Merge branch 'next-minor'

This commit is contained in:
Dylan K. Taylor
2020-05-06 20:41:48 +01:00
7 changed files with 72 additions and 37 deletions

View File

@@ -28,7 +28,6 @@ final class EntityMetadataFlags{
private function __construct(){
//NOOP
}
public const ONFIRE = 0;
public const SNEAKING = 1;
public const RIDING = 2;
@@ -101,11 +100,11 @@ final class EntityMetadataFlags{
public const OVER_SCAFFOLDING = 69;
public const FALL_THROUGH_SCAFFOLDING = 70;
public const BLOCKING = 71; //shield
public const DISABLE_BLOCKING = 72;
//73 is set when a player is attacked while using shield, unclear on purpose
//74 related to shield usage, needs further investigation
public const TRANSITION_BLOCKING = 72;
public const BLOCKED_USING_SHIELD = 73;
public const BLOCKED_USING_DAMAGED_SHIELD = 74;
public const SLEEPING = 75;
//76 related to sleeping, unclear usage
public const WANTS_TO_WAKE = 76;
public const TRADE_INTEREST = 77;
public const DOOR_BREAKER = 78; //...
public const BREAKING_OBSTRUCTION = 79;
@@ -115,6 +114,10 @@ final class EntityMetadataFlags{
public const ROARING = 83;
public const DELAYED_ATTACKING = 84;
public const AVOIDING_MOBS = 85;
//86 used by RangedAttackGoal
//87 used by NearestAttackableTargetGoal
public const FACING_TARGET_TO_RANGE_ATTACK = 86;
public const HIDDEN_WHEN_INVISIBLE = 87; //??????????????????
public const IS_IN_UI = 88;
public const STALKING = 89;
public const EMOTING = 90;
public const CELEBRATING = 91;
}