From aeab19a6165fd7b8930564039d80a2a785735425 Mon Sep 17 00:00:00 2001 From: Covered123 <58715544+JavierLeon9966@users.noreply.github.com> Date: Tue, 4 Jan 2022 17:31:27 -0300 Subject: [PATCH] Fixed world spawn point not updating to players (#4699) closes #4383 --- src/world/World.php | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/world/World.php b/src/world/World.php index 6d3aa6712..be5e7c426 100644 --- a/src/world/World.php +++ b/src/world/World.php @@ -2258,6 +2258,11 @@ class World implements ChunkManager{ $previousSpawn = $this->getSpawnLocation(); $this->provider->getWorldData()->setSpawn($pos); (new SpawnChangeEvent($this, $previousSpawn))->call(); + + $location = Position::fromObject($pos, $this); + foreach($this->players as $player){ + $player->getNetworkSession()->syncWorldSpawnPoint($location); + } } /**