World: fixed documentation for getHighestAdjacentPotentialBlockSkyLight()

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Dylan K. Taylor 2021-04-15 21:19:58 +01:00
parent 0f14c589f7
commit ab9615fb9c
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@ -1318,7 +1318,7 @@ class World implements ChunkManager{
} }
/** /**
* Returns the highest block light level available in the positions adjacent to the specified block coordinates. * Returns the highest potential level of sky light in the positions adjacent to the specified block coordinates.
*/ */
public function getHighestAdjacentPotentialBlockSkyLight(int $x, int $y, int $z) : int{ public function getHighestAdjacentPotentialBlockSkyLight(int $x, int $y, int $z) : int{
return $this->getHighestAdjacentLight($x, $y, $z, \Closure::fromCallable([$this, 'getPotentialBlockSkyLightAt'])); return $this->getHighestAdjacentLight($x, $y, $z, \Closure::fromCallable([$this, 'getPotentialBlockSkyLightAt']));