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https://github.com/pmmp/PocketMine-MP.git
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Strip all remaining legacy item ID/meta stuff from blocks
the doors are now finally open, we can: - make all the wood types dynamic - fix glazed terracotta - add all the new blocks LET'S GOOOOOOOOOOOO
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@ -23,7 +23,6 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\data\bedrock\CoralTypeIdMap;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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@ -32,10 +31,6 @@ use pocketmine\world\BlockTransaction;
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final class Coral extends BaseCoral{
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protected function writeStateToItemMeta() : int{
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return CoralTypeIdMap::getInstance()->toId($this->coralType);
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}
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public function readStateFromWorld() : void{
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//TODO: this hack ensures correct state of coral plants, because they don't retain their dead flag in metadata
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$world = $this->position->getWorld();
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