NetherPortal $block) : Writer{
return Writer::create(Ids::PORTAL)
->writeString(StateNames::PORTAL_AXIS, match($block->getAxis()){
@ -1580,21 +1688,16 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->mapStairs(Blocks::PRISMARINE_BRICKS_STAIRS(), Ids::PRISMARINE_BRICKS_STAIRS);
$this->mapSlab(Blocks::PRISMARINE_SLAB(), Ids::PRISMARINE_SLAB, Ids::PRISMARINE_DOUBLE_SLAB);
$this->mapStairs(Blocks::PRISMARINE_STAIRS(), Ids::PRISMARINE_STAIRS);
$this->map(Blocks::PRISMARINE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_PRISMARINE));
$this->map(Blocks::PRISMARINE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::PRISMARINE_WALL)));
$this->map(Blocks::PUMPKIN(), function() : Writer{
return Writer::create(Ids::PUMPKIN)
->writeCardinalHorizontalFacing(Facing::SOUTH); //no longer used
});
$this->map(Blocks::PUMPKIN_STEM(), fn(PumpkinStem $block) => Helper::encodeStem($block, new Writer(Ids::PUMPKIN_STEM)));
$this->map(Blocks::PURPLE_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, true, Writer::create(Ids::COLORED_TORCH_BP)));
$this->map(Blocks::PURPUR(), function() : Writer{
return Writer::create(Ids::PURPUR_BLOCK)
->writeString(StateNames::CHISEL_TYPE, StringValues::CHISEL_TYPE_DEFAULT)
->writePillarAxis(Axis::Y); //useless, but MCPE wants it
});
$this->map(Blocks::PURPUR(), fn() => Writer::create(Ids::PURPUR_BLOCK)->writePillarAxis(Axis::Y));
$this->map(Blocks::PURPLE_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_PURPLE)));
$this->map(Blocks::PURPUR_PILLAR(), function(SimplePillar $block) : Writer{
return Writer::create(Ids::PURPUR_BLOCK)
->writeString(StateNames::CHISEL_TYPE, StringValues::CHISEL_TYPE_LINES)
return Writer::create(Ids::PURPUR_PILLAR)
->writePillarAxis($block->getAxis());
});
$this->mapSlab(Blocks::PURPUR_SLAB(), Ids::PURPUR_SLAB, Ids::PURPUR_DOUBLE_SLAB);
@ -1631,15 +1734,22 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->map(Blocks::RED_MUSHROOM_BLOCK(), fn(RedMushroomBlock $block) => Helper::encodeMushroomBlock($block, new Writer(Ids::RED_MUSHROOM_BLOCK)));
$this->mapSlab(Blocks::RED_NETHER_BRICK_SLAB(), Ids::RED_NETHER_BRICK_SLAB, Ids::RED_NETHER_BRICK_DOUBLE_SLAB);
$this->mapStairs(Blocks::RED_NETHER_BRICK_STAIRS(), Ids::RED_NETHER_BRICK_STAIRS);
$this->map(Blocks::RED_NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_RED_NETHER_BRICK));
$this->map(Blocks::RED_NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::RED_NETHER_BRICK_WALL)));
$this->mapSlab(Blocks::RED_SANDSTONE_SLAB(), Ids::RED_SANDSTONE_SLAB, Ids::RED_SANDSTONE_DOUBLE_SLAB);
$this->mapStairs(Blocks::RED_SANDSTONE_STAIRS(), Ids::RED_SANDSTONE_STAIRS);
$this->map(Blocks::RED_SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_RED_SANDSTONE));
$this->map(Blocks::RED_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, false, Writer::create(Ids::COLORED_TORCH_RG)));
$this->map(Blocks::RED_SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::RED_SANDSTONE_WALL)));
$this->map(Blocks::RED_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_RED)));
$this->mapSlab(Blocks::RESIN_BRICK_SLAB(), Ids::RESIN_BRICK_SLAB, Ids::RESIN_BRICK_DOUBLE_SLAB);
$this->map(Blocks::RESIN_BRICK_STAIRS(), fn(Stair $block) => Helper::encodeStairs($block, new Writer(Ids::RESIN_BRICK_STAIRS)));
$this->map(Blocks::RESIN_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::RESIN_BRICK_WALL)));
$this->map(Blocks::RESIN_CLUMP(), function(ResinClump $block) : Writer{
return Writer::create(Ids::RESIN_CLUMP)
->writeFacingFlags($block->getFaces());
});
$this->map(Blocks::ROSE_BUSH(), fn(DoublePlant $block) => Helper::encodeDoublePlant($block, Writer::create(Ids::ROSE_BUSH)));
$this->mapSlab(Blocks::SANDSTONE_SLAB(), Ids::SANDSTONE_SLAB, Ids::SANDSTONE_DOUBLE_SLAB);
$this->mapStairs(Blocks::SANDSTONE_STAIRS(), Ids::SANDSTONE_STAIRS);
$this->map(Blocks::SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_SANDSTONE));
$this->map(Blocks::SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::SANDSTONE_WALL)));
$this->map(Blocks::SEA_PICKLE(), function(SeaPickle $block) : Writer{
return Writer::create(Ids::SEA_PICKLE)
->writeBool(StateNames::DEAD_BIT, !$block->isUnderwater())
@ -1681,15 +1791,12 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
return Writer::create(Ids::SOUL_TORCH)
->writeTorchFacing($block->getFacing());
});
$this->map(Blocks::SPONGE(), function(Sponge $block) : Writer{
return Writer::create(Ids::SPONGE)
->writeString(StateNames::SPONGE_TYPE, $block->isWet() ? StringValues::SPONGE_TYPE_WET : StringValues::SPONGE_TYPE_DRY);
});
$this->map(Blocks::SPONGE(), fn(Sponge $block) => Writer::create($block->isWet() ? Ids::WET_SPONGE : Ids::SPONGE));
$this->map(Blocks::STONECUTTER(), fn(Stonecutter $block) => Writer::create(Ids::STONECUTTER_BLOCK)
->writeCardinalHorizontalFacing($block->getFacing()));
$this->mapSlab(Blocks::STONE_BRICK_SLAB(), Ids::STONE_BRICK_SLAB, Ids::STONE_BRICK_DOUBLE_SLAB);
$this->mapStairs(Blocks::STONE_BRICK_STAIRS(), Ids::STONE_BRICK_STAIRS);
$this->map(Blocks::STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_STONE_BRICK));
$this->map(Blocks::STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::STONE_BRICK_WALL)));
$this->map(Blocks::STONE_BUTTON(), fn(StoneButton $block) => Helper::encodeButton($block, new Writer(Ids::STONE_BUTTON)));
$this->map(Blocks::STONE_PRESSURE_PLATE(), fn(StonePressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::STONE_PRESSURE_PLATE)));
$this->mapSlab(Blocks::STONE_SLAB(), Ids::NORMAL_STONE_SLAB, Ids::NORMAL_STONE_DOUBLE_SLAB);
@ -1703,11 +1810,9 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
return Writer::create(Ids::SWEET_BERRY_BUSH)
->writeInt(StateNames::GROWTH, $block->getAge());
});
$this->map(Blocks::TNT(), function(TNT $block) : Writer{
return Writer::create(Ids::TNT)
