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Bump to API 3.0.0-ALPHA2 - READ DESCRIPTION!
Refactored level\format\generic\GenericChunk -> level\format\Chunk. Re-added support for async chunk sending Refactored most Level IO into new namespaces for more organisation Removed LevelDB loader completely (will be re-added at a later date)
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@ -115,6 +115,8 @@ chunk-sending:
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#Save a serialized copy of the chunk in memory for faster sending
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#Useful in mostly-static worlds where lots of players join at the same time
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cache-chunks: false
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#Use AsyncTasks for serializing chunks for sending.
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async-chunk-request: false
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chunk-ticking:
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#Max amount of chunks processed each tick
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