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Fixed Level::setBlock() old calls
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@ -46,7 +46,7 @@ class BurningFurnace extends Solid{
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3 => 3,
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];
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$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
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$this->getLevel()->setBlock($block, $this, true, false, true);
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$this->getLevel()->setBlock($block, $this, true, true);
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$nbt = new Compound(false, [
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new Enum("Items", []),
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new String("id", Tile::FURNACE),
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