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Changed visibility of Projectile->move to Protected. (#4585)
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@ -166,7 +166,7 @@ abstract class Projectile extends Entity{
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return $this->blockHit === null and parent::hasMovementUpdate();
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}
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public function move(float $dx, float $dy, float $dz) : void{
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protected function move(float $dx, float $dy, float $dz) : void{
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$this->blocksAround = null;
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Timings::$entityMove->startTiming();
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