Entity: Moved and renamed entity\Item to entity\object\ItemEntity

This commit is contained in:
Dylan K. Taylor
2018-03-10 12:36:35 +00:00
parent bd3d2451bc
commit b39bbffdc5
14 changed files with 57 additions and 54 deletions

View File

@ -33,7 +33,7 @@ use pocketmine\inventory\InventoryHolder;
use pocketmine\inventory\PlayerInventory;
use pocketmine\item\Consumable;
use pocketmine\item\FoodSource;
use pocketmine\item\Item as ItemItem;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\ByteArrayTag;
@ -517,9 +517,9 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
if($slot >= 0 and $slot < 9){ //Hotbar
//Old hotbar saving stuff, ignore it
}elseif($slot >= 100 and $slot < 104){ //Armor
$this->armorInventory->setItem($slot - 100, ItemItem::nbtDeserialize($item));
$this->armorInventory->setItem($slot - 100, Item::nbtDeserialize($item));
}else{
$this->inventory->setItem($slot - 9, ItemItem::nbtDeserialize($item));
$this->inventory->setItem($slot - 9, Item::nbtDeserialize($item));
}
}
}
@ -528,7 +528,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
if($enderChestInventoryTag !== null){
/** @var CompoundTag $item */
foreach($enderChestInventoryTag as $i => $item){
$this->enderChestInventory->setItem($item->getByte("Slot"), ItemItem::nbtDeserialize($item));
$this->enderChestInventory->setItem($item->getByte("Slot"), Item::nbtDeserialize($item));
}
}