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Implemented Totems, close #2198
Totem usage can be detected using the MODIFIER_TOTEM constant of EntityDamageEvent. This does not currently support using the totem in the offhand because offhand is not implemented yet.
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@ -35,6 +35,7 @@ use pocketmine\inventory\PlayerInventory;
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use pocketmine\item\Consumable;
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use pocketmine\item\Consumable;
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use pocketmine\item\FoodSource;
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use pocketmine\item\FoodSource;
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use pocketmine\item\Item;
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use pocketmine\item\Item;
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use pocketmine\item\Totem;
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use pocketmine\level\Level;
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use pocketmine\level\Level;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\ByteArrayTag;
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use pocketmine\nbt\tag\ByteArrayTag;
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@ -43,6 +44,7 @@ use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\network\mcpe\protocol\AddPlayerPacket;
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use pocketmine\network\mcpe\protocol\AddPlayerPacket;
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use pocketmine\network\mcpe\protocol\EntityEventPacket;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\PlayerSkinPacket;
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use pocketmine\network\mcpe\protocol\PlayerSkinPacket;
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@ -673,6 +675,41 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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return $this->getNameTag();
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return $this->getNameTag();
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}
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}
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public function applyDamageModifiers(EntityDamageEvent $source) : void{
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parent::applyDamageModifiers($source);
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$type = $source->getCause();
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if($type !== EntityDamageEvent::CAUSE_SUICIDE and $type !== EntityDamageEvent::CAUSE_VOID
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and $this->inventory->getItemInHand() instanceof Totem){ //TODO: check offhand as well (when it's implemented)
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$compensation = $this->getHealth() - $source->getFinalDamage() - 1;
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if($compensation < 0){
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$source->setModifier($compensation, EntityDamageEvent::MODIFIER_TOTEM);
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}
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}
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}
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protected function applyPostDamageEffects(EntityDamageEvent $source) : void{
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parent::applyPostDamageEffects($source);
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$totemModifier = $source->getModifier(EntityDamageEvent::MODIFIER_TOTEM);
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if($totemModifier < 0){ //Totem prevented death
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$this->removeAllEffects();
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$this->addEffect(new EffectInstance(Effect::getEffect(Effect::REGENERATION), 40 * 20, 1));
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$this->addEffect(new EffectInstance(Effect::getEffect(Effect::FIRE_RESISTANCE), 40 * 20, 1));
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$this->addEffect(new EffectInstance(Effect::getEffect(Effect::ABSORPTION), 5 * 20, 1));
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$this->broadcastEntityEvent(EntityEventPacket::CONSUME_TOTEM);
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$this->level->broadcastLevelEvent($this->add(0, $this->eyeHeight, 0), LevelEventPacket::EVENT_SOUND_TOTEM);
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$hand = $this->inventory->getItemInHand();
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if($hand instanceof Totem){
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$hand->pop(); //Plugins could alter max stack size
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$this->inventory->setItemInHand($hand);
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}
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}
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}
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public function getDrops() : array{
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public function getDrops() : array{
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return array_merge(
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return array_merge(
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$this->inventory !== null ? array_values($this->inventory->getContents()) : [],
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$this->inventory !== null ? array_values($this->inventory->getContents()) : [],
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@ -37,6 +37,7 @@ class EntityDamageEvent extends EntityEvent implements Cancellable{
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public const MODIFIER_ABSORPTION = 5;
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public const MODIFIER_ABSORPTION = 5;
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public const MODIFIER_ARMOR_ENCHANTMENTS = 6;
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public const MODIFIER_ARMOR_ENCHANTMENTS = 6;
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public const MODIFIER_CRITICAL = 7;
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public const MODIFIER_CRITICAL = 7;
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public const MODIFIER_TOTEM = 8;
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public const CAUSE_CONTACT = 0;
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public const CAUSE_CONTACT = 0;
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public const CAUSE_ENTITY_ATTACK = 1;
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public const CAUSE_ENTITY_ATTACK = 1;
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@ -228,7 +228,7 @@ class ItemFactory{
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self::registerItem(new Item(Item::SHULKER_SHELL, 0, "Shulker Shell"));
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self::registerItem(new Item(Item::SHULKER_SHELL, 0, "Shulker Shell"));
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self::registerItem(new Banner());
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self::registerItem(new Banner());
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//TODO: TOTEM
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self::registerItem(new Totem());
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self::registerItem(new Item(Item::IRON_NUGGET, 0, "Iron Nugget"));
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self::registerItem(new Item(Item::IRON_NUGGET, 0, "Iron Nugget"));
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34
src/pocketmine/item/Totem.php
Normal file
34
src/pocketmine/item/Totem.php
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@ -0,0 +1,34 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\item;
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class Totem extends Item{
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public function __construct(int $meta = 0){
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parent::__construct(self::TOTEM, $meta, "Totem of Undying");
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}
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public function getMaxStackSize() : int{
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return 1;
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}
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}
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