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Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs
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@ -21,7 +21,48 @@ settings:
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#Number of AsyncTask workers.
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#Used for plugin asynchronous tasks, world generation, compression and web communication.
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#Set this approximately to your number of cores.
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async-workers: 2
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#If set to auto, it'll try to detect the number of cores (or use 2)
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async-workers: auto
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memory:
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#Global soft memory limit in megabytes. Set to 0 to disable
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#This will trigger low-memory-triggers and fire an event to free memory when the usage goes over this
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global-limit: 512
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#Main thread soft memory limit in megabytes. Set to 0 to disable
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#This will trigger low-memory-triggers and fire an event to free memory when the usage goes over this
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main-limit: 320
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#Period in ticks to check memory (default 1 second)
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check-rate: 20
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#Continue firing low-memory-triggers and event while on low memory
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continuous-trigger: true
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#Only if memory.continuous-trigger is enabled. Specifies the rate in memory.check-rate steps (default 30 seconds)
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continuous-trigger-rate: 30
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garbage-collection:
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#Period in ticks to fire the garbage collector manually (default 10 minutes), set to 0 to disable
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#This only affect the main thread. Other threads should fire their own collections
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period: 12000
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#Fire asynchronous tasks to collect garbage from workers
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collect-async-worker: true
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#Trigger on low memory
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low-memory-trigger: true
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max-chunks:
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#Limit of chunks to load per player, overrides chunk-sending.max-chunks
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trigger-limit: 96
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#Trigger on low memory
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low-memory-trigger: true
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world-caches:
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disable-chunk-cache: true
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low-memory-trigger: true
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network:
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#Threshold for batching packets, in bytes. Only these packets will be compressed
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@ -51,9 +92,9 @@ level-settings:
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chunk-sending:
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#Amount of chunks sent to players per tick
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per-tick: 8
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per-tick: 4
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#Amount of chunks sent around each player
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max-chunks: 256
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max-chunks: 192
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#Amount of chunks that need to be sent before spawning the player
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spawn-threshold: 56
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#Save a serialized copy of the chunk in memory for faster sending
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