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master-specific @var annotations
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@@ -134,6 +134,7 @@ abstract class Entity{
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/** @var float */
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private $health = 20.0;
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/** @var int */
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private $maxHealth = 20;
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/** @var float */
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@@ -61,6 +61,7 @@ use function reset;
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*/
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final class EntityFactory{
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/** @var int */
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private static $entityCount = 1;
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/** @var string[] base class => currently used class for construction */
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private static $classMapping = [];
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@@ -85,6 +85,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
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/** @var ExperienceManager */
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protected $xpManager;
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/** @var int */
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protected $xpSeed;
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protected $baseOffset = 1.62;
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