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Merge branch 'stable'
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@ -43,7 +43,7 @@ class PlayerActionPacket extends DataPacket implements ServerboundPacket{
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public const ACTION_STOP_SPRINT = 10;
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public const ACTION_START_SNEAK = 11;
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public const ACTION_STOP_SNEAK = 12;
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public const ACTION_DIMENSION_CHANGE_REQUEST = 13; //sent when dying in different dimension
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public const ACTION_CREATIVE_PLAYER_DESTROY_BLOCK = 13;
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public const ACTION_DIMENSION_CHANGE_ACK = 14; //sent when spawning in a different dimension to tell the server we spawned
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public const ACTION_START_GLIDE = 15;
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public const ACTION_STOP_GLIDE = 16;
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