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Implemented light population, added Level->getFullLight()
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@ -24,6 +24,9 @@ namespace pocketmine\block;
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use pocketmine\item\Item;
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class Glowstone extends Transparent{
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public $lightLevel = 15;
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public function __construct(){
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parent::__construct(self::GLOWSTONE_BLOCK, 0, "Glowstone");
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$this->hardness = 1.5;
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