mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-21 08:17:34 +00:00
Merge branch 'next-minor' into next-major
This commit is contained in:
commit
aeb26141b2
94
changelogs/4.13.md
Normal file
94
changelogs/4.13.md
Normal file
@ -0,0 +1,94 @@
|
||||
**For Minecraft: Bedrock Edition 1.19.50**
|
||||
|
||||
This is a minor feature release for PocketMine-MP, introducing some new features and improvements.
|
||||
|
||||
### Note about API versions
|
||||
Plugins which don't touch the protocol and compatible with any previous 4.x.y version will also run on these releases and do not need API bumps.
|
||||
Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
**WARNING: If your plugin uses the protocol, you're not shielded by API change constraints.** You should consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you do.
|
||||
|
||||
# 4.13.0
|
||||
Released 30th January 2023.
|
||||
|
||||
## Gameplay
|
||||
- Death message is now shown on the death screen when a player dies.
|
||||
- Armour damage is now only increased if the armour reduced the damage taken.
|
||||
- Implemented Swift Sneak enchantment.
|
||||
- Fixed incorrect collision box calculation of walls and glass/bars when connected. Note: Client-side, wall connections are still broken; this only fixes projectile flight server-side.
|
||||
|
||||
## Performance
|
||||
- Improved performance of chunk selection for chunk random ticking using a cache. This improves performance of chunk random ticking by 10-20%.
|
||||
|
||||
## Localization
|
||||
- Added localized description for the `/dumpmemory` command.
|
||||
|
||||
## Permissions
|
||||
- Added the following new core permissions:
|
||||
- `pocketmine.command.effect.other` - allows the player to use the `/effect` command on other players (default operator only)
|
||||
- `pocketmine.command.effect.self` - allows the player to use the `/effect` command on themselves (default operator only)
|
||||
- `pocketmine.command.enchant.other` - allows the player to use the `/enchant` command on other players (default operator only)
|
||||
- `pocketmine.command.enchant.self` - allows the player to use the `/enchant` command on themselves (default operator only)
|
||||
- `pocketmine.command.gamemode.other` - allows the player to use the `/gamemode` command on other players (default operator only)
|
||||
- `pocketmine.command.gamemode.self` - allows the player to use the `/gamemode` command on themselves (default operator only)
|
||||
- `pocketmine.command.give.other` - allows the player to use the `/give` command on other players (default operator only)
|
||||
- `pocketmine.command.give.self` - allows the player to use the `/give` command on themselves (default operator only)
|
||||
- `pocketmine.command.spawnpoint.other` - allows the player to use the `/spawnpoint` command on other players (default operator only)
|
||||
- `pocketmine.command.spawnpoint.self` - allows the player to use the `/spawnpoint` command on themselves (default operator only)
|
||||
- `pocketmine.command.teleport.other` - allows the player to use the `/teleport` command on other players (default operator only)
|
||||
- `pocketmine.command.teleport.self` - allows the player to use the `/teleport` command on themselves (default operator only)
|
||||
- `pocketmine.command.title.other` - allows the player to use the `/title` command on other players (default operator only)
|
||||
- `pocketmine.command.title.self` - allows the player to use the `/title` command on themselves (default operator only)
|
||||
|
||||
## Internals
|
||||
- Decoupled `Player->sendMessage()` and `Player->sendTranslation()`.
|
||||
- Refactored resource pack loading in `ResourcePackManager` to make it easier to understand.
|
||||
- Client-aware translation processing has been moved to `NetworkSession` due to being client-specific.
|
||||
- Replaced hardcoded strings with constants in various places.
|
||||
- `NetworkSession` destructive cleanup is now deferred to the next session tick. This fixes various `InventoryManager` crashes when kicking players during events.
|
||||
- Updated code using `strpos()` to use `str_starts_with()`, `str_ends_with()` and `str_contains()` where appropriate.
|
||||
- Added documentation for some internal methods.
|
||||
|
||||
## API
|
||||
### `pocketmine\command`
|
||||
- The following new API methods have been added:
|
||||
- `protected VanillaCommand->fetchPermittedPlayerTarget(...) : ?Player` - fetches a player target according to the given sender permissions, or null if not found or not permitted
|
||||
|
||||
### `pocketmine\entity`
|
||||
- The following new API methods have been added:
|
||||
- `public Living->getDisplayName() : string` - the name of the entity to be shown in death messages, commands etc.
|
||||
|
||||
### `pocketmine\event\world`
|
||||
- The following new classes have been added:
|
||||
- `WorldSoundEvent` - called when a sound is played in a world
|
||||
- `WorldParticleEvent` - called when a particle is spawned in a world
|
||||
|
||||
### `pocketmine\item`
|
||||
- The following new API methods have been added:
|
||||
- `public Item->onInteractEntity(Player $player, Entity $entity, Vector3 $clickVector) : bool` - called when a player interacts with an entity with this item in hand
|
||||
|
||||
### `pocketmine\lang`
|
||||
- `Language->translate()` and `Language->translateString()` no longer parse nested translation in the "base text". This was never intended behaviour, and didn't work beyond the first level anyway.
|
||||
|
||||
### `pocketmine\player`
|
||||
- The following new interfaces have been added:
|
||||
- `PlayerDataProvider` - implemented by classes which want to offer storage for player data
|
||||
- The following new classes have been added:
|
||||
- `DatFilePlayerDataProvider` - the default player data provider, which stores `.dat` files in the `players` folder
|
||||
- `PlayerDataLoadException` - thrown when an error occurs while loading player data
|
||||
- `PlayerDataSaveException` - thrown when an error occurs while saving player data
|
||||
- The following API methods have been deprecated:
|
||||
- `Player->sendTranslation()` - use `Player->sendMessage()` instead with a `Translatable` message
|
||||
|
||||
### `pocketmine\resourcepacks`
|
||||
- The following new API methods have been added:
|
||||
- `public ResourcePackManager->setResourceStack(list<ResourcePack> $resourceStack) : void` - sets the list of resource packs to be applied by players
|
||||
- `public ResourcePackManager->setPackEncryptionKey(string $id, ?string $key) : void` - sets the encryption key to be used for a resource pack
|
||||
|
||||
### `pocketmine\utils`
|
||||
- The following new API methods have been added:
|
||||
- `public static Filesystem::fileGetContents(...) : string` - a wrapper around `file_get_contents()` which throws an exception on failure
|
||||
|
||||
### `pocketmine\world`
|
||||
- The following new API methods have been added:
|
||||
- `public World->requestSafeSpawn(?Vector3 $spawn = null) : Promise<Position>` - an async version of `getSafeSpawn()` which generates all the needed chunks before returning
|
Loading…
x
Reference in New Issue
Block a user