->writeBool(StateNames::ALLOW_UNDERWATER_BIT, $block->worksUnderwater())
->writeBool(StateNames::EXPLODE_BIT, $block->isUnstable());
});
$this->map(Blocks::TNT(), fn(TNT $block) => Writer::create($block->worksUnderwater() ? Ids::UNDERWATER_TNT : Ids::TNT)
->writeBool(StateNames::EXPLODE_BIT, $block->isUnstable())
);
$this->map(Blocks::TORCH(), function(Torch $block) : Writer{
return Writer::create(Ids::TORCH)
->writeTorchFacing($block->getFacing());

View File

@ -45,12 +45,10 @@ use pocketmine\block\Slab;
use pocketmine\block\Stair;
use pocketmine\block\Stem;
use pocketmine\block\Trapdoor;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\ICopper;
use pocketmine\block\utils\SlabType;
use pocketmine\block\VanillaBlocks;
use pocketmine\block\Wall;
use pocketmine\block\WallCoralFan;
use pocketmine\block\WallSign;
use pocketmine\block\WeightedPressurePlate;
use pocketmine\block\Wood;
@ -58,7 +56,6 @@ use pocketmine\data\bedrock\block\BlockLegacyMetadata;
use pocketmine\data\bedrock\block\BlockStateDeserializeException;
use pocketmine\data\bedrock\block\BlockStateNames;
use pocketmine\data\bedrock\block\BlockStateNames as StateNames;
use pocketmine\data\bedrock\block\BlockStateStringValues as StringValues;
use pocketmine\data\bedrock\MushroomBlockTypeIdMap;
use pocketmine\math\Axis;
use pocketmine\math\Facing;
@ -100,24 +97,24 @@ final class BlockStateDeserializerHelper{
}
/**
* @phpstan-template TBlock of ICopper
* @phpstan-template TBlock of CopperMaterial
*
* @phpstan-param TBlock $block
* @phpstan-return TBlock
*/
public static function decodeCopper(ICopper $block, CopperOxidation $oxidation) : ICopper{
public static function decodeCopper(CopperMaterial $block, CopperOxidation $oxidation) : CopperMaterial{
$block->setOxidation($oxidation);
$block->setWaxed(false);
return $block;
}
/**
* @phpstan-template TBlock of ICopper
* @phpstan-template TBlock of CopperMaterial
*
* @phpstan-param TBlock $block
* @phpstan-return TBlock
*/
public static function decodeWaxedCopper(ICopper $block, CopperOxidation $oxidation) : ICopper{
public static function decodeWaxedCopper(CopperMaterial $block, CopperOxidation $oxidation) : CopperMaterial{
$block->setOxidation($oxidation);
$block->setWaxed(true);
return $block;
@ -210,8 +207,8 @@ final class BlockStateDeserializerHelper{
/** @throws BlockStateDeserializeException */
public static function decodeMushroomBlock(RedMushroomBlock $block, BlockStateReader $in) : Block{
switch($type = $in->readBoundedInt(BlockStateNames::HUGE_MUSHROOM_BITS, 0, 15)){
case BlockLegacyMetadata::MUSHROOM_BLOCK_ALL_STEM: return VanillaBlocks::ALL_SIDED_MUSHROOM_STEM();
case BlockLegacyMetadata::MUSHROOM_BLOCK_STEM: return VanillaBlocks::MUSHROOM_STEM();
case BlockLegacyMetadata::MUSHROOM_BLOCK_ALL_STEM:
case BlockLegacyMetadata::MUSHROOM_BLOCK_STEM: throw new BlockStateDeserializeException("This state does not exist");
default:
//invalid types get left as default
$type = MushroomBlockTypeIdMap::getInstance()->fromId($type);
@ -286,13 +283,6 @@ final class BlockStateDeserializerHelper{
return $block;
}
/** @throws BlockStateDeserializeException */
public static function decodeWallCoralFan(WallCoralFan $block, BlockStateReader $in) : WallCoralFan{
return $block
->setDead($in->readBool(BlockStateNames::DEAD_BIT))
->setFacing($in->readCoralFacing());
}
/** @throws BlockStateDeserializeException */
public static function decodeWallSign(WallSign $block, BlockStateReader $in) : WallSign{
return $block
@ -303,25 +293,4 @@ final class BlockStateDeserializerHelper{
return $block
->setOutputSignalStrength($in->readBoundedInt(BlockStateNames::REDSTONE_SIGNAL, 0, 15));
}
/** @throws BlockStateDeserializeException */
public static function mapLegacyWallType(BlockStateReader $in) : Wall{
return self::decodeWall(match($type = $in->readString(BlockStateNames::WALL_BLOCK_TYPE)){
StringValues::WALL_BLOCK_TYPE_ANDESITE => VanillaBlocks::ANDESITE_WALL(),
StringValues::WALL_BLOCK_TYPE_BRICK => VanillaBlocks::BRICK_WALL(),
StringValues::WALL_BLOCK_TYPE_COBBLESTONE => VanillaBlocks::COBBLESTONE_WALL(),
StringValues::WALL_BLOCK_TYPE_DIORITE => VanillaBlocks::DIORITE_WALL(),
StringValues::WALL_BLOCK_TYPE_END_BRICK => VanillaBlocks::END_STONE_BRICK_WALL(),
StringValues::WALL_BLOCK_TYPE_GRANITE => VanillaBlocks::GRANITE_WALL(),
StringValues::WALL_BLOCK_TYPE_MOSSY_COBBLESTONE => VanillaBlocks::MOSSY_COBBLESTONE_WALL(),
StringValues::WALL_BLOCK_TYPE_MOSSY_STONE_BRICK => VanillaBlocks::MOSSY_STONE_BRICK_WALL(),
StringValues::WALL_BLOCK_TYPE_NETHER_BRICK => VanillaBlocks::NETHER_BRICK_WALL(),
StringValues::WALL_BLOCK_TYPE_PRISMARINE => VanillaBlocks::PRISMARINE_WALL(),
StringValues::WALL_BLOCK_TYPE_RED_NETHER_BRICK => VanillaBlocks::RED_NETHER_BRICK_WALL(),
StringValues::WALL_BLOCK_TYPE_RED_SANDSTONE => VanillaBlocks::RED_SANDSTONE_WALL(),
StringValues::WALL_BLOCK_TYPE_SANDSTONE => VanillaBlocks::SANDSTONE_WALL(),
StringValues::WALL_BLOCK_TYPE_STONE_BRICK => VanillaBlocks::STONE_BRICK_WALL(),
default => throw $in->badValueException(BlockStateNames::WALL_BLOCK_TYPE, $type),
}, $in);
}
}

View File

@ -68,9 +68,8 @@ final class BlockStateSerializerHelper{
->writeInt(StateNames::CANDLES, $block->getCount() - 1);
}
public static function encodeChemistryTable(ChemistryTable $block, string $chemistryTableType, Writer $out) : Writer{
public static function encodeChemistryTable(ChemistryTable $block, Writer $out) : Writer{
return $out
->writeString(BlockStateNames::CHEMISTRY_TABLE_TYPE, $chemistryTableType)
->writeLegacyHorizontalFacing(Facing::opposite($block->getFacing()));
}
@ -78,9 +77,8 @@ final class BlockStateSerializerHelper{
return $out->writeInt(BlockStateNames::GROWTH, $block->getAge());
}
public static function encodeColoredTorch(Torch $block, bool $highBit, Writer $out) : Writer{
