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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-03 08:35:20 +00:00
Merge branch 'stable' into next-minor
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@ -100,7 +100,7 @@ class Fire extends Flowable{
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}
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public function onNearbyBlockChange() : void{
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if(!$this->getSide(Facing::DOWN)->isSolid() && !$this->hasAdjacentFlammableBlocks()){
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if($this->getSide(Facing::DOWN)->isTransparent() && !$this->hasAdjacentFlammableBlocks()){
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$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
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}else{
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$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(30, 40));
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@ -130,7 +130,7 @@ class Fire extends Flowable{
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}
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}elseif(!$this->hasAdjacentFlammableBlocks()){
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$canSpread = false;
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if(!$down->isSolid() || $this->age > 3){
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if($down->isTransparent() || $this->age > 3){
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$result = VanillaBlocks::AIR();
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}
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}
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@ -181,14 +181,16 @@ class Fire extends Flowable{
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if(!$ev->isCancelled()){
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$block->onIncinerate();
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$spreadedFire = false;
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if(mt_rand(0, $this->age + 9) < 5){ //TODO: check rain
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$fire = clone $this;
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$fire->age = min(self::MAX_AGE, $fire->age + (mt_rand(0, 4) >> 2));
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$spreadedFire = $this->spreadBlock($block, $fire);
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}
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if(!$spreadedFire){
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$this->position->getWorld()->setBlock($block->position, VanillaBlocks::AIR());
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if($this->position->getWorld()->getBlock($block->getPosition())->isSameState($block)){
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$spreadedFire = false;
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if(mt_rand(0, $this->age + 9) < 5){ //TODO: check rain
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$fire = clone $this;
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$fire->age = min(self::MAX_AGE, $fire->age + (mt_rand(0, 4) >> 2));
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$spreadedFire = $this->spreadBlock($block, $fire);
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}
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if(!$spreadedFire){
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$this->position->getWorld()->setBlock($block->position, VanillaBlocks::AIR());
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}
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}
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}
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}
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@ -31,6 +31,8 @@ use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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use function is_infinite;
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use function is_nan;
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use function lcg_value;
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class ItemFrame extends Flowable{
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@ -111,6 +113,9 @@ class ItemFrame extends Flowable{
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/** @return $this */
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public function setItemDropChance(float $itemDropChance) : self{
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if($itemDropChance < 0.0 || $itemDropChance > 1.0 || is_nan($itemDropChance) || is_infinite($itemDropChance)){
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throw new \InvalidArgumentException("Drop chance must be in range 0-1");
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}
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$this->itemDropChance = $itemDropChance;
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return $this;
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}
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@ -50,7 +50,7 @@ class Mycelium extends Opaque{
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$y = mt_rand($this->position->y - 2, $this->position->y + 2);
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$z = mt_rand($this->position->z - 1, $this->position->z + 1);
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$block = $this->position->getWorld()->getBlockAt($x, $y, $z);
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if($block->getId() === BlockLegacyIds::DIRT){
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if($block instanceof Dirt && !$block->isCoarse()){
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if($block->getSide(Facing::UP) instanceof Transparent){
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$ev = new BlockSpreadEvent($block, $this, VanillaBlocks::MYCELIUM());
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$ev->call();
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@ -91,7 +91,7 @@ class ShulkerBox extends Opaque{
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$shulker = $this->position->getWorld()->getTile($this->position);
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if($shulker instanceof TileShulkerBox){
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if(
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$this->getSide($this->facing)->getId() !== BlockLegacyIds::AIR ||
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$this->getSide($this->facing)->isSolid() ||
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!$shulker->canOpenWith($item->getCustomName())
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){
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return true;
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@ -151,9 +151,11 @@ class SweetBerryBush extends Flowable{
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}
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public function onEntityInside(Entity $entity) : bool{
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//TODO: in MCPE, this only triggers if moving while inside the bush block - we don't have the system to deal
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//with that reliably right now
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if($this->age >= self::STAGE_BUSH_NO_BERRIES && $entity instanceof Living){
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$entity->resetFallDistance();
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//TODO: in MCPE, this only triggers if moving while inside the bush block - we don't have the system to deal
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//with that reliably right now
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$entity->attack(new EntityDamageByBlockEvent($this, $entity, EntityDamageByBlockEvent::CAUSE_CONTACT, 1));
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}
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return true;
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