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World: fixed documentation for getHighestAdjacentPotentialBlockSkyLight()
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@ -1318,7 +1318,7 @@ class World implements ChunkManager{
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}
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}
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/**
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/**
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* Returns the highest block light level available in the positions adjacent to the specified block coordinates.
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* Returns the highest potential level of sky light in the positions adjacent to the specified block coordinates.
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*/
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*/
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public function getHighestAdjacentPotentialBlockSkyLight(int $x, int $y, int $z) : int{
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public function getHighestAdjacentPotentialBlockSkyLight(int $x, int $y, int $z) : int{
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return $this->getHighestAdjacentLight($x, $y, $z, \Closure::fromCallable([$this, 'getPotentialBlockSkyLightAt']));
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return $this->getHighestAdjacentLight($x, $y, $z, \Closure::fromCallable([$this, 'getPotentialBlockSkyLightAt']));
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