public static function encodeTorch(Torch $block, Writer $out) : Writer{
return $out
->writeBool(BlockStateNames::COLOR_BIT, $highBit)
->writeTorchFacing($block->getFacing());
}
@ -225,11 +223,6 @@ final class BlockStateSerializerHelper{
->writeWallConnectionType(BlockStateNames::WALL_CONNECTION_TYPE_WEST, $block->getConnection(Facing::WEST));
}
public static function encodeLegacyWall(Wall $block, string $type) : Writer{
return self::encodeWall($block, Writer::create(Ids::COBBLESTONE_WALL))
->writeString(BlockStateNames::WALL_BLOCK_TYPE, $type);
}
public static function encodeWallSign(WallSign $block, Writer $out) : Writer{
return $out
->writeHorizontalFacing($block->getFacing());

View File

@ -45,6 +45,7 @@ use pocketmine\block\utils\DripleafState;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\FroglightType;
use pocketmine\block\utils\LeverFacing;
use pocketmine\block\utils\MobHeadType;
use pocketmine\block\VanillaBlocks as Blocks;
use pocketmine\block\Wood;
use pocketmine\data\bedrock\block\BlockLegacyMetadata;
@ -85,6 +86,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->registerLeavesDeserializers();
$this->registerSaplingDeserializers();
$this->registerLightDeserializers();
$this->registerMobHeadDeserializers();
$this->registerSimpleDeserializers();
$this->registerDeserializers();
}
@ -531,10 +533,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::CHERRY_PLANKS, fn() => Blocks::CHERRY_PLANKS());
$this->mapSlab(Ids::CHERRY_SLAB, Ids::CHERRY_DOUBLE_SLAB, fn() => Blocks::CHERRY_SLAB());
$this->mapStairs(Ids::CHERRY_STAIRS, fn() => Blocks::CHERRY_STAIRS());
$this->map(Ids::CHERRY_WOOD, function(Reader $in){
$in->ignored(StateNames::STRIPPED_BIT); //this is also ignored by vanilla
return Helper::decodeLog(Blocks::CHERRY_WOOD(), false, $in);
});
$this->map(Ids::CHERRY_WOOD, fn(Reader $in) => Helper::decodeLog(Blocks::CHERRY_WOOD(), false, $in));
$this->map(Ids::STRIPPED_CHERRY_WOOD, fn(Reader $in) => Helper::decodeLog(Blocks::CHERRY_WOOD(), true, $in));
$this->map(Ids::CRIMSON_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::CRIMSON_BUTTON(), $in));
@ -591,10 +590,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::MANGROVE_PLANKS, fn() => Blocks::MANGROVE_PLANKS());
$this->mapSlab(Ids::MANGROVE_SLAB, Ids::MANGROVE_DOUBLE_SLAB, fn() => Blocks::MANGROVE_SLAB());
$this->mapStairs(Ids::MANGROVE_STAIRS, fn() => Blocks::MANGROVE_STAIRS());
$this->map(Ids::MANGROVE_WOOD, function(Reader $in){
$in->ignored(StateNames::STRIPPED_BIT); //this is also ignored by vanilla
return Helper::decodeLog(Blocks::MANGROVE_WOOD(), false, $in);
});
$this->map(Ids::MANGROVE_WOOD, fn(Reader $in) => Helper::decodeLog(Blocks::MANGROVE_WOOD(), false, $in));
$this->map(Ids::STRIPPED_MANGROVE_WOOD, fn(Reader $in) => Helper::decodeLog(Blocks::MANGROVE_WOOD(), true, $in));
//oak - due to age, many of these don't specify "oak", making for confusing reading
@ -612,6 +608,20 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSlab(Ids::OAK_SLAB, Ids::OAK_DOUBLE_SLAB, fn() => Blocks::OAK_SLAB());
$this->mapStairs(Ids::OAK_STAIRS, fn() => Blocks::OAK_STAIRS());
$this->map(Ids::PALE_OAK_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::PALE_OAK_BUTTON(), $in));
$this->map(Ids::PALE_OAK_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::PALE_OAK_DOOR(), $in));
$this->map(Ids::PALE_OAK_FENCE_GATE, fn(Reader $in) => Helper::decodeFenceGate(Blocks::PALE_OAK_FENCE_GATE(), $in));
$this->map(Ids::PALE_OAK_PRESSURE_PLATE, fn(Reader $in) => Helper::decodeSimplePressurePlate(Blocks::PALE_OAK_PRESSURE_PLATE(), $in));
$this->map(Ids::PALE_OAK_STANDING_SIGN, fn(Reader $in) => Helper::decodeFloorSign(Blocks::PALE_OAK_SIGN(), $in));
$this->map(Ids::PALE_OAK_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::PALE_OAK_TRAPDOOR(), $in));
$this->map(Ids::PALE_OAK_WALL_SIGN, fn(Reader $in) => Helper::decodeWallSign(Blocks::PALE_OAK_WALL_SIGN(), $in));
$this->mapLog(Ids::PALE_OAK_LOG, Ids::STRIPPED_PALE_OAK_LOG, fn() => Blocks::PALE_OAK_LOG());
$this->mapLog(Ids::PALE_OAK_WOOD, Ids::STRIPPED_PALE_OAK_WOOD, fn() => Blocks::PALE_OAK_WOOD());
$this->mapSimple(Ids::PALE_OAK_FENCE, fn() => Blocks::PALE_OAK_FENCE());
$this->mapSimple(Ids::PALE_OAK_PLANKS, fn() => Blocks::PALE_OAK_PLANKS());
$this->mapSlab(Ids::PALE_OAK_SLAB, Ids::PALE_OAK_DOUBLE_SLAB, fn() => Blocks::PALE_OAK_SLAB());
$this->mapStairs(Ids::PALE_OAK_STAIRS, fn() => Blocks::PALE_OAK_STAIRS());
$this->map(Ids::SPRUCE_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::SPRUCE_BUTTON(), $in));
$this->map(Ids::SPRUCE_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::SPRUCE_DOOR(), $in));
$this->map(Ids::SPRUCE_FENCE_GATE, fn(Reader $in) => Helper::decodeFenceGate(Blocks::SPRUCE_FENCE_GATE(), $in));
@ -651,6 +661,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->map(Ids::JUNGLE_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::JUNGLE_LEAVES(), $in));
$this->map(Ids::MANGROVE_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::MANGROVE_LEAVES(), $in));
$this->map(Ids::OAK_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::OAK_LEAVES(), $in));
$this->map(Ids::PALE_OAK_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::PALE_OAK_LEAVES(), $in));
$this->map(Ids::SPRUCE_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::SPRUCE_LEAVES(), $in));
}
@ -690,6 +701,20 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
}
}
private function registerMobHeadDeserializers() : void{
foreach([
Ids::CREEPER_HEAD => MobHeadType::CREEPER,
Ids::DRAGON_HEAD => MobHeadType::DRAGON,
Ids::PIGLIN_HEAD => MobHeadType::PIGLIN,
Ids::PLAYER_HEAD => MobHeadType::PLAYER,
Ids::SKELETON_SKULL => MobHeadType::SKELETON,
Ids::WITHER_SKELETON_SKULL => MobHeadType::WITHER_SKELETON,
