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Fixed data sending, more particles
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@ -176,7 +176,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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$item = $this->getInventory()->getItemInHand();
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$pk->item = $item->getId();
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$pk->meta = $item->getDamage();
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$pk->metadata = $this->getData();
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$pk->metadata = $this->dataProperties;
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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