Ids::ZOMBIE_HEAD => MobHeadType::ZOMBIE
] as $id => $mobHeadType){
$this->map($id, fn(Reader $in) => Blocks::MOB_HEAD()->setMobHeadType($mobHeadType)->setFacing($in->readFacingWithoutDown()));
}
}
private function registerSimpleDeserializers() : void{
$this->mapSimple(Ids::AIR, fn() => Blocks::AIR());
$this->mapSimple(Ids::AMETHYST_BLOCK, fn() => Blocks::AMETHYST());
@ -710,6 +735,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::CHISELED_NETHER_BRICKS, fn() => Blocks::CHISELED_NETHER_BRICKS());
$this->mapSimple(Ids::CHISELED_POLISHED_BLACKSTONE, fn() => Blocks::CHISELED_POLISHED_BLACKSTONE());
$this->mapSimple(Ids::CHISELED_RED_SANDSTONE, fn() => Blocks::CHISELED_RED_SANDSTONE());
$this->mapSimple(Ids::CHISELED_RESIN_BRICKS, fn() => Blocks::CHISELED_RESIN_BRICKS());
$this->mapSimple(Ids::CHISELED_SANDSTONE, fn() => Blocks::CHISELED_SANDSTONE());
$this->mapSimple(Ids::CHISELED_STONE_BRICKS, fn() => Blocks::CHISELED_STONE_BRICKS());
$this->mapSimple(Ids::CHISELED_TUFF, fn() => Blocks::CHISELED_TUFF());
@ -947,6 +973,8 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::REDSTONE_BLOCK, fn() => Blocks::REDSTONE());
$this->mapSimple(Ids::REINFORCED_DEEPSLATE, fn() => Blocks::REINFORCED_DEEPSLATE());
$this->mapSimple(Ids::RESERVED6, fn() => Blocks::RESERVED6());
$this->mapSimple(Ids::RESIN_BLOCK, fn() => Blocks::RESIN());
$this->mapSimple(Ids::RESIN_BRICKS, fn() => Blocks::RESIN_BRICKS());
$this->mapSimple(Ids::SAND, fn() => Blocks::SAND());
$this->mapSimple(Ids::SANDSTONE, fn() => Blocks::SANDSTONE());
$this->mapSimple(Ids::SCULK, fn() => Blocks::SCULK());
@ -963,6 +991,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::SOUL_SAND, fn() => Blocks::SOUL_SAND());
$this->mapSimple(Ids::SOUL_SOIL, fn() => Blocks::SOUL_SOIL());
$this->mapSimple(Ids::SPORE_BLOSSOM, fn() => Blocks::SPORE_BLOSSOM());
$this->mapSimple(Ids::SPONGE, fn() => Blocks::SPONGE());
$this->mapSimple(Ids::STONE, fn() => Blocks::STONE());
$this->mapSimple(Ids::STONECUTTER, fn() => Blocks::LEGACY_STONECUTTER());
$this->mapSimple(Ids::STONE_BRICKS, fn() => Blocks::STONE_BRICKS());
@ -975,6 +1004,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::WARPED_ROOTS, fn() => Blocks::WARPED_ROOTS());
$this->mapSimple(Ids::WATERLILY, fn() => Blocks::LILY_PAD());
$this->mapSimple(Ids::WEB, fn() => Blocks::COBWEB());
$this->mapSimple(Ids::WET_SPONGE, fn() => Blocks::SPONGE()->setWet(true));
$this->mapSimple(Ids::WITHER_ROSE, fn() => Blocks::WITHER_ROSE());
$this->mapSimple(Ids::DANDELION, fn() => Blocks::DANDELION());
@ -1004,6 +1034,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::ANDESITE_SLAB, Ids::ANDESITE_DOUBLE_SLAB, fn() => Blocks::ANDESITE_SLAB());
$this->mapStairs(Ids::ANDESITE_STAIRS, fn() => Blocks::ANDESITE_STAIRS());
$this->map(Ids::ANDESITE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::ANDESITE_WALL(), $in));
$this->map(Ids::ANVIL, function(Reader $in) : Block{
return Blocks::ANVIL()
->setDamage(Anvil::UNDAMAGED)
@ -1099,6 +1130,12 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::BRICK_SLAB, Ids::BRICK_DOUBLE_SLAB, fn() => Blocks::BRICK_SLAB());
$this->mapStairs(Ids::BRICK_STAIRS, fn() => Blocks::BRICK_STAIRS());
$this->map(Ids::BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::BRICK_WALL(), $in));
$this->map(Ids::MUSHROOM_STEM, fn(Reader $in) => match($in->readBoundedInt(StateNames::HUGE_MUSHROOM_BITS, 0, 15)){
BlockLegacyMetadata::MUSHROOM_BLOCK_ALL_STEM => Blocks::ALL_SIDED_MUSHROOM_STEM(),
BlockLegacyMetadata::MUSHROOM_BLOCK_STEM => Blocks::MUSHROOM_STEM(),
default => throw new BlockStateDeserializeException("This state does not exist"),
});
$this->map(Ids::BROWN_MUSHROOM_BLOCK, fn(Reader $in) => Helper::decodeMushroomBlock(Blocks::BROWN_MUSHROOM_BLOCK(), $in));
$this->map(Ids::CACTUS, function(Reader $in) : Block{
return Blocks::CACTUS()
@ -1152,19 +1189,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return $block;
});
$this->map(Ids::CHISELED_COPPER, fn() => Helper::decodeCopper(Blocks::CHISELED_COPPER(), CopperOxidation::NONE));
$this->map(Ids::CHISELED_QUARTZ_BLOCK, function(Reader $in) : Block{
return Blocks::CHISELED_QUARTZ()
->setAxis($in->readPillarAxis());
});
$this->map(Ids::CHEMISTRY_TABLE, function(Reader $in) : Block{
return (match($type = $in->readString(StateNames::CHEMISTRY_TABLE_TYPE)){
StringValues::CHEMISTRY_TABLE_TYPE_COMPOUND_CREATOR => Blocks::COMPOUND_CREATOR(),
StringValues::CHEMISTRY_TABLE_TYPE_ELEMENT_CONSTRUCTOR => Blocks::ELEMENT_CONSTRUCTOR(),
StringValues::CHEMISTRY_TABLE_TYPE_LAB_TABLE => Blocks::LAB_TABLE(),
StringValues::CHEMISTRY_TABLE_TYPE_MATERIAL_REDUCER => Blocks::MATERIAL_REDUCER(),
default => throw $in->badValueException(StateNames::CHEMISTRY_TABLE_TYPE, $type),
})->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()));
});
$this->map(Ids::CHEST, function(Reader $in) : Block{
return Blocks::CHEST()
->setFacing($in->readCardinalHorizontalFacing());
@ -1178,23 +1207,28 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapStairs(Ids::COBBLED_DEEPSLATE_STAIRS, fn() => Blocks::COBBLED_DEEPSLATE_STAIRS());
$this->map(Ids::COBBLED_DEEPSLATE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::COBBLED_DEEPSLATE_WALL(), $in));
$this->mapSlab(Ids::COBBLESTONE_SLAB, Ids::COBBLESTONE_DOUBLE_SLAB, fn() => Blocks::COBBLESTONE_SLAB());
$this->map(Ids::COBBLESTONE_WALL, fn(Reader $in) => Helper::mapLegacyWallType($in));
$this->map(Ids::COBBLESTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::COBBLESTONE_WALL(), $in));
$this->map(Ids::COCOA, function(Reader $in) : Block{
return Blocks::COCOA_POD()
->setAge($in->readBoundedInt(StateNames::AGE, 0, 2))
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()));
});
$this->map(Ids::COLORED_TORCH_BP, function(Reader $in) : Block{
return $in->readBool(StateNames::COLOR_BIT) ?
Blocks::PURPLE_TORCH()->setFacing($in->readTorchFacing()) :
Blocks::BLUE_TORCH()->setFacing($in->readTorchFacing());
});
$this->map(Ids::COLORED_TORCH_RG, function(Reader $in) : Block{
return $in->readBool(StateNames::COLOR_BIT) ?
Blocks::GREEN_TORCH()->setFacing($in->readTorchFacing()) :
Blocks::RED_TORCH()->setFacing($in->readTorchFacing());
});
$this->map(Ids::COLORED_TORCH_BLUE, fn(Reader $in) => Blocks::BLUE_TORCH()->setFacing($in->readTorchFacing()));
$this->map(Ids::COLORED_TORCH_GREEN, fn(Reader $in) => Blocks::GREEN_TORCH()->setFacing($in->readTorchFacing()));
$this->map(Ids::COLORED_TORCH_PURPLE, fn(Reader $in) => Blocks::PURPLE_TORCH()->setFacing($in->readTorchFacing()));
$this->map(Ids::COLORED_TORCH_RED, fn(Reader $in) => Blocks::RED_TORCH()->setFacing($in->readTorchFacing()));
$this->map(Ids::COMPOUND_CREATOR, fn(Reader $in) => Blocks::COMPOUND_CREATOR()
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
);
$this->map(Ids::COPPER_BLOCK, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::NONE));
$this->map(Ids::COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeCopper(Blocks::COPPER_BULB(), CopperOxidation::NONE)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeCopper(Blocks::COPPER_DOOR(), CopperOxidation::NONE), $in));
$this->map(Ids::COPPER_GRATE, fn() => Helper::decodeCopper(Blocks::COPPER_GRATE(), CopperOxidation::NONE));
$this->map(Ids::COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::NONE), $in));
$this->map(Ids::CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::NONE));
$this->mapSlab(Ids::CUT_COPPER_SLAB, Ids::DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::NONE));
$this->mapStairs(Ids::CUT_COPPER_STAIRS, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::NONE));
@ -1224,6 +1258,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::DIORITE_SLAB, Ids::DIORITE_DOUBLE_SLAB, fn() => Blocks::DIORITE_SLAB());
$this->mapStairs(Ids::DIORITE_STAIRS, fn() => Blocks::DIORITE_STAIRS());
$this->map(Ids::DIORITE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::DIORITE_WALL(), $in));
$this->map(Ids::DIRT, fn() => Blocks::DIRT()->setDirtType(DirtType::NORMAL));
$this->map(Ids::DIRT_WITH_ROOTS, fn() => Blocks::DIRT()->setDirtType(DirtType::ROOTED));
$this->map(Ids::LARGE_FERN, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::LARGE_FERN(), $in));
@ -1232,7 +1267,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->map(Ids::ROSE_BUSH, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::ROSE_BUSH(), $in));
$this->map(Ids::SUNFLOWER, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::SUNFLOWER(), $in));
$this->map(Ids::LILAC, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::LILAC(), $in));
$this->map(Ids::ELEMENT_CONSTRUCTOR, fn(Reader $in) => Blocks::ELEMENT_CONSTRUCTOR()
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
);
$this->mapStairs(Ids::END_BRICK_STAIRS, fn() => Blocks::END_STONE_BRICK_STAIRS());
$this->map(Ids::END_STONE_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::END_STONE_BRICK_WALL(), $in));
$this->map(Ids::END_PORTAL_FRAME, function(Reader $in) : Block{
return Blocks::END_PORTAL_FRAME()
->setEye($in->readBool(StateNames::END_PORTAL_EYE_BIT))
@ -1248,9 +1287,18 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
->setFacing($in->readCardinalHorizontalFacing());
});
$this->map(Ids::EXPOSED_COPPER, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::EXPOSED));
$this->map(Ids::EXPOSED_CHISELED_COPPER, fn() => Helper::decodeCopper(Blocks::CHISELED_COPPER(), CopperOxidation::EXPOSED));
$this->map(Ids::EXPOSED_COPPER_GRATE, fn() => Helper::decodeCopper(Blocks::COPPER_GRATE(), CopperOxidation::EXPOSED));
$this->map(Ids::EXPOSED_CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::EXPOSED));
$this->mapSlab(Ids::EXPOSED_CUT_COPPER_SLAB, Ids::EXPOSED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::EXPOSED));
$this->mapStairs(Ids::EXPOSED_CUT_COPPER_STAIRS, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::EXPOSED));
$this->map(Ids::EXPOSED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeCopper(Blocks::COPPER_BULB(), CopperOxidation::EXPOSED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::EXPOSED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeCopper(Blocks::COPPER_DOOR(), CopperOxidation::EXPOSED), $in));
$this->map(Ids::EXPOSED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::EXPOSED), $in));
$this->map(Ids::FARMLAND, function(Reader $in) : Block{
return Blocks::FARMLAND()
->setWetness($in->readBoundedInt(StateNames::MOISTURIZED_AMOUNT, 0, 7));
@ -1284,6 +1332,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::GRANITE_SLAB, Ids::GRANITE_DOUBLE_SLAB, fn() => Blocks::GRANITE_SLAB());
$this->mapStairs(Ids::GRANITE_STAIRS, fn() => Blocks::GRANITE_STAIRS());
$this->map(Ids::GRANITE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::GRANITE_WALL(), $in));
$this->map(Ids::HAY_BLOCK, function(Reader $in) : Block{
$in->ignored(StateNames::DEPRECATED);
return Blocks::HAY_BALE()->setAxis($in->readPillarAxis());
@ -1296,6 +1345,9 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->map(Ids::IRON_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::IRON_DOOR(), $in));
$this->map(Ids::IRON_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::IRON_TRAPDOOR(), $in));
$this->map(Ids::LAB_TABLE, fn(Reader $in) => Blocks::LAB_TABLE()
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
);
$this->map(Ids::LADDER, function(Reader $in) : Block{
return Blocks::LADDER()
->setFacing($in->readHorizontalFacing());
@ -1367,6 +1419,9 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return Blocks::LOOM()
->setFacing($in->readLegacyHorizontalFacing());
});
$this->map(Ids::MATERIAL_REDUCER, fn(Reader $in) => Blocks::MATERIAL_REDUCER()
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
);
$this->map(Ids::MEDIUM_AMETHYST_BUD, function(Reader $in) : Block{
return Blocks::AMETHYST_CLUSTER()
->setStage(AmethystCluster::STAGE_MEDIUM_BUD)
@ -1375,8 +1430,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->map(Ids::MELON_STEM, fn(Reader $in) => Helper::decodeStem(Blocks::MELON_STEM(), $in));
$this->mapSlab(Ids::MOSSY_COBBLESTONE_SLAB, Ids::MOSSY_COBBLESTONE_DOUBLE_SLAB, fn() => Blocks::MOSSY_COBBLESTONE_SLAB());
$this->mapStairs(Ids::MOSSY_COBBLESTONE_STAIRS, fn() => Blocks::MOSSY_COBBLESTONE_STAIRS());
$this->map(Ids::MOSSY_COBBLESTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::MOSSY_COBBLESTONE_WALL(), $in));
$this->mapSlab(Ids::MOSSY_STONE_BRICK_SLAB, Ids::MOSSY_STONE_BRICK_DOUBLE_SLAB, fn() => Blocks::MOSSY_STONE_BRICK_SLAB());
$this->mapStairs(Ids::MOSSY_STONE_BRICK_STAIRS, fn() => Blocks::MOSSY_STONE_BRICK_STAIRS());
$this->map(Ids::MOSSY_STONE_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::MOSSY_STONE_BRICK_WALL(), $in));
$this->mapSlab(Ids::MUD_BRICK_SLAB, Ids::MUD_BRICK_DOUBLE_SLAB, fn() => Blocks::MUD_BRICK_SLAB());
$this->mapStairs(Ids::MUD_BRICK_STAIRS, fn() => Blocks::MUD_BRICK_STAIRS());
$this->map(Ids::MUD_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::MUD_BRICK_WALL(), $in));
@ -1386,6 +1443,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::NETHER_BRICK_SLAB, Ids::NETHER_BRICK_DOUBLE_SLAB, fn() => Blocks::NETHER_BRICK_SLAB());
$this->mapStairs(Ids::NETHER_BRICK_STAIRS, fn() => Blocks::NETHER_BRICK_STAIRS());
$this->map(Ids::NETHER_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::NETHER_BRICK_WALL(), $in));
$this->map(Ids::NETHER_WART, function(Reader $in) : Block{
return Blocks::NETHER_WART()
->setAge($in->readBoundedInt(StateNames::AGE, 0, 3));
@ -1394,9 +1452,18 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapStairs(Ids::NORMAL_STONE_STAIRS, fn() => Blocks::STONE_STAIRS());
$this->map(Ids::OCHRE_FROGLIGHT, fn(Reader $in) => Blocks::FROGLIGHT()->setFroglightType(FroglightType::OCHRE)->setAxis($in->readPillarAxis()));
$this->map(Ids::OXIDIZED_COPPER, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::OXIDIZED));
$this->map(Ids::OXIDIZED_CHISELED_COPPER, fn() => Helper::decodeCopper(Blocks::CHISELED_COPPER(), CopperOxidation::OXIDIZED));
$this->map(Ids::OXIDIZED_COPPER_GRATE, fn() => Helper::decodeCopper(Blocks::COPPER_GRATE(), CopperOxidation::OXIDIZED));
$this->map(Ids::OXIDIZED_CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::OXIDIZED));
$this->mapSlab(Ids::OXIDIZED_CUT_COPPER_SLAB, Ids::OXIDIZED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::OXIDIZED));
$this->mapStairs(Ids::OXIDIZED_CUT_COPPER_STAIRS, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::OXIDIZED));
$this->map(Ids::OXIDIZED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeCopper(Blocks::COPPER_BULB(), CopperOxidation::OXIDIZED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::OXIDIZED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeCopper(Blocks::COPPER_DOOR(), CopperOxidation::OXIDIZED), $in));
$this->map(Ids::OXIDIZED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::OXIDIZED), $in));
$this->map(Ids::PEARLESCENT_FROGLIGHT, fn(Reader $in) => Blocks::FROGLIGHT()->setFroglightType(FroglightType::PEARLESCENT)->setAxis($in->readPillarAxis()));
$this->mapSlab(Ids::PETRIFIED_OAK_SLAB, Ids::PETRIFIED_OAK_DOUBLE_SLAB, fn() => Blocks::FAKE_WOODEN_SLAB());
$this->map(Ids::PINK_PETALS, function(Reader $in) : Block{
@ -1461,6 +1528,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
->setPowered(true));
$this->mapSlab(Ids::PRISMARINE_BRICK_SLAB, Ids::PRISMARINE_BRICK_DOUBLE_SLAB, fn() => Blocks::PRISMARINE_BRICKS_SLAB());
$this->mapStairs(Ids::PRISMARINE_BRICKS_STAIRS, fn() => Blocks::PRISMARINE_BRICKS_STAIRS());
$this->map(Ids::PRISMARINE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::PRISMARINE_WALL(), $in));
$this->mapSlab(Ids::PRISMARINE_SLAB, Ids::PRISMARINE_DOUBLE_SLAB, fn() => Blocks::PRISMARINE_SLAB());
$this->mapStairs(Ids::PRISMARINE_STAIRS, fn() => Blocks::PRISMARINE_STAIRS());
$this->map(Ids::PUMPKIN, function(Reader $in) : Block{
@ -1469,19 +1537,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->map(Ids::PUMPKIN_STEM, fn(Reader $in) => Helper::decodeStem(Blocks::PUMPKIN_STEM(), $in));
$this->map(Ids::PURPUR_BLOCK, function(Reader $in) : Block{
$type = $in->readString(StateNames::CHISEL_TYPE);
if($type === StringValues::CHISEL_TYPE_LINES){
return Blocks::PURPUR_PILLAR()->setAxis($in->readPillarAxis());
}else{
$in->ignored(StateNames::PILLAR_AXIS); //axis only applies to pillars
return match($type){
StringValues::CHISEL_TYPE_CHISELED, //TODO: bug in MCPE
StringValues::CHISEL_TYPE_SMOOTH, //TODO: bug in MCPE
StringValues::CHISEL_TYPE_DEFAULT => Blocks::PURPUR(),
default => throw $in->badValueException(StateNames::CHISEL_TYPE, $type),
};
}
$in->ignored(StateNames::PILLAR_AXIS); //???
return Blocks::PURPUR();
});
$this->map(Ids::PURPUR_PILLAR, fn(Reader $in) => Blocks::PURPUR_PILLAR()->setAxis($in->readPillarAxis()));
$this->mapSlab(Ids::PURPUR_SLAB, Ids::PURPUR_DOUBLE_SLAB, fn() => Blocks::PURPUR_SLAB());
$this->mapStairs(Ids::PURPUR_STAIRS, fn() => Blocks::PURPUR_STAIRS());
$this->map(Ids::QUARTZ_BLOCK, function(Reader $in) : Opaque{
@ -1501,8 +1560,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->map(Ids::RED_MUSHROOM_BLOCK, fn(Reader $in) => Helper::decodeMushroomBlock(Blocks::RED_MUSHROOM_BLOCK(), $in));
$this->mapSlab(Ids::RED_NETHER_BRICK_SLAB, Ids::RED_NETHER_BRICK_DOUBLE_SLAB, fn() => Blocks::RED_NETHER_BRICK_SLAB());
$this->mapStairs(Ids::RED_NETHER_BRICK_STAIRS, fn() => Blocks::RED_NETHER_BRICK_STAIRS());
$this->map(Ids::RED_NETHER_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::RED_NETHER_BRICK_WALL(), $in));
$this->mapSlab(Ids::RED_SANDSTONE_SLAB, Ids::RED_SANDSTONE_DOUBLE_SLAB, fn() => Blocks::RED_SANDSTONE_SLAB());
$this->mapStairs(Ids::RED_SANDSTONE_STAIRS, fn() => Blocks::RED_SANDSTONE_STAIRS());
$this->map(Ids::RED_SANDSTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::RED_SANDSTONE_WALL(), $in));
$this->map(Ids::REDSTONE_LAMP, function() : Block{
return Blocks::REDSTONE_LAMP()
->setPowered(false);
@ -1524,17 +1585,18 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return Blocks::SUGARCANE()
->setAge($in->readBoundedInt(StateNames::AGE, 0, 15));
});
$this->mapSlab(Ids::RESIN_BRICK_SLAB, Ids::RESIN_BRICK_DOUBLE_SLAB, fn() => Blocks::RESIN_BRICK_SLAB());
$this->mapStairs(Ids::RESIN_BRICK_STAIRS, fn() => Blocks::RESIN_BRICK_STAIRS());
$this->map(Ids::RESIN_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::RESIN_BRICK_WALL(), $in));
$this->map(Ids::RESIN_CLUMP, fn(Reader $in) => Blocks::RESIN_CLUMP()->setFaces($in->readFacingFlags()));
$this->mapSlab(Ids::SANDSTONE_SLAB, Ids::SANDSTONE_DOUBLE_SLAB, fn() => Blocks::SANDSTONE_SLAB());
$this->mapStairs(Ids::SANDSTONE_STAIRS, fn() => Blocks::SANDSTONE_STAIRS());
$this->map(Ids::SANDSTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::SANDSTONE_WALL(), $in));
$this->map(Ids::SEA_PICKLE, function(Reader $in) : Block{
return Blocks::SEA_PICKLE()
->setCount($in->readBoundedInt(StateNames::CLUSTER_COUNT, 0, 3) + 1)
->setUnderwater(!$in->readBool(StateNames::DEAD_BIT));
});
$this->map(Ids::SKULL, function(Reader $in) : Block{
return Blocks::MOB_HEAD()
->setFacing($in->readFacingWithoutDown());
});
$this->map(Ids::SMOKER, function(Reader $in) : Block{
return Blocks::SMOKER()
->setFacing($in->readCardinalHorizontalFacing())
@ -1582,19 +1644,13 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return Blocks::SOUL_TORCH()
->setFacing($in->readTorchFacing());
});
$this->map(Ids::SPONGE, function(Reader $in) : Block{
return Blocks::SPONGE()->setWet(match($type = $in->readString(StateNames::SPONGE_TYPE)){
StringValues::SPONGE_TYPE_DRY => false,
StringValues::SPONGE_TYPE_WET => true,
default => throw $in->badValueException(StateNames::SPONGE_TYPE, $type),
});
});
$this->map(Ids::STANDING_BANNER, function(Reader $in) : Block{
return Blocks::BANNER()
->setRotation($in->readBoundedInt(StateNames::GROUND_SIGN_DIRECTION, 0, 15));
});
$this->mapSlab(Ids::STONE_BRICK_SLAB, Ids::STONE_BRICK_DOUBLE_SLAB, fn() => Blocks::STONE_BRICK_SLAB());
$this->mapStairs(Ids::STONE_BRICK_STAIRS, fn() => Blocks::STONE_BRICK_STAIRS());
$this->map(Ids::STONE_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::STONE_BRICK_WALL(), $in));
$this->map(Ids::STONE_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::STONE_BUTTON(), $in));
$this->map(Ids::STONE_PRESSURE_PLATE, fn(Reader $in) => Helper::decodeSimplePressurePlate(Blocks::STONE_PRESSURE_PLATE(), $in));
$this->mapStairs(Ids::STONE_STAIRS, fn() => Blocks::COBBLESTONE_STAIRS());
@ -1611,7 +1667,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->map(Ids::TNT, function(Reader $in) : Block{
return Blocks::TNT()
->setUnstable($in->readBool(StateNames::EXPLODE_BIT))
->setWorksUnderwater($in->readBool(StateNames::ALLOW_UNDERWATER_BIT));
->setWorksUnderwater(false);
});
$this->map(Ids::TORCH, function(Reader $in) : Block{
return Blocks::TORCH()
@ -1649,6 +1705,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return Blocks::TWISTING_VINES()
->setAge($in->readBoundedInt(StateNames::TWISTING_VINES_AGE, 0, 25));
});
$this->map(Ids::UNDERWATER_TNT, function(Reader $in) : Block{
return Blocks::TNT()
->setUnstable($in->readBool(StateNames::EXPLODE_BIT))
->setWorksUnderwater(true);
});
$this->map(Ids::UNDERWATER_TORCH, function(Reader $in) : Block{
return Blocks::UNDERWATER_TORCH()
->setFacing($in->readTorchFacing());
@ -1676,25 +1737,70 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->map(Ids::WATER, fn(Reader $in) => Helper::decodeStillLiquid(Blocks::WATER(), $in));
$this->map(Ids::WAXED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::COPPER(), CopperOxidation::NONE));
$this->map(Ids::WAXED_CHISELED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CHISELED_COPPER(), CopperOxidation::NONE));
$this->map(Ids::WAXED_COPPER_GRATE, fn() => Helper::decodeWaxedCopper(Blocks::COPPER_GRATE(), CopperOxidation::NONE));
$this->map(Ids::WAXED_CUT_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER(), CopperOxidation::NONE));
$this->mapSlab(Ids::WAXED_CUT_COPPER_SLAB, Ids::WAXED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::NONE));
$this->mapStairs(Ids::WAXED_CUT_COPPER_STAIRS, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::NONE));
$this->map(Ids::WAXED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeWaxedCopper(Blocks::COPPER_BULB(), CopperOxidation::NONE)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WAXED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeWaxedCopper(Blocks::COPPER_DOOR(), CopperOxidation::NONE), $in));
$this->map(Ids::WAXED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeWaxedCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::NONE), $in));
$this->map(Ids::WAXED_EXPOSED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::COPPER(), CopperOxidation::EXPOSED));
$this->map(Ids::WAXED_EXPOSED_CHISELED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CHISELED_COPPER(), CopperOxidation::EXPOSED));
$this->map(Ids::WAXED_EXPOSED_COPPER_GRATE, fn() => Helper::decodeWaxedCopper(Blocks::COPPER_GRATE(), CopperOxidation::EXPOSED));
$this->map(Ids::WAXED_EXPOSED_CUT_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER(), CopperOxidation::EXPOSED));
$this->mapSlab(Ids::WAXED_EXPOSED_CUT_COPPER_SLAB, Ids::WAXED_EXPOSED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::EXPOSED));
$this->mapStairs(Ids::WAXED_EXPOSED_CUT_COPPER_STAIRS, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::EXPOSED));
$this->map(Ids::WAXED_EXPOSED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeWaxedCopper(Blocks::COPPER_BULB(), CopperOxidation::EXPOSED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WAXED_EXPOSED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeWaxedCopper(Blocks::COPPER_DOOR(), CopperOxidation::EXPOSED), $in));
$this->map(Ids::WAXED_EXPOSED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeWaxedCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::EXPOSED), $in));
$this->map(Ids::WAXED_OXIDIZED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::COPPER(), CopperOxidation::OXIDIZED));
$this->map(Ids::WAXED_OXIDIZED_CHISELED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CHISELED_COPPER(), CopperOxidation::OXIDIZED));
$this->map(Ids::WAXED_OXIDIZED_COPPER_GRATE, fn() => Helper::decodeWaxedCopper(Blocks::COPPER_GRATE(), CopperOxidation::OXIDIZED));
$this->map(Ids::WAXED_OXIDIZED_CUT_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER(), CopperOxidation::OXIDIZED));
$this->mapSlab(Ids::WAXED_OXIDIZED_CUT_COPPER_SLAB, Ids::WAXED_OXIDIZED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::OXIDIZED));
$this->mapStairs(Ids::WAXED_OXIDIZED_CUT_COPPER_STAIRS, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::OXIDIZED));
$this->map(Ids::WAXED_OXIDIZED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeWaxedCopper(Blocks::COPPER_BULB(), CopperOxidation::OXIDIZED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WAXED_OXIDIZED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeWaxedCopper(Blocks::COPPER_DOOR(), CopperOxidation::OXIDIZED), $in));
$this->map(Ids::WAXED_OXIDIZED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeWaxedCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::OXIDIZED), $in));
$this->map(Ids::WAXED_WEATHERED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::COPPER(), CopperOxidation::WEATHERED));
$this->map(Ids::WAXED_WEATHERED_CHISELED_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CHISELED_COPPER(), CopperOxidation::WEATHERED));
$this->map(Ids::WAXED_WEATHERED_COPPER_GRATE, fn() => Helper::decodeWaxedCopper(Blocks::COPPER_GRATE(), CopperOxidation::WEATHERED));
$this->map(Ids::WAXED_WEATHERED_CUT_COPPER, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER(), CopperOxidation::WEATHERED));
$this->mapSlab(Ids::WAXED_WEATHERED_CUT_COPPER_SLAB, Ids::WAXED_WEATHERED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::WEATHERED));
$this->mapStairs(Ids::WAXED_WEATHERED_CUT_COPPER_STAIRS, fn() => Helper::decodeWaxedCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::WEATHERED));
$this->map(Ids::WAXED_WEATHERED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeWaxedCopper(Blocks::COPPER_BULB(), CopperOxidation::WEATHERED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WAXED_WEATHERED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeWaxedCopper(Blocks::COPPER_DOOR(), CopperOxidation::WEATHERED), $in));
$this->map(Ids::WAXED_WEATHERED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeWaxedCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::WEATHERED), $in));
$this->map(Ids::WEATHERED_COPPER, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::WEATHERED));
$this->map(Ids::WEATHERED_CHISELED_COPPER, fn() => Helper::decodeCopper(Blocks::CHISELED_COPPER(), CopperOxidation::WEATHERED));
$this->map(Ids::WEATHERED_COPPER_GRATE, fn() => Helper::decodeCopper(Blocks::COPPER_GRATE(), CopperOxidation::WEATHERED));
$this->map(Ids::WEATHERED_CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::WEATHERED));
$this->mapSlab(Ids::WEATHERED_CUT_COPPER_SLAB, Ids::WEATHERED_DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::WEATHERED));
$this->mapStairs(Ids::WEATHERED_CUT_COPPER_STAIRS, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_STAIRS(), CopperOxidation::WEATHERED));
$this->map(Ids::WEATHERED_COPPER_BULB, function(Reader $in) : Block{
return Helper::decodeCopper(Blocks::COPPER_BULB(), CopperOxidation::WEATHERED)
->setLit($in->readBool(StateNames::LIT))
->setPowered($in->readBool(StateNames::POWERED_BIT));
});
$this->map(Ids::WEATHERED_COPPER_DOOR, fn(Reader $in) => Helper::decodeDoor(Helper::decodeCopper(Blocks::COPPER_DOOR(), CopperOxidation::WEATHERED), $in));
$this->map(Ids::WEATHERED_COPPER_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Helper::decodeCopper(Blocks::COPPER_TRAPDOOR(), CopperOxidation::WEATHERED), $in));
$this->map(Ids::WEEPING_VINES, function(Reader $in) : Block{
return Blocks::WEEPING_VINES()
->setAge($in->readBoundedInt(StateNames::WEEPING_VINES_AGE, 0, 25));

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\data\bedrock\block\upgrade;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchemaFlattenInfo as FlattenInfo;
use pocketmine\data\bedrock\block\upgrade\BlockStateUpgradeSchemaValueRemap as ValueRemap;
use pocketmine\nbt\tag\Tag;
use function count;
@ -58,6 +59,12 @@ final class BlockStateUpgradeSchema{
*/
public array $remappedPropertyValues = [];
/**
* @var FlattenInfo[]
* @phpstan-var array<string, FlattenInfo>
*/
public array $flattenedProperties = [];
/**
* @var BlockStateUpgradeSchemaBlockRemap[][]
* @phpstan-var array<string, list<BlockStateUpgradeSchemaBlockRemap>>
@ -93,6 +100,7 @@ final class BlockStateUpgradeSchema{
$this->removedProperties,
$this->renamedProperties,
$this->remappedPropertyValues,
$this->flattenedProperties,
$this->remappedStates,
] as $list){
if(count($list) !== 0){

View File

@ -40,7 +40,7 @@ final class BlockStateUpgradeSchemaBlockRemap{
*/
public function __construct(
public array $oldState,
public string|BlockStateUpgradeSchemaFlattenedName $newName,
public string|BlockStateUpgradeSchemaFlattenInfo $newName,
public array $newState,
public array $copiedState
){}
@ -48,8 +48,8 @@ final class BlockStateUpgradeSchemaBlockRemap{
public function equals(self $that) : bool{
$sameName = $this->newName === $that->newName ||
(
$this->newName instanceof BlockStateUpgradeSchemaFlattenedName &&
$that->newName instanceof BlockStateUpgradeSchemaFlattenedName &&
$this->newName instanceof BlockStateUpgradeSchemaFlattenInfo &&
$that->newName instanceof BlockStateUpgradeSchemaFlattenInfo &&
$this->newName->equals($that->newName)
);
if(!$sameName